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mpv/player/lua/osc.lua
ChrisK2 1a23ca2766 osc: make OSC more responsive when paused
Quick hack to impove situtation until the next major overhaul
comes
2014-03-30 12:24:12 +02:00

1299 lines
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Lua
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-- osc.lua
local assdraw = require 'mp.assdraw'
local msg = require 'mp.msg'
--
-- Parameters
--
-- default user option values
-- do not touch, change them in plugin_osc.conf
local user_opts = {
showwindowed = true, -- show OSC when windowed?
showfullscreen = true, -- show OSC when fullscreen?
scalewindowed = 1, -- scaling of the controller when windowed
scalefullscreen = 1, -- scaling of the controller when fullscreen
scaleforcedwindow = 2, -- scaling of the controller when rendered on a forced (dummy) window
vidscale = true, -- scale the controller with the video?
valign = 0.8, -- vertical alignment, -1 (top) to 1 (bottom)
halign = 0, -- horizontal alignment, -1 (left) to 1 (right)
boxalpha = 80, -- alpha of the background box, 0 (opaque) to 255 (fully transparent)
hidetimeout = 500, -- duration in ms until the OSC hides if no mouse movement, negative value disables autohide
fadeduration = 200, -- duration of fade out in ms, 0 = no fade
deadzonesize = 0, -- size of deadzone
minmousemove = 3, -- minimum amount of pixels the mouse has to move between ticks to make the OSC show up
seektooltip = false, -- display tooltip over the seekbar indicating time at mouse position
iamaprogrammer = false, -- use native mpv values and disable OSC internal playlist management (and some functions that depend on it)
}
local osc_param = {
osc_w = 550, -- width, height, corner-radius, padding of the OSC box
osc_h = 138,
osc_r = 10,
osc_p = 15,
-- calculated by osc_init()
playresy = 0, -- canvas size Y
playresx = 0, -- canvas size X
posX, posY = 0,0, -- position of the controler
pos_offsetX, pos_offsetY = 0,0, -- vertical/horizontal position offset for contents aligned at the borders of the box
}
local osc_styles = {
bigButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs50\\fnmpv-osd-symbols}",
smallButtonsL = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20\\fnmpv-osd-symbols}",
smallButtonsLlabel = "{\\fs17\\fn" .. mp.get_property("options/osd-font") .. "}",
smallButtonsR = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}",
elementDown = "{\\1c&H999999}",
timecodes = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20}",
vidtitle = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12}",
box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}",
}
-- internal states, do not touch
local state = {
showtime, -- time of last invocation (last mouse move)
osc_visible = false,
anistart, -- time when the animation started
anitype, -- current type of animation
animation, -- current animation alpha
mouse_down_counter = 0, -- used for softrepeat
active_element = nil, -- nil = none, 0 = background, 1+ = see elements[]
active_event_source = nil, -- the "button" that issued the current event
rightTC_trem = true, -- if the right timcode should display total or remaining time
tc_ms = false, -- Should the timecodes display their time with milliseconds
mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs
initREQ = false, -- is a re-init request pending?
last_seek, -- last seek position, to avoid deadlocks by repeatedly seeking to the same position
last_mouseX, last_mouseY, -- last mouse position, to detect siginificant mouse movement
message_text,
message_timeout,
}
--
-- User Settings Management
--
function val2str(val)
local strval = val
if type(val) == "boolean" then
if val then strval = "yes" else strval = "no" end
end
return strval
end
-- converts val to type of desttypeval
function typeconv(desttypeval, val)
if type(desttypeval) == "boolean" then
if val == "yes" then
val = true
elseif val == "no" then
val = false
else
msg.error("Error: Can't convert " .. val .. " to boolean!")
val = nil
end
elseif type(desttypeval) == "number" then
if not (tonumber(val) == nil) then
val = tonumber(val)
else
msg.error("Error: Can't convert " .. val .. " to number!")
val = nil
end
end
return val
end
-- Automagical config handling
-- options: A table with options setable via config with assigned default values. The type of the default values is important for
-- converting the values read from the config file back. Do not use "nil" as a default value!
-- identifier: A simple indentifier string for the config file. Make sure this doesn't collide with other scripts.
-- How does it work:
-- Existance of the configfile will be checked, if it doesn't exist, the default values from the options table will be written in a new
-- file, commented out. If it exits, the key/value pairs will be read, and values of keys that exist in the options table will overwrite
-- their value. Keys that don't exist in the options table will be ignored, keys that don't exits in the config will keep their default
-- value. The value's types will automatically be converted to the type used in the options table.
