mirror of
https://github.com/mpv-player/mpv
synced 2024-12-17 04:15:13 +00:00
0f5aed9c62
Handle --term-playing-msg at a better place. Move MPV_EVENT_TICK hack into a separate function. Also add some words to the client API that you shouldn't use it. (But better leave breaking it for later.) Handle --frames and frame_step differently. Remove the mess from the playloop, and do it after frame display. Give up on the weird semantics for audio-only mode (they didn't make sense anyway), and adjust the manpage accordingly.
1283 lines
51 KiB
C
1283 lines
51 KiB
C
/* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*
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* Note: the client API is licensed under ISC (see above) to ease
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* interoperability with other licenses. But keep in mind that the
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* mpv core is still mostly GPLv2+. It's up to lawyers to decide
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* whether applications using this API are affected by the GPL.
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* One argument against this is that proprietary applications
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* using mplayer in slave mode is apparently tolerated, and this
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* API is basically equivalent to slave mode.
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*/
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#ifndef MPV_CLIENT_API_H_
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#define MPV_CLIENT_API_H_
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Mechanisms provided by this API
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* -------------------------------
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*
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* This API provides general control over mpv playback. It does not give you
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* direct access to individual components of the player, only the whole thing.
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* It's somewhat equivalent to MPlayer's slave mode. You can send commands,
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* retrieve or set playback status or settings with properties, and receive
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* events.
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*
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* The API can be used in two ways:
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* 1) Internally in mpv, to provide additional features to the command line
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* player. Lua scripting uses this. (Currently there is no plugin API to
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* get a client API handle in external user code. It has to be a fixed
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* part of the player at compilation time.)
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* 2) Using mpv as a library with mpv_create(). This basically allows embedding
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* mpv in other applications.
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*
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* Event loop
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* ----------
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*
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* In general, the API user should run an event loop in order to receive events.
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* This even loop should call mpv_wait_event(), which will return once a new
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* mpv client API is available. It should also be possible to integrate client
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* API usage in other event loops (e.g. GUI toolkits) with the
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* mpv_set_wakeup_callback() function, and then polling for events by calling
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* mpv_wait_event() with a 0 timeout.
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*
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* Note that the event loop is detached from the actual player. Not calling
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* mpv_wait_event() will not stop playback. It will eventually congest the
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* event queue of your API handle, though.
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*
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* Synchronous vs. asynchronous calls
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* ----------------------------------
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*
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* The API allows both synchronous and asynchronous calls. Synchronous calls
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* have to wait until the playback core is ready, which currently can take
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* an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
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* calls just queue operations as requests, and return the result of the
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* operation as events.
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*
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* Asynchronous calls
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* ------------------
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*
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* The client API includes asynchronous functions. These allow you to send
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* requests instantly, and get replies as events at a later point. The
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* requests are made with functions carrying the _async suffix, and replies
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* are returned by mpv_wait_event() (interleaved with the normal event stream).
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*
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* A 64 bit userdata value is used to allow the user to associate requests
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* with replies. The value is passed as reply_userdata parameter to the request
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* function. The reply to the request will have the reply
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* mpv_event->reply_userdata field set to the same value as the
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* reply_userdata parameter of the corresponding request.
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*
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* This userdata value is arbitrary and is never interpreted by the API. Note
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* that the userdata value 0 is also allowed, but then the client must be
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* careful not accidentally interpret the mpv_event->reply_userdata if an
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* event is not a reply. (For non-replies, this field is set to 0.)
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*
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* Currently, asynchronous calls are always strictly ordered (even with
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* synchronous calls) for each client, although that may change in the future.
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*
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* Multithreading
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* --------------
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*
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* The client API is generally fully thread-safe, unless otherwise noted.
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* Currently, there is no real advantage in using more than 1 thread to access
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* the client API, since everything is serialized through a single lock in the
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* playback core.
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*
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* Basic environment requirements
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* ------------------------------
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*
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* This documents basic requirements on the C environment. This is especially
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* important if mpv is used as library with mpv_create().
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*
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* - The LC_NUMERIC locale category must be set to "C". If your program calls
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* setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
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* to its sane default: setlocale(LC_NUMERIC, "C").
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* - If a X11 based VO is used, mpv will set the xlib error handler. This error
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* handler is process-wide, and there's no proper way to share it with other
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* xlib users within the same process. This might confuse GUI toolkits.
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* - mpv uses some other libraries that are not library-safe, such as Fribidi
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* (used through libass), ALSA, FFmpeg, and possibly more.
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* - The FPU precision must be set at least to double precision.
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* - On Windows, mpv will call timeBeginPeriod(1).
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* - On memory exhaustion, mpv will kill the process.
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*
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* Embedding the video window
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* --------------------------
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*
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* Currently you have to get the raw window handle, and set it as "wid" option.
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* This works on X11 and win32 only. In addition, it works with a few VOs only,
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* and VOs which do not support this will just create a freestanding window.
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*
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* Both on X11 and win32, the player will fill the window referenced by the
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* "wid" option fully and letterbox the video (i.e. add black bars if the
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* aspect ratio of the window and the video mismatch).
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*
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* On OSX, embedding is not yet possible, because Cocoa makes this non-trivial.
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*
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* Compatibility
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* -------------
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*
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* mpv development doesn't stand still, and changes to mpv internals as well as
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* to its interface can cause compatibility issues to client API users.
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*
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* The API is versioned (see MPV_CLIENT_API_VERSION), and changes to it are
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* documented in DOCS/client-api-changes.rst. The C API itself will probably
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* remain compatible for a long time, but the functionality exposed by it
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* could change more rapidly. For example, it's possible that options are
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* renamed, or change the set of allowed values.
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*
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* Defensive programming should be used to potentially deal with the fact that
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* options, commands, and properties could disappear, change their value range,
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* or change the underlying datatypes. It might be a good idea to prefer
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* MPV_FORMAT_STRING over other types to decouple your code from potential
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* mpv changes.
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*/
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/**
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* The version is incremented on each API change. The 16 lower bits form the
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* minor version number, and the 16 higher bits the major version number. If
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* the API becomes incompatible to previous versions, the major version
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* number is incremented. This affects only C part, and not properties and
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* options.
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*
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* The version number is often converted into a human readable form by writing
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* the major and minor version number in decimal. E.g.:
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* version 0x001001FF
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* becomes 16.511 (dec(0x0010) + "." + dec(0x01FF))
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*/
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#define MPV_CLIENT_API_VERSION 0x00010002UL
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/**
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* Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
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*/
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unsigned long mpv_client_api_version(void);
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/**
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* Client context used by the client API. Every client has its own private
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* handle.
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*/
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typedef struct mpv_handle mpv_handle;
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/**
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* List of error codes than can be returned by API functions. 0 and positive
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* return values always mean success, negative values are always errors.
