mirror of
https://github.com/mpv-player/mpv
synced 2024-12-31 19:52:16 +00:00
0b4a36476d
There are a number of ways one can craft a playlist file that refers to itself or cleverly goes around in a loop to other playlist files. There is obviously no use for this, but mpv spins around forever trying to load the files so you have to just SIGTERM/SIGKILL it. We can be smarter about this and attempt to detect it. The condition for detecting this is surprisingly simple: the filename of the first entry in the playlist must match a previous playlist path we stored. If we get this, we can then log an error and stop playback. If there is a "real" file loaded at any point in time, then we know it's not an infinite loop and clear out the saved playlist paths. Fixes #3967. |
||
---|---|---|
.. | ||
javascript | ||
lua | ||
audio.c | ||
client.c | ||
client.h | ||
command.c | ||
command.h | ||
configfiles.c | ||
core.h | ||
external_files.c | ||
external_files.h | ||
javascript.c | ||
loadfile.c | ||
lua.c | ||
main.c | ||
meson.build | ||
misc.c | ||
osd.c | ||
playloop.c | ||
screenshot.c | ||
screenshot.h | ||
scripting.c | ||
sub.c | ||
video.c |