mirror of
https://github.com/mpv-player/mpv
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0661c59b20
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32 b3059339-0415-0410-9bf9-f77b7e298cf2
484 lines
12 KiB
C
484 lines
12 KiB
C
/*
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* video_out_3dfx.c
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*
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* Copyright (C) Colin Cross Apr 2000
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*
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* This file heavily based off of video_out_mga.c of Aaron Holtzman's
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* mpeg2dec
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*
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* mpeg2dec is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* mpeg2dec is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "config.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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LIBVO_EXTERN(3dfx)
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <errno.h>
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#include <wchar.h>
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#include <signal.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/xf86dga.h>
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#include <X11/Xutil.h>
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//#define LOG(x) syslog(LOG_USER | LOG_DEBUG,x)
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#define LOG(x)
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#include "drivers/3dfx.h"
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static vo_info_t vo_info =
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{
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"3dfx (/dev/3dfx)",
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"3dfx",
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"Colin Cross <colin@MIT.EDU>",
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""
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};
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static uint32_t is_fullscreen = 1;
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static uint32_t vidwidth;
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static uint32_t vidheight;
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static uint32_t screenwidth;
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static uint32_t screenheight;
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static uint32_t screendepth = 2; //Only 16bpp supported right now
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static uint32_t dispwidth = 1280; // You can change these to whatever you want
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static uint32_t dispheight = 720; // 16:9 screen ratio??
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static uint32_t dispx;
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static uint32_t dispy;
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static uint32_t *vidpage0;
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static uint32_t *vidpage1;
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static uint32_t *vidpage2;
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static uint32_t vidpage0offset;
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static uint32_t vidpage1offset;
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static uint32_t vidpage2offset;
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// Current pointer into framebuffer where display is located
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static uint32_t targetoffset;
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static uint32_t page_space;
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static voodoo_io_reg *reg_IO;
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static voodoo_2d_reg *reg_2d;
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static voodoo_yuv_reg *reg_YUV;
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static voodoo_yuv_fb *fb_YUV;
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static uint32_t *memBase0, *memBase1;
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static uint32_t baseAddr0, baseAddr1;
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/* X11 related variables */
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static Display *display;
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static Window mywindow;
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static int bpp;
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static XWindowAttributes attribs;
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static int X_already_started = 0;
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static void
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restore(void)
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{
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//reg_IO->vidDesktopStartAddr = vidpage0offset;
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XF86DGADirectVideo(display,0,0);
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}
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static void
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sighup(int foo)
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{
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//reg_IO->vidDesktopStartAddr = vidpage0offset;
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XF86DGADirectVideo(display,0,0);
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exit(0);
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}
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static void
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restore_regs(voodoo_2d_reg *regs)
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{
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reg_2d->commandExtra = regs->commandExtra;
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reg_2d->clip0Min = regs->clip0Min;
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reg_2d->clip0Max = regs->clip0Max;
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reg_2d->srcBaseAddr = regs->srcBaseAddr;
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reg_2d->srcXY = regs->srcXY;
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reg_2d->srcFormat = regs->srcFormat;
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reg_2d->srcSize = regs->srcSize;
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reg_2d->dstBaseAddr = regs->dstBaseAddr;
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reg_2d->dstXY = regs->dstXY;
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reg_2d->dstFormat = regs->dstFormat;
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reg_2d->dstSize = regs->dstSize;
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reg_2d->command = 0;
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}
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static uint32_t
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create_window(Display *display)
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{
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int screen;
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unsigned int fg, bg;
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char *hello = "I hate X11";
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XSizeHints hint;
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XVisualInfo vinfo;
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XEvent xev;
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Colormap theCmap;
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XSetWindowAttributes xswa;
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unsigned long xswamask;
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if (X_already_started)
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return -1;
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screen = DefaultScreen(display);
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hint.x = 0;
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hint.y = 10;
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hint.width = dispwidth;
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hint.height = dispheight;
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hint.flags = PPosition | PSize;
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bg = WhitePixel(display, screen);
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fg = BlackPixel(display, screen);
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XGetWindowAttributes(display, DefaultRootWindow(display), &attribs);
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bpp = attribs.depth;
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if (bpp != 16)
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{
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fprintf(stderr,"Only 16bpp supported!");
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exit(-1);
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}
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XMatchVisualInfo(display,screen,bpp,TrueColor,&vinfo);
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printf("visual id is %lx\n",vinfo.visualid);
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theCmap = XCreateColormap(display, RootWindow(display,screen),
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vinfo.visual, AllocNone);
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xswa.background_pixel = 0;
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xswa.border_pixel = 1;
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xswa.colormap = theCmap;
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xswamask = CWBackPixel | CWBorderPixel |CWColormap;
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mywindow = XCreateWindow(display, RootWindow(display,screen),
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hint.x, hint.y, hint.width, hint.height, 4, bpp,CopyFromParent,vinfo.visual,xswamask,&xswa);
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XSelectInput(display, mywindow, StructureNotifyMask);
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/* Tell other applications about this window */
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XSetStandardProperties(display, mywindow, hello, hello, None, NULL, 0, &hint);
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/* Map window. */
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XMapWindow(display, mywindow);
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/* Wait for map. */
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do
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{
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XNextEvent(display, &xev);
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}
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while (xev.type != MapNotify || xev.xmap.event != mywindow);
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XSelectInput(display, mywindow, NoEventMask);
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XFlush(display);
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XSync(display, False);
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X_already_started++;
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return 0;
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}
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static void
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dump_yuv_planar(uint32_t *y, uint32_t *u, uint32_t *v, uint32_t to, uint32_t width, uint32_t height)
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{
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// YUV conversion works like this:
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//
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// We write the Y, U, and V planes separately into 3dfx YUV Planar memory
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// region. The nice chip then takes these and packs them into the YUYV
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// format in the regular frame buffer, starting at yuvBaseAddr, page 2 here.
