mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 08:12:17 +00:00
92720fcc0e
This reverts commit689a25003f
, with some adjustments to code that was added after that commit. I just messed up big time. We don't need this, and in fact the commit confused straight and premultiplied alpha at one point (just a simple inverted condition due to an oversight), which is why it looked like it was working. In commit2827295
I wrote: Also, libva can't decide whether it accepts straight or premultiplied alpha for OSD sub-pictures [...] That was just me messing up and being severely confused by my own bugs. VA API uses premultiplied alpha, which by the way is nice and thoughtful of the VA API devs. Well, this was stupid. But in the end, I'm glad that I could actually reduce codesize by a good amount again.
231 lines
6.1 KiB
C
231 lines
6.1 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_SUB_H
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#define MPLAYER_SUB_H
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#include <stddef.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "mpvcore/m_option.h"
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// NOTE: VOs must support at least SUBBITMAP_RGBA.
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enum sub_bitmap_format {
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SUBBITMAP_EMPTY = 0,// no bitmaps; always has num_parts==0
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SUBBITMAP_LIBASS, // A8, with a per-surface blend color (libass.color)
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SUBBITMAP_RGBA, // B8G8R8A8 (MSB=A, LSB=B), scaled, premultiplied alpha
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SUBBITMAP_INDEXED, // scaled, bitmap points to osd_bmp_indexed
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SUBBITMAP_COUNT
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};
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// For SUBBITMAP_INDEXED
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struct osd_bmp_indexed {
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uint8_t *bitmap;
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// Each entry is like a pixel in SUBBITMAP_RGBA format, but using straight
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// alpha.
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uint32_t palette[256];
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};
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struct sub_bitmap {
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void *bitmap;
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int stride;
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// Note: not clipped, going outside the screen area is allowed
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// (except for SUBBITMAP_LIBASS, which is always clipped)
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int w, h;
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int x, y;
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int dw, dh;
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union {
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struct {
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uint32_t color;
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} libass;
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};
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};
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struct sub_bitmaps {
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// For VO cache state (limited by MAX_OSD_PARTS)
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int render_index;
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enum sub_bitmap_format format;
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// If false, dw==w && dh==h.
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// SUBBITMAP_LIBASS is never scaled.
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bool scaled;
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struct sub_bitmap *parts;
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int num_parts;
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// Incremented on each change
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int bitmap_id, bitmap_pos_id;
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};
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struct mp_osd_res {
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int w, h; // screen dimensions, including black borders
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int mt, mb, ml, mr; // borders (top, bottom, left, right)
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double display_par;
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double video_par; // PAR of the original video (for some sub decoders)
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};
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enum mp_osdtype {
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OSDTYPE_SUB,
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OSDTYPE_SUBTEXT,
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OSDTYPE_PROGBAR,
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OSDTYPE_OSD,
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MAX_OSD_PARTS
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};
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#define OSD_CONV_CACHE_MAX 4
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struct osd_object {
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int type; // OSDTYPE_*
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bool is_sub;
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bool force_redraw;
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// caches for OSD conversion (internal to render_object())
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struct osd_conv_cache *cache[OSD_CONV_CACHE_MAX];
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struct sub_bitmaps cached;
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// VO cache state
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int vo_bitmap_id;
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int vo_bitmap_pos_id;
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struct mp_osd_res vo_res;
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// Internally used by osd_libass.c
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struct ass_track *osd_track;
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struct sub_bitmap *parts_cache;
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};
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struct osd_state {
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struct osd_object *objs[MAX_OSD_PARTS];
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struct ass_library *ass_library;
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struct ass_renderer *ass_renderer;
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double video_offset;
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double vo_pts;
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bool render_subs_in_filter;
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bool render_bitmap_subs;
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bool want_redraw;
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// OSDTYPE_OSD
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char *osd_text;
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// OSDTYPE_SUBTEXT
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char *sub_text;
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// OSDTYPE_PROGBAR
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int progbar_type; // <0: disabled, 1-255: symbol, else: no symbol
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float progbar_value; // range 0.0-1.0
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float *progbar_stops; // used for chapter indicators (0.0-1.0 each)
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int progbar_num_stops;
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// OSDTYPE_SUB
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struct dec_sub *dec_sub;
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struct MPOpts *opts;
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// Internal to sub.c
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struct mp_draw_sub_cache *draw_cache;
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// Internally used by osd_libass.c
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struct ass_renderer *osd_render;
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struct ass_library *osd_ass_library;
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};
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// Start of OSD symbols in osd_font.pfb
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#define OSD_CODEPOINTS 0xE000
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// OSD symbols. osd_font.pfb has them starting from codepoint OSD_CODEPOINTS.
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// Symbols with a value >= 32 are normal unicode codepoints.
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enum mp_osd_font_codepoints {
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OSD_PLAY = 0x01,
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OSD_PAUSE = 0x02,
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OSD_STOP = 0x03,
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OSD_REW = 0x04,
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OSD_FFW = 0x05,
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OSD_CLOCK = 0x06,
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OSD_CONTRAST = 0x07,
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OSD_SATURATION = 0x08,
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OSD_VOLUME = 0x09,
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OSD_BRIGHTNESS = 0x0A,
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OSD_HUE = 0x0B,
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OSD_BALANCE = 0x0C,
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OSD_PANSCAN = 0x50,
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OSD_PB_START = 0x10,
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OSD_PB_0 = 0x11,
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OSD_PB_END = 0x12,
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OSD_PB_1 = 0x13,
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};
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struct osd_style_opts {
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char *font;
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float font_size;
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struct m_color color;
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struct m_color border_color;
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struct m_color shadow_color;
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struct m_color back_color;
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float border_size;
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float shadow_offset;
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float spacing;
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int margin_x;
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int margin_y;
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float blur;
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};
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extern const struct m_sub_options osd_style_conf;
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struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib);
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void osd_set_text(struct osd_state *osd, const char *text);
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void osd_set_sub(struct osd_state *osd, const char *text);
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void osd_changed(struct osd_state *osd, int new_value);
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void osd_changed_all(struct osd_state *osd);
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void osd_free(struct osd_state *osd);
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enum mp_osd_draw_flags {
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OSD_DRAW_SUB_FILTER = (1 << 0),
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OSD_DRAW_SUB_ONLY = (1 << 1),
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};
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx);
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struct mp_image;
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bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags, struct mp_image *dest);
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struct mp_image_pool;
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void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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struct mp_image_pool *pool, struct mp_image *dest);
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// defined in osd_libass.c and osd_dummy.c
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void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
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struct sub_bitmaps *out_imgs);
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void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function);
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void osd_init_backend(struct osd_state *osd);
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void osd_destroy_backend(struct osd_state *osd);
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#endif /* MPLAYER_SUB_H */
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