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*/
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typedef enum mpv_error {
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/**
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* No error happened (used to signal successful operation).
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* Keep in mind that many API functions returning error codes can also
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* return positive values, which also indicate success. API users can
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* hardcode the fact that ">= 0" means success.
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*/
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MPV_ERROR_SUCCESS = 0,
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/**
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* The event ringbuffer is full. This means the client is choked, and can't
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* receive any events. This can happen when too many asynchronous requests
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* have been made, but not answered. Probably never happens in practice,
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* unless the mpv core is frozen for some reason, and the client keeps
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* making asynchronous requests. (Bugs in the client API implementation
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* could also trigger this, e.g. if events become "lost".)
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*/
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MPV_ERROR_EVENT_QUEUE_FULL = -1,
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/**
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* Memory allocation failed.
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*/
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MPV_ERROR_NOMEM = -2,
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/**
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* The mpv core wasn't configured and initialized yet. See the notes in
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* mpv_create().
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*/
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MPV_ERROR_UNINITIALIZED = -3,
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/**
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* Generic catch-all error if a parameter is set to an invalid or
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* unsupported value. This is used if there is no better error code.
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*/
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MPV_ERROR_INVALID_PARAMETER = -4,
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/**
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* Trying to set an option that doesn't exist.
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*/
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MPV_ERROR_OPTION_NOT_FOUND = -5,
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/**
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* Trying to set an option using an unsupported MPV_FORMAT.
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*/
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MPV_ERROR_OPTION_FORMAT = -6,
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/**
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* Setting the option failed. Typically this happens if the provided option
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* value could not be parsed.
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*/
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MPV_ERROR_OPTION_ERROR = -7,
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/**
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* The accessed property doesn't exist.
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*/
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MPV_ERROR_PROPERTY_NOT_FOUND = -8,
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/**
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* Trying to set or get a property using an unsupported MPV_FORMAT.
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*/
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MPV_ERROR_PROPERTY_FORMAT = -9,
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/**
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* The property exists, but is not available. This usually happens when the
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* associated subsystem is not active, e.g. querying audio parameters while
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* audio is disabled.
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*/
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MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
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/**
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* Error setting or getting a property.
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*/
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MPV_ERROR_PROPERTY_ERROR = -11,
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/**
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* General error when running a command with mpv_command and similar.
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*/
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MPV_ERROR_COMMAND = -12
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} mpv_error;
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/**
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* Return a string describing the error. For unknown errors, the string
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* "unknown error" is returned.
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*
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* @param error error number, see enum mpv_error
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* @return A static string describing the error. The string is completely
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* static, i.e. doesn't need to be deallocated, and is valid forever.
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*/
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const char *mpv_error_string(int error);
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/**
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* General function to deallocate memory returned by some of the API functions.
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* Call this only if it's explicitly documented as allowed. Calling this on
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* mpv memory not owned by the caller will lead to undefined behavior.
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*
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* @param data A valid pointer returned by the API, or NULL.
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*/
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void mpv_free(void *data);
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/**
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* Return the name of this client handle. Every client has its own unique
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* name, which is mostly used for user interface purposes.
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*
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* @return The client name. The string is read-only and is valid until the
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* mpv_handle is destroyed.
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*/
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const char *mpv_client_name(mpv_handle *ctx);
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/**
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* Create a new mpv instance and an associated client API handle to control
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* the mpv instance. This instance is in a pre-initialized state,
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* and needs to be initialized to be actually used with most other API
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* functions.
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*
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* Most API functions will return MPV_ERROR_UNINITIALIZED in the uninitialized
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* state. You can call mpv_set_option() (or mpv_set_option_string() and other
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* variants) to set initial options. After this, call mpv_initialize() to start
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* the player, and then use e.g. mpv_command() to start playback of a file.
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*
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* The point of separating handle creation and actual initialization is that
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* you can configure things which can't be changed during runtime.
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*
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* Unlike the command line player, this will have initial settings suitable
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* for embedding in applications. The following settings are different:
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* - stdin/stdout/stderr and the terminal will never be accessed. This is
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* equivalent to setting the --no-terminal option.
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* (Technically, this also suppresses C signal handling.)
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* - No config files will be loaded. This is roughly equivalent to using
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* --no-config (but actually the code path for loading config files is
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* disabled).
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* - Idle mode is enabled, which means the playback core will enter idle mode
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* if there are no more files to play on the internal playlist, instead of
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* exiting. This is equivalent to the --idle option.
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* - Disable parts of input handling.
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*
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* All this assumes that API users want a mpv instance that is strictly
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* isolated from the command line player's configuration, user settings, and
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* so on. You can re-enable disabled features by setting the appropriate
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* options.
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*
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* The mpv command line parser is not available through this API, but you can
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* set individual options with mpv_set_option(). Files for playback must be
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* loaded with mpv_command() or others.
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*
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* Note that you should avoid doing concurrent accesses on the uninitialized
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* client handle. (Whether concurrent access is definitely allowed or not has
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* yet to be decided.)
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*
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* @return a new mpv client API handle
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*/
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mpv_handle *mpv_create(void);
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/**
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* Initialize an uninitialized mpv instance. If the mpv instance is already
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* running, an error is retuned.
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*
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* This function needs to be called to make full use of the client API if the
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* client API handle was created with mpv_create().
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*
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* @return error code
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*/
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int mpv_initialize(mpv_handle *ctx);
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/**
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* Disconnect and destroy the mpv_handle. ctx will be deallocated with this
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* API call. This leaves the player running. If you want to be sure that the
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* player is terminated, send a "quit" command, and wait until the
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* MPV_EVENT_SHUTDOWN event is received, or use mpv_terminate_destroy().
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*/
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void mpv_detach_destroy(mpv_handle *ctx);
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/**
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* Similar to mpv_detach_destroy(), but brings the player and all clients down
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* as well, and waits until all of them are destroyed. This function blocks. The
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* advantage over mpv_detach_destroy() is that while mpv_detach_destroy() merely
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* detaches the client handle from the player, this function quits the player,
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* waits until all other clients are destroyed (i.e. all mpv_handles are
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* detached), and also waits for the final termination of the player.
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*
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* Since mpv_detach_destroy() is called somewhere on the way, it's not safe to
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* call other functions concurrently on the same context.
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*
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* If this is called on a mpv_handle that was not created with mpv_create(),
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* this function will merely send a quit command and then call
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* mpv_detach_destroy(), without waiting for the actual shutdown.
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*/
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void mpv_terminate_destroy(mpv_handle *ctx);
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/**
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* Load a config file. This loads and parses the file, and sets every entry in
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* the config file's default section as if mpv_set_option_string() is called.
