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context.c
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vo_gpu: android: fix gpu context
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2017-10-09 21:49:01 +02:00 |
context.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
hwdec.c
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hwdec.h
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lcms.c
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lcms.h
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osd.c
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
osd.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
ra.c
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ra.h
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vo_gpu: vulkan: add support for push constants
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2017-09-26 17:25:35 +02:00 |
shader_cache.c
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vo_gpu: force layout std430 for PCs
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2017-09-29 00:41:50 +02:00 |
shader_cache.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
spirv_shaderc.c
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
spirv.c
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vo_gpu: fix memleak in spirv.c
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2017-09-26 17:32:36 +02:00 |
spirv.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
user_shaders.c
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user_shaders.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
utils.c
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
utils.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
video_shaders.c
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vo_gpu: attempt to avoid UBOs for dynamic variables
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2017-09-26 17:25:35 +02:00 |
video_shaders.h
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video.c
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vo_gpu: enable 3DLUTs in dumb mode
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2017-09-30 19:03:34 +02:00 |
video.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |