mirror of
https://github.com/mpv-player/mpv
synced 2024-12-18 12:55:16 +00:00
bd0618f01f
Reduce most dependencies on struct mp_csp_details, which was a bad first attempt at dealing with colorspace stuff. Instead, consistently use mp_image_params. Code which retrieves colorspace matrices from csputils.c still uses this type, though.
504 lines
14 KiB
C
504 lines
14 KiB
C
/*
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* libvo common functions, variables used by many/all drivers.
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <unistd.h>
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#include <libavutil/common.h>
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#include "talloc.h"
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#include "config.h"
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#include "osdep/timer.h"
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#include "options/options.h"
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#include "bstr/bstr.h"
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#include "vo.h"
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#include "aspect.h"
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#include "input/input.h"
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#include "options/m_config.h"
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#include "common/msg.h"
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#include "common/global.h"
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#include "video/mp_image.h"
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#include "video/vfcap.h"
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#include "sub/osd.h"
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//
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// Externally visible list of all vo drivers
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//
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extern struct vo_driver video_out_x11;
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extern struct vo_driver video_out_vdpau;
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extern struct vo_driver video_out_xv;
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extern struct vo_driver video_out_opengl;
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extern struct vo_driver video_out_opengl_hq;
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extern struct vo_driver video_out_opengl_old;
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extern struct vo_driver video_out_null;
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extern struct vo_driver video_out_image;
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extern struct vo_driver video_out_lavc;
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extern struct vo_driver video_out_caca;
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extern struct vo_driver video_out_direct3d;
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extern struct vo_driver video_out_direct3d_shaders;
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extern struct vo_driver video_out_sdl;
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extern struct vo_driver video_out_corevideo;
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extern struct vo_driver video_out_vaapi;
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extern struct vo_driver video_out_wayland;
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const struct vo_driver *video_out_drivers[] =
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{
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#if HAVE_VDPAU
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&video_out_vdpau,
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#endif
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#if HAVE_GL
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&video_out_opengl,
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#endif
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#if HAVE_DIRECT3D
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&video_out_direct3d_shaders,
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&video_out_direct3d,
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#endif
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#if HAVE_COREVIDEO
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&video_out_corevideo,
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#endif
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#if HAVE_XV
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&video_out_xv,
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#endif
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#if HAVE_SDL2
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&video_out_sdl,
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#endif
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#if HAVE_GL
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&video_out_opengl_old,
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#endif
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#if HAVE_VAAPI
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&video_out_vaapi,
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#endif
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#if HAVE_X11
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&video_out_x11,
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#endif
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&video_out_null,
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// should not be auto-selected
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&video_out_image,
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#if HAVE_CACA
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&video_out_caca,
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#endif
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#if HAVE_ENCODING
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&video_out_lavc,
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#endif
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#if HAVE_GL
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&video_out_opengl_hq,
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#endif
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#if HAVE_WAYLAND
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&video_out_wayland,
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#endif
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NULL
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};
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static bool get_desc(struct m_obj_desc *dst, int index)
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{
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if (index >= MP_ARRAY_SIZE(video_out_drivers) - 1)
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return false;
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const struct vo_driver *vo = video_out_drivers[index];
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*dst = (struct m_obj_desc) {
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.name = vo->name,
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.description = vo->description,
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.priv_size = vo->priv_size,
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.priv_defaults = vo->priv_defaults,
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.options = vo->options,
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.hidden = vo->encode,
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.p = vo,
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};
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return true;
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}
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// For the vo option
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const struct m_obj_list vo_obj_list = {
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.get_desc = get_desc,
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.description = "video outputs",
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.aliases = {
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{"gl", "opengl"},
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{"gl3", "opengl-hq"},
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{0}
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},
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.allow_unknown_entries = true,
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.allow_trailer = true,
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};
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static struct vo *vo_create(struct mpv_global *global,
