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mpv/video/out/opengl/x11egl.c
wm4 0e9cfa6b64 vo_opengl: add mechanism to retrieve Display from EGL context
The VAAPI EGL interop code will need access to the X11 Display. While
GLX could return it from the current GLX context, EGL has no such
mechanism. (At least no standard one supported by all implementations.)
So mpv makes up such a mechanism.

For internal purposes, this is very rather awkward solution, but it's
needed for libmpv anyway.
2015-09-25 00:20:11 +02:00

210 lines
5.8 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*
* You can alternatively redistribute this file and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*/
#include <assert.h>
#include <X11/Xlib.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common/common.h"
#include "video/out/x11_common.h"
#include "common.h"
struct priv {
Display *x_display;
EGLDisplay egl_display;
EGLContext egl_context;
EGLSurface egl_surface;
};
static _Thread_local struct priv *current_context;
static void * GLAPIENTRY get_native_display(const char *name)
{
if (current_context && strcmp(name, "x11") == 0)
return current_context->x_display;
return NULL;
}
static EGLConfig select_fb_config_egl(struct MPGLContext *ctx, bool es)
{
struct priv *p = ctx->priv;
EGLint attributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 0,
EGL_RENDERABLE_TYPE, es ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
EGL_NONE
};
EGLint config_count;
EGLConfig config;
eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
if (!config_count) {
MP_FATAL(ctx->vo, "Could find EGL configuration!\n");
return NULL;
}
return config;
}
static bool create_context_egl(MPGLContext *ctx, EGLConfig config,
EGLNativeWindowType window, bool es)
{
struct priv *p = ctx->priv;
EGLint context_attributes[] = {
// aka EGL_CONTEXT_MAJOR_VERSION_KHR
EGL_CONTEXT_CLIENT_VERSION, es ? 2 : 3,
EGL_NONE
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, config, window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
return false;
}
p->egl_context = eglCreateContext(p->egl_display, config,
EGL_NO_CONTEXT, context_attributes);
if (p->egl_context == EGL_NO_CONTEXT) {
MP_FATAL(ctx->vo, "Could not create EGL context!\n");
return false;
}
eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context);
return true;
}
static bool config_window_x11_egl(struct MPGLContext *ctx, int flags)
{
struct priv *p = ctx->priv;
struct vo *vo = ctx->vo;
bool es = flags & VOFLAG_GLES;
p->x_display = vo->x11->display;
if (!eglBindAPI(es ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
MP_FATAL(vo, "Could not bind API (%s).\n", es ? "GLES" : "GL");
return false;
}
p->egl_display = eglGetDisplay(vo->x11->display);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(vo, "Could not initialize EGL.\n");
return false;
}
EGLConfig config = select_fb_config_egl(ctx, es);
if (!config)
return false;
int vID, n;
eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &vID);
XVisualInfo template = {.visualid = vID};
XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask, &template, &n);
if (!vi) {
MP_FATAL(ctx->vo, "Getting X visual failed!\n");
return false;
}
vo_x11_config_vo_window(vo, vi, flags | VOFLAG_HIDDEN, "gl");
XFree(vi);
if (!create_context_egl(ctx, config, (EGLNativeWindowType)vo->x11->window, es))
{
vo_x11_uninit(ctx->vo);
return false;
}
const char *egl_exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
void *(*gpa)(const GLubyte*) = (void *(*)(const GLubyte*))eglGetProcAddress;
mpgl_load_functions(ctx->gl, gpa, egl_exts, vo->log);
ctx->gl->MPGetNativeDisplay = get_native_display;
assert(!current_context);
current_context = p;
return true;
}
static int mpegl_init(struct MPGLContext *ctx, int vo_flags)
{
if (vo_x11_init(ctx->vo) && config_window_x11_egl(ctx, vo_flags))
return 0;
vo_x11_uninit(ctx->vo);
return -1;
}
static int mpegl_reconfig(struct MPGLContext *ctx, int flags)
{
vo_x11_config_vo_window(ctx->vo, NULL, flags, "gl");
return 0;
}
static int mpegl_control(struct MPGLContext *ctx, int *events, int request,
void *arg)
{
return vo_x11_control(ctx->vo, events, request, arg);
}
static void mpegl_uninit(MPGLContext *ctx)
{
struct priv *p = ctx->priv;
if (p->egl_context) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglDestroyContext(p->egl_display, p->egl_context);
}
p->egl_context = EGL_NO_CONTEXT;
current_context = NULL;
vo_x11_uninit(ctx->vo);
}
static void mpegl_swap_buffers(MPGLContext *ctx)
{
struct priv *p = ctx->priv;
eglSwapBuffers(p->egl_display, p->egl_surface);
}
const struct mpgl_driver mpgl_driver_x11egl = {
.name = "x11egl",
.priv_size = sizeof(struct priv),
.init = mpegl_init,
.reconfig = mpegl_reconfig,
.swap_buffers = mpegl_swap_buffers,
.control = mpegl_control,
.uninit = mpegl_uninit,
};