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*
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* The filename should be an absolute path. If it isn't, the actual path used
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* is unspecified. (Note: an absolute path starts with '/' on UNIX.) If the
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* file wasn't found, MPV_ERROR_INVALID_PARAMETER is returned.
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*
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* If a fatal error happens when parsing a config file, MPV_ERROR_OPTION_ERROR
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* is returned. Errors when setting options as well as other types or errors
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* are ignored (even if options do not exist). You can still try to capture
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* the resulting error messages with mpv_request_log_messages(). Note that it's
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* possible that some options were successfully set even if any of these errors
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* happen.
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*
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* The same restrictions as with mpv_set_option() apply: some options can't
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* be set outside of idle or uninitialized state, and many options don't
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* take effect immediately.
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*
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* @param filename absolute path to the config file on the local filesystem
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* @return error code
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*/
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int mpv_load_config_file(mpv_handle *ctx, const char *filename);
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/**
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* Stop the playback thread. Normally, the client API stops the playback thread
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* automatically in order to process requests. However, the playback thread is
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* restarted again after the request was processed. Then the playback thread
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* will continue to display the next video frame, during which it will not
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* reply to any requests. (This takes up to 50ms.)
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*
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* (Internally, it first renders the video and other things, and then blocks
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* until it can be displayed - and it won't react to anything else in that
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* time. The main reason for that is that the VO is in a "in between" state,
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* in which it can't process normal requests - for example, OSD redrawing or
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* screenshots would be broken.)
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*
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* This is usually a problem: only 1 request per video frame will be executed,
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* which will make the client API to appear extremely slow.
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*
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* Suspending the playback thread allows you to prevent the playback thread from
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* running, so that you can make multiple accesses without being blocked.
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*
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* Suspension is reentrant and recursive for convenience. Any thread can call
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* the suspend function multiple times, and the playback thread will remain
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* suspended until the last thread resumes it. Note that during suspension,
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* clients still have concurrent access to the core, which is serialized through
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* a single mutex.
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*
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* Call mpv_resume() to resume the playback thread. You must call mpv_resume()
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* for each mpv_suspend() call. Calling mpv_resume() more often than
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* mpv_suspend() is not allowed.
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*
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* Calling this on an uninitialized player (see mpv_create()) will deadlock.
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*
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* Note: the need for this call might go away at some point.
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*/
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void mpv_suspend(mpv_handle *ctx);
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/**
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* See mpv_suspend().
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*/
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void mpv_resume(mpv_handle *ctx);
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/**
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* Return the internal time in microseconds. This has an arbitrary start offset,
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* but will never wrap or go backwards.
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*
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* Note that this is always the real time, and doesn't necessarily have to do
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* with playback time. For example, playback could go faster or slower due to
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* playback speed, or due to playback being paused. Use the "time-pos" property
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* instead to get the playback status.
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*/
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int64_t mpv_get_time_us(mpv_handle *ctx);
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/**
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* Data format for options and properties. The API functions to get/set
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* properties and options support multiple formats, and this enum describes
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* them.
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*/
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typedef enum mpv_format {
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/**
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* Invalid. Sometimes used for empty values.
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*/
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MPV_FORMAT_NONE = 0,
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/**
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* The basic type is char*. It returns the raw property string, like
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* using ${=property} in input.conf (see input.rst).
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*
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* NULL isn't an allowed value.
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*
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* Warning: although the encoding is usually UTF-8, this is not always the
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* case. File tags often store strings in some legacy codepage,
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* and even filenames don't necessarily have to be in UTF-8 (at
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* least on Linux). If you pass the strings to code that requires
|
|
* valid UTF-8, you have to sanitize it in some way.
|
|
*
|
|
* Example for reading:
|
|
*
|
|
* char *result = NULL;
|
|
* if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) < 0)
|
|
* goto error;
|
|
* printf("%s\n", result);
|
|
* mpv_free(result);
|
|
*
|
|
* Or just use mpv_get_property_string().
|
|
*
|
|
* Example for writing:
|
|
*
|
|
* char *value = "the new value";
|
|
* // yep, you pass the address to the variable
|
|
* // (needed for symmetry with other types and mpv_get_property)
|
|
* mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
|
|
*
|
|
* Or just use mpv_set_property_string().
|
|
*
|
|
*/
|
|
MPV_FORMAT_STRING = 1,
|
|
/**
|
|
* The basic type is char*. It returns the OSD property string, like
|
|
* using ${property} in input.conf (see input.rst). In many cases, this
|
|
* is the same as the raw string, but in other cases it's formatted for
|
|
* display on OSD. It's intended to be human readable. Do not attempt to
|
|
* parse these strings.
|
|
*
|
|
* Only valid when doing read access. The rest works like MPV_FORMAT_STRING.
|
|
*/
|
|
MPV_FORMAT_OSD_STRING = 2,
|
|
/**
|
|
* The basic type is int. The only allowed values are 0 ("no")
|
|
* and 1 ("yes").
|
|
*
|
|
* Example for reading:
|
|
*
|
|
* int result;
|
|
* if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
|
|
* goto error;
|
|
* printf("%s\n", result ? "true" : "false");
|
|
*
|
|
* Example for writing:
|
|
*
|
|
* int flag = 1;
|
|
* mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &flag);
|
|
*/
|
|
MPV_FORMAT_FLAG = 3,
|
|
/**
|
|
* The basic type is int64_t.
|
|
*/
|
|
MPV_FORMAT_INT64 = 4,
|
|
/**
|
|
* The basic type is double.
|
|
*/
|
|
MPV_FORMAT_DOUBLE = 5,
|
|
/**
|
|
* The type is mpv_node.
|
|
*
|
|
* For reading, you usually would pass a pointer to a stack-allocated
|
|
* mpv_node value to mpv, and when you're done you call
|
|
* mpv_free_node_contents(&node).
|
|
* You're expected not to write to the data - if you have to, copy it
|
|
* first (which you have to do manually).
|
|
*
|
|
* For writing, you construct your own mpv_node, and pass a pointer to the
|
|
* API. The API will never write to your data (and copy it if needed), so
|
|
* you're free to use any form of allocation or memory management you like.
|
|
*
|
|
* Warning: when reading, always check the mpv_node.format member. For
|
|
* example, properties might change their type in future versions
|
|
* of mpv, or sometimes even during runtime.
|
|
*
|
|
* Example for reading:
|
|
*
|
|
* mpv_node result;
|
|
* if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
|
|
* goto error;
|
|
* printf("format=%d\n", (int)result.format);
|
|
* mpv_free_node_contents(&result).
|
|
*
|
|
* Example for writing:
|
|
*
|
|
* mpv_node value;
|
|
* value.format = MPV_FORMAT_STRING;
|
|
* value.u.string = "hello";
|
|
* mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
|
|
*/
|
|
MPV_FORMAT_NODE = 6,
|
|
/**
|
|
* Used with mpv_node only. Can usually not be used directly.