function read_config(options, identifier)
local conffilename = "plugin_" .. identifier .. ".conf"
local conffile = mp.find_config_file(conffilename)
local f = conffile and io.open(conffile,"r")
if f == nil then
-- config not found
else
-- config exists, read values
local linecounter = 1
for line in f:lines() do
if string.find(line, "#") == 1 then
else
local eqpos = string.find(line, "=")
if eqpos == nil then
else
local key = string.sub(line, 1, eqpos-1)
local val = string.sub(line, eqpos+1)
-- match found values with defaults
if options[key] == nil then
msg.warn(conffilename..":"..linecounter.." unknown key " .. key .. ", ignoring")
else
local convval = typeconv(options[key], val)
if convval == nil then
msg.error(conffilename..":"..linecounter.." error converting value '" .. val .. "' for key '" .. key .. "'")
else
options[key] = convval
end
end
end
end
linecounter = linecounter + 1
end
io.close(f)
end
end
-- read configfile
read_config(user_opts, "osc")
--
-- Helperfunctions
--
function scale_value(x0, x1, y0, y1, val)
local m = (y1 - y0) / (x1 - x0)
local b = y0 - (m * x0)
return (m * val) + b
end
-- returns hitbox spanning coordinates (top left, bottom right corner) according to alignment
function get_hitbox_coords(x, y, an, w, h)
local alignments = {
[1] = function () return x, y-h, x+w, y end,
[2] = function () return x-(w/2), y-h, x+(w/2), y end,
[3] = function () return x-w, y-h, x, y end,
[4] = function () return x, y-(h/2), x+w, y+(h/2) end,
[5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end,
[6] = function () return x-w, y-(h/2), x, y+(h/2) end,
[7] = function () return x, y, x+w, y+h end,
[8] = function () return x-(w/2), y, x+(w/2), y+h end,
[9] = function () return x-w, y, x, y+h end,
}
return alignments[an]()
end
function get_element_hitbox(element)
return element.hitbox.x1, element.hitbox.y1, element.hitbox.x2, element.hitbox.y2
end
function mouse_hit(element)
local mX, mY = mp.get_mouse_pos()
local bX1, bY1, bX2, bY2 = get_element_hitbox(element)
return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2)
end
function limit_range(min, max, val)
if val > max then
val = max
elseif val < min then
val = min
end
return val
end
function get_slider_value(element)
local fill_offsetV = element.metainfo.slider.border + element.metainfo.slider.gap
local paddingH = (element.h - (2*fill_offsetV)) / 2
local b_x1, b_x2 = element.hitbox.x1 + paddingH, element.hitbox.x2 - paddingH
local s_min, s_max = element.metainfo.slider.min, element.metainfo.slider.max
local pos = scale_value(b_x1, b_x2, s_min, s_max, mp.get_mouse_pos())
return limit_range(s_min, s_max, pos)
end
function countone(val)
if not (user_opts.iamaprogrammer) then
val = val + 1
end
return val
end
-- align: -1 .. +1
-- frame: size of the containing area
-- obj: size of the object that should be positioned inside the area
-- margin: min. distance from object to frame (as long as -1 <= align <= +1)
function get_align(align, frame, obj, margin)
return (frame / 2) + (((frame / 2) - margin - (obj / 2)) * align)
end
-- multiplies two alpha values, formular can probably be improved
function mult_alpha(alphaA, alphaB)
return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255)
end
--
-- Tracklist Management
--
local nicetypes = {video = "Video", audio = "Audio", sub = "Subtitle"}
-- updates the OSC internal playlists, should be run each time the track-layout changes
function update_tracklist()
local tracktable = mp.get_property_native("track-list", {})
-- by osc_id
tracks_osc = {}
tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {}
-- by mpv_id
tracks_mpv = {}
tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {}
for n = 1, #tracktable do
if not (tracktable[n].type == "unkown") then
local type = tracktable[n].type
local mpv_id = tonumber(tracktable[n].id)
-- by osc_id
table.insert(tracks_osc[type], tracktable[n])
-- by mpv_id
tracks_mpv[type][mpv_id] = tracktable[n]
tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type]
end
end
end
-- return a nice list of tracks of the given type (video, audio, sub)
function get_tracklist(type)
local msg = "Available " .. nicetypes[type] .. " Tracks: "
local select_scale = 100
if #tracks_osc[type] == 0 then
msg = msg .. "none"
else
for n = 1, #tracks_osc[type] do
local track = tracks_osc[type][n]
local lang, title, selected = "unkown", "", "{\\fscx" .. select_scale .. "\\fscy" .. select_scale .. "}○{\\fscx100\\fscy100}"
if not(track.lang == nil) then lang = track.lang end
if not(track.title == nil) then title = track.title end
if (track.id == tonumber(mp.get_property(type))) then
selected = "{\\fscx" .. select_scale .. "\\fscy" .. select_scale .. "}●{\\fscx100\\fscy100}"
end
msg = msg .. "\n" .. selected .. " " .. n .. ": [" .. lang .. "] " .. title
end
end
return msg
end
-- relatively change the track of given <type> by <next> tracks (+1 -> next, -1 -> previous)
function set_track(type, next)
local current_track_mpv, current_track_osc
if (mp.get_property(type) == "no") then
current_track_osc = 0
else
current_track_mpv = tonumber(mp.get_property(type))
current_track_osc = tracks_mpv[type][current_track_mpv].osc_id
end
local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1)
local new_track_mpv
if new_track_osc == 0 then
new_track_mpv = "no"
else
new_track_mpv = tracks_osc[type][new_track_osc].id
end
mp.commandv("set", type, new_track_mpv)
if (new_track_osc == 0) then
show_message(nicetypes[type] .. " Track: none")
else
show_message(nicetypes[type] .. " Track: " .. new_track_osc .. "/" .. #tracks_osc[type]
.. " [" .. (tracks_osc[type][new_track_osc].lang or "unkown") .. "] " .. (tracks_osc[type][new_track_osc].title or ""))
end
end
-- get the currently selected track of <type>, OSC-style counted
function get_track(type)
local track = mp.get_property(type)
if (track == "no" or track == nil) then
return 0
else
return tracks_mpv[type][tonumber(track)].osc_id
end
end
--
-- Element Management
--
-- do not use this function, use the wrappers below
function register_element(type, x, y, an, w, h, style, content, eventresponder, metainfo2)
-- type button, slider or box
-- x, y position
-- an alignment (see ASS standard)
-- w, h size of hitbox
-- style main style
-- content what the element should display, can be a string or a function(ass)
-- eventresponder A table containing functions mapped to events that shall be run on those events
-- metainfo A table containing additional parameters for the element
-- set default metainfo
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
if metainfo.visible == nil then metainfo.visible = true end -- element visible at all?
