mirror of https://github.com/mpv-player/mpv
43 lines
1.0 KiB
C
43 lines
1.0 KiB
C
#ifndef __GL_COMMON_H__
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#define __GL_COMMON_H__
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#include "mp_msg.h"
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#include "config.h"
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#include <GL/gl.h>
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#include "video_out.h"
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#ifdef GL_WIN32
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#include <windows.h>
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#include <GL/glext.h>
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#include "w32_common.h"
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#else
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include "x11_common.h"
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#endif
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void glAdjustAlignment(int stride);
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const char *glValName(GLint value);
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int glFindFormat(uint32_t format, uint32_t *bpp, GLenum *gl_texfmt,
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GLenum *gl_format, GLenum *gl_type);
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//! could not set new window, will continue drawing into the old one.
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#define SET_WINDOW_FAILED -1
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//! new window is set, could even transfer the OpenGL context.
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#define SET_WINDOW_OK 0
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//! new window is set, but the OpenGL context needs to be reinitialized.
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#define SET_WINDOW_REINIT 1
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#ifdef GL_WIN32
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int setGlWindow(int *vinfo, HGLRC *context, HWND win);
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void releaseGlContext(int *vinfo, HGLRC *context);
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#else
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int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win);
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void releaseGlContext(XVisualInfo **vinfo, GLXContext *context);
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#endif
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#endif
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