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mpv/libao2/ao_nas.c
alex d65c8518de 64bit libao2 fix by Jens Axboe <mplayer-dev@kernel.dk>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9634 b3059339-0415-0410-9bf9-f77b7e298cf2
2003-03-21 16:42:50 +00:00

607 lines
16 KiB
C

/*
* NAS output plugin for mplayer
*
* based on the libaudiooss parts rewritten by me, which were
* originally based on the NAS output plugin for xmms.
*
* xmms plugin by Willem Monsuwe
* adapted for libaudiooss by Jon Trulson
* further modified by Erik Inge Bolsø
* largely rewritten and used for this
* plugin by Tobias Diedrich
*
* Theory of operation:
*
* The NAS consists of two parts, a server daemon and a client.
* We setup the server to use a buffer of size bytes_per_second
* with a low watermark of buffer_size - NAS_FRAG_SIZE.
* Upon starting the flow the server will generate a buffer underrun
* event and the event handler will fill the buffer for the first time.
* Now the server will generate a lowwater event when the server buffer
* falls below the low watermark value. The event handler gets called
* again and refills the buffer by the number of bytes requested by the
* server (usually a multiple of 4096). To prevent stuttering on
* startup (start of playing, seeks, unpausing) the client buffer should
* be bigger than the server buffer. (For debugging we also do some
* accounting of what we think how much of the server buffer is filled)
*/
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <audio/audiolib.h>
#include "../mp_msg.h"
#include "audio_out.h"
#include "audio_out_internal.h"
#include "afmt.h"
#define NAS_FRAG_SIZE 4096
static char *nas_event_types[] = {
"Undefined",
"Undefined",
"ElementNotify",
"GrabNotify",
"MonitorNotify",
"BucketNotify",
"DeviceNotify"
};
static char *nas_elementnotify_kinds[] = {
"LowWater",
"HighWater",
"State",
"Unknown"
};
static char *nas_states[] = {
"Stop",
"Start",
"Pause",
"Any"
};
static char *nas_reasons[] = {
"User",
"Underrun",
"Overrun",
"EOF",
"Watermark",
"Hardware",
"Any"
};
static char* nas_reason(unsigned int reason)
{
if (reason > 6) reason = 6;
return nas_reasons[reason];
}
static char* nas_elementnotify_kind(unsigned int kind)
{
if (kind > 2) kind = 3;
return nas_elementnotify_kinds[kind];
}
static char* nas_event_type(unsigned int type) {
if (type > 6) type = 0;
return nas_event_types[type];
}
static char* nas_state(unsigned int state) {
if (state>3) state = 3;
return nas_states[state];
}
static ao_info_t info =
{
"NAS audio output",
"nas",
"Tobias Diedrich",
""
};
struct ao_nas_data {
AuServer *aud;
AuFlowID flow;
AuDeviceID dev;
unsigned int state;
int expect_underrun;
void *client_buffer;
void *server_buffer;
int client_buffer_size;
int client_buffer_used;
int server_buffer_size;
int server_buffer_used;
pthread_mutex_t buffer_mutex;
pthread_t event_thread;
int stop_thread;
};
static struct ao_nas_data *nas_data;
LIBAO_EXTERN(nas)
static void nas_print_error(AuServer *aud, char *prefix, AuStatus as)
{
char s[100];
AuGetErrorText(aud, as, s, 100);
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: %s: returned status %d (%s)\n", prefix, as, s);
}
static int nas_readBuffer(struct ao_nas_data *nas_data, int num)
{
AuStatus as;
pthread_mutex_lock(&nas_data->buffer_mutex);
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: nas_readBuffer(): num=%d client=%d/%d server=%d/%d\n",
num,
nas_data->client_buffer_used, nas_data->client_buffer_size,
nas_data->server_buffer_used, nas_data->server_buffer_size);
if (nas_data->client_buffer_used == 0) {
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: buffer is empty, nothing read.\n");
pthread_mutex_unlock(&nas_data->buffer_mutex);
return 0;
}
if (nas_data->client_buffer_used < num)
num = nas_data->client_buffer_used;
/*
* It is not appropriate to call AuWriteElement() here because the
* buffer is locked and delays writing to the network will cause
* other threads to block waiting for buffer_mutex. Instead the
* data is copied to "server_buffer" and written it to the network
* outside of the locked section of code.
*
* (Note: Rather than these two buffers, a single circular buffer
* could eliminate the memcpy/memmove steps.)
*/
memcpy(nas_data->server_buffer, nas_data->client_buffer, num);
nas_data->client_buffer_used -= num;
nas_data->server_buffer_used += num;
memmove(nas_data->client_buffer, nas_data->client_buffer + num, nas_data->client_buffer_used);
pthread_mutex_unlock(&nas_data->buffer_mutex);
/*
* Now write the new buffer to the network.