if metainfo.enabled == nil then metainfo.enabled = true end -- element clickable?
if metainfo.styledown == nil then metainfo.styledown = true end -- should the element be styled with the elementDown style when clicked?
if metainfo.softrepeat == nil then metainfo.softrepeat = false end -- should the *_down event be executed with "hold for repeat" behaviour?
if metainfo.alpha1 == nil then metainfo.alpha1 = 0 end -- alpha1 of the element, 0 = opaque, 255 = transparent (primary fill alpha)
if metainfo.alpha2 == nil then metainfo.alpha2 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (secondary fill alpha)
if metainfo.alpha3 == nil then metainfo.alpha3 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (border alpha)
if metainfo.alpha4 == nil then metainfo.alpha4 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (shadow alpha)
if metainfo.visible then
local ass = assdraw.ass_new()
ass:append("{}") -- shitty hack to troll the new_event function into inserting a \n
ass:new_event()
ass:pos(x, y) -- positioning
ass:an(an)
ass:append(style) -- styling
-- if the element is supposed to be disabled, style it accordingly and kill the eventresponders
if metainfo.enabled == false then
metainfo.alpha1 = 136
eventresponder = nil
end
-- Calculate the hitbox
local bX1, bY1, bX2, bY2 = get_hitbox_coords(x, y, an, w, h)
local hitbox
if type == "slider" then
-- if it's a slider, cut the border and gap off, as those aren't of interest for eventhandling
local fill_offset = metainfo.slider.border + metainfo.slider.gap
hitbox = {x1 = bX1 + fill_offset, y1 = bY1 + fill_offset, x2 = bX2 - fill_offset, y2 = bY2 - fill_offset}
else
hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2}
end
local element = {
type = type,
elem_ass = ass,
hitbox = hitbox,
w = w,
h = h,
x = x,
y = y,
content = content,
eventresponder = eventresponder,
metainfo = metainfo,
}
table.insert(elements, element)
end
end
function register_button(x, y, an, w, h, style, content, eventresponder, metainfo)
register_element("button", x, y, an, w, h, style, content, eventresponder, metainfo)
end
function register_box(x, y, an, w, h, r, style, metainfo2)
local ass = assdraw.ass_new()
ass:draw_start()
ass:round_rect_cw(0, 0, w, h, r)
ass:draw_stop()
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
metainfo.styledown = false
register_element("box", x, y, an, w, h, style, ass, nil, metainfo)
end
function register_slider(x, y, an, w, h, style, min, max, markerF, posF, eventresponder, metainfo2)
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
local slider1 = {}
if (metainfo.slider == nil) then metainfo.slider = slider1 end
-- defaults
if min == nil then metainfo.slider.min = 0 else metainfo.slider.min = min end
if max == nil then metainfo.slider.max = 100 else metainfo.slider.max = max end
if metainfo.slider.border == nil then metainfo.slider.border = 1 end
if metainfo.slider.gap == nil then metainfo.slider.gap = 2 end
if metainfo.slider.type == nil then metainfo.slider.type = "slider" end
metainfo.slider.markerF = markerF
metainfo.slider.posF = posF
-- prepare the box with markers
local ass = assdraw.ass_new()
local border, gap = metainfo.slider.border, metainfo.slider.gap
local fill_offsetV = border + gap -- Vertical offset between element outline and drag-area
local fill_offsetH = h / 2 -- Horizontal offset between element outline and drag-area
ass:draw_start()
-- the box
ass:rect_cw(0, 0, w, h);
-- the "hole"
ass:rect_ccw(border, border, w - border, h - border)
-- marker nibbles
if not (markerF == nil) and gap > 0 then
local markers = markerF()
for n = 1, #markers do
if (markers[n] > min) and (markers[n] < max) then
local coordL, coordR = fill_offsetH, (w - fill_offsetH)
local s = scale_value(min, max, coordL, coordR, markers[n])
if gap > 1 then
-- draw triangles
local a = gap / 0.5 --0.866
--top
ass:move_to(s - (a/2), border)
ass:line_to(s + (a/2), border)
ass:line_to(s, border + gap)
--bottom
ass:move_to(s - (a/2), h - border)
ass:line_to(s, h - border - gap)
ass:line_to(s + (a/2), h - border)
else
-- draw 1px nibbles
ass:rect_cw(s - 0.5, border, s + 0.5, border*2);
ass:rect_cw(s - 0.5, h - border*2, s + 0.5, h - border);
end
end
end
end
register_element("slider", x, y, an, w, h, style, ass, eventresponder, metainfo)
end
--
-- Element Rendering
--
function render_elements(master_ass)
for n = 1, #elements do
local element = elements[n]
local elem_ass = assdraw.ass_new()
local elem_ass1 = element.elem_ass
elem_ass:merge(elem_ass1)
--alpha
local alpha1 = element.metainfo.alpha1
local alpha2 = element.metainfo.alpha2
