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mpv/video/decode
wm4 17c5738cb4 d3d: merge angle_common.h into d3d.h
OK, this was dumb. The file didn't have much to do with ANGLE, and the
functionality can simply be moved to d3d.c. That file contains helpers
for decoding, but can always be present (on Windows) since it doesn't
access any D3D specific libavcodec APIs. Thus it doesn't need to be
conditionally built like the actual hwaccel wrappers.
2016-06-28 20:07:56 +02:00
..
d3d11va.c d3d11va: remove unused d3d11va_surface.subindex field 2016-06-16 18:13:46 +02:00
d3d.c d3d: merge angle_common.h into d3d.h 2016-06-28 20:07:56 +02:00
d3d.h d3d: merge angle_common.h into d3d.h 2016-06-28 20:07:56 +02:00
dec_video.c dec_video: always redisplay cover art after a seek 2016-03-11 20:58:13 +01:00
dec_video.h video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
dxva2.c dxva2: remove dead code in failure case 2016-06-07 18:53:05 +10:00
lavc.h video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
vaapi.c vaapi: avoid forward declaration of variable 2016-05-15 18:37:51 +02:00
vd_lavc.c video: add --hwdec=auto-copy mode 2016-05-11 16:20:13 +02:00
vd.h video: approximate AVI timestamps via DTS handling 2016-02-11 16:14:30 +01:00
vdpau.c vo_opengl: vdpau interop without RGB conversion 2016-06-19 19:58:40 +02:00
videotoolbox.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00