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mpv/libswscale
michael 14ddfdddf8 vertical scaler with accurate rounding, some people on doom9 can see +-1 errors
the +-1 issue is limited to >2tap vertical filters, so bilinear upscale was unaffected
the new code is sometime faster sometimes slower but the difference is significant (~20%) so its optional and enabled with arnd=1


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19177 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-07-24 10:36:06 +00:00
..
cs_test.c
Makefile make libswscale build system similar to the libav* one 2006-07-10 12:35:52 +00:00
rgb2rgb_template.c
rgb2rgb.c Use libavutil in libswscale, and allow it to be built out of the mplayer tree 2006-07-20 12:13:57 +00:00
rgb2rgb.h
swscale_altivec_template.c
swscale_internal.h vertical scaler with accurate rounding, some people on doom9 can see +-1 errors 2006-07-24 10:36:06 +00:00
swscale_template.c vertical scaler with accurate rounding, some people on doom9 can see +-1 errors 2006-07-24 10:36:06 +00:00
swscale-example.c Use libavutil in libswscale, and allow it to be built out of the mplayer tree 2006-07-20 12:13:57 +00:00
swscale.c vertical scaler with accurate rounding, some people on doom9 can see +-1 errors 2006-07-24 10:36:06 +00:00
swscale.h vertical scaler with accurate rounding, some people on doom9 can see +-1 errors 2006-07-24 10:36:06 +00:00
yuv2rgb_altivec.c Use libavutil in libswscale, and allow it to be built out of the mplayer tree 2006-07-20 12:13:57 +00:00
yuv2rgb_mlib.c
yuv2rgb_template.c
yuv2rgb.c Use libavutil in libswscale, and allow it to be built out of the mplayer tree 2006-07-20 12:13:57 +00:00