*/
AuWriteElement(nas_data->aud, nas_data->flow, 0, num, nas_data->server_buffer, AuFalse, &as);
if (as != AuSuccess)
nas_print_error(nas_data->aud, "nas_readBuffer(): AuWriteElement", as);
return num;
}
static void nas_writeBuffer(struct ao_nas_data *nas_data, void *data, int len)
{
pthread_mutex_lock(&nas_data->buffer_mutex);
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: nas_writeBuffer(): len=%d client=%d/%d server=%d/%d\n",
len, nas_data->client_buffer_used, nas_data->client_buffer_size,
nas_data->server_buffer_used, nas_data->server_buffer_size);
memcpy(nas_data->client_buffer + nas_data->client_buffer_used, data, len);
nas_data->client_buffer_used += len;
pthread_mutex_unlock(&nas_data->buffer_mutex);
}
static int nas_empty_event_queue(struct ao_nas_data *nas_data)
{
AuEvent ev;
int result = 0;
while (AuScanForTypedEvent(nas_data->aud, AuEventsQueuedAfterFlush,
AuTrue, AuEventTypeElementNotify, &ev)) {
AuDispatchEvent(nas_data->aud, &ev);
result = 1;
}
return result;
}
static void *nas_event_thread_start(void *data)
{
struct ao_nas_data *nas_data = data;
do {
mp_msg(MSGT_AO, MSGL_DBG2,
"ao_nas: event thread heartbeat (state=%s)\n",
nas_state(nas_data->state));
nas_empty_event_queue(nas_data);
usleep(1000);
} while (!nas_data->stop_thread);
return NULL;
}
static AuBool nas_error_handler(AuServer* aud, AuErrorEvent* ev)
{
char s[100];
AuGetErrorText(aud, ev->error_code, s, 100);
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: error [%s]\n"
"error_code: %d\n"
"request_code: %d\n"
"minor_code: %d\n",
s,
ev->error_code,
ev->request_code,
ev->minor_code);
return AuTrue;
}
static AuBool nas_event_handler(AuServer *aud, AuEvent *ev, AuEventHandlerRec *hnd)
{
AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
struct ao_nas_data *nas_data = hnd->data;
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: event_handler(): type %s kind %s state %s->%s reason %s numbytes %d expect_underrun %d\n",
nas_event_type(event->type),
nas_elementnotify_kind(event->kind),
nas_state(event->prev_state),
nas_state(event->cur_state),
nas_reason(event->reason),
event->num_bytes,
nas_data->expect_underrun);
nas_data->server_buffer_used -= event->num_bytes;
if (nas_data->server_buffer_used < 0)
nas_data->server_buffer_used = 0;
switch (event->reason) {
case AuReasonWatermark:
nas_readBuffer(nas_data, event->num_bytes);
break;
case AuReasonUnderrun:
// buffer underrun -> refill buffer
nas_data->server_buffer_used = 0;
if (nas_data->expect_underrun) {
nas_data->expect_underrun = 0;
} else {
mp_msg(MSGT_AO, MSGL_WARN,
"ao_nas: Buffer underrun.\n");
mp_msg(MSGT_AO, MSGL_HINT,
"Possible reasons are:"
"1) Network congestion."
"2) Your NAS server is too slow."
