mpv/video/out/d3d11
James Ross-Gowan 1b80e124db vo_gpu: d3d11: implement tex_download()
This allows the new GPU screenshot functionality introduced in
9f595f3a80 to work with the D3D11 backend. It replaces the old window
screenshot functionality, which was shared between D3D11 and ANGLE. The
old code can be removed, since it's not needed by ANGLE anymore either.
2018-02-13 21:25:15 +11:00
..
context.c vo_gpu: d3d11: implement tex_download() 2018-02-13 21:25:15 +11:00
hwdec_d3d11va.c video: rewrite filtering glue code 2018-01-30 03:10:27 -08:00
hwdec_dxva2dxgi.c vo_gpu: hwdec_dxva2dxgi: initial implementation 2018-01-06 11:26:15 +11:00
ra_d3d11.c vo_gpu: d3d11: implement tex_download() 2018-02-13 21:25:15 +11:00
ra_d3d11.h vo_gpu: hwdec_d3d11va: allow zero-copy video decoding 2017-11-07 20:27:13 +11:00