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mpv/audio/chmap_sel.c
wm4 ab8f28a672 audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.

It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts

This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
2013-05-12 21:24:57 +02:00

211 lines
6.3 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include "chmap_sel.h"
// 5.1 and 5.1(side) are practically the same. It doesn't make much sense to
// reject either of them.
static const int replaceable_speakers[][2] = {
{MP_SPEAKER_ID_SL, MP_SPEAKER_ID_BL},
{MP_SPEAKER_ID_SR, MP_SPEAKER_ID_BR},
{-1},
};
// list[] contains a list of speaker pairs, with each pair indicating how
// a speaker can be swapped for another speaker. Try to replace speakers from
// the left of the list with the ones on the right, or the other way around.
static bool replace_speakers(struct mp_chmap *map, const int list[][2])
{
if (!mp_chmap_is_valid(map))
return false;
for (int dir = 0; dir < 2; dir++) {
int from = dir ? 0 : 1;
int to = dir ? 1 : 0;
bool replaced = false;
struct mp_chmap t = *map;
for (int n = 0; n < t.num; n++) {
for (int i = 0; list[i][0] != -1; i++) {
if (t.speaker[n] == list[i][from]) {
t.speaker[n] = list[i][to];
replaced = true;
break;
}
}
}
if (replaced && mp_chmap_is_valid(&t)) {
*map = t;
return true;
}
}
return false;
}
// Allow all channel layouts that can be expressed with mp_chmap.
// (By default, all layouts are rejected.)
void mp_chmap_sel_add_any(struct mp_chmap_sel *s)
{
s->allow_any = true;
}
// Allow all waveext formats, and force waveext channel order.
void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
{
s->allow_waveext = true;
}
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
{
for (int n = 0; n < MP_NUM_CHANNELS; n++) {
struct mp_chmap t;
mp_chmap_from_channels_alsa(&t, n);
if (t.num)
mp_chmap_sel_add_map(s, &t);
}
}
#define ARRAY_LEN(x) (sizeof(x) / sizeof((x)[0]))
// Add a channel map that should be allowed.
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
{
assert(s->num_chmaps < ARRAY_LEN(s->chmaps));
if (mp_chmap_is_valid(map))
s->chmaps[s->num_chmaps++] = *map;
}
// Allow all waveext formats in default order.
void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s)
{
for (int n = 1; n < MP_NUM_CHANNELS; n++) {
struct mp_chmap map;
mp_chmap_from_channels(&map, n);
mp_chmap_sel_add_map(s, &map);
}
}
// Whitelist a speaker (MP_SPEAKER_ID_...). All layouts that contain whitelisted
// speakers are allowed.
void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id)
{
assert(id >= 0 && id < MP_SPEAKER_ID_COUNT);
s->speakers[id] = true;
}
static bool test_speakers(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
for (int n = 0; n < map->num; n++) {
if (!s->speakers[map->speaker[n]])
return false;
}
return true;
}
static bool test_maps(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
for (int n = 0; n < s->num_chmaps; n++) {
if (mp_chmap_equals_reordered(&s->chmaps[n], map)) {
*map = s->chmaps[n];
return true;
}
}
return false;
}
static bool test_waveext(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (s->allow_waveext) {
struct mp_chmap t = *map;
mp_chmap_reorder_to_waveext(&t);
if (mp_chmap_is_waveext(&t)) {
*map = t;
return true;
}
}
return false;
}
static bool test_layout(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (!mp_chmap_is_valid(map))
return false;
return s->allow_any || test_waveext(s, map) || test_speakers(s, map) ||
test_maps(s, map);
}
// Determine which channel map to use given a source channel map, and various
// parameters restricting possible choices. If the map doesn't match, select
// a fallback and set it.
// If no matching layout is found, a reordered layout may be returned.
// If that is not possible, a fallback for up/downmixing may be returned.
// If no choice is possible, set *map to empty.
bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (test_layout(s, map))
return true;
if (mp_chmap_is_unknown(map)) {
struct mp_chmap t = {0};
if (mp_chmap_sel_get_def(s, &t, map->num) && test_layout(s, &t)) {
*map = t;
return true;
}
}
// 5.1 <-> 5.1(side)
if (replace_speakers(map, replaceable_speakers) && test_layout(s, map))
return true;
// Fallback to mono/stereo as last resort
if (map->num == 1) {
*map = (struct mp_chmap) MP_CHMAP_INIT_MONO;
} else if (map->num >= 2) {
*map = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
}
if (test_layout(s, map))
return true;
*map = (struct mp_chmap) {0};
return false;
}
// Set map to a default layout with num channels. Used for audio APIs that
// return a channel count as part of format negotiation, but give no
// information about the channel layout.
// If the channel count is correct, do nothing and leave *map untouched.
bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
int num)
{
if (map->num != num) {
*map = (struct mp_chmap) {0};
// Set of speakers or waveext might allow it.
struct mp_chmap t;
mp_chmap_from_channels(&t, num);
mp_chmap_reorder_to_waveext(&t);
if (test_layout(s, &t)) {
*map = t;
} else {
for (int n = 0; n < s->num_chmaps; n++) {
if (s->chmaps[n].num == num) {
*map = s->chmaps[n];
break;
}
}
}
}
return map->num > 0;
}