local alpha3 = element.metainfo.alpha3
local alpha4 = element.metainfo.alpha4
if not(state.animation == nil) then
alpha1 = mult_alpha(element.metainfo.alpha1, state.animation)
alpha2 = mult_alpha(element.metainfo.alpha2, state.animation)
alpha3 = mult_alpha(element.metainfo.alpha3, state.animation)
alpha4 = mult_alpha(element.metainfo.alpha4, state.animation)
end
elem_ass:append(string.format("{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}", alpha1, alpha2, alpha3, alpha4))
if state.active_element == n then
-- run render event functions
if not (element.eventresponder.render == nil) then
element.eventresponder.render(element)
end
if mouse_hit(element) then
-- mouse down styling
if element.metainfo.styledown then
elem_ass:append(osc_styles.elementDown)
end
if (element.metainfo.softrepeat == true) and (state.mouse_down_counter >= 15 and state.mouse_down_counter % 5 == 0) then
element.eventresponder[state.active_event_source .. "_down"](element)
end
state.mouse_down_counter = state.mouse_down_counter + 1
end
end
if element.type == "slider" then
elem_ass:merge(element.content) -- ASS objects
-- draw pos marker
local pos = element.metainfo.slider.posF()
if not (pos == nil) then
pos = limit_range(element.metainfo.slider.min, element.metainfo.slider.max, pos)
local fill_offsetV = element.metainfo.slider.border + element.metainfo.slider.gap
local fill_offsetH = element.h/2
local coordL, coordR = fill_offsetH, (element.w - fill_offsetH)
local xp = scale_value(element.metainfo.slider.min, element.metainfo.slider.max, coordL, coordR, pos)
-- the filling, draw it only if positive
local innerH = element.h - (2*fill_offsetV)
if element.metainfo.slider.type == "bar" then
elem_ass:rect_cw(fill_offsetV, fill_offsetV, xp, element.h - fill_offsetV)
else
elem_ass:move_to(xp, fill_offsetV)
elem_ass:line_to(xp+(innerH/2), (innerH/2)+fill_offsetV)
elem_ass:line_to(xp, (innerH)+fill_offsetV)
elem_ass:line_to(xp-(innerH/2), (innerH/2)+fill_offsetV)
end
end
elem_ass:draw_stop()
-- add tooltip
if not (element.metainfo.slider.tooltipF == nil) then
if mouse_hit(element) then
local sliderpos = get_slider_value(element)
local tooltiplabel = element.metainfo.slider.tooltipF(sliderpos)
local s_min, s_max = element.metainfo.slider.min, element.metainfo.slider.max
local an = 2
if (sliderpos < (s_min + 10)) then
an = 1
elseif (sliderpos > (s_max - 10)) then
an = 3
end
elem_ass:new_event()
elem_ass:pos(mp.get_mouse_pos(), element.y - (element.h) - 0) -- positioning
elem_ass:an(an)
elem_ass:append(osc_styles.vidtitle) -- styling
elem_ass:append(tooltiplabel)
end
end
elseif element.type == "box" then
elem_ass:merge(element.content) -- ASS objects
elseif type(element.content) == "function" then
element.content(elem_ass) -- function objects
else
elem_ass:append(element.content) -- text objects
end
master_ass:merge(elem_ass)
end
end
--
-- Message display
--
function show_message(text, duration)
if duration == nil then
duration = tonumber(mp.get_property("options/osd-duration")) / 1000
end
-- cut the text short, otherwise the following functions may slow down massively on huge input
text = string.sub(text, 0, 4000)
-- replace actual linebreaks with ASS linebreaks and get the amount of lines along the way
local lines
text, lines = string.gsub(text, "\n", "\\N")
-- append a Zero-Width-Space to . and _ to enable linebreaking of long filenames
text = string.gsub(text, "%.", ".\226\128\139")
text = string.gsub(text, "_", "_\226\128\139")
-- scale the fontsize for longer multi-line output
local fontsize, outline = tonumber(mp.get_property("options/osd-font-size")), tonumber(mp.get_property("options/osd-border-size"))
if lines > 12 then
fontsize, outline = fontsize / 2, outline / 1.5
elseif lines > 8 then
fontsize, outline = fontsize / 1.5, outline / 1.25
end
local style = "{\\bord" .. outline .. "\\fs" .. fontsize .. "}"
state.message_text = style .. text
state.message_timeout = mp.get_time() + duration
end
function render_message(ass)
if not(state.message_timeout == nil) and not(state.message_text == nil) and state.message_timeout > mp.get_time() then
ass:new_event()
ass:append(state.message_text)
else
state.message_text = nil
state.message_timeout = nil
end
end
--
-- Initialisation and Layout
--
-- OSC INIT
function osc_init()
-- kill old Elements
elements = {}
-- set canvas resolution according to display aspect and scaling setting
local baseResY = 720
local display_w, display_h, display_aspect = mp.get_screen_size()
local scale = 1
if (mp.get_property("video") == "no") then -- dummy/forced window
