mpv/audio
wm4 8432eaefa0 audio/out: prevent burning CPU when seeking while paused
The audio/video sync code in player/audio.c calls ao_reset() each time
audio decoding is entered, but the player is paused, and there would be
more than 1 sample to skip to make audio start match with video start.
This caused a wakeup feedback loop with push.c.

CC: @mpv-player/stable
2014-08-31 14:48:58 +02:00
..
decode Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
filter Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
out audio/out: prevent burning CPU when seeking while paused 2014-08-31 14:48:58 +02:00
audio.c
audio.h
audio_buffer.c
audio_buffer.h
chmap.c Add more const 2014-06-11 00:39:14 +02:00
chmap.h Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
chmap_sel.c Add more const 2014-06-11 00:39:14 +02:00
chmap_sel.h
fmt-conversion.c
fmt-conversion.h
format.c
format.h Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
mixer.c player: show "neutral" position markers for OSD bars 2014-06-08 23:52:58 +02:00
mixer.h player: show "neutral" position markers for OSD bars 2014-06-08 23:52:58 +02:00