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mpv/input/cmd_list.h
wm4 2ac74977c5 command: add a load-script command
The intention is to give libmpv users as much flexibility to load
scripts as using mpv from CLI, but without restricting libmpv users from
having to decide everything on creation time, or having to go through
hacks like recreating the libmpv context to update state.
2016-09-22 20:57:06 +02:00

140 lines
3.3 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_COMMAND_LIST_H
#define MP_COMMAND_LIST_H
#include <stdbool.h>
#include "options/m_option.h"
#define MP_CMD_MAX_ARGS 10
#define MP_CMD_OPT_ARG 0x1000
struct mp_cmd_def {
int id; // one of MP_CMD_...
const char *name; // user-visible name (as used in input.conf)
const struct m_option args[MP_CMD_MAX_ARGS];
bool allow_auto_repeat; // react to repeated key events
bool on_updown; // always emit it on both up and down key events
bool vararg; // last argument can be given 0 to multiple times
};
extern const struct mp_cmd_def mp_cmds[];
// All command IDs
enum mp_command_type {
MP_CMD_IGNORE,
MP_CMD_SEEK,
MP_CMD_REVERT_SEEK,
MP_CMD_QUIT,
MP_CMD_QUIT_WATCH_LATER,
MP_CMD_PLAYLIST_NEXT,
MP_CMD_PLAYLIST_PREV,
MP_CMD_OSD,
MP_CMD_SCREENSHOT,
MP_CMD_SCREENSHOT_TO_FILE,
MP_CMD_SCREENSHOT_RAW,
MP_CMD_LOADFILE,
MP_CMD_LOADLIST,
MP_CMD_PLAYLIST_CLEAR,
MP_CMD_PLAYLIST_REMOVE,
MP_CMD_PLAYLIST_MOVE,
MP_CMD_PLAYLIST_SHUFFLE,
MP_CMD_SUB_STEP,
MP_CMD_SUB_SEEK,
MP_CMD_TV_LAST_CHANNEL,
MP_CMD_FRAME_STEP,
MP_CMD_FRAME_BACK_STEP,
MP_CMD_RUN,
MP_CMD_SUB_ADD,
MP_CMD_SUB_REMOVE,
MP_CMD_SUB_RELOAD,
MP_CMD_SET,
MP_CMD_PRINT_TEXT,
MP_CMD_SHOW_TEXT,
MP_CMD_SHOW_PROGRESS,
MP_CMD_ADD,
MP_CMD_CYCLE,
MP_CMD_MULTIPLY,
MP_CMD_CYCLE_VALUES,
MP_CMD_STOP,
MP_CMD_AUDIO_ADD,
MP_CMD_AUDIO_REMOVE,
MP_CMD_AUDIO_RELOAD,
MP_CMD_ENABLE_INPUT_SECTION,
MP_CMD_DISABLE_INPUT_SECTION,
MP_CMD_DEFINE_INPUT_SECTION,
MP_CMD_AB_LOOP,
MP_CMD_DROP_BUFFERS,
MP_CMD_MOUSE,
MP_CMD_KEYPRESS,
MP_CMD_KEYDOWN,
MP_CMD_KEYUP,
/// Audio Filter commands
MP_CMD_AF,
MP_CMD_AF_COMMAND,
MP_CMD_AO_RELOAD,
/// Video filter commands
MP_CMD_VF,
MP_CMD_VF_COMMAND,
/// Internal for Lua scripts
MP_CMD_SCRIPT_BINDING,
MP_CMD_SCRIPT_MESSAGE,
MP_CMD_SCRIPT_MESSAGE_TO,
MP_CMD_OVERLAY_ADD,
MP_CMD_OVERLAY_REMOVE,
MP_CMD_WRITE_WATCH_LATER_CONFIG,
MP_CMD_HOOK_ADD,
MP_CMD_HOOK_ACK,
MP_CMD_RESCAN_EXTERNAL_FILES,
MP_CMD_APPLY_PROFILE,
MP_CMD_LOAD_SCRIPT,
// Internal
MP_CMD_COMMAND_LIST, // list of sub-commands in args[0].v.p
};
// Executing this command will maybe abort playback (play something else, or quit).
struct mp_cmd;
bool mp_input_is_maybe_abort_cmd(struct mp_cmd *cmd);
// This command will definitely abort playback.
bool mp_input_is_abort_cmd(struct mp_cmd *cmd);
bool mp_input_is_repeatable_cmd(struct mp_cmd *cmd);
struct bstr;
bool mp_replace_legacy_cmd(void *talloc_ctx, struct bstr *s);
struct mp_log;
void mp_print_cmd_list(struct mp_log *out);
#endif