scale = user_opts.scaleforcedwindow
elseif (mp.get_property("fullscreen") == "yes") then
scale = user_opts.scalefullscreen
else
scale = user_opts.scalewindowed
end
if user_opts.vidscale then
osc_param.playresy = baseResY / scale
else
osc_param.playresy = display_h / scale
end
osc_param.playresx = osc_param.playresy * display_aspect
-- make sure the OSC actually fits into the video
if (osc_param.playresx < (osc_param.osc_w + (2 * osc_param.osc_p))) then
osc_param.playresy = (osc_param.osc_w + (2 * osc_param.osc_p)) / display_aspect
osc_param.playresx = osc_param.playresy * display_aspect
end
-- position of the controller according to video aspect and valignment
osc_param.posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_param.osc_w, 0))
osc_param.posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_param.osc_h, 0))
-- Some calculations on stuff we'll need
-- vertical/horizontal position offset for contents aligned at the borders of the box
osc_param.pos_offsetX, osc_param.pos_offsetY = (osc_param.osc_w - (2*osc_param.osc_p)) / 2, (osc_param.osc_h - (2*osc_param.osc_p)) / 2
-- fetch values
local osc_w, osc_h, osc_r, osc_p = osc_param.osc_w, osc_param.osc_h, osc_param.osc_r, osc_param.osc_p
local pos_offsetX, pos_offsetY = osc_param.pos_offsetX, osc_param.pos_offsetY
local posX, posY = osc_param.posX, osc_param.posY
--
-- Backround box
--
local metainfo = {}
metainfo.alpha1 = user_opts.boxalpha
metainfo.alpha3 = user_opts.boxalpha
register_box(posX, posY, 5, osc_w, osc_h, osc_r, osc_styles.box, metainfo)
--
-- Title row
--
local titlerowY = posY - pos_offsetY - 10
-- title
local contentF = function (ass)
local title = mp.get_property_osd("media-title")
if not (title == nil) then
if #title > 80 then
title = string.format("{\\fscx%f}", (80 / #title) * 100) .. title
end
ass:append(title)
else
ass:append("mpv")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function ()
local title = mp.get_property("media-title")
local pl_count = tonumber(mp.get_property("playlist-count"))
if pl_count > 1 then
local playlist_pos = countone(tonumber(mp.get_property("playlist-pos")))
title = "[" .. playlist_pos .. "/" .. pl_count .. "] " .. title
end
show_message(title)
end
eventresponder.mouse_btn2_up = function () show_message(mp.get_property("filename")) end
register_button(posX, titlerowY, 8, 496, 12, osc_styles.vidtitle, contentF, eventresponder, nil)
-- If we have more than one playlist entry, render playlist navigation buttons
local metainfo = {}
metainfo.visible = (tonumber(mp.get_property("playlist-count")) > 1)
-- playlist prev
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("playlist_prev", "weak") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.get_property("playlist"), 3) end
register_button(posX - pos_offsetX, titlerowY, 7, 12, 12, osc_styles.vidtitle, "", eventresponder, metainfo)
-- playlist next
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("playlist_next", "weak") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.get_property("playlist"), 3) end
register_button(posX + pos_offsetX, titlerowY, 9, 12, 12, osc_styles.vidtitle, "", eventresponder, metainfo)
--
-- Big buttons
--
local bigbuttonrowY = posY - pos_offsetY + 35
local bigbuttondistance = 60
--play/pause
local contentF = function (ass)
if mp.get_property("pause") == "yes" then
ass:append("\238\132\129")
else
ass:append("\238\128\130")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("cycle", "pause") end
register_button(posX, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, contentF, eventresponder, nil)
--skipback
local metainfo = {}
metainfo.softrepeat = true
local eventresponder = {}
eventresponder.mouse_btn0_down = function () mp.commandv("seek", -5, "relative", "keyframes") end
eventresponder["shift+mouse_btn0_down"] = function () mp.commandv("frame_back_step") end
eventresponder.mouse_btn2_down = function () mp.commandv("seek", -30, "relative", "keyframes") end
register_button(posX - bigbuttondistance, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\128\132", eventresponder, metainfo)
--skipfrwd
local eventresponder = {}
eventresponder.mouse_btn0_down = function () mp.commandv("seek", 10, "relative", "keyframes") end
eventresponder["shift+mouse_btn0_down"] = function () mp.commandv("frame_step") end
eventresponder.mouse_btn2_down = function () mp.commandv("seek", 60, "relative", "keyframes") end
register_button(posX + bigbuttondistance, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\128\133", eventresponder, metainfo)
--chapters
-- do we have any?