|
|
*/
|
|
MPV_FORMAT_NODE_ARRAY = 7,
|
|
/**
|
|
* See MPV_FORMAT_NODE_ARRAY.
|
|
*/
|
|
MPV_FORMAT_NODE_MAP = 8
|
|
} mpv_format;
|
|
|
|
/**
|
|
* Generic data storage.
|
|
*
|
|
* If mpv writes this struct (e.g. via mpv_get_property()), you must not change
|
|
* the data. In some cases (mpv_get_property()), you have to free it with
|
|
* mpv_free_node_contents(). If you fill this struct yourself, you're also
|
|
* responsible for freeing it, and you must not call mpv_free_node_contents().
|
|
*/
|
|
typedef struct mpv_node {
|
|
union {
|
|
char *string; /** valid if format==MPV_FORMAT_STRING */
|
|
int flag; /** valid if format==MPV_FORMAT_FLAG */
|
|
int64_t int64; /** valid if format==MPV_FORMAT_INT64 */
|
|
double double_; /** valid if format==MPV_FORMAT_DOUBLE */
|
|
/**
|
|
* valid if format==MPV_FORMAT_NODE_ARRAY
|
|
* or if format==MPV_FORMAT_NODE_MAP
|
|
*/
|
|
struct mpv_node_list *list;
|
|
} u;
|
|
/**
|
|
* Type of the data stored in this struct. This value rules what members in
|
|
* the given union can be accessed. The following formats are currently
|
|
* defined to be allowed in mpv_node:
|
|
*
|
|
* MPV_FORMAT_STRING (u.string)
|
|
* MPV_FORMAT_FLAG (u.flag)
|
|
* MPV_FORMAT_INT64 (u.int64)
|
|
* MPV_FORMAT_DOUBLE (u.double_)
|
|
* MPV_FORMAT_NODE_ARRAY (u.list)
|
|
* MPV_FORMAT_NODE_MAP (u.list)
|
|
* MPV_FORMAT_NONE (no member)
|
|
*
|
|
* If you encounter a value you don't know, you must not make any
|
|
* assumptions about the contents of union u.
|
|
*/
|
|
mpv_format format;
|
|
} mpv_node;
|
|
|
|
/**
|
|
* (see mpv_node)
|
|
*/
|
|
typedef struct mpv_node_list {
|
|
/**
|
|
* Number of entries. Negative values are not allowed.
|
|
*/
|
|
int num;
|
|
/**
|
|
* MPV_FORMAT_NODE_ARRAY:
|
|
* values[N] refers to value of the Nth item
|
|
*
|
|
* MPV_FORMAT_NODE_MAP:
|
|
* values[N] refers to value of the Nth key/value pair
|
|
*
|
|
* If num > 0, values[0] to values[num-1] (inclusive) are valid.
|
|
* Otherwise, this can be NULL.
|
|
*/
|
|
mpv_node *values;
|
|
/**
|
|
* MPV_FORMAT_NODE_ARRAY:
|
|
* unused (typically NULL), access is not allowed
|
|
*
|
|
* MPV_FORMAT_NODE_MAP:
|
|
* keys[N] refers to key of the Nth key/value pair. If num > 0, keys[0] to
|
|
* keys[num-1] (inclusive) are valid. Otherwise, this can be NULL.
|
|
* The keys are in random order. The only guarantee is that keys[N] belongs
|
|
* to the value values[N]. NULL keys are not allowed.
|
|
*/
|
|
char **keys;
|
|
} mpv_node_list;
|
|
|
|
/**
|
|
* Frees any data referenced by the node. It doesn't free the node itself.
|
|
* Call this only if the mpv client API set the node. If you constructed the
|
|
* node yourself (manually), you have to free it yourself.
|
|
*/
|
|
void mpv_free_node_contents(mpv_node *node);
|
|
|
|
/**
|
|
* Set an option. Note that you can't normally set options during runtime. It
|
|
* works in uninitialized state (see mpv_create()), and in some cases in at
|
|
* runtime.
|
|
*
|
|
* Changing options at runtime does not always work. For some options, attempts
|
|
* to change them simply fails. Many other options may require reloading the
|
|
* file for changes to take effect. In general, you should prefer calling
|
|
* mpv_set_property() to change settings during playback, because the property
|
|
* mechanism guarantees that changes take effect immediately.
|
|
*
|
|
* @param name Option name. This is the same as on the mpv command line, but
|
|
* without the leading "--".
|
|
* @param format see enum mpv_format.
|
|
* @param[in] data Option value (according to the format).
|
|
* @return error code
|
|
*/
|
|
int mpv_set_option(mpv_handle *ctx, const char *name, mpv_format format,
|
|
void *data);
|
|
|
|
/**
|
|
* Convenience function to set an option to a string value. This is like
|
|
* calling mpv_set_option() with MPV_FORMAT_STRING.
|
|
*
|
|
* @return error code
|
|
*/
|
|
int mpv_set_option_string(mpv_handle *ctx, const char *name, const char *data);
|
|
|
|
/**
|
|
* Send a command to the player. Commands are the same as those used in
|
|
* input.conf, except that this function takes parameters in a pre-split
|
|
* form.
|
|
*
|
|
* The commands and their parameters are documented in input.rst.
|
|
*
|
|
* @param[in] args NULL-terminated list of strings. Usually, the first item
|
|
* is the command, and the following items are arguments.
|
|
* @return error code
|
|
*/
|
|
int mpv_command(mpv_handle *ctx, const char **args);
|
|
|
|
/**
|
|
* Same as mpv_command, but use input.conf parsing for splitting arguments.
|
|
* This is slightly simpler, but also more error prone, since arguments may
|
|
* need quoting/escaping.
|
|
*/
|
|
int mpv_command_string(mpv_handle *ctx, const char *args);
|
|
|
|
/**
|
|
* Same as mpv_command, but run the command asynchronously.
|
|
*
|
|
* Commands are executed asynchronously. You will receive a
|
|
* MPV_EVENT_COMMAND_REPLY event. (This event will also have an
|
|
* error code set if running the command failed.)
|
|
*
|
|
* @param reply_userdata see section about asynchronous calls
|
|
* @param args NULL-terminated list of strings (see mpv_command())
|
|
* @return error code
|
|
*/
|
|
int mpv_command_async(mpv_handle *ctx, uint64_t reply_userdata,
|
|
const char **args);
|
|
|
|
/**
|
|
* Set a property to a given value. Properties are essentially variables which
|
|
* can be queried or set at runtime. For example, writing to the pause property
|
|
* will actually pause or unpause playback.
