mirror of
https://github.com/mpv-player/mpv
synced 2024-12-18 04:45:33 +00:00
431b420dd6
Stopping output implies that it can't be paused anymore. This is consistent with the documented API in internal.h as well as the behavior of other AOs. resolves #13267
232 lines
6.1 KiB
C
232 lines
6.1 KiB
C
/*
|
|
* null audio output driver
|
|
*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/*
|
|
* Note: this does much more than just ignoring audio output. It simulates
|
|
* (to some degree) an ideal AO.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "mpv_talloc.h"
|
|
|
|
#include "osdep/timer.h"
|
|
#include "options/m_option.h"
|
|
#include "common/common.h"
|
|
#include "common/msg.h"
|
|
#include "audio/format.h"
|
|
#include "ao.h"
|
|
#include "internal.h"
|
|
|
|
struct priv {
|
|
bool paused;
|
|
double last_time;
|
|
float buffered; // samples
|
|
int buffersize; // samples
|
|
bool playing;
|
|
|
|
bool untimed;
|
|
float bufferlen; // seconds
|
|
float speed; // multiplier
|
|
float latency_sec; // seconds
|
|
float latency; // samples
|
|
bool broken_eof;
|
|
bool broken_delay;
|
|
|
|
// Minimal unit of audio samples that can be written at once. If play() is
|
|
// called with sizes not aligned to this, a rounded size will be returned.
|
|
// (This is not needed by the AO API, but many AOs behave this way.)
|
|
int outburst; // samples
|
|
|
|
struct m_channels channel_layouts;
|
|
int format;
|
|
};
|
|
|
|
static void drain(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (ao->untimed) {
|
|
priv->buffered = 0;
|
|
return;
|
|
}
|
|
|
|
if (priv->paused)
|
|
return;
|
|
|
|
double now = mp_time_sec();
|
|
if (priv->buffered > 0) {
|
|
priv->buffered -= (now - priv->last_time) * ao->samplerate * priv->speed;
|
|
if (priv->buffered < 0)
|
|
priv->buffered = 0;
|
|
}
|
|
priv->last_time = now;
|
|
}
|
|
|
|
static int init(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (priv->format)
|
|
ao->format = priv->format;
|
|
|
|
ao->untimed = priv->untimed;
|
|
|
|
struct mp_chmap_sel sel = {.tmp = ao};
|
|
if (priv->channel_layouts.num_chmaps) {
|
|
for (int n = 0; n < priv->channel_layouts.num_chmaps; n++)
|
|
mp_chmap_sel_add_map(&sel, &priv->channel_layouts.chmaps[n]);
|
|
} else {
|
|
mp_chmap_sel_add_any(&sel);
|
|
}
|
|
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
|
|
mp_chmap_from_channels(&ao->channels, 2);
|
|
|
|
priv->latency = priv->latency_sec * ao->samplerate;
|
|
|
|
// A "buffer" for this many seconds of audio
|
|
int bursts = (int)(ao->samplerate * priv->bufferlen + 1) / priv->outburst;
|
|
ao->device_buffer = priv->outburst * bursts + priv->latency;
|
|
|
|
priv->last_time = mp_time_sec();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// close audio device
|
|
static void uninit(struct ao *ao)
|
|
{
|
|
}
|
|
|
|
// stop playing and empty buffers (for seeking)
|
|
static void reset(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
priv->paused = false;
|
|
priv->buffered = 0;
|
|
priv->playing = false;
|
|
}
|
|
|
|
static void start(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (priv->paused)
|
|
MP_ERR(ao, "illegal state: start() while paused\n");
|
|
|
|
drain(ao);
|
|
priv->paused = false;
|
|
priv->last_time = mp_time_sec();
|
|
priv->playing = true;
|
|
}
|
|
|
|
static bool set_pause(struct ao *ao, bool paused)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (!priv->playing)
|
|
MP_ERR(ao, "illegal state: set_pause() while not playing\n");
|
|
|
|
if (priv->paused != paused) {
|
|
|
|
drain(ao);
|
|
priv->paused = paused;
|
|
if (!priv->paused)
|
|
priv->last_time = mp_time_sec();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool audio_write(struct ao *ao, void **data, int samples)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (priv->buffered <= 0)
|
|
priv->buffered = priv->latency; // emulate fixed latency
|
|
|
|
priv->buffered += samples;
|
|
return true;
|
|
}
|
|
|
|
static void get_state(struct ao *ao, struct mp_pcm_state *state)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
drain(ao);
|
|
|
|
state->free_samples = ao->device_buffer - priv->latency - priv->buffered;
|
|
state->free_samples = state->free_samples / priv->outburst * priv->outburst;
|
|
state->queued_samples = priv->buffered;
|
|
|
|
// Note how get_state returns the delay in audio device time (instead of
|
|
// adjusting for speed), since most AOs seem to also do that.
|
|
state->delay = priv->buffered;
|
|
|
|
// Drivers with broken EOF handling usually always report the same device-
|
|
// level delay that is additional to the buffer time.
|
|
if (priv->broken_eof && priv->buffered < priv->latency)
|
|
state->delay = priv->latency;
|
|
|
|
state->delay /= ao->samplerate;
|
|
|
|
if (priv->broken_delay) { // Report only multiples of outburst
|
|
double q = priv->outburst / (double)ao->samplerate;
|
|
if (state->delay > 0)
|
|
state->delay = (int)(state->delay / q) * q;
|
|
}
|
|
|
|
state->playing = priv->playing && priv->buffered > 0;
|
|
}
|
|
|
|
#define OPT_BASE_STRUCT struct priv
|
|
|
|
const struct ao_driver audio_out_null = {
|
|
.description = "Null audio output",
|
|
.name = "null",
|
|
.init = init,
|
|
.uninit = uninit,
|
|
.reset = reset,
|
|
.get_state = get_state,
|
|
.set_pause = set_pause,
|
|
.write = audio_write,
|
|
.start = start,
|
|
.priv_size = sizeof(struct priv),
|
|
.priv_defaults = &(const struct priv) {
|
|
.bufferlen = 0.2,
|
|
.outburst = 256,
|
|
.speed = 1,
|
|
},
|
|
.options = (const struct m_option[]) {
|
|
{"untimed", OPT_BOOL(untimed)},
|
|
{"buffer", OPT_FLOAT(bufferlen), M_RANGE(0, 100)},
|
|
{"outburst", OPT_INT(outburst), M_RANGE(1, 100000)},
|
|
{"speed", OPT_FLOAT(speed), M_RANGE(0, 10000)},
|
|
{"latency", OPT_FLOAT(latency_sec), M_RANGE(0, 100)},
|
|
{"broken-eof", OPT_BOOL(broken_eof)},
|
|
{"broken-delay", OPT_BOOL(broken_delay)},
|
|
{"channel-layouts", OPT_CHANNELS(channel_layouts)},
|
|
{"format", OPT_AUDIOFORMAT(format)},
|
|
{0}
|
|
},
|
|
.options_prefix = "ao-null",
|
|
};
|