"Try renicing your nasd to e.g. -15.\n");
}
if (nas_readBuffer(nas_data,
nas_data->server_buffer_size -
nas_data->server_buffer_used) != 0) {
event->cur_state = AuStateStart;
break;
}
mp_msg(MSGT_AO, MSGL_DBG2,
"ao_nas: Can't refill buffer, stopping flow.\n");
AuStopFlow(nas_data->aud, nas_data->flow, NULL);
break;
default:
break;
}
nas_data->state=event->cur_state;
return AuTrue;
}
static AuDeviceID nas_find_device(AuServer *aud, int nch)
{
int i;
for (i = 0; i < AuServerNumDevices(aud); i++) {
AuDeviceAttributes *dev = AuServerDevice(aud, i);
if ((AuDeviceKind(dev) == AuComponentKindPhysicalOutput) &&
AuDeviceNumTracks(dev) == nch) {
return AuDeviceIdentifier(dev);
}
}
return AuNone;
}
static unsigned int nas_aformat_to_auformat(unsigned int *format)
{
switch (*format) {
case AFMT_U8:
return AuFormatLinearUnsigned8;
case AFMT_S8:
return AuFormatLinearSigned8;
case AFMT_U16_LE:
return AuFormatLinearUnsigned16LSB;
case AFMT_U16_BE:
return AuFormatLinearUnsigned16MSB;
#ifndef WORDS_BIGENDIAN
default:
*format=AFMT_S16_LE;
#endif
case AFMT_S16_LE:
return AuFormatLinearSigned16LSB;
#ifdef WORDS_BIGENDIAN
default:
*format=AFMT_S16_BE;
#endif
case AFMT_S16_BE:
return AuFormatLinearSigned16MSB;
case AFMT_MU_LAW:
return AuFormatULAW8;
}
}
// to set/get/query special features/parameters
static int control(int cmd, void *arg)
{
AuDeviceAttributes *dattr;
AuFixedPoint fpgain;
AuStatus as;
int gain;
int retval = CONTROL_UNKNOWN;
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
dattr = AuGetDeviceAttributes(nas_data->aud, nas_data->dev, &as);
if (as != AuSuccess) {
nas_print_error(nas_data->aud,
"control(): AuGetDeviceAttributes", as);
return CONTROL_ERROR;
}
gain = AuFixedPointRoundDown(AuDeviceGain(dattr));
// kn: 0 <= gain <= 100
switch (cmd) {
case AOCONTROL_GET_VOLUME:
vol->right = (float) gain;
vol->left = vol->right;
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: AOCONTROL_GET_VOLUME: %d\n", gain);
retval = CONTROL_OK;
break;
case AOCONTROL_SET_VOLUME:
/*
* kn: we should have vol->left == vol->right but i don't
* know if something can change it outside of ao_nas
* so i take the mean of both values.
*/
gain = (int) ((vol->left+vol->right)/2);
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: AOCONTROL_SET_VOLUME: %d\n", gain);
fpgain = AuFixedPointFromSum(gain, 0);
AuDeviceGain(dattr) = fpgain;
AuSetDeviceAttributes(nas_data->aud, nas_data->dev,
AuCompDeviceGainMask, dattr, &as);
if (as != AuSuccess) {
nas_print_error(nas_data->aud,
"control(): AuSetDeviceAttributes", as);
retval = CONTROL_ERROR;
} else retval = CONTROL_OK;
break;
};
AuFreeDeviceAttributes(nas_data->aud, 1, dattr);
return retval;
}
// open & setup audio device
// return: 1=success 0=fail
static int init(int rate,int channels,int format,int flags)
{
AuElement elms[3];
AuStatus as;
unsigned char auformat = nas_aformat_to_auformat(&format);
int bytes_per_sample = channels * AuSizeofFormat(auformat);
int buffer_size;
char *server;
nas_data=malloc(sizeof(struct ao_nas_data));
memset(nas_data, 0, sizeof(struct ao_nas_data));
mp_msg(MSGT_AO, MSGL_V, "ao2: %d Hz %d chans %s\n",rate,channels,
audio_out_format_name(format));
ao_data.format = format;
ao_data.samplerate = rate;
ao_data.channels = channels;
ao_data.outburst = NAS_FRAG_SIZE;
ao_data.bps = rate * bytes_per_sample;
buffer_size = ao_data.bps; /* buffer 1 second */
/*
* round up to multiple of NAS_FRAG_SIZE
* divide by 3 first because of 2:1 split
*/
buffer_size = (buffer_size/3 + NAS_FRAG_SIZE-1) & ~(NAS_FRAG_SIZE-1);
ao_data.buffersize = buffer_size*3;
nas_data->client_buffer_size = buffer_size*2;
nas_data->client_buffer = malloc(nas_data->client_buffer_size);
nas_data->server_buffer_size = buffer_size;
nas_data->server_buffer = malloc(nas_data->server_buffer_size);
if (!bytes_per_sample) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Zero bytes per sample -> nosound\n");
return 0;
}
if (!(server = getenv("AUDIOSERVER")) &&
!(server = getenv("DISPLAY"))) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): AUDIOSERVER environment variable not set -> nosound\n");
return 0;
}
mp_msg(MSGT_AO, MSGL_V, "ao_nas: init(): Using audioserver %s\n", server);
nas_data->aud = AuOpenServer(server, 0, NULL, 0, NULL, NULL);
if (!nas_data->aud) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Can't open nas audio server -> nosound\n");
