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https://github.com/mpv-player/mpv
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This sets the activeCodePage property in the manifest, which forces the ANSI code page to be UTF-8 in Windows 10 1903 and up. It shouldn't make a difference for mpv itself, since mpv already uses the wide-char APIs for most functions, however some of mpv's dependencies, such as Lua, rely on the ANSI codepage. Hence this change enables support for Unicode file names in Lua's I/O library. Thanks @avih for finding this property. See: https://docs.microsoft.com/en-us/windows/uwp/design/globalizing/use-utf8-code-page |
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.. | ||
android | ||
macos | ||
win32 | ||
atomic.h | ||
compiler.h | ||
endian.h | ||
getpid.h | ||
glob-win.c | ||
io.c | ||
io.h | ||
macOS_swift_bridge.h | ||
macosx_application_objc.h | ||
macosx_application.h | ||
macosx_application.m | ||
macosx_compat.h | ||
macosx_events_objc.h | ||
macosx_events.h | ||
macosx_events.m | ||
macosx_menubar_objc.h | ||
macosx_menubar.h | ||
macosx_menubar.m | ||
macosx_touchbar.h | ||
macosx_touchbar.m | ||
macosx_versions.h | ||
main-fn-cocoa.c | ||
main-fn-unix.c | ||
main-fn-win.c | ||
main-fn.h | ||
mpv.exe.manifest | ||
mpv.rc | ||
path-macosx.m | ||
path-unix.c | ||
path-uwp.c | ||
path-win.c | ||
path.h | ||
polldev.c | ||
polldev.h | ||
semaphore_osx.c | ||
semaphore.h | ||
strnlen.h | ||
subprocess-dummy.c | ||
subprocess-posix.c | ||
subprocess-win.c | ||
subprocess.c | ||
subprocess.h | ||
terminal-dummy.c | ||
terminal-unix.c | ||
terminal-win.c | ||
terminal.h | ||
threads.c | ||
threads.h | ||
timer-darwin.c | ||
timer-linux.c | ||
timer-win2.c | ||
timer.c | ||
timer.h | ||
w32_keyboard.c | ||
w32_keyboard.h | ||
win32-console-wrapper.c | ||
windows_utils.c | ||
windows_utils.h |