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struct input_ctx *input_ctx,
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struct encode_lavc_context *encode_lavc_ctx,
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char *name, char **args)
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{
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struct mp_log *log = mp_log_new(NULL, global->log, "vo");
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struct m_obj_desc desc;
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if (!m_obj_list_find(&desc, &vo_obj_list, bstr0(name))) {
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mp_msg(log, MSGL_ERR, "Video output %s not found!\n", name);
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talloc_free(log);
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return NULL;
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};
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struct vo *vo = talloc_ptrtype(NULL, vo);
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*vo = (struct vo) {
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.log = mp_log_new(vo, log, name),
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.driver = desc.p,
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.opts = &global->opts->vo,
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.global = global,
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.encode_lavc_ctx = encode_lavc_ctx,
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.input_ctx = input_ctx,
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.event_fd = -1,
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.registered_fd = -1,
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.monitor_par = 1,
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.next_pts = MP_NOPTS_VALUE,
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.next_pts2 = MP_NOPTS_VALUE,
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};
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talloc_steal(vo, log);
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if (vo->driver->encode != !!vo->encode_lavc_ctx)
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goto error;
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struct m_config *config = m_config_from_obj_desc(vo, vo->log, &desc);
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if (m_config_apply_defaults(config, name, vo->opts->vo_defs) < 0)
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goto error;
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if (m_config_set_obj_params(config, args) < 0)
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goto error;
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vo->priv = config->optstruct;
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if (vo->driver->preinit(vo))
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goto error;
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return vo;
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error:
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talloc_free(vo);
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return NULL;
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}
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int vo_control(struct vo *vo, uint32_t request, void *data)
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{
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return vo->driver->control(vo, request, data);
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}
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void vo_queue_image(struct vo *vo, struct mp_image *mpi)
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{
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if (!vo->config_ok)
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return;
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if (vo->driver->buffer_frames) {
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vo->driver->draw_image(vo, mpi);
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return;
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}
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vo->frame_loaded = true;
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vo->next_pts = mpi->pts;
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vo->next_pts2 = MP_NOPTS_VALUE;
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assert(!vo->waiting_mpi);
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vo->waiting_mpi = mp_image_new_ref(mpi);
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}
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int vo_redraw_frame(struct vo *vo)
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{
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if (!vo->config_ok)
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return -1;
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if (vo_control(vo, VOCTRL_REDRAW_FRAME, NULL) == true) {
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vo->want_redraw = false;
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vo->redrawing = true;
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return 0;
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}
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return -1;
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}
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bool vo_get_want_redraw(struct vo *vo)
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{
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if (!vo->config_ok)
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return false;
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return vo->want_redraw;
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}
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int vo_get_buffered_frame(struct vo *vo, bool eof)
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{
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if (!vo->config_ok)
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return -1;
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if (vo->frame_loaded)
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return 0;
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if (!vo->driver->buffer_frames)
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return -1;
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vo->driver->get_buffered_frame(vo, eof);
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return vo->frame_loaded ? 0 : -1;
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}
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void vo_skip_frame(struct vo *vo)
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{
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vo_control(vo, VOCTRL_SKIPFRAME, NULL);
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vo->frame_loaded = false;
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mp_image_unrefp(&vo->waiting_mpi);
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}
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void vo_new_frame_imminent(struct vo *vo)
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{
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if (vo->driver->buffer_frames)
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vo_control(vo, VOCTRL_NEWFRAME, NULL);
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else {
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assert(vo->frame_loaded);
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assert(vo->waiting_mpi);
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assert(vo->waiting_mpi->pts == vo->next_pts);
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vo->driver->draw_image(vo, vo->waiting_mpi);
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mp_image_unrefp(&vo->waiting_mpi);
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}
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}
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void vo_draw_osd(struct vo *vo, struct osd_state *osd)
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{
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if (vo->config_ok && vo->driver->draw_osd)
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vo->driver->draw_osd(vo, osd);
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}
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void vo_flip_page(struct vo *vo, int64_t pts_us, int duration)
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{
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if (!vo->config_ok)
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return;
