mpv/libvo/vo_sdl.c

1707 lines
53 KiB
C

/*
* vo_sdl.c
*
* (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org)
*
* Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000.
*
* Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001
*
* (for extensive code enhancements)
*
* Current maintainer for MPlayer project (report bugs to that address):
* Felix Buenemann <atmosfear@users.sourceforge.net>
*
* This file is a video out driver using the SDL library (http://libsdl.org/),
* to be used with MPlayer [The Movie Player for Linux] project, further info
* from http://mplayer.sourceforge.net.
*
* Current license is not decided yet, but we're heading for GPL.
*
* -- old disclaimer --
*
* A mpeg2dec display driver that does output through the
* Simple DirectMedia Layer (SDL) library. This effectively gives us all
* sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
* and BeOS support, too. Yay. SDL info, source, and binaries can be found
* at http://slouken.devolution.com/SDL/
*
* This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation.
*
* -- end old disclaimer --
*
* Changes:
* Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000.
* - Added resizing support, fullscreen: changed the sdlmodes selection
* routine.
* - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in
* the plugin_exit routine.
* - Commented the source :)
* - Shortcuts: for switching between Fullscreen/Windowed mode and for
* cycling between the different Fullscreen modes.
* - Small bugfixes: proper width/height of movie
* Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000.
* - Cleanup code, more comments
* - Better error handling
* Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000.
* - Eliminated memcpy's for entire frames
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
* - Added aspect-ratio awareness for fullscreen
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
* - Fixed aspect-ratio awareness, did only vertical scaling (black bars above
* and below), now also does horizontal scaling (black bars left and right),
* so you get the biggest possible picture with correct aspect-ratio.
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 12, 2001
* - Minor bugfix to aspect-ratio for non-4:3-resolutions (like 1280x1024)
* - Bugfix to check_events() to reveal mouse cursor after 'q'-quit in
* fullscreen-mode
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 10, 2001
* - Changed keypress-detection from keydown to keyup, seems to fix keyrepeat
* bug (key had to be pressed twice to be detected)
* - Changed key-handling: 'f' cycles fullscreen/windowed, ESC/RETURN/'q' quits
* - Bugfix which avoids exit, because return is passed to sdl-output on startup,
* which caused the player to exit (keyboard-buffer problem? better solution
* recommed)
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 11, 2001
* - OSD and subtitle support added
* - some minor code-changes
* - added code to comply with new fullscreen meaning
* - changed fullscreen-mode-cycling from '+' to 'c' (interferred with audiosync
* adjustment)
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 13, 2001
* - added keymapping to toggle OSD ('o' key)
* - added some defines to modify some sdl-out internas (see comments)
*
* Felix Buenemann: further changes will be visible through cvs log, don't want
* to update this all the time (CVS info on http://mplayer.sourceforge.net)
*
*/
/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE
/* define to enable surface locks, this might be needed on SMP machines */
#undef SDL_ENABLE_LOCKS
//#define BUGGY_SDL //defined by configure
/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include "../config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "sub.h"
#include "aspect.h"
#include "libmpcodecs/vfcap.h"
#ifdef HAVE_X11
#include <X11/Xlib.h>
#include "x11_common.h"
#endif
#ifdef HAVE_NEW_INPUT
#include "../input/input.h"
#include "../input/mouse.h"
#endif
LIBVO_EXTERN(sdl)
extern int verbose;
int sdl_noxv;
int sdl_forcexv;
static vo_info_t vo_info =
{
"SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)",
"sdl",
"Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>",
""
};
#include <SDL.h>
//#include <SDL/SDL_syswm.h>
#if defined(sun) && defined(__svr4__)
/* setenv is missing on solaris */
static void setenv(const char *name, const char *val, int _xx)
{
int len = strlen(name) + strlen(val) + 2;
char *env = malloc(len);
if (env != NULL) {
strcpy(env, name);
strcat(env, "=");
strcat(env, val);
putenv(env);
}
}
#endif
#define FS 0x01
#define VM 0x02
#define ZOOM 0x04
#define FLIP 0x08
#ifdef SDL_ENABLE_LOCKS
#define SDL_OVR_LOCK(x) if (SDL_LockYUVOverlay (priv->overlay)) { \
if(verbose) printf("SDL: Couldn't lock YUV overlay\n"); \