local metainfo = {}
metainfo.enabled = ((#mp.get_property_native("chapter-list", {})) > 0)
--prev
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("osd-msg", "add", "chapter", -1) end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.get_property("chapter-list"), 3) end
register_button(posX - (bigbuttondistance * 2), bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\132\132", eventresponder, metainfo)
--next
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("osd-msg", "add", "chapter", 1) end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.get_property("chapter-list"), 3) end
register_button(posX + (bigbuttondistance * 2), bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\132\133", eventresponder, metainfo)
--
-- Smaller buttons
--
if not (user_opts.iamaprogrammer) then
update_tracklist()
end
--cycle audio tracks
local metainfo = {}
local eventresponder = {}
local contentF
if not (user_opts.iamaprogrammer) then
metainfo.enabled = (#tracks_osc.audio > 0)
contentF = function (ass)
local aid = ""
if not (get_track("audio") == 0) then
aid = get_track("audio")
end
ass:append("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid .. "/" .. #tracks_osc.audio)
end
eventresponder.mouse_btn0_up = function () set_track("audio", 1) end
eventresponder.mouse_btn2_up = function () set_track("audio", -1) end
eventresponder["shift+mouse_btn0_down"] = function ()
show_message(get_tracklist("audio"), 2)
end
else
metainfo.enabled = true
contentF = function (ass)
local aid = mp.get_property("audio")
ass:append("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid)
end
eventresponder.mouse_btn0_up = function () mp.commandv("osd-msg", "add", "audio", 1) end
eventresponder.mouse_btn2_up = function () mp.commandv("osd-msg", "add", "audio", -1) end
end
register_button(posX - pos_offsetX, bigbuttonrowY, 1, 70, 18, osc_styles.smallButtonsL, contentF, eventresponder, metainfo)
--cycle sub tracks
local metainfo = {}
local eventresponder = {}
local contentF
if not (user_opts.iamaprogrammer) then
metainfo.enabled = (#tracks_osc.sub > 0)
contentF = function (ass)
local sid = ""
if not (get_track("sub") == 0) then
sid = get_track("sub")
end
ass:append("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid .. "/" .. #tracks_osc.sub)
end
eventresponder.mouse_btn0_up = function () set_track("sub", 1) end
eventresponder.mouse_btn2_up = function () set_track("sub", -1) end
eventresponder["shift+mouse_btn0_down"] = function ()
show_message(get_tracklist("sub"), 2)
end
else
metainfo.enabled = true
contentF = function (ass)
local sid = mp.get_property("sub")
ass:append("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid)
end
eventresponder.mouse_btn0_up = function () mp.commandv("osd-msg", "add", "sub", 1) end
eventresponder.mouse_btn2_up = function () mp.commandv("osd-msg", "add", "sub", -1) end
end
register_button(posX - pos_offsetX, bigbuttonrowY, 7, 70, 18, osc_styles.smallButtonsL, contentF, eventresponder, metainfo)
--toggle FS
local contentF = function (ass)
if mp.get_property("fullscreen") == "yes" then
ass:append("\238\132\137")
else
ass:append("\238\132\136")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.commandv("cycle", "fullscreen") end
register_button(posX+pos_offsetX, bigbuttonrowY, 6, 25, 25, osc_styles.smallButtonsR, contentF, eventresponder, nil)
--
-- Seekbar
--
local markerF = function ()
local duration = 0
if not (mp.get_property("length") == nil) then
duration = tonumber(mp.get_property("length"))
end
local chapters = mp.get_property_native("chapter-list", {})
local markers = {}
for n = 1, #chapters do
markers[n] = (chapters[n].time / duration * 100)
end
return markers
end
local posF = function ()
if mp.get_property("percent-pos") == nil then
return nil
else
return tonumber(mp.get_property("percent-pos"))
end
end
local tooltipF = function (pos)
if not (mp.get_property("length") == nil) then
duration = tonumber(mp.get_property("length"))
possec = duration * (pos / 100)
return mp.format_time(possec)
else
return nil
end
end
local metainfo = {}
metainfo.enabled = not (mp.get_property("percent-pos") == nil)
metainfo.styledown = false
metainfo.slider = {}
metainfo.slider.border = 1
metainfo.slider.gap = 1 -- >1 will draw triangle markers
metainfo.slider.type = "slider" -- "bar" for old bar-style filling
if (user_opts.seektooltip) and (not (mp.get_property("length") == nil)) then
