mpv/sub/sub.c

390 lines
12 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "stream/stream.h"
#include "osdep/timer.h"
#include "talloc.h"
#include "options.h"
#include "mplayer.h"
#include "mp_msg.h"
#include "libvo/video_out.h"
#include "sub.h"
#include "dec_sub.h"
#include "img_convert.h"
#include "spudec.h"
char * const sub_osd_names[]={
_("Seekbar"),
_("Play"),
_("Pause"),
_("Stop"),
_("Rewind"),
_("Forward"),
_("Clock"),
_("Contrast"),
_("Saturation"),
_("Volume"),
_("Brightness"),
_("Hue"),
_("Balance")
};
char * const sub_osd_names_short[] ={ "", "|>", "||", "[]", "<<" , ">>", "", "", "", "", "", "", "" };
int sub_unicode=0;
int sub_utf8=0;
int sub_pos=100;
int sub_width_p=100;
int sub_visibility=1;
int sub_bg_color=0; /* subtitles background color */
int sub_bg_alpha=0;
int sub_justify=0;
subtitle* vo_sub=NULL;
char *subtitle_font_encoding = NULL;
float text_font_scale_factor = 3.5;
float osd_font_scale_factor = 4.0;
float subtitle_font_radius = 2.0;
float subtitle_font_thickness = 2.0;
// 0 = no autoscale
// 1 = video height
// 2 = video width
// 3 = diagonal
int subtitle_autoscale = 3;
char *font_name = NULL;
char *sub_font_name = NULL;
float font_factor = 0.75;
float sub_delay = 0;
float sub_fps = 0;
void *vo_spudec=NULL;
void *vo_vobsub=NULL;
static struct osd_state *global_osd;
static void osd_update_ext(struct osd_state *osd, struct mp_eosd_res res)
{
struct mp_eosd_res old = osd->res;
if (old.w != res.w || old.h != res.h || old.ml != res.ml || old.mt != res.mt
|| old.mr != res.mr || old.mb != res.mb)
{
osd->res = res;
for (int n = 0; n < MAX_OSD_PARTS; n++)
osd->objs[n]->force_redraw = true;
}
}
void osd_update(struct osd_state *osd, int w, int h)
{
osd_update_ext(osd, (struct mp_eosd_res) {.w = w, .h = h});
}
struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib)
{
struct osd_state *osd = talloc_zero(NULL, struct osd_state);
*osd = (struct osd_state) {
.opts = opts,
.ass_library = asslib,
.osd_text = talloc_strdup(osd, ""),
.progbar_type = -1,
};
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = talloc_struct(osd, struct osd_object, {
.type = n,
});
for (int i = 0; i < OSD_CONV_CACHE_MAX; i++)
obj->cache[i] = talloc_steal(obj, osd_conv_cache_new());
osd->objs[n] = obj;
}
// OSDTYPE_SPU is an odd case, because vf_ass.c can't render it.
osd->objs[OSDTYPE_SUB]->is_sub = true; // dec_sub.c
osd->objs[OSDTYPE_SUBTITLE]->is_sub = true; // osd_libass.c
osd_init_backend(osd);
global_osd = osd;
return osd;
}
void osd_free(struct osd_state *osd)
{
if (!osd)
return;
osd_destroy_backend(osd);
talloc_free(osd);
global_osd = NULL;
}
void osd_set_text(struct osd_state *osd, const char *text)
{
if (!text)
text = "";
if (strcmp(osd->osd_text, text) == 0)
return;
talloc_free(osd->osd_text);
osd->osd_text = talloc_strdup(osd, text);
vo_osd_changed(OSDTYPE_OSD);
}
static bool spu_visible(struct osd_state *osd, struct osd_object *obj)
{
struct MPOpts *opts = osd->opts;
return opts->sub_visibility && vo_spudec && spudec_visible(vo_spudec);
}
// Return true if *out_imgs has been filled with valid values.
