mirror of https://github.com/mpv-player/mpv
253 lines
7.1 KiB
C
253 lines
7.1 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <assert.h>
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#include "video/out/gpu/hwdec.h"
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#include "ra_gl.h"
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#include "video/vdpau.h"
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#include "video/vdpau_mixer.h"
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// This is a GL_NV_vdpau_interop specification bug, and headers (unfortunately)
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// follow it. I'm not sure about the original nvidia headers.
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#define BRAINDEATH(x) ((void *)(uintptr_t)(x))
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struct priv_owner {
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struct mp_vdpau_ctx *ctx;
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};
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struct priv {
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struct mp_vdpau_ctx *ctx;
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GL *gl;
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uint64_t preemption_counter;
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GLuint gl_texture;
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bool vdpgl_initialized;
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GLvdpauSurfaceNV vdpgl_surface;
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VdpOutputSurface vdp_surface;
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struct mp_vdpau_mixer *mixer;
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struct ra_imgfmt_desc direct_desc;
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bool mapped;
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};
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static int init(struct ra_hwdec *hw)
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{
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struct ra *ra = hw->ra_ctx->ra;
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Display *x11disp = ra_get_native_resource(ra, "x11");
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if (!x11disp || !ra_is_gl(ra))
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return -1;
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GL *gl = ra_gl_get(ra);
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if (!(gl->mpgl_caps & MPGL_CAP_VDPAU))
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return -1;
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struct priv_owner *p = hw->priv;
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p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true);
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if (!p->ctx)
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return -1;
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if (mp_vdpau_handle_preemption(p->ctx, NULL) < 1)
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return -1;
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if (hw->probing && mp_vdpau_guess_if_emulated(p->ctx))
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return -1;
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p->ctx->hwctx.driver_name = hw->driver->name;
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p->ctx->hwctx.hw_imgfmt = IMGFMT_VDPAU;
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hwdec_devices_add(hw->devs, &p->ctx->hwctx);
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return 0;
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}
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static void uninit(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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if (p->ctx)
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hwdec_devices_remove(hw->devs, &p->ctx->hwctx);
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mp_vdpau_destroy(p->ctx);
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}
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static void mapper_unmap(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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for (int n = 0; n < 4; n++)
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ra_tex_free(mapper->ra, &mapper->tex[n]);
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if (p->mapped) {
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gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface);
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}
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p->mapped = false;
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}
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static void mark_vdpau_objects_uninitialized(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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p->vdp_surface = VDP_INVALID_HANDLE;
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p->mapped = false;
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}
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static void mapper_uninit(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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struct vdp_functions *vdp = &p->ctx->vdp;
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VdpStatus vdp_st;
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assert(!p->mapped);
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if (p->vdpgl_surface)
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gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface);
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p->vdpgl_surface = 0;
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gl->DeleteTextures(1, &p->gl_texture);
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if (p->vdp_surface != VDP_INVALID_HANDLE) {
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vdp_st = vdp->output_surface_destroy(p->vdp_surface);
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CHECK_VDP_WARNING(mapper, "Error when calling vdp_output_surface_destroy");
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}
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p->vdp_surface = VDP_INVALID_HANDLE;
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gl_check_error(gl, mapper->log, "Before uninitializing OpenGL interop");
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if (p->vdpgl_initialized)
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gl->VDPAUFiniNV();
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p->vdpgl_initialized = false;
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gl_check_error(gl, mapper->log, "After uninitializing OpenGL interop");
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mp_vdpau_mixer_destroy(p->mixer);
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}
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static int mapper_init(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *p_owner = mapper->owner->priv;
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struct priv *p = mapper->priv;
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p->gl = ra_gl_get(mapper->ra);
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p->ctx = p_owner->ctx;
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GL *gl = p->gl;
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struct vdp_functions *vdp = &p->ctx->vdp;
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VdpStatus vdp_st;
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p->vdp_surface = VDP_INVALID_HANDLE;
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p->mixer = mp_vdpau_mixer_create(p->ctx, mapper->log);
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if (!p->mixer)
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return -1;
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mapper->dst_params = mapper->src_params;
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if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 0)
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return -1;
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gl->VDPAUInitNV(BRAINDEATH(p->ctx->vdp_device), p->ctx->get_proc_address);
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p->vdpgl_initialized = true;
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gl->GenTextures(1, &p->gl_texture);
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gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->BindTexture(GL_TEXTURE_2D, 0);
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vdp_st = vdp->output_surface_create(p->ctx->vdp_device,
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VDP_RGBA_FORMAT_B8G8R8A8,
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mapper->src_params.w,
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mapper->src_params.h,
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&p->vdp_surface);
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CHECK_VDP_ERROR(mapper, "Error when calling vdp_output_surface_create");
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p->vdpgl_surface = gl->VDPAURegisterOutputSurfaceNV(BRAINDEATH(p->vdp_surface),
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GL_TEXTURE_2D,
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1, &p->gl_texture);
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if (!p->vdpgl_surface)
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return -1;
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gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY);
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mapper->dst_params.imgfmt = IMGFMT_RGB0;
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mapper->dst_params.hw_subfmt = 0;
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gl_check_error(gl, mapper->log, "After initializing vdpau OpenGL interop");
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return 0;
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}
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static int mapper_map(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter);
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if (pe < 1) {
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mark_vdpau_objects_uninitialized(mapper);
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if (pe < 0)
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return -1;
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mapper_uninit(mapper);
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if (mapper_init(mapper) < 0)
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return -1;
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}
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if (!p->vdpgl_surface)
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return -1;
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mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, mapper->src,
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NULL);
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gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
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p->mapped = true;
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struct ra_tex_params params = {
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.dimensions = 2,
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.w = mapper->src_params.w,
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.h = mapper->src_params.h,
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.d = 1,
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.format = ra_find_unorm_format(mapper->ra, 1, 4),
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.render_src = true,
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.src_linear = true,
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};
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if (!params.format)
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return -1;
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mapper->tex[0] =
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ra_create_wrapped_tex(mapper->ra, ¶ms, p->gl_texture);
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if (!mapper->tex[0])
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return -1;
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return 0;
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}
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const struct ra_hwdec_driver ra_hwdec_vdpau = {
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.name = "vdpau-gl",
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.priv_size = sizeof(struct priv_owner),
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.imgfmts = {IMGFMT_VDPAU, 0},
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.device_type = AV_HWDEVICE_TYPE_VDPAU,
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.init = init,
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.uninit = uninit,
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.mapper = &(const struct ra_hwdec_mapper_driver){
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.priv_size = sizeof(struct priv),
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.init = mapper_init,
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.uninit = mapper_uninit,
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.map = mapper_map,
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.unmap = mapper_unmap,
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},
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};
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