mpv/video/out/gpu
Niklas Haas 05b392bc94 vo_gpu: allow higher icc-contrast and improve logging
With the advent of actual HDR devices, my real measured ICC profile has
an "infinite" contrast, since the display is completely off on pure
black inputs. 100k:1 might not be enough, so let's just bump it up to
1m:1 to be safe.

Also, improve the logging in the case that the detected contrast is too
high by default.
2018-05-17 22:56:45 +03:00
..
context.c
context.h
d3d11_helpers.c
d3d11_helpers.h
hwdec.c
hwdec.h
lcms.c vo_gpu: allow higher icc-contrast and improve logging 2018-05-17 22:56:45 +03:00
lcms.h
libmpv_gpu.c drm/atomic: refactor hwdec_drmprime_drm with native resources 2018-05-01 20:48:02 +03:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c
osd.h
ra.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
ra.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
shader_cache.c
shader_cache.h
spirv.c
spirv.h
spirv_shaderc.c
user_shaders.c
user_shaders.h
utils.c
utils.h
video.c vo_gpu/video: disable compute shaders if an FBO format was not available 2018-05-01 19:24:53 +03:00
video.h
video_shaders.c
video_shaders.h