// Return false on format mismatch, or if nothing to be renderer.
static bool render_object(struct osd_state *osd, struct osd_object *obj,
struct sub_bitmaps *out_imgs,
struct sub_render_params *sub_params,
const bool formats[SUBBITMAP_COUNT])
{
memset(out_imgs, 0x55, sizeof(*out_imgs));
if (obj->type == OSDTYPE_SPU) {
*out_imgs = (struct sub_bitmaps) {0};
if (spu_visible(osd, obj)) {
//spudec_get_bitmap(vo_spudec, osd->res.w, osd->res.h, out_imgs);
spudec_get_indexed(vo_spudec, &osd->res, out_imgs);
}
} else if (obj->type == OSDTYPE_SUB) {
struct sub_render_params p = *sub_params;
if (p.pts != MP_NOPTS_VALUE)
p.pts += sub_delay - osd->sub_offset;
sub_get_bitmaps(osd, &p, out_imgs);
} else {
osd_object_get_bitmaps(osd, obj, out_imgs);
}
if (obj->force_redraw) {
out_imgs->bitmap_id++;
out_imgs->bitmap_pos_id++;
}
obj->force_redraw = false;
obj->vo_bitmap_id += out_imgs->bitmap_id;
obj->vo_bitmap_pos_id += out_imgs->bitmap_pos_id;
if (out_imgs->num_parts == 0)
return false;
if (obj->cached.bitmap_id == obj->vo_bitmap_id
&& obj->cached.bitmap_pos_id == obj->vo_bitmap_pos_id
&& formats[obj->cached.format])
{
*out_imgs = obj->cached;
return out_imgs->num_parts > 0;
}
out_imgs->render_index = obj->type;
out_imgs->bitmap_id = obj->vo_bitmap_id;
out_imgs->bitmap_pos_id = obj->vo_bitmap_pos_id;
if (formats[out_imgs->format])
return out_imgs->num_parts > 0;
bool cached = false; // do we have a copy of all the image data?
if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_INDEXED) {
cached |= osd_conv_idx_to_rgba(obj->cache[0], out_imgs);
}
if (formats[SUBBITMAP_OLD_PLANAR] && out_imgs->format == SUBBITMAP_INDEXED)
{
cached |= osd_conv_idx_to_old_p(obj->cache[1], out_imgs,
osd->res.w, osd->res.h);
}
if (formats[SUBBITMAP_OLD_PLANAR] && out_imgs->format == SUBBITMAP_LIBASS) {
cached |= osd_conv_ass_to_old_p(obj->cache[2], out_imgs);
}
if (cached)
obj->cached = *out_imgs;
if (!formats[out_imgs->format]) {
mp_msg(MSGT_OSD, MSGL_ERR, "Can't render OSD part %d (format %d).\n",
obj->type, out_imgs->format);
return false;
}
return out_imgs->num_parts > 0;
}
// This is a hack to render the first subtitle OSD object, which is not empty.
// It's a hack because it's really only useful for subtitles: normal OSD can
// have multiple objects, and rendering one object may invalidate data of a
// previously rendered, different object (that's how osd_libass.c works).
// Also, it assumes this is called from a filter: it disables VO rendering of
// subtitles, because we don't want to render both.
