mirror of
https://github.com/mpv-player/mpv
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17c5738cb4
OK, this was dumb. The file didn't have much to do with ANGLE, and the functionality can simply be moved to d3d.c. That file contains helpers for decoding, but can always be present (on Windows) since it doesn't access any D3D specific libavcodec APIs. Thus it doesn't need to be conditionally built like the actual hwaccel wrappers. |
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.. | ||
d3d11va.c | ||
d3d.c | ||
d3d.h | ||
dec_video.c | ||
dec_video.h | ||
dxva2.c | ||
lavc.h | ||
vaapi.c | ||
vd_lavc.c | ||
vd.h | ||
vdpau.c | ||
videotoolbox.c |