return x; \
}
#define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay);
#define SDL_SRF_LOCK(srf, x) if(SDL_MUSTLOCK(srf)) { \
if(SDL_LockSurface (srf)) { \
if(verbose) printf("SDL: Couldn't lock RGB surface\n"); \
return x; \
} \
}
#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \
SDL_UnlockSurface (srf);
#else
#define SDL_OVR_LOCK(x)
#define SDL_OVR_UNLOCK
#define SDL_SRF_LOCK(srf, x)
#define SDL_SRF_UNLOCK(srf)
#endif
/** Private SDL Data structure **/
static struct sdl_priv_s {
/* output driver used by sdl */
char driver[8];
/* SDL display surface */
SDL_Surface *surface;
/* SDL RGB surface */
SDL_Surface *rgbsurface;
/* SDL YUV overlay */
SDL_Overlay *overlay;
/* available fullscreen modes */
SDL_Rect **fullmodes;
/* surface attributes for fullscreen and windowed mode */
Uint32 sdlflags, sdlfullflags;
/* save the windowed output extents */
SDL_Rect windowsize;
/* Bits per Pixel */
Uint8 bpp;
/* RGB or YUV? */
Uint8 mode;
#define YUV 0
#define RGB 1
#define BGR 2
/* use direct blitting to surface */
int dblit;
/* current fullscreen mode, 0 = highest available fullscreen mode */
int fullmode;
/* YUV ints */
int framePlaneY, framePlaneUV, framePlaneYUY;
int stridePlaneY, stridePlaneUV, stridePlaneYUY;
/* RGB ints */
int framePlaneRGB;
int stridePlaneRGB;
/* Flip image */
int flip;
/* fullscreen behaviour; see init */
int fulltype;
/* is X running (0/1) */
int X;
/* X11 Resolution */
int XWidth, XHeight;
/* original image dimensions */
int width, height;
/* destination dimensions */
int dstwidth, dstheight;
/* Draw image at coordinate y on the SDL surfaces */
int y;
/* The image is displayed between those y coordinates in priv->surface */
int y_screen_top, y_screen_bottom;
/* 1 if the OSD has changed otherwise 0 */
int osd_has_changed;
/* source image format (YUV/RGB/...) */
uint32_t format;
/* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image
dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image
*/
SDL_Rect dirty_off_frame[2];
} sdl_priv;
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels);
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels);
static int setup_surfaces(void);
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags);
static void erase_rectangle(int x, int y, int w, int h);
/* Expand 'rect' to contain the rectangle specified by x, y, w and h */
static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h)
{
if(rect->x < 0 || rect->y < 0) {
rect->x = x;
rect->y = y;
rect->w = w;
rect->h = h;
return;
}
if(rect->x > x)
rect->x = x;
if(rect->y > y)
rect->y = y;
if(rect->x + rect->w < x + w)
rect->w = x + w - rect->x;
if(rect->y + rect->h < y + h)
rect->h = y + h - rect->y;
}
/** libvo Plugin functions **/
/**
* draw_alpha is used for osd and subtitle display.
*
**/
static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
struct sdl_priv_s *priv = &sdl_priv;
if(priv->osd_has_changed) {
/* OSD did change. Store a bounding box of everything drawn into the OSD */
if(priv->y >= y0) {
/* Make sure we don't mark part of the frame area dirty */
if(h + y0 > priv->y)
expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0);
else
expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h);
}
else if(priv->y + priv->height <= y0 + h) {
/* Make sure we don't mark part of the frame area dirty */
if(y0 < priv->y + priv->height)
expand_rect(&priv->dirty_off_frame[1], x0,
priv->y + priv->height,
w, h - ((priv->y + priv->height) - y0));
else
expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h);
}
}
else { /* OSD contents didn't change only draw parts that was erased by the frame */
if(priv->y >= y0) {
src = src + (priv->y - y0) * stride;
srca = srca + (priv->y - y0) * stride;
h -= priv->y - y0;
y0 = priv->y;
}
if(priv->y + priv->height <= y0 + h)
h = priv->y + priv->height - y0;
if(h <= 0)
return;
}
switch(priv->format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
case IMGFMT_YUY2:
case IMGFMT_YVYU:
x0 *= 2;
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
case IMGFMT_UYVY:
x0 *= 2;
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
default:
if(priv->dblit) {
x0 *= priv->surface->format->BytesPerPixel;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
}
}
else {
x0 *= priv->rgbsurface->format->BytesPerPixel;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
}
}
}
}
/**
* Take a null-terminated array of pointers, and find the last element.
*
* params : array == array of which we want to find the last element.
* returns : index of last NON-NULL element.
**/
static inline int findArrayEnd (SDL_Rect **array)
{
int i = 0;
while ( array[i++] ); /* keep loopin' ... */
/* return the index of the last array element */
return i - 1;
}
/**
* Open and prepare SDL output.