metainfo.slider.tooltipF = tooltipF
end
local eventresponder = {}
local sliderF = function (element)
local seek_to = get_slider_value(element)
-- ignore identical seeks
if not(state.last_seek == seek_to) then
mp.commandv("seek", seek_to, "absolute-percent", "keyframes")
state.last_seek = seek_to
end
end
eventresponder.render = sliderF
eventresponder.mouse_btn0_down = sliderF
register_slider(posX, posY+pos_offsetY-22, 2, pos_offsetX*2, 15, osc_styles.timecodes, 0, 100, markerF, posF, eventresponder, metainfo)
--
-- Timecodes + Volume
--
local bottomrowY = posY + pos_offsetY - 5
-- left (current pos)
local metainfo = {}
local eventresponder = {}
local contentF = function (ass)
if state.tc_ms then
ass:append(mp.get_property_osd("time-pos/full"))
else
ass:append(mp.get_property_osd("time-pos"))
end
end
eventresponder.mouse_btn0_up = function () state.tc_ms = not state.tc_ms end
register_button(posX - pos_offsetX, bottomrowY, 4, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
-- center (Cache)
local metainfo = {}
local eventresponder = {}
local contentF = function (ass)
local cache = mp.get_property("cache")
if not (cache == nil) then
cache = tonumber(mp.get_property("cache"))
if (cache < 45) then
ass:append("Cache: " .. (cache) .."%")
end
end
end
register_button(posX, bottomrowY, 5, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
-- right (total/remaining time)
-- do we have a usuable duration?
local metainfo = {}
metainfo.visible = (not (mp.get_property("length") == nil)) and (tonumber(mp.get_property("length")) > 0)
local contentF = function (ass)
if state.rightTC_trem == true then
if state.tc_ms then
ass:append("-" .. mp.get_property_osd("playtime-remaining/full"))
else
ass:append("-" .. mp.get_property_osd("playtime-remaining"))
end
else
if state.tc_ms then
ass:append(mp.get_property_osd("length/full"))
else
ass:append(mp.get_property_osd("length"))
end
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () state.rightTC_trem = not state.rightTC_trem end
register_button(posX + pos_offsetX, bottomrowY, 6, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
end
--
-- Other important stuff
--
function show_osc()
--remember last time of invocation (mouse move)
state.showtime = mp.get_time()
state.osc_visible = true
if (user_opts.fadeduration > 0) then
state.anitype = nil
end
end
function hide_osc()
if (user_opts.fadeduration > 0) then
if not(state.osc_visible == false) then
state.anitype = "out"
end
else
state.osc_visible = false
end
end
function mouse_leave()
hide_osc()
-- reset mouse position
state.last_mouseX, state.last_mouseY = nil, nil
end
function request_init()
state.initREQ = true
end
function render()
local current_screen_sizeX, current_screen_sizeY = mp.get_screen_size()
local mouseX, mouseY = mp.get_mouse_pos()
local now = mp.get_time()
-- check if display changed, if so request reinit
if not (state.mp_screen_sizeX == current_screen_sizeX and state.mp_screen_sizeY == current_screen_sizeY) then
request_init()
state.mp_screen_sizeX, state.mp_screen_sizeY = current_screen_sizeX, current_screen_sizeY
end
-- init management
if state.initREQ then
osc_init()
state.initREQ = false
-- store initial mouse position
if (state.last_mouseX == nil or state.last_mouseY == nil) and not (mouseX == nil or mouseY == nil) then
state.last_mouseX, state.last_mouseY = mouseX, mouseY
end
end
-- autohide
if not (state.showtime == nil) and (user_opts.hidetimeout >= 0) and (state.showtime + (user_opts.hidetimeout/1000) < now) and (state.active_element == nil)
and not (mouseX >= osc_param.posX - (osc_param.osc_w / 2) and mouseX <= osc_param.posX + (osc_param.osc_w / 2)
and mouseY >= osc_param.posY - (osc_param.osc_h / 2) and mouseY <= osc_param.posY + (osc_param.osc_h / 2)) then
hide_osc()
end
-- fade animation
if not(state.anitype == nil) then
if (state.anistart == nil) then
state.anistart = now
end
if (now < state.anistart + (user_opts.fadeduration/1000)) then
if (state.anitype == "in") then --fade in
state.osc_visible = true
state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 255, 0, now)
elseif (state.anitype == "out") then --fade in
state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 0, 255, now)
end
else
if (state.anitype == "out") then state.osc_visible = false end
state.anistart = nil
state.animation = nil
state.anitype = nil
end
else
state.anistart = nil