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if (!vo->redrawing) {
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vo->frame_loaded = false;
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vo->next_pts = MP_NOPTS_VALUE;
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vo->next_pts2 = MP_NOPTS_VALUE;
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}
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vo->want_redraw = false;
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vo->redrawing = false;
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if (vo->driver->flip_page_timed)
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vo->driver->flip_page_timed(vo, pts_us, duration);
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else
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vo->driver->flip_page(vo);
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vo->hasframe = true;
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}
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void vo_check_events(struct vo *vo)
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{
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if (!vo->config_ok) {
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if (vo->registered_fd != -1)
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mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd);
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vo->registered_fd = -1;
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return;
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}
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vo_control(vo, VOCTRL_CHECK_EVENTS, NULL);
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}
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void vo_seek_reset(struct vo *vo)
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{
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vo_control(vo, VOCTRL_RESET, NULL);
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vo->frame_loaded = false;
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vo->next_pts = MP_NOPTS_VALUE;
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vo->next_pts2 = MP_NOPTS_VALUE;
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vo->hasframe = false;
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mp_image_unrefp(&vo->waiting_mpi);
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}
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void vo_destroy(struct vo *vo)
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{
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if (vo->registered_fd != -1)
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mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd);
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mp_image_unrefp(&vo->waiting_mpi);
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vo->driver->uninit(vo);
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talloc_free(vo);
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}
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struct vo *init_best_video_out(struct mpv_global *global,
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struct input_ctx *input_ctx,
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struct encode_lavc_context *encode_lavc_ctx)
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{
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struct m_obj_settings *vo_list = global->opts->vo.video_driver_list;
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// first try the preferred drivers, with their optional subdevice param:
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if (vo_list && vo_list[0].name) {
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for (int n = 0; vo_list[n].name; n++) {
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// Something like "-vo name," allows fallback to autoprobing.
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if (strlen(vo_list[n].name) == 0)
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goto autoprobe;
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struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
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vo_list[n].name, vo_list[n].attribs);
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if (vo)
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return vo;
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}
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return NULL;
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}
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autoprobe:
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// now try the rest...
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for (int i = 0; video_out_drivers[i]; i++) {
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struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
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(char *)video_out_drivers[i]->name, NULL);
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if (vo)
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return vo;
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}
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return NULL;
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}
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static void calc_monitor_aspect(struct mp_vo_opts *opts, int scr_w, int scr_h,
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float *pixelaspect, int *w, int *h)
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{
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*pixelaspect = 1.0 / opts->monitor_pixel_aspect;
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if (scr_w > 0 && scr_h > 0 && opts->force_monitor_aspect)
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*pixelaspect = opts->force_monitor_aspect * scr_h / scr_w;
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if (*pixelaspect < 1) {
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*h /= *pixelaspect;
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} else {
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*w *= *pixelaspect;
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}
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}
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// Fit *w/*h into the size specified by geo.
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static void apply_autofit(int *w, int *h, int scr_w, int scr_h,
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struct m_geometry *geo, bool allow_upscale)
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{
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if (!geo->wh_valid)
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return;
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int dummy;
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int n_w = *w, n_h = *h;
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m_geometry_apply(&dummy, &dummy, &n_w, &n_h, scr_w, scr_h, geo);
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if (!allow_upscale && *w <= n_w && *h <= n_h)
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return;
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// If aspect mismatches, always make the window smaller than the fit box
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double asp = (double)*w / *h;
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double n_asp = (double)n_w / n_h;
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if (n_asp <= asp) {
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*w = n_w;
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*h = n_w / asp;
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} else {
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*w = n_h * asp;
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*h = n_h;
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}
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}
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// Set window size (vo->dwidth/dheight) and position (vo->dx/dy) according to
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// the video display size d_w/d_h.
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// NOTE: currently, all GUI backends do their own handling of window geometry
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// additional to this code. This is to deal with initial window placement,
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// fullscreen handling, avoiding resize on config() with no size change,
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// multi-monitor stuff, and possibly more.