*
* params : *plugin ==
* *name ==
* returns : 0 on success, -1 on failure
**/
static int sdl_open (void *plugin, void *name)
{
struct sdl_priv_s *priv = &sdl_priv;
const SDL_VideoInfo *vidInfo = NULL;
/*static int opened = 0;
if (opened)
return 0;
opened = 1;*/
if(verbose > 2) printf("SDL: Opening Plugin\n");
if(vo_subdevice) setenv("SDL_VIDEODRIVER", vo_subdevice, 1);
/* does the user want SDL to try and force Xv */
if(sdl_forcexv) setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);
/* does the user want to disable Xv and use software scaling instead */
if(sdl_noxv) setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1);
/* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
priv->fullmode = -2;
priv->fullmodes = NULL;
priv->bpp = 0;
/* initialize the SDL Video system */
if (!SDL_WasInit(SDL_INIT_VIDEO)) {
if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE)) {
printf("SDL: Initializing of SDL failed: %s.\n", SDL_GetError());
return -1;
}
}
SDL_VideoDriverName(priv->driver, 8);
printf("SDL: Using driver: %s\n", priv->driver);
/* other default values */
#ifdef SDL_NOHWSURFACE
if(verbose) printf("SDL: using software-surface\n");
priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_ANYFORMAT;
#else
/*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) {
if(verbose) printf("SDL: using software-surface\n");
priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
}
else { */
if(verbose) printf("SDL: using hardware-surface\n");
priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
//}
#endif
/* Setup Keyrepeats (500/30 are defaults) */
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/);
/* get information about the graphics adapter */
vidInfo = SDL_GetVideoInfo ();
/* collect all fullscreen & hardware modes available */
if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {
/* non hardware accelerated fullscreen modes */
priv->sdlfullflags &= ~SDL_HWSURFACE;
priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
}
/* test for normal resizeable & windowed hardware accellerated surfaces */
if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
/* test for NON hardware accelerated resizeable surfaces - poor you.
* That's all we have. If this fails there's nothing left.
* Theoretically there could be Fullscreenmodes left - we ignore this for now.
*/
priv->sdlflags &= ~SDL_HWSURFACE;
if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
printf("SDL: Couldn't get any acceptable SDL Mode for output.\n");
return -1;
}
}
/* YUV overlays need at least 16-bit color depth, but the
* display might less. The SDL AAlib target says it can only do
* 8-bits, for example. So, if the display is less than 16-bits,
* we'll force the BPP to 16, and pray that SDL can emulate for us.
*/
priv->bpp = vidInfo->vfmt->BitsPerPixel;
if (priv->mode == YUV && priv->bpp < 16) {
if(verbose) printf("SDL: Your SDL display target wants to be at a color "
"depth of (%d), but we need it to be at least 16 "
"bits, so we need to emulate 16-bit color. This is "
"going to slow things down; you might want to "
"increase your display's color depth, if possible.\n",
priv->bpp);
priv->bpp = 16;
}
/* We don't want those in our event queue.
* We use SDL_KEYUP cause SDL_KEYDOWN seems to cause problems
* with keys need to be pressed twice, to be recognized.
*/
#ifndef BUGGY_SDL
SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
// SDL_EventState(SDL_QUIT, SDL_IGNORE);
SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
#endif
/* Success! */
return 0;
}
/**
* Close SDL, Cleanups, Free Memory
*
* params : *plugin
* returns : non-zero on success, zero on error.
**/
static int sdl_close (void)
{
struct sdl_priv_s *priv = &sdl_priv;
/* Cleanup YUV Overlay structure */
if (priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
/* Free RGB Surface */
if (priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
/* Free our blitting surface */
if (priv->surface)
SDL_FreeSurface(priv->surface);
/* DONT attempt to free the fullscreen modes array. SDL_Quit* does this for us */
/* Cleanup SDL */
if(SDL_WasInit(SDL_INIT_VIDEO))
SDL_QuitSubSystem(SDL_INIT_VIDEO);
if(verbose > 2) printf("SDL: Closed Plugin\n");
return 0;
}
/**
* Do aspect ratio calculations
*
* params : srcw == sourcewidth
* srch == sourceheight
* dstw == destinationwidth
* dsth == destinationheight
*
* returns : SDL_Rect structure with new x and y, w and h
**/
#if 0
static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) {
SDL_Rect newres;
if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth);
newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT)));
if(newres.h > dsth) {
newres.w = ((float)dsth / (float)newres.h) * dstw;
newres.h = dsth;
newres.x = (dstw - newres.w) / 2;
newres.y = 0;
}
else {
newres.w = dstw;
newres.x = 0;
newres.y = (dsth - newres.h) / 2;
}
if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y);
return newres;
}
#endif
/**
* Sets the specified fullscreen mode.