|
|
*
|
|
* If the format doesn't match with the internal format of the property, access
|
|
* usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
|
|
* is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
|
|
* is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
|
|
* usually invokes a string parser.
|
|
*
|
|
* @param name The property name. See input.rst for a list of properties.
|
|
* @param format see enum mpv_format.
|
|
* @param[in] data Option value.
|
|
* @return error code
|
|
*/
|
|
int mpv_set_property(mpv_handle *ctx, const char *name, mpv_format format,
|
|
void *data);
|
|
|
|
/**
|
|
* Convenience function to set a property to a string value.
|
|
*
|
|
* This is like calling mpv_set_property() with MPV_FORMAT_STRING.
|
|
*/
|
|
int mpv_set_property_string(mpv_handle *ctx, const char *name, const char *data);
|
|
|
|
/**
|
|
* Set a property asynchronously. You will receive the result of the operation
|
|
* as MPV_EVENT_SET_PROPERTY_REPLY event. The mpv_event.error field will contain
|
|
* the result status of the operation. Otherwise, this function is similar to
|
|
* mpv_set_property().
|
|
*
|
|
* @param reply_userdata see section about asynchronous calls
|
|
* @param name The property name.
|
|
* @param format see enum mpv_format.
|
|
* @param[in] data Option value. The value will be copied by the function. It
|
|
* will never be modified by the client API.
|
|
* @return error code if sending the request failed
|
|
*/
|
|
int mpv_set_property_async(mpv_handle *ctx, uint64_t reply_userdata,
|
|
const char *name, mpv_format format, void *data);
|
|
|
|
/**
|
|
* Read the value of the given property.
|
|
*
|
|
* If the format doesn't match with the internal format of the property, access
|
|
* usually will fail with MPV_ERROR_PROPERTY_FORMAT. In some cases, the data
|
|
* is automatically converted and access succeeds. For example, MPV_FORMAT_INT64
|
|
* is always converted to MPV_FORMAT_DOUBLE, and access using MPV_FORMAT_STRING
|
|
* usually invokes a string formatter.
|
|
*
|
|
* @param name The property name.
|
|
* @param format see enum mpv_format.
|
|
* @param[out] data Pointer to the variable holding the option value. On
|
|
* success, the variable will be set to a copy of the option
|
|
* value. For formats that require dynamic memory allocation,
|
|
* you can free the value with mpv_free() (strings) or
|
|
* mpv_free_node_contents() (MPV_FORMAT_NODE).
|
|
* @return error code
|
|
*/
|
|
int mpv_get_property(mpv_handle *ctx, const char *name, mpv_format format,
|
|
void *data);
|
|
|
|
/**
|
|
* Return the value of the property with the given name as string. This is
|
|
* equivalent to mpv_get_property() with MPV_FORMAT_STRING.
|
|
*
|
|
* See MPV_FORMAT_STRING for character encoding issues.
|
|
*
|
|
* On error, NULL is returned. Use mpv_get_property() if you want fine-grained
|
|
* error reporting.
|
|
*
|
|
* @param name The property name.
|
|
* @return Property value, or NULL if the property can't be retrieved. Free
|
|
* the string with mpv_free().
|
|
*/
|
|
char *mpv_get_property_string(mpv_handle *ctx, const char *name);
|
|
|
|
/**
|
|
* Return the property as "OSD" formatted string. This is the same as
|
|
* mpv_get_property_string, but using MPV_FORMAT_OSD_STRING.
|
|
*
|
|
* @return Property value, or NULL if the property can't be retrieved. Free
|
|
* the string with mpv_free().
|
|
*/
|
|
char *mpv_get_property_osd_string(mpv_handle *ctx, const char *name);
|
|
|
|
/**
|
|
* Get a property asynchronously. You will receive the result of the operation
|
|
* as well as the property data with the MPV_EVENT_GET_PROPERTY_REPLY event.
|
|
* You should check the mpv_event.error field on the reply event.
|
|
*
|
|
* @param reply_userdata see section about asynchronous calls
|
|
* @param name The property name.
|
|
* @param format see enum mpv_format.
|
|
* @return error code if sending the request failed
|
|
*/
|
|
int mpv_get_property_async(mpv_handle *ctx, uint64_t reply_userdata,
|
|
const char *name, mpv_format format);
|
|
|
|
/**
|
|
* Get a notification whenever the given property changes. You will receive
|
|
* updates as MPV_EVENT_PROPERTY_CHANGE. Note that this is not very precise:
|
|
* it can send updates even if the property in fact did not change, or (in
|
|
* some cases) not send updates even if the property changed - it usually
|
|
* depends on the property. It's a valid feature request to ask for better
|
|
* update handling of a specific property.
|
|
*
|
|
* Property changes are coalesced: the change events are returned only once the
|
|
* event queue becomes empty (e.g. mpv_wait_event() would block or return
|
|
* MPV_EVENT_NONE), and then only one event per changed property is returned.
|
|
*
|
|
* If the format parameter is set to something other than MPV_FORMAT_NONE, the
|
|
* current property value will be returned as part of mpv_event_property. In
|
|
* this case, the API will also suppress redundant change events by comparing
|
|
* the raw value against the previous value.
|
|
*
|
|
* Warning: if a property is unavailable or retrieving it caused an error,
|
|
* MPV_FORMAT_NONE will be set in mpv_event_property, even if the
|
|
* format parameter was set to a different value. In this case, the
|
|
* mpv_event_property.data field is invalid.
|
|
*
|
|
* Observing a property that doesn't exist is allowed, although it may still
|
|
* cause some sporadic change events.
|
|
*
|
|
* Keep in mind that you will get change notifications even if you change a
|
|
* property yourself. Try to avoid endless feedback loops, which could happen
|
|
* if you react to change notifications which you caused yourself.
|
|
*
|
|
* @param reply_userdata This will be used for the mpv_event.reply_userdata
|
|
* field for the received MPV_EVENT_PROPERTY_CHANGE
|
|
* events. (Also see section about asynchronous calls,
|
|
* although this function is somewhat different from
|
|
* actual asynchronous calls.)
|
|
* Also see mpv_unobserve_property().
|
|
* @param name The property name.
|
|
* @param format see enum mpv_format. Can be MPV_FORMAT_NONE to omit values
|
|
* from the change events.
|
|
* @return error code (usually fails only on OOM or unsupported format)
|
|
*/
|
|
int mpv_observe_property(mpv_handle *mpv, uint64_t reply_userdata,
|
|
const char *name, mpv_format format);
|
|
|
|
/**
|
|
* Undo mpv_observe_property(). This will remove all observed properties for
|
|
* which the given number was passed as reply_userdata to mpv_observe_property.
