mpv/video/out/vulkan
Dudemanguy e32554cd57 wayland: drop buffer_scale use for viewporter
The core wayland protocol way of handling scaling is to use the
buffer_scale mechanism. But this sucks in several ways for reasons I
won't list here and fractional scaling rightly avoids this altogether
and uses a buffer_scale of 1 (i.e. not setting it) along with
viewporter. When originally implemented, this was only specifically used
when the fractional scale protocol was available, but we actually can
use it as a full replacement instead. This means that mpv now hard
requires viewporter, but this protocol is supported by everyone and is
one of the few that is actually stable.

How it works is the same regardless of fractional scaling or not. When
the compositor has a scale value not equal to 1, it will always scale
the client by that factor (unless you set buffer_scale). What we do here
is pass a viewporter size that exactly undos the compositor-side scale
(sans a possible rounding error). So what we are left with is just the
exactly physical pixels we want to display. Fixes #13316.
2024-01-27 05:12:12 +00:00
..
common.h
context.c
context.h
context_android.c
context_display.c
context_mac.m
context_wayland.c wayland: drop buffer_scale use for viewporter 2024-01-27 05:12:12 +00:00
context_win.c
context_xlib.c
utils.c
utils.h