state.animation = nil
state.anitype = nil
end
-- actual rendering
local ass = assdraw.ass_new()
-- Messages
render_message(ass)
-- actual OSC
if state.osc_visible then
render_elements(ass)
end
-- submit
local w, h, aspect = mp.get_screen_size()
mp.set_osd_ass(osc_param.playresy * aspect, osc_param.playresy, ass.text)
-- set mouse area
local area_y0, area_y1
if user_opts.valign > 0 then
-- deadzone above OSC
area_y0 = get_align(-1 + (2*user_opts.deadzonesize), osc_param.posY - (osc_param.osc_h / 2), 0, 0)
area_y1 = osc_param.playresy
else
-- deadzone below OSC
area_y0 = 0
area_y1 = (osc_param.posY + (osc_param.osc_h / 2))
+ get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (osc_param.posY + (osc_param.osc_h / 2)), 0, 0)
end
--mouse show/hide area
mp.set_mouse_area(0, area_y0, osc_param.playresx, area_y1, "showhide")
--mouse input area
if state.osc_visible then -- activate only when OSC is actually visible
mp.set_mouse_area(
osc_param.posX - (osc_param.osc_w / 2), osc_param.posY - (osc_param.osc_h / 2),
osc_param.posX + (osc_param.osc_w / 2), osc_param.posY + (osc_param.osc_h / 2),
"input")
mp.enable_key_bindings("input")
else
mp.disable_key_bindings("input")
end
end
--
-- Eventhandling
--
function process_event(source, what)
if what == "down" then
for n = 1, #elements do
if not (elements[n].eventresponder == nil) then
if not (elements[n].eventresponder[source .. "_up"] == nil) or not (elements[n].eventresponder[source .. "_down"] == nil) then
if mouse_hit(elements[n]) then
state.active_element = n
state.active_event_source = source
-- fire the down event if the element has one
if not (elements[n].eventresponder[source .. "_" .. what] == nil) then
elements[n].eventresponder[source .. "_" .. what](elements[n])
end
end
end
end
end
elseif what == "up" then
if not (state.active_element == nil) then
local n = state.active_element
if n == 0 then
--click on background (does not work)
elseif n > 0 and not (elements[n].eventresponder[source .. "_" .. what] == nil) then
if mouse_hit(elements[n]) then
elements[n].eventresponder[source .. "_" .. what](elements[n])
end
end
end
state.active_element = nil
state.mouse_down_counter = 0
state.last_seek = nil
elseif source == "mouse_move" then
local mouseX, mouseY = mp.get_mouse_pos()
if (user_opts.minmousemove == 0) or
(not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and
((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove)
or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove)
)
) then
show_osc()
end
state.last_mouseX, state.last_mouseY = mouseX, mouseY
if not (state.active_element == nil) then
local n = state.active_element
if not (elements[n].eventresponder == nil) then
if not (elements[n].eventresponder[source] == nil) then
elements[n].eventresponder[source](elements[n])
end
end
end
tick()
end
end
-- called by mpv on every frame
function tick()
if (mp.get_property("fullscreen") == "yes" and user_opts.showfullscreen) or (mp.get_property("fullscreen") == "no" and user_opts.showwindowed) then
render()
else
mp.set_osd_ass(osc_param.playresy, osc_param.playresy, "")
end
end
function enable_osc(enable)
if enable then
mp.enable_key_bindings("showhide")
show_osc()
else
hide_osc()
mp.disable_key_bindings("showhide")
end
end
mp.register_event("tick", tick)
mp.register_event("start-file", request_init)
mp.register_event("tracks-changed", request_init)
mp.register_script_message("enable-osc", function() enable_osc(true) end)
mp.register_script_message("disable-osc", function() enable_osc(false) end)
-- mouse show/hide bindings
mp.set_key_bindings({
{"mouse_move", function(e) process_event("mouse_move", nil) end},
{"mouse_leave", mouse_leave},
}, "showhide")
mp.enable_key_bindings("showhide", "allow-vo-dragging|allow-hide-cursor")
--mouse input bindings
mp.set_key_bindings({
{"mouse_btn0", function(e) process_event("mouse_btn0", "up") end,
function(e) process_event("mouse_btn0", "down") end},
{"shift+mouse_btn0", function(e) process_event("shift+mouse_btn0", "up") end,
function(e) process_event("shift+mouse_btn0", "down") end},
{"mouse_btn2", function(e) process_event("mouse_btn2", "up") end,
function(e) process_event("mouse_btn2", "down") end},
{"mouse_btn0_dbl", "ignore"},
{"shift+mouse_btn0_dbl", "ignore"},
{"mouse_btn2_dbl", "ignore"},
{"del", function() enable_osc(false) end}
}, "input", "force")
mp.enable_key_bindings("input")