bool osd_draw_sub(struct osd_state *osd, struct sub_bitmaps *out_imgs,
struct sub_render_params *sub_params,
const bool formats[SUBBITMAP_COUNT])
{
*out_imgs = (struct sub_bitmaps) {0};
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = osd->objs[n];
if (obj->is_sub) {
// hack to allow rendering non-ASS subs with vf_ass inserted
// (vf_ass is auto-inserted if VOs don't support EOSD)
#ifdef CONFIG_ASS
osd->render_subs_in_filter = !!sub_get_ass_track(osd);
if (!osd->render_subs_in_filter)
return false;
#endif
if (render_object(osd, obj, out_imgs, sub_params, formats))
return true;
}
}
return false;
}
void draw_osd_with_eosd(struct vo *vo, struct osd_state *osd)
{
struct mp_eosd_res dim = {0};
if (vo_control(vo, VOCTRL_GET_EOSD_RES, &dim) != VO_TRUE)
return;
bool formats[SUBBITMAP_COUNT];
for (int n = 0; n < SUBBITMAP_COUNT; n++) {
int data = n;
formats[n] = vo_control(vo, VOCTRL_QUERY_EOSD_FORMAT, &data) == VO_TRUE;
}
osd_update_ext(osd, dim);
struct aspect_data asp = vo->aspdat;
struct sub_render_params subparams = {
.pts = osd->vo_sub_pts,
.dim = dim,
.normal_scale = 1,
.vsfilter_scale = (double) asp.prew / asp.preh * asp.orgh / asp.orgw,
};
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = osd->objs[n];
if (obj->is_sub && osd->render_subs_in_filter)
continue;
struct sub_bitmaps imgs;
if (render_object(osd, obj, &imgs, &subparams, formats))
vo_control(vo, VOCTRL_DRAW_EOSD, &imgs);
}
}
void osd_draw_text_ext(struct osd_state *osd, int w, int h,
int ml, int mt, int mr, int mb, int unused0, int unused1,
void (*draw_alpha)(void *ctx, int x0, int y0, int w,
int h, unsigned char* src,
unsigned char *srca,
int stride),
void *ctx)
{
struct mp_eosd_res dim =
{.w = w, .h = h, .ml = ml, .mt = mt, .mr = mr, .mb = mb};
osd_update_ext(osd, dim);
struct sub_render_params subparams = {
.pts = osd->vo_sub_pts,
.dim = dim,
.normal_scale = 1,
.vsfilter_scale = 1, // unknown
};
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = osd->objs[n];
if (obj->is_sub && osd->render_subs_in_filter)
continue;
struct sub_bitmaps imgs;
bool formats[SUBBITMAP_COUNT] = {[SUBBITMAP_OLD_PLANAR] = true};
if (render_object(osd, obj, &imgs, &subparams, formats)) {
assert(imgs.num_parts == 1);
struct sub_bitmap *part = &imgs.parts[0];
struct old_osd_planar *bmp = part->bitmap;
draw_alpha(ctx, part->x, part->y, part->w, part->h,
bmp->bitmap, bmp->alpha, part->stride);
}
}
}
void osd_draw_text(struct osd_state *osd, int w, int h,
void (*draw_alpha)(void *ctx, int x0, int y0, int w, int h,
unsigned char* src, unsigned char *srca,
int stride),
void *ctx)
{
osd_draw_text_ext(osd, w, h, 0, 0, 0, 0, 0, 0, draw_alpha, ctx);
}
void vo_osd_changed(int new_value)
{
struct osd_state *osd = global_osd;
for (int n = 0; n < MAX_OSD_PARTS; n++) {
if (osd->objs[n]->type == new_value)
osd->objs[n]->force_redraw = true;
}
}
bool vo_osd_has_changed(struct osd_state *osd)
{
for (int n = 0; n < MAX_OSD_PARTS; n++) {
if (osd->objs[n]->force_redraw)
return true;
}
return false;
}
// Needed for VOs using the old OSD API (osd_draw_text_[ext]).
void vo_osd_reset_changed(void)
{
struct osd_state *osd = global_osd;
for (int n = 0; n < MAX_OSD_PARTS; n++)
osd->objs[n]->force_redraw = false;
}
bool sub_bitmaps_bb(struct sub_bitmaps *imgs, int *x1, int *y1,
int *x2, int *y2)
{
*x1 = *y1 = INT_MAX;
*x2 = *y2 = INT_MIN;
for (int n = 0; n < imgs->num_parts; n++) {
struct sub_bitmap *p = &imgs->parts[n];
*x1 = FFMIN(*x1, p->x);
*y1 = FFMIN(*y1, p->y);
*x2 = FFMAX(*x2, p->x + p->dw);
*y2 = FFMAX(*y2, p->y + p->dh);
}
// avoid degenerate bounding box if empty
*x1 = FFMIN(*x1, *x2);
*y1 = FFMIN(*y1, *y2);
return *x1 < *x2 && *y1 < *y2;
}