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
#if 0
static void set_fullmode (int mode)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
int haspect, waspect = 0;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
if (mode < 0)
mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;
/* Calculate proper aspect ratio for fullscreen
* Height smaller than expected: add horizontal black bars (haspect)*/
haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width);
/* Height bigger than expected: add vertical black bars (waspect)*/
if (haspect < 0) {
haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */
waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width);
}
// printf ("W-Aspect: %i H-Aspect: %i\n", waspect, haspect);
/* change to given fullscreen mode and hide the mouse cursor */
newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags);
/* if we were successfull hide the mouse cursor and save the mode */
if (newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
}
}
#endif
/* Set video mode. Not fullscreen */
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface* newsurface;
newsurface = SDL_SetVideoMode(width, height, bpp, sdlflags);
if(newsurface) {
/* priv->surface will be NULL the first time this function is called. */
if(priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
priv->dstwidth = width;
priv->dstheight = height;
setup_surfaces();
}
else
printf("set_video_mode: SDL_SetVideoMode failed: %s\n", SDL_GetError());
}
static void set_fullmode (int mode) {
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
int screen_surface_w, screen_surface_h;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
/* But select a mode where the full video enter */
if(priv->X && priv->fulltype & FS) {
screen_surface_w = priv->XWidth;
screen_surface_h = priv->XHeight;
}
else if (mode < 0) {
int i;
mode = 0; // Default to the biggest mode avaible
for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) {
if( (priv->fullmodes[i]->w >= priv->dstwidth) &&
(priv->fullmodes[i]->h >= priv->dstheight) ) {
mode = i;
break;
}
}
priv->fullmode = mode;
screen_surface_h = priv->fullmodes[mode]->h;
screen_surface_w = priv->fullmodes[mode]->w;
}
else {
screen_surface_h = priv->fullmodes[mode]->h;
screen_surface_w = priv->fullmodes[mode]->w;
}
aspect_save_screenres(screen_surface_w, screen_surface_h);
/* calculate new video size/aspect */
if(priv->mode == YUV) {
if(priv->fulltype&FS)
aspect_save_screenres(priv->XWidth, priv->XHeight);
aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM);
}
/* try to change to given fullscreenmode */
newsurface = SDL_SetVideoMode(priv->dstwidth, screen_surface_h, priv->bpp,
priv->sdlfullflags);
/* if creation of new surface was successfull, save it and hide mouse cursor */
if(newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
SDL_SRF_LOCK(priv->surface, -1)
SDL_FillRect(priv->surface, NULL, 0);
SDL_SRF_UNLOCK(priv->surface)
setup_surfaces();
}
else
printf("set_fullmode: SDL_SetVideoMode failed: %s\n", SDL_GetError());
}
/**
* Initialize an SDL surface and an SDL YUV overlay.
*
* params : width == width of video we'll be displaying.
* height == height of video we'll be displaying.
* fullscreen == want to be fullscreen?
* title == Title for window titlebar.
* returns : non-zero on success, zero on error.
**/
static uint32_t
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format,const vo_tune_info_t *info)
//static int sdl_setup (int width, int height)
{
struct sdl_priv_s *priv = &sdl_priv;
#ifdef HAVE_X11
static Display *XDisplay;
static int XScreen;
#endif
switch(format){
case IMGFMT_I420:
printf("SDL: Mapping I420 to IYUV\n");
format = SDL_IYUV_OVERLAY;
case IMGFMT_YV12:
case IMGFMT_IYUV:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
priv->mode = YUV;
break;
case IMGFMT_BGR15:
case IMGFMT_BGR16:
case IMGFMT_BGR24:
case IMGFMT_BGR32:
priv->mode = BGR;
break;
case IMGFMT_RGB15:
case IMGFMT_RGB16:
case IMGFMT_RGB24:
case IMGFMT_RGB32:
priv->mode = RGB;
break;
default:
printf("SDL: Unsupported image format (0x%X)\n",format);
return -1;
}
if(verbose) printf("SDL: Using 0x%X (%s) image format\n", format,
vo_format_name(format));
if(priv->mode != YUV) {
priv->sdlflags |= SDL_ANYFORMAT;
priv->sdlfullflags |= SDL_ANYFORMAT;
}
/* SDL can only scale YUV data */
if(priv->mode == RGB || priv->mode == BGR) {
d_width = width;
d_height = height;
}
aspect_save_orig(width,height);
aspect_save_prescale(d_width ? d_width : width, d_height ? d_height : height);
/* Save the original Image size */
priv->X = 0;
priv->width = width;
priv->height = height;
priv->dstwidth = d_width ? d_width : width;
priv->dstheight = d_height ? d_height : height;
priv->format = format;
#ifdef HAVE_X11
XDisplay = XOpenDisplay(NULL);
if(XDisplay) {
if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n");
XScreen = DefaultScreen(XDisplay);
priv->XWidth = DisplayWidth(XDisplay, XScreen);
priv->XHeight = DisplayHeight(XDisplay, XScreen);
priv->X = 1;
if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight);
saver_off(XDisplay);
XCloseDisplay(XDisplay);
}
#endif
if (sdl_open(NULL, NULL) != 0)
return -1;