|
|
*
|
|
* @param registered_reply_userdata ID that was passed to mpv_observe_property
|
|
* @return negative value is an error code, >=0 is number of removed properties
|
|
* on success (includes the case when 0 were removed)
|
|
*/
|
|
int mpv_unobserve_property(mpv_handle *mpv, uint64_t registered_reply_userdata);
|
|
|
|
typedef enum mpv_event_id {
|
|
/**
|
|
* Nothing happened. Happens on timeouts or sporadic wakeups.
|
|
*/
|
|
MPV_EVENT_NONE = 0,
|
|
/**
|
|
* Happens when the player quits. The player enters a state where it tries
|
|
* to disconnect all clients. Most requests to the player will fail, and
|
|
* mpv_wait_event() will always return instantly (returning new shutdown
|
|
* events if no other events are queued). The client should react to this
|
|
* and quit with mpv_detach_destroy() as soon as possible.
|
|
*/
|
|
MPV_EVENT_SHUTDOWN = 1,
|
|
/**
|
|
* See mpv_request_log_messages().
|
|
*/
|
|
MPV_EVENT_LOG_MESSAGE = 2,
|
|
/**
|
|
* Reply to a mpv_get_property_async() request.
|
|
* See also mpv_event and mpv_event_property.
|
|
*/
|
|
MPV_EVENT_GET_PROPERTY_REPLY = 3,
|
|
/**
|
|
* Reply to a mpv_set_property_async() request.
|
|
* (Unlike MPV_EVENT_GET_PROPERTY, mpv_event_property is not used.)
|
|
*/
|
|
MPV_EVENT_SET_PROPERTY_REPLY = 4,
|
|
/**
|
|
* Reply to a mpv_command_async() request.
|
|
*/
|
|
MPV_EVENT_COMMAND_REPLY = 5,
|
|
/**
|
|
* Notification before playback start of a file (before the file is loaded).
|
|
*/
|
|
MPV_EVENT_START_FILE = 6,
|
|
/**
|
|
* Notification after playback end (after the file was unloaded).
|
|
* See also mpv_event and mpv_event_end_file.
|
|
*/
|
|
MPV_EVENT_END_FILE = 7,
|
|
/**
|
|
* Notification when the file has been loaded (headers were read etc.), and
|
|
* decoding starts.
|
|
*/
|
|
MPV_EVENT_FILE_LOADED = 8,
|
|
/**
|
|
* The list of video/audio/subtitle tracks was changed. (E.g. a new track
|
|
* was found. This doesn't necessarily indicate a track switch; for this,
|
|
* MPV_EVENT_TRACK_SWITCHED is used.)
|
|
*/
|
|
MPV_EVENT_TRACKS_CHANGED = 9,
|
|
/**
|
|
* A video/audio/subtitle track was switched on or off.
|
|
*/
|
|
MPV_EVENT_TRACK_SWITCHED = 10,
|
|
/**
|
|
* Idle mode was entered. In this mode, no file is played, and the playback
|
|
* core waits for new commands. (The command line player normally quits
|
|
* instead of entering idle mode, unless --idle was specified. If mpv
|
|
* was started with mpv_create(), idle mode is enabled by default.)
|
|
*/
|
|
MPV_EVENT_IDLE = 11,
|
|
/**
|
|
* Playback was paused. This indicates the logical pause state (like the
|
|
* property "pause" as opposed to the "core-idle" propetty). This event
|
|
* is sent whenever any pause state changes, not only the logical state,
|
|
* so you might get multiple MPV_EVENT_PAUSE events in a row.
|
|
*/
|
|
MPV_EVENT_PAUSE = 12,
|
|
/**
|
|
* Playback was unpaused. See MPV_EVENT_PAUSE for not so obvious details.
|
|
*/
|
|
MPV_EVENT_UNPAUSE = 13,
|
|
/**
|
|
* Sent every time after a video frame is displayed. Note that currently,
|
|
* this will be sent in lower frequency if there is no video, or playback
|
|
* is paused - but that will be removed in the future, and it will be
|
|
* restricted to video frames only.
|
|
*/
|
|
MPV_EVENT_TICK = 14,
|
|
/**
|
|
* Triggered by the script_dispatch input command. The command uses the
|
|
* client name (see mpv_client_name()) to dispatch keyboard or mouse input
|
|
* to a client.
|
|
* (This is pretty obscure and largely replaced by MPV_EVENT_CLIENT_MESSAGE,
|
|
* but still the only way to distinguish key down/up events when binding
|
|
* script_dispatch via input.conf.)
|
|
*/
|
|
MPV_EVENT_SCRIPT_INPUT_DISPATCH = 15,
|
|
/**
|
|
* Triggered by the script_message input command. The command uses the
|
|
* first argument of the command as client name (see mpv_client_name()) to
|
|
* dispatch the message, and passes along all arguments starting from the
|
|
* second argument as strings.
|
|
* See also mpv_event and mpv_event_client_message.
|
|
*/
|
|
MPV_EVENT_CLIENT_MESSAGE = 16,
|
|
/**
|
|
* Happens after video changed in some way. This can happen on resolution
|
|
* changes, pixel format changes, or video filter changes. The event is
|
|
* sent after the video filters and the VO are reconfigured. Applications
|
|
* embedding a mpv window should listen to this event in order to resize
|
|
* the window if needed.
|
|
* Note that this event can happen sporadically, and you should check
|
|
* yourself whether the video parameters really changed before doing
|
|
* something expensive.
|
|
*/
|
|
MPV_EVENT_VIDEO_RECONFIG = 17,
|
|
/**
|
|
* Similar to MPV_EVENT_VIDEO_RECONFIG. This is relatively uninteresting,
|
|
* because there is no such thing as audio output embedding.
|
|
*/
|
|
MPV_EVENT_AUDIO_RECONFIG = 18,
|
|
/**
|
|
* Happens when metadata (like file tags) is possibly updated. (It's left
|
|
* unspecified whether this happens on file start or only when it changes
|
|
* within a file.)
|
|
*/
|
|
MPV_EVENT_METADATA_UPDATE = 19,
|
|
/**
|
|
* Happens when a seek was initiated. Playback stops. Usually it will
|
|
* resume with MPV_EVENT_PLAYBACK_RESTART as soon as the seek is finished.
|
|
*/
|
|
MPV_EVENT_SEEK = 20,
|
|
/**
|
|
* There was a discontinuity of some sort (like a seek), and playback
|
|
* was reinitialized. Usually happens after seeking, or ordered chapter
|
|
* segment switches. The main purpose is allowing the client to detect
|
|
* when a seek request is finished.
|
|
*/
|
|
MPV_EVENT_PLAYBACK_RESTART = 21,
|
|
/**
|
|
* Event sent due to mpv_observe_property().
|
|
* See also mpv_event and mpv_event_property.
