1
0
mirror of https://github.com/mpv-player/mpv synced 2025-01-05 06:30:06 +00:00
mpv/video/out
Niklas Haas 0ba6c7d73f vo_gpu: vulkan: optimize redundant pipeline barriers
Using renderpass layout transitions is more optimal and doesn't require
a redundant pipeline barrier.

Since our render passes are static and don't change throughout the
lifetime of a ra_renderpass, we unfortunately don't have much
flexibility here - so just hard-code SHADER_READ_ONLY_OPTIMAL as the
output format as this will be the most common case.

We also can't short-circuit the transition when we need to preserve the
framebuffer contents, since that depends on the current layout; so we
still use an explicit tex_barrier in this case. (Most optimal for this
scenario would be an input attachment anyway)
2017-09-26 23:50:01 +02:00
..
cocoa input: merge mouse wheel and axis keycodes 2017-09-03 20:31:44 +10:00
gpu vo_gpu: fix memleak in spirv.c 2017-09-26 17:32:36 +02:00
opengl video: remove old videotoolbox support 2017-09-26 19:13:26 +02:00
vulkan vo_gpu: vulkan: optimize redundant pipeline barriers 2017-09-26 23:50:01 +02:00
wayland video/out/wayland/buffer.c: Add missing free() 2017-05-26 08:52:12 +01:00
win32 droptarget: fix style and refactor 2017-03-26 00:41:16 +11:00
aspect.c aspect: change license to LGPL 2017-06-17 17:08:51 +02:00
aspect.h aspect: change license to LGPL 2017-06-17 17:08:51 +02:00
bitmap_packer.c
bitmap_packer.h
cocoa_common.h osx: change license of OSX and cocoa files to LGPL 2017-06-24 16:29:22 +02:00
cocoa_common.m Revert "cocoa: re-enable double buffering" 2017-09-22 23:08:46 +10:00
d3d_shader_420p.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c vo_drm: nake drm mode help output also output refresh rate 2017-06-18 20:54:44 +02:00
drm_common.h vo_drm: change CLI options + refactors 2016-10-07 00:22:23 +02:00
filter_kernels.c vo_opengl: refactor scaler LUT weight packing/loading 2017-09-04 13:53:14 +02:00
filter_kernels.h vo_opengl: refactor scaler LUT weight packing/loading 2017-09-04 13:53:14 +02:00
vo_caca.c input: merge mouse wheel and axis keycodes 2017-09-03 20:31:44 +10:00
vo_direct3d.c vo_direct3d: fix build 2017-08-22 17:32:05 +02:00
vo_drm.c vo_drm: fallback to vo_wait_default if VT switcher is not available 2017-06-08 15:24:10 +02:00
vo_gpu.c vo_gpu: vulkan: initial implementation 2017-09-26 17:25:35 +02:00
vo_image.c image_writer, vo_image: change license to LGPL 2017-06-18 15:45:24 +02:00
vo_lavc.c encode_lavc: move from GPL 2+ to LGPL 2.1+. 2017-06-13 14:22:15 -04:00
vo_null.c vo.c, vo.h, vo_null.c: change license to LGPL 2017-05-10 15:06:20 +02:00
vo_opengl_cb.c vo_opengl_cb: fix deprecated option usage 2017-09-26 17:24:39 +02:00
vo_rpi.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
vo_sdl.c input: merge mouse wheel and axis keycodes 2017-09-03 20:31:44 +10:00
vo_tct.c vo_tct: check ioctl result 2017-02-20 14:19:57 +01:00
vo_vaapi.c video: redo video equalizer option handling 2017-08-22 17:01:35 +02:00
vo_vdpau.c video: redo video equalizer option handling 2017-08-22 17:01:35 +02:00
vo_wayland.c options: remove deprecated sub-option handling for --vo and --ao 2016-11-25 21:17:25 +01:00
vo_x11.c build: make various x11 protocol extension libs mandatory 2017-04-21 07:30:03 +02:00
vo_xv.c video: redo video equalizer option handling 2017-08-22 17:01:35 +02:00
vo.c build: make vo_gpu + infrastructure non-optional 2017-09-22 05:35:26 +02:00
vo.h vo: avoid putting large voctrl_performance_data on stack 2017-09-11 18:20:18 +02:00
w32_common.c input: merge mouse wheel and axis keycodes 2017-09-03 20:31:44 +10:00
w32_common.h w32_common, w32_keyboard: change license to LGPL 2017-06-24 12:54:45 +02:00
wayland_common.c wayland: allow vo_wayland_uninit(NULL) 2017-09-21 15:15:55 +02:00
wayland_common.h
win_state.c win_state: change license to LGPL 2017-06-17 21:10:24 +02:00
win_state.h x11: pseudo HiDPI scaling 2017-01-19 16:31:54 +01:00
x11_common.c input: merge mouse wheel and axis keycodes 2017-09-03 20:31:44 +10:00
x11_common.h Revert "x11: use xdg-screensaver suspend/resume" 2017-08-20 09:11:07 +02:00