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static void determine_window_geometry(struct vo *vo, int d_w, int d_h)
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{
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struct mp_vo_opts *opts = vo->opts;
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int scr_w = opts->screenwidth;
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int scr_h = opts->screenheight;
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MP_DBG(vo, "screen size: %dx%d\n", scr_w, scr_h);
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calc_monitor_aspect(opts, scr_w, scr_h, &vo->monitor_par, &d_w, &d_h);
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apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit, true);
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apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit_larger, false);
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vo->dx = (int)(opts->screenwidth - d_w) / 2;
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vo->dy = (int)(opts->screenheight - d_h) / 2;
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m_geometry_apply(&vo->dx, &vo->dy, &d_w, &d_h, scr_w, scr_h,
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&opts->geometry);
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vo->dx += vo->xinerama_x;
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vo->dy += vo->xinerama_y;
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vo->dwidth = d_w;
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vo->dheight = d_h;
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}
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static int event_fd_callback(void *ctx, int fd)
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{
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struct vo *vo = ctx;
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vo_check_events(vo);
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return MP_INPUT_NOTHING;
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}
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int vo_reconfig(struct vo *vo, struct mp_image_params *params, int flags)
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{
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int d_width = params->d_w;
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int d_height = params->d_h;
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if (vo_control(vo, VOCTRL_UPDATE_SCREENINFO, NULL) == VO_TRUE) {
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determine_window_geometry(vo, params->d_w, params->d_h);
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d_width = vo->dwidth;
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d_height = vo->dheight;
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}
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vo->dwidth = d_width;
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vo->dheight = d_height;
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talloc_free(vo->params);
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vo->params = talloc_memdup(vo, params, sizeof(*params));
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int ret = vo->driver->reconfig(vo, vo->params, flags);
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vo->config_ok = ret >= 0;
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vo->config_count += vo->config_ok;
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if (!vo->config_ok) {
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talloc_free(vo->params);
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vo->params = NULL;
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}
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if (vo->registered_fd == -1 && vo->event_fd != -1 && vo->config_ok) {
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mp_input_add_fd(vo->input_ctx, vo->event_fd, 1, NULL, event_fd_callback,
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NULL, vo);
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vo->registered_fd = vo->event_fd;
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}
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vo->frame_loaded = false;
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vo->waiting_mpi = NULL;
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vo->redrawing = false;
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vo->hasframe = false;
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return ret;
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}
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/**
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* \brief lookup an integer in a table, table must have 0 as the last key
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* \param key key to search for
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* \result translation corresponding to key or "to" value of last mapping
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* if not found.
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*/
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int lookup_keymap_table(const struct mp_keymap *map, int key) {
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while (map->from && map->from != key) map++;
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return map->to;
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}
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// Calculate the appropriate source and destination rectangle to
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// get a correctly scaled picture, including pan-scan.
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// out_src: visible part of the video
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// out_dst: area of screen covered by the video source rectangle
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// out_osd: OSD size, OSD margins, etc.
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void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
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struct mp_rect *out_dst, struct mp_osd_res *out_osd)
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{
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mp_get_src_dst_rects(vo->log, vo->opts, vo->params, vo->dwidth, vo->dheight,
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vo->monitor_par, out_src, out_dst, out_osd);
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}
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// Return the window title the VO should set. Always returns a null terminated
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// string. The string is valid until frontend code is invoked again. Copy it if
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// you need to keep the string for an extended period of time.
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const char *vo_get_window_title(struct vo *vo)
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{
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if (!vo->window_title)
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vo->window_title = talloc_strdup(vo, "");
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return vo->window_title;
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}
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/**
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* Generates a mouse movement message if those are enable and sends it
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* to the "main" MPlayer.
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*
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* \param posx new x position of mouse
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* \param posy new y position of mouse
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*/
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void vo_mouse_movement(struct vo *vo, int posx, int posy)
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{
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if (!vo->opts->enable_mouse_movements)
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return;
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float p[2] = {posx, posy};
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vo_control(vo, VOCTRL_WINDOW_TO_OSD_COORDS, p);
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mp_input_set_mouse_pos(vo->input_ctx, p[0], p[1]);
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}
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