return 0;
}
while (channels>1) {
nas_data->dev = nas_find_device(nas_data->aud, channels);
if (nas_data->dev != AuNone &&
((nas_data->flow = AuCreateFlow(nas_data->aud, NULL)) != 0))
break;
channels--;
}
if (nas_data->flow == 0) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_nas: init(): Can't find a suitable output device -> nosound\n");
AuCloseServer(nas_data->aud);
nas_data->aud = 0;
return 0;
}
AuMakeElementImportClient(elms, rate, auformat, channels, AuTrue,
buffer_size / bytes_per_sample,
(buffer_size - NAS_FRAG_SIZE) /
bytes_per_sample, 0, NULL);
AuMakeElementExportDevice(elms+1, 0, nas_data->dev, rate,
AuUnlimitedSamples, 0, NULL);
AuSetElements(nas_data->aud, nas_data->flow, AuTrue, 2, elms, &as);
if (as != AuSuccess) {
nas_print_error(nas_data->aud, "init(): AuSetElements", as);
AuCloseServer(nas_data->aud);
nas_data->aud = 0;
return 0;
}
AuRegisterEventHandler(nas_data->aud, AuEventHandlerIDMask |
AuEventHandlerTypeMask,
AuEventTypeElementNotify, nas_data->flow,
nas_event_handler, (AuPointer) nas_data);
AuSetErrorHandler(nas_data->aud, nas_error_handler);
nas_data->state=AuStateStop;
nas_data->expect_underrun=0;
pthread_mutex_init(&nas_data->buffer_mutex, NULL);
pthread_create(&nas_data->event_thread, NULL, &nas_event_thread_start, nas_data);
return 1;
}
// close audio device
static void uninit(){
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: uninit()\n");
nas_data->expect_underrun = 1;
while (nas_data->state != AuStateStop) usleep(1000);
nas_data->stop_thread = 1;
pthread_join(nas_data->event_thread, NULL);
AuCloseServer(nas_data->aud);
nas_data->aud = 0;
free(nas_data->client_buffer);
free(nas_data->server_buffer);
}
// stop playing and empty buffers (for seeking/pause)
static void reset(){
AuStatus as;
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: reset()\n");
pthread_mutex_lock(&nas_data->buffer_mutex);
nas_data->client_buffer_used = 0;
pthread_mutex_unlock(&nas_data->buffer_mutex);
while (nas_data->state != AuStateStop) {
AuStopFlow(nas_data->aud, nas_data->flow, &as);
if (as != AuSuccess)
nas_print_error(nas_data->aud, "reset(): AuStopFlow", as);
usleep(1000);
}
}
// stop playing, keep buffers (for pause)
static void audio_pause()
{
AuStatus as;
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: audio_pause()\n");
AuStopFlow(nas_data->aud, nas_data->flow, &as);
}
// resume playing, after audio_pause()
static void audio_resume()
{
AuStatus as;
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: audio_resume()\n");
AuStartFlow(nas_data->aud, nas_data->flow, &as);
if (as != AuSuccess)
nas_print_error(nas_data->aud,
"play(): AuStartFlow", as);
}
// return: how many bytes can be played without blocking
static int get_space()
{
int result;
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: get_space()\n");
pthread_mutex_lock(&nas_data->buffer_mutex);
result = nas_data->client_buffer_size - nas_data->client_buffer_used;
pthread_mutex_unlock(&nas_data->buffer_mutex);
return result;
}
// plays 'len' bytes of 'data'
// it should round it down to outburst*n
// return: number of bytes played
static int play(void* data,int len,int flags)
{
int maxbursts, playbursts, writelen;
AuStatus as;
mp_msg(MSGT_AO, MSGL_DBG3,
"ao_nas: play(%p, %d, %d)\n",
data, len, flags);
if (len == 0)
return 0;
pthread_mutex_lock(&nas_data->buffer_mutex);
maxbursts = (nas_data->client_buffer_size -
nas_data->client_buffer_used) / ao_data.outburst;
playbursts = len / ao_data.outburst;
writelen = (playbursts > maxbursts ? maxbursts : playbursts) *
ao_data.outburst;
pthread_mutex_unlock(&nas_data->buffer_mutex);
nas_writeBuffer(nas_data, data, writelen);
if (nas_data->state != AuStateStart &&
maxbursts == playbursts) {
mp_msg(MSGT_AO, MSGL_DBG2, "ao_nas: play(): Starting flow.\n");
nas_data->expect_underrun = 1;
AuStartFlow(nas_data->aud, nas_data->flow, &as);
if (as != AuSuccess)
nas_print_error(nas_data->aud, "play(): AuStartFlow", as);
}
return writelen;
}
// return: delay in seconds between first and last sample in buffer
static float get_delay()
{
float result;
mp_msg(MSGT_AO, MSGL_DBG3, "ao_nas: get_delay()\n");
pthread_mutex_lock(&nas_data->buffer_mutex);
result = ((float)(nas_data->client_buffer_used +
nas_data->server_buffer_used)) /
(float)ao_data.bps;
pthread_mutex_unlock(&nas_data->buffer_mutex);
return result;
}