/* Set output window title */
SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title);
//SDL_WM_SetCaption (title, title);
if(priv->X) {
aspect_save_screenres(priv->XWidth,priv->XHeight);
aspect(&priv->dstwidth,&priv->dstheight,A_NOZOOM);
}
priv->windowsize.w = priv->dstwidth;
priv->windowsize.h = priv->dstheight;
/* bit 0 (0x01) means fullscreen (-fs)
* bit 1 (0x02) means mode switching (-vm)
* bit 2 (0x04) enables software scaling (-zoom)
* bit 3 (0x08) enables flipping (-flip)
*/
// printf("SDL: flags are set to: %i\n", flags);
// printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
if(flags&FLIP) {
if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
priv->flip = 1;
}
if(flags&FS) {
if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n");
printf("SDL: Info - please use -vm or -zoom to switch to best resolution.\n");
priv->fulltype = FS;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&VM) {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = VM;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&ZOOM) {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = ZOOM;
set_fullmode(priv->fullmode);
}
else {
if((strcmp(priv->driver, "x11") == 0)
||(strcmp(priv->driver, "windib") == 0)
||(strcmp(priv->driver, "directx") == 0)
||((strcmp(priv->driver, "aalib") == 0)
&& priv->X)) {
if(verbose) printf("SDL: setting windowed mode\n");
set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
}
else {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = ZOOM;
set_fullmode(priv->fullmode);
}
}
if(!priv->surface) { // cannot SetVideoMode
printf("SDL: failed to set video mode: %s\n", SDL_GetError());
return -1;
}
return 0;
}
/* Free priv->rgbsurface or priv->overlay if they are != NULL.
* Setup priv->rgbsurface or priv->overlay depending on source format.
* The size of the created surface or overlay depends on the size of
* priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight.
*/
static int setup_surfaces(void)
{
struct sdl_priv_s *priv = &sdl_priv;
float v_scale = ((float) priv->dstheight) / priv->height;
int surfwidth, surfheight;
surfwidth = priv->width;
surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale;
surfheight&= ~1;
/* Place the image in the middle of the screen */
priv->y = (surfheight - priv->height) / 2;
priv->y_screen_top = priv->y * v_scale;
priv->y_screen_bottom = priv->y_screen_top + priv->dstheight;
priv->dirty_off_frame[0].x = -1;
priv->dirty_off_frame[0].y = -1;
priv->dirty_off_frame[1].x = -1;
priv->dirty_off_frame[1].y = -1;
/* Make sure the entire screen is updated */
vo_osd_changed(1);
if(priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
else if(priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
priv->rgbsurface = NULL;
priv->overlay = NULL;
if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) {
if(strcmp(priv->driver, "x11") == 0) {
priv->dblit = 1;
priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel;
priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel;
erase_rectangle(0, 0, priv->surface->w, priv->surface->h);
return 0;
}
}
switch(priv->format) {
/* Initialize and create the RGB Surface used for video out in BGR/RGB mode */
//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
// SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB
// 32 bit: a:ff000000 r:ff000 g:ff00 b:ff
// 24 bit: r:ff0000 g:ff00 b:ff
// 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b
// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
case IMGFMT_RGB15:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0);
break;
case IMGFMT_BGR15:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0);
break;
case IMGFMT_RGB16:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0);
break;
case IMGFMT_BGR16:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0);
break;
case IMGFMT_RGB24:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0);
break;
case IMGFMT_BGR24:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0);
break;
case IMGFMT_RGB32:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/);
break;
case IMGFMT_BGR32:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/);
break;
default:
/* Initialize and create the YUV Overlay used for video out */
if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) {
printf ("SDL: Couldn't create a YUV overlay: %s\n", SDL_GetError());
return -1;
}
priv->framePlaneY = priv->width * priv->height;
priv->framePlaneUV = (priv->width * priv->height) >> 2;
priv->framePlaneYUY = priv->width * priv->height * 2;
priv->stridePlaneY = priv->width;
priv->stridePlaneUV = priv->width/2;
priv->stridePlaneYUY = priv->width * 2;
}
if(priv->mode != YUV) {
if(!priv->rgbsurface) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
priv->dblit = 0;
if((priv->format&0xFF) != priv->bpp)
printf("SDL: using depth/colorspace conversion, this will slow things"
"down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp);
priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
}
erase_rectangle(0, 0, surfwidth, surfheight);
return 0;
}
/**
* Draw a frame to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the frame.
* returns : non-zero on success, zero on error.