|
|
*/
|
|
MPV_EVENT_PROPERTY_CHANGE = 22,
|
|
/**
|
|
* Happens when the current chapter changes.
|
|
*/
|
|
MPV_EVENT_CHAPTER_CHANGE = 23
|
|
// Internal note: adjust INTERNAL_EVENT_BASE when adding new events.
|
|
} mpv_event_id;
|
|
|
|
/**
|
|
* Return a string describing the event. For unknown events, NULL is returned.
|
|
*
|
|
* Note that all events actually returned by the API will also yield a non-NULL
|
|
* string with this function.
|
|
*
|
|
* @param event event ID, see see enum mpv_event_id
|
|
* @return A static string giving a short symbolic name of the event. It
|
|
* consists of lower-case alphanumeric characters and can include "-"
|
|
* characters. This string is suitable for use in e.g. scripting
|
|
* interfaces.
|
|
* The string is completely static, i.e. doesn't need to be deallocated,
|
|
* and is valid forever.
|
|
*/
|
|
const char *mpv_event_name(mpv_event_id event);
|
|
|
|
typedef struct mpv_event_property {
|
|
/**
|
|
* Name of the property.
|
|
*/
|
|
const char *name;
|
|
/**
|
|
* Format of the given data. See enum mpv_format.
|
|
* This is always the same format as the requested format.
|
|
*/
|
|
mpv_format format;
|
|
/**
|
|
* Received property value. Depends on the format. This is like the
|
|
* pointer argument passed to mpv_get_property().
|
|
*
|
|
* For example, for MPV_FORMAT_STRING you get the string with:
|
|
*
|
|
* char *value = *(char **)(event_property->data);
|
|
*
|
|
* Note that this is set to NULL if retrieving the property failed.
|
|
* See mpv_event.error for the status.
|
|
*/
|
|
void *data;
|
|
} mpv_event_property;
|
|
|
|
typedef struct mpv_event_log_message {
|
|
/**
|
|
* The module prefix, identifies the sender of the message.
|
|
*/
|
|
const char *prefix;
|
|
/**
|
|
* The log level as string. See mpv_request_log_messages() for possible
|
|
* values.
|
|
*/
|
|
const char *level;
|
|
/**
|
|
* The log message. Note that this is the direct output of a printf()
|
|
* style output API. The text will contain embedded newlines, and it's
|
|
* possible that a single message contains multiple lines, or that a
|
|
* message contains a partial line.
|
|
*
|
|
* It's safe to display messages only if they end with a newline character,
|
|
* and to buffer them otherwise.
|
|
*/
|
|
const char *text;
|
|
} mpv_event_log_message;
|
|
|
|
typedef struct mpv_event_end_file {
|
|
/**
|
|
* Identifies the reason why playback was stopped:
|
|
* 0: the end of the file was reached or initialization failed
|
|
* 1: the file is restarted (e.g. edition switching)
|
|
* 2: playback was aborted by an external action (e.g. playlist controls)
|
|
* 3: the player received the quit command
|
|
* Other values should be treated as unknown.
|
|
*/
|
|
int reason;
|
|
} mpv_event_end_file;
|
|
|
|
typedef struct mpv_event_script_input_dispatch {
|
|
/**
|
|
* Arbitrary integer value that was provided as argument to the
|
|
* script_dispatch input command.
|
|
*/
|
|
int arg0;
|
|
/**
|
|
* Type of the input. Currently either "keyup_follows" (basically a key
|
|
* down event), or "press" (either a single key event, or a key up event
|
|
* following a "keyup_follows" event).
|
|
*/
|
|
const char *type;
|
|
} mpv_event_script_input_dispatch;
|
|
|
|
typedef struct mpv_event_client_message {
|
|
/**
|
|
* Arbitrary arguments chosen by the sender of the message. If num_args > 0,
|
|
* you can access args[0] through args[num_args - 1] (inclusive). What
|
|
* these arguments mean is up to the sender and receiver.
|
|
* None of the valid items are NULL.
|
|
*/
|
|
int num_args;
|
|
const char **args;
|
|
} mpv_event_client_message;
|
|
|
|
typedef struct mpv_event {
|
|
/**
|
|
* One of mpv_event. Keep in mind that later ABI compatible releases might
|
|
* add new event types. These should be ignored by the API user.
|
|
*/
|
|
mpv_event_id event_id;
|
|
/**
|
|
* This is mainly used for events that are replies to (asynchronous)
|
|
* requests. It contains a status code, which is >= 0 on success, or < 0
|
|
* on error (a mpv_error value). Usually, this will be set if an
|
|
* asynchronous request fails.
|
|
*/
|
|
int error;
|
|
/**
|
|
* If the event is in reply to a request (made with this API and this
|
|
* API handle), this is set to the reply_userdata parameter of the request
|
|
* call.
|
|
* Otherwise, this field is 0.
|
|
*/
|
|
uint64_t reply_userdata;
|
|
/**
|
|
* The meaning and contents of the data member depend on the event_id:
|
|
* MPV_EVENT_GET_PROPERTY_REPLY: mpv_event_property*
|
|
* MPV_EVENT_PROPERTY_CHANGE: mpv_event_property*
|
|
* MPV_EVENT_LOG_MESSAGE: mpv_event_log_message*
|
|
* MPV_EVENT_SCRIPT_INPUT_DISPATCH: mpv_event_script_input_dispatch*
|
|
* MPV_EVENT_CLIENT_MESSAGE: mpv_event_client_message*
|
|
* MPV_EVENT_END_FILE: mpv_event_end_file*
|
|
* other: NULL
|
|
*
|
|
* Note: future enhancements might add new event structs for existing or new
|
|
* event types.
|
|
*/
|
|
void *data;
|
|
} mpv_event;
|
|
|
|
/**
|
|
* Enable or disable the given event.
|
|
*
|
|
* Some events are enabled by default. Some events can't be disabled.
|
|
*
|
|
* (Informational note: currently, all events are enabled by default, except
|
|
* MPV_EVENT_TICK.)
|
|
*
|
|
* @param event See enum mpv_event_id.
|
|
* @param enable 1 to enable receiving this event, 0 to disable it.
|
|
* @return error code
|
|
*/
|
|
int mpv_request_event(mpv_handle *ctx, mpv_event_id event, int enable);
|
|
|
|
/**
|
|
* Enable or disable receiving of log messages. These are the messages the
|
|
* command line player prints to the terminal. This call sets the minimum
|
|
* required log level for a message to be received with MPV_EVENT_LOG_MESSAGE.
|
|
*
|
|
* @param min_level Minimal log level as string. Valid log levels:
|
|
* no fatal error warn info status v debug trace
|
|
* The value "no" disables all messages. This is the default.