**/
//static int sdl_draw_frame (frame_t *frame)
static uint32_t draw_frame(uint8_t *src[])
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
int i;
uint8_t *mysrc = src[0];
switch(priv->format){
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
SDL_OVR_LOCK(-1)
dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y;
if(priv->flip) {
mysrc+=priv->framePlaneYUY;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneYUY;
memcpy (dst, mysrc, priv->stridePlaneYUY);
dst+=priv->overlay->pitches[0];
}
}
else memcpy (dst, src[0], priv->framePlaneYUY);
SDL_OVR_UNLOCK
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(priv->dblit) {
SDL_SRF_LOCK(priv->surface, -1)
dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
memcpy (dst, mysrc, priv->stridePlaneRGB);
dst += priv->surface->pitch;
}
}
else memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->surface)
} else {
SDL_SRF_LOCK(priv->rgbsurface, -1)
dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
memcpy (dst, mysrc, priv->stridePlaneRGB);
dst += priv->rgbsurface->pitch;
}
}
else memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->rgbsurface)
}
break;
}
return 0;
}
/**
* Draw a slice (16 rows of image) to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the slice.
* returns : non-zero on error, zero on success.
**/
//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
uint8_t *src;
int i;
SDL_OVR_LOCK(-1)
y += priv->y;
dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x;
src = image[0];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[0];
dst += priv->overlay->pitches[0];
}
x/=2;y/=2;w/=2;h/=2;
switch(priv->format) {
case IMGFMT_YV12:
dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
src = image[1];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[2];
dst += priv->overlay->pitches[2];
}
dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
src = image[2];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[1];
dst += priv->overlay->pitches[1];
}
break;
case IMGFMT_IYUV:
dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
src = image[1];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[1];
dst += priv->overlay->pitches[1];
}
dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
src = image[2];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[2];
dst += priv->overlay->pitches[2];
}
break;
default:
printf("SDL: unsupported image format in draw_slice, contact MPlayer developers!\n");
}
SDL_OVR_UNLOCK
return 0;
}
/**
* Checks for SDL keypress and window resize events
*
* params : none
* returns : doesn't return
**/
#include "../linux/keycodes.h"
extern void mplayer_put_key(int code);
#define shift_key (event.key.keysym.mod==(KMOD_LSHIFT||KMOD_RSHIFT))
static void check_events (void)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Event event;
SDLKey keypressed = 0;
static int modifiers = 0;
/* Poll the waiting SDL Events */
while ( SDL_PollEvent(&event) ) {
switch (event.type) {
/* capture window resize events */
case SDL_VIDEORESIZE:
if(!priv->dblit)
set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);
/* save video extents, to restore them after going fullscreen */
//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
//}
if(verbose > 2) printf("SDL: Window resize\n");
break;
case SDL_MOUSEBUTTONDOWN:
#ifdef HAVE_NEW_INPUT
if(event.button.button == 4 || event.button.button == 5)
mplayer_put_key(MOUSE_BASE+event.button.button-1);
else
mplayer_put_key((MOUSE_BASE+event.button.button-1) | MP_KEY_DOWN);
#else
switch(event.button.button) {
case 1: modifiers |= 1; break;
case 2: modifiers |= 2; break;
case 3: modifiers |= 4; break;
case 4: /* wheel up */
if ((modifiers & 1))
mplayer_put_key(KEY_LEFT);
else if ((modifiers & 2))
mplayer_put_key('/');
else if ((modifiers & 4))
mplayer_put_key(KEY_PAGE_DOWN);
else
mplayer_put_key(KEY_DOWN);
break;
case 5: /* wheel down */
if ((modifiers & 1))
mplayer_put_key(KEY_RIGHT);
else if ((modifiers & 2))
mplayer_put_key('*');
else if ((modifiers & 4))
mplayer_put_key(KEY_PAGE_UP);
else
mplayer_put_key(KEY_UP);
break;
}
#endif
break;
case SDL_MOUSEBUTTONUP:
#ifdef HAVE_NEW_INPUT
mplayer_put_key(MOUSE_BASE+event.button.button-1);
#else
switch(event.button.button) {
case 1: modifiers &= ~1; break;
case 2: modifiers &= ~2; break;
case 3: modifiers &= ~4; break;
}
#endif
break;
/* graphics mode selection shortcuts */
#ifdef BUGGY_SDL
case SDL_KEYDOWN:
switch(event.key.keysym.sym) {
case SDLK_UP: mplayer_put_key(KEY_UP); break;
case SDLK_DOWN: mplayer_put_key(KEY_DOWN); break;
case SDLK_LEFT: mplayer_put_key(KEY_LEFT); break;
case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT); break;
case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break;
case SDLK_GREATER: mplayer_put_key('>'); break;
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY:
case SDLK_SLASH:
case SDLK_KP_DIVIDE:
default: break;
}
break;
case SDL_KEYUP:
#else
case SDL_KEYDOWN:
#endif
keypressed = event.key.keysym.sym;
if(verbose > 1) printf("SDL: Key pressed: '%i'\n", keypressed);
/* c key pressed. c cycles through available fullscreenmodes, if we have some */
if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
/* select next fullscreen mode */
priv->fullmode++;
if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
set_fullmode(priv->fullmode);
if(verbose > 1) printf("SDL: Set next available fullscreen mode.\n");
}
else if ( keypressed == SDLK_n ) {
#ifdef HAVE_X11
aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM);
#endif
if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) {
set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
if(verbose > 1) printf("SDL: Normal size\n");
} else
if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) {
set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
if(verbose > 1) printf("SDL: Double size\n");
}
}
else switch(keypressed){
case SDLK_RETURN:
SDL_ShowCursor(1);
mplayer_put_key(KEY_ENTER);
break;
case SDLK_ESCAPE:
case SDLK_q:
SDL_ShowCursor(1);
mplayer_put_key('q');
break;
/*case SDLK_o: mplayer_put_key('o');break;
case SDLK_SPACE: mplayer_put_key(' ');break;
case SDLK_p: mplayer_put_key('p');break;*/
case SDLK_7: mplayer_put_key(shift_key?'/':'7');
case SDLK_PLUS: mplayer_put_key(shift_key?'*':'+');
case SDLK_KP_PLUS: mplayer_put_key('+');break;
case SDLK_MINUS:
case SDLK_KP_MINUS: mplayer_put_key('-');break;
case SDLK_TAB: mplayer_put_key('\t');break;
case SDLK_PAGEUP: mplayer_put_key(KEY_PAGE_UP);break;
case SDLK_PAGEDOWN: mplayer_put_key(KEY_PAGE_DOWN);break;
#ifdef BUGGY_SDL
case SDLK_UP:
case SDLK_DOWN:
case SDLK_LEFT:
case SDLK_RIGHT:
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY:
case SDLK_SLASH:
case SDLK_KP_DIVIDE:
break;
#else
case SDLK_UP: mplayer_put_key(KEY_UP);break;
case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break;
case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break;
case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break;
case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break;
case SDLK_GREATER: mplayer_put_key('>'); break;
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY: mplayer_put_key('*'); break;
case SDLK_SLASH:
case SDLK_KP_DIVIDE: mplayer_put_key('/'); break;
#endif
default:
//printf("got scancode: %d keysym: %d mod: %d %d\n", event.key.keysym.scancode, keypressed, event.key.keysym.mod);
mplayer_put_key(keypressed);
}
break;
case SDL_QUIT:
SDL_ShowCursor(1);
mplayer_put_key('q');
break;
}
}
}
#undef shift_key
/* Erase (paint it black) the rectangle specified by x, y, w and h in the surface
or overlay which is used for OSD
*/
static void erase_rectangle(int x, int y, int w, int h)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
{
SDL_OVR_LOCK((void) 0)
/* Erase Y plane */
erase_area_1(x, w, h,
priv->overlay->pitches[0], 0,
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
/* Erase U and V planes */
w /= 2;
x /= 2;
h /= 2;
y /= 2;
erase_area_1(x, w, h,
priv->overlay->pitches[1], 128,
priv->overlay->pixels[1] +
priv->overlay->pitches[1]*y);
erase_area_1(x, w, h,
priv->overlay->pitches[2], 128,
priv->overlay->pixels[2] +
priv->overlay->pitches[2]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_YUY2:
case IMGFMT_YVYU:
{
/* yuy2 and yvyu represent black the same way */
uint8_t yuy2_black[] = {0, 128, 0, 128};
SDL_OVR_LOCK((void) 0)
erase_area_4(x*2, w*2, h,
priv->overlay->pitches[0],
*((uint32_t*) yuy2_black),
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_UYVY:
{
uint8_t uyvy_black[] = {128, 0, 128, 0};
SDL_OVR_LOCK((void) 0)
erase_area_4(x*2, w*2, h,
priv->overlay->pitches[0],
*((uint32_t*) uyvy_black),
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
{
SDL_Rect rect;
rect.w = w; rect.h = h;
rect.x = x; rect.y = y;
if(priv->dblit) {
SDL_SRF_LOCK(priv->surface, (void) 0)
SDL_FillRect(priv->surface, &rect, 0);
SDL_SRF_UNLOCK(priv->surface)
}
else {
SDL_SRF_LOCK(priv->rgbsurface, (void) 0)
SDL_FillRect(priv->rgbsurface, &rect, 0);
SDL_SRF_UNLOCK(priv->rgbsurface)
}
break;
}
}
}
static void draw_osd(void)
{ struct sdl_priv_s *priv = &sdl_priv;
priv->osd_has_changed = vo_osd_changed(0);
if(priv->osd_has_changed)
{
int i;
for(i = 0; i < 2; i++) {
if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0)
continue;
erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y,
priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h);
priv->dirty_off_frame[i].x = -1;
priv->dirty_off_frame[i].y = -1;
}
}
/* update osd/subtitles */
if(priv->mode == YUV)
vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha);
else {
if(priv->dblit)
vo_draw_text(priv->surface->w, priv->surface->h, draw_alpha);
else
vo_draw_text(priv->rgbsurface->w, priv->rgbsurface->h, draw_alpha);
}
}
/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
* are given in bytes. 4 bytes at a time.