|
|
*/
|
|
int mpv_request_log_messages(mpv_handle *ctx, const char *min_level);
|
|
|
|
/**
|
|
* Wait for the next event, or until the timeout expires, or if another thread
|
|
* makes a call to mpv_wakeup(). Passing 0 as timeout will never wait, and
|
|
* is suitable for polling.
|
|
*
|
|
* The internal event queue has a limited size (per client handle). If you
|
|
* don't empty the event queue quickly enough with mpv_wait_event(), it will
|
|
* overflow and silently discard further events. If this happens, making
|
|
* asynchronous requests will fail as well (with MPV_ERROR_EVENT_QUEUE_FULL).
|
|
*
|
|
* Only one thread is allowed to call this at a time. The API won't complain
|
|
* if more than one thread calls this, but it will cause race conditions in
|
|
* the client when accessing the shared mpv_event struct. Note that most other
|
|
* API functions are not restricted by this, and no API function internally
|
|
* calls mpv_wait_event().
|
|
*
|
|
* @param timeout Timeout in seconds, after which the function returns even if
|
|
* no event was received. A MPV_EVENT_NONE is returned on
|
|
* timeout. A value of 0 will disable waiting. Negative values
|
|
* will wait with an infinite timeout.
|
|
* @return A struct containing the event ID and other data. The pointer (and
|
|
* fields in the struct) stay valid until the next mpv_wait_event()
|
|
* call, or until the mpv_handle is destroyed. You must not write to
|
|
* the struct, and all memory referenced by it will be automatically
|
|
* released by the API. The return value is never NULL.
|
|
*/
|
|
mpv_event *mpv_wait_event(mpv_handle *ctx, double timeout);
|
|
|
|
/**
|
|
* Interrupt the current mpv_wait_event() call. This will wake up the thread
|
|
* currently waiting in mpv_wait_event(). If no thread is waiting, the next
|
|
* mpv_wait_event() call will return immediately (this is to avoid lost
|
|
* wakeups).
|
|
*
|
|
* mpv_wait_event() will receive a MPV_EVENT_NONE if it's woken up due to
|
|
* this call. But note that this dummy event might be skipped if there are
|
|
* already other events queued. All what counts is that the waiting thread
|
|
* is woken up at all.
|
|
*/
|
|
void mpv_wakeup(mpv_handle *ctx);
|
|
|
|
/**
|
|
* Set a custom function that should be called when there are new events. Use
|
|
* this if blocking in mpv_wait_event() to wait for new events is not feasible.
|
|
*
|
|
* Keep in mind that the callback will be called from foreign threads. You
|
|
* must not make any assumptions of the environment, and you must return as
|
|
* soon as possible. You are not allowed to call any client API functions
|
|
* inside of the callback. In particular, you should not do any processing in
|
|
* the callback, but wake up another thread that does all the work. It's also
|
|
* possible that the callback is called from a thread while a mpv API function
|
|
* is called (i.e. it can be reentrant).
|
|
*
|
|
* In general, the client API expects you to call mpv_wait_event() to receive
|
|
* notifications, and the wakeup callback is merely a helper utility to make
|
|
* this easier in certain situations. Note that it's possible that there's
|
|
* only one wakeup callback invocation for multiple events. You should call
|
|
* mpv_wait_event() with no timeout until MPV_EVENT_NONE is reached, at which
|
|
* point the event queue is empty.
|
|
*
|
|
* If you actually want to do processing in a callback, spawn a thread that
|
|
* does nothing but call mpv_wait_event() in a loop and dispatches the result
|
|
* to a callback.
|
|
*
|
|
* Only one wakeup callback can be set.
|
|
*
|
|
* @param cb function that should be called if a wakeup is required
|
|
* @param d arbitrary userdata passed to cb
|
|
*/
|
|
void mpv_set_wakeup_callback(mpv_handle *ctx, void (*cb)(void *d), void *d);
|
|
|
|
/**
|
|
* Return a UNIX file descriptor referring to the read end of a pipe. This
|
|
* pipe can be used to wake up a poll() based processing loop. The purpose of
|
|
* this function is very similar to mpv_set_wakeup_callback(), and provides
|
|
* a primitive mechanism to handle coordinating a foreign event loop and the
|
|
* libmpv event loop. The pipe is non-blocking. It's closed when the mpv_handle
|
|
* is destroyed. This function always returns the same value (on success).
|
|
*
|
|
* This is in fact implemented using the same underlying code as for
|
|
* mpv_set_wakeup_callback() (though they don't conflict), and it is as if each
|
|
* callback invocation writes a single 0 byte to the pipe. When the pipe
|
|
* becomes readable, the code calling poll() (or select()) on the pipe should
|
|
* read all contents of the pipe and then call mpv_wait_event(c, 0) until
|
|
* no new events are returned. The pipe contents do not matter and can just
|
|
* be discarded. There is not necessarily one byte per readable event in the
|
|
* pipe. For example, the pipes are non-blocking, and mpv won't block if the
|
|
* pipe is full. Pipes are normally limited to 4096 bytes, so if there are
|
|
* more than 4096 events, the number of readable bytes can not equal the number
|
|
* of events queued. Also, it's possible that mpv does not write to the pipe
|
|
* once it's guaranteed that the client was already signaled. See the example
|
|
* below how to do it correctly.
|
|
*
|
|
* Example:
|
|
*
|
|
* int pipefd = mpv_get_wakeup_pipe(mpv);
|
|
* if (pipefd < 0)
|
|
* error();
|
|
* while (1) {
|
|
* struct pollfd pfds[1] = {
|
|
* { .fd = pipefd, .events = POLLIN },
|
|
* };
|
|
* // Wait until there are possibly new mpv events.
|
|
* poll(pfds, 1, -1);
|
|
* if (pfds[0].revents & POLLIN) {
|
|
* // Empty the pipe. Doing this before calling mpv_wait_event()
|
|
* // ensures that no wakeups are missed. It's not so important to
|
|
* // make sure the pipe is really empty (it will just cause some
|
|
* // additional wakeups in unlikely corner cases).
|
|
* char unused[256];
|
|
* read(pipefd, unused, sizeof(unused));
|
|
* while (1) {
|
|
* mpv_event *ev = mpv_wait_event(mpv, 0);
|
|
* // If MPV_EVENT_NONE is received, the event queue is empty.
|
|
* if (ev->event_id == MPV_EVENT_NONE)
|
|
* break;
|
|
* // Process the event.
|
|
* ...
|
|
* }
|
|
* }
|
|
* }
|
|
*
|
|
* @return A UNIX FD of the read end of the wakeup pipe, or -1 on error.
|
|
* On MS Windows/MinGW, this will always return -1.
|
|
*/
|
|
int mpv_get_wakeup_pipe(mpv_handle *ctx);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|