*/
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels)
{
int x_end = x_start/4 + width/4;
int x, y;
uint32_t* data = (uint32_t*) pixels;
x_start /= 4;
pitch /= 4;
for(y = 0; y < height; y++) {
for(x = x_start; x < x_end; x++)
data[y*pitch + x] = color;
}
}
/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
* are given in bytes. 1 byte at a time.
*/
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels)
{
int y;
for(y = 0; y < height; y++) {
memset(&pixels[y*pitch + x_start], color, width);
}
}
/**
* Display the surface we have written our data to
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
static void flip_page (void)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(!priv->dblit) {
/* blit to the RGB surface */
if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL))
printf("SDL: Blit failed: %s\n", SDL_GetError());
}
/* update screen */
//SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h);
if(priv->osd_has_changed) {
priv->osd_has_changed = 0;
SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
}
else
SDL_UpdateRect(priv->surface, 0, priv->y_screen_top,
priv->surface->clip_rect.w, priv->y_screen_bottom);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
break;
default:
/* blit to the YUV overlay */
SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
//SDL_LockYUVOverlay (priv->overlay); // removed because unused!?
}
}
static uint32_t
query_format(uint32_t format)
{
switch(format){
case IMGFMT_YV12:
// it seems buggy (not hw accelerated), so just use YV12 instead!
// case IMGFMT_I420:
// case IMGFMT_IYUV:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP;
}
return 0;
}
static const vo_info_t*
get_info(void)
{
return &vo_info;
}
static void
uninit(void)
{
#ifdef HAVE_X11
static Display *XDisplay;
XDisplay = XOpenDisplay(NULL);
if(XDisplay) {
if(verbose) printf("SDL: activating XScreensaver/DPMS\n");
saver_on(XDisplay);
XCloseDisplay(XDisplay);
}
#endif
sdl_close();
}
static uint32_t preinit(const char *arg)
{
struct sdl_priv_s *priv = &sdl_priv;
priv->rgbsurface = NULL;
priv->overlay = NULL;
priv->surface = NULL;
return 0;
}
static uint32_t get_image(mp_image_t *mpi)
{
struct sdl_priv_s *priv = &sdl_priv;
if(priv->format != mpi->imgfmt) return VO_FALSE;
if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) {
if(mpi->flags&MP_IMGFLAG_PLANAR) {
mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
mpi->stride[0] = priv->overlay->pitches[0];
if(mpi->flags&MP_IMGFLAG_SWAPPED) {
mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->stride[1] = priv->overlay->pitches[1];
mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->stride[2] = priv->overlay->pitches[2];
} else {
mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->stride[2] = priv->overlay->pitches[1];
mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->stride[1] = priv->overlay->pitches[2];
}
}
else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) {
if(priv->dblit) {
if(mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF))
return VO_FALSE;
mpi->planes[0] = priv->surface->pixels + priv->y*priv->surface->pitch;
mpi->stride[0] = priv->surface->pitch;
}
else {
mpi->planes[0] = priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
mpi->stride[0] = priv->rgbsurface->pitch;
}
}
else {
mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
mpi->stride[0] = priv->overlay->pitches[0];
}
mpi->flags|=MP_IMGFLAG_DIRECT;
return VO_TRUE;
}
return VO_FALSE;
}
static uint32_t control(uint32_t request, void *data, ...)
{
struct sdl_priv_s *priv = &sdl_priv;
switch (request) {
case VOCTRL_GET_IMAGE:
return get_image(data);
case VOCTRL_QUERY_FORMAT:
return query_format(*((uint32_t*)data));
case VOCTRL_FULLSCREEN:
if (priv->surface->flags & SDL_FULLSCREEN) {
set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
SDL_ShowCursor(1);
if(verbose > 1) printf("SDL: Windowed mode\n");
} else if (priv->fullmodes) {
set_fullmode(priv->fullmode);
if(verbose > 1) printf("SDL: Set fullscreen mode\n");
}
return VO_TRUE;
}
return VO_NOTIMPL;
}