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// Then we tell the 3dfx to do a Screen to Screen Stretch BLT to copy all
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// of the data on page 2 onto page 1, converting it to 16 bpp RGB as it goes.
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// The result is a nice image on page 1 ready for display.
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uint32_t j;
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uint32_t y_imax, uv_imax, jmax;
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reg_YUV->yuvBaseAddr = to;
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reg_YUV->yuvStride = screenwidth*2;
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LOG("video_out_3dfx: starting planar dump\n");
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jmax = height>>1; // vidheight/2, height of U and V planes
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y_imax = width; // Y plane is twice as wide as U and V planes
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uv_imax = width>>1; // vidwidth/2/4, width of U and V planes in 32-bit words
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for (j=0;j<jmax;j++)
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{
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//XXX this should be hand-rolled 32 bit memcpy for safeness.
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memcpy(fb_YUV->U + (uint32_t) VOODOO_YUV_STRIDE* j ,((uint8_t*) u) + uv_imax* j , uv_imax);
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memcpy(fb_YUV->V + (uint32_t) VOODOO_YUV_STRIDE* j ,((uint8_t*) v) + uv_imax* j , uv_imax);
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memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE* (j<<1) ,((uint8_t*) y) + y_imax * (j<<1) , y_imax);
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memcpy(fb_YUV->Y + (uint32_t) VOODOO_YUV_STRIDE*((j<<1)+1),((uint8_t*) y) + y_imax *((j<<1)+1), y_imax);
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}
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LOG("video_out_3dfx: done planar dump\n");
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}
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static void
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screen_to_screen_stretch_blt(uint32_t to, uint32_t from, uint32_t width, uint32_t height)
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{
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//FIXME - this function should be called by a show_frame function that
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// uses a series of blts to show only those areas not covered
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// by another window
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voodoo_2d_reg saved_regs;
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LOG("video_out_3dfx: saving registers\n");
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// Save VGA regs (so X kinda works when we're done)
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saved_regs = *reg_2d;
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/* The following lines set up the screen to screen stretch blt from page2 to
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page 1
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*/
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LOG("video_out_3dfx: setting blt registers\n");
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reg_2d->commandExtra = 4; //disable colorkeying, enable wait for v-refresh (0100b)
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reg_2d->clip0Min = 0;
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reg_2d->clip0Max = 0xFFFFFFFF; //no clipping
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reg_2d->srcBaseAddr = from;
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reg_2d->srcXY = 0;
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reg_2d->srcFormat = screenwidth*2 | VOODOO_BLT_FORMAT_YUYV; // | 1<<21;
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reg_2d->srcSize = vidwidth | (vidheight << 16);
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reg_2d->dstBaseAddr = to;
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reg_2d->dstXY = 0;
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reg_2d->dstFormat = screenwidth*2 | VOODOO_BLT_FORMAT_16;
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reg_2d->dstSize = width | (height << 16);
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LOG("video_out_3dfx: starting blt\n");
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// Executes screen to screen stretch blt
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reg_2d->command = 2 | 1<<8 | 0xCC<<24;
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LOG("video_out_3dfx: restoring regs\n");
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restore_regs(&saved_regs);
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LOG("video_out_3dfx: done blt\n");
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}
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static void
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update_target(void)
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{
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uint32_t xp, yp, w, h, b, d;
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Window root;
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XGetGeometry(display,mywindow,&root,&xp,&yp,&w,&h,&b,&d);
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XTranslateCoordinates(display,mywindow,root,0,0,&xp,&yp,&root);
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dispx = (uint32_t) xp;
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dispy = (uint32_t) yp;
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dispwidth = (uint32_t) w;
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dispheight = (uint32_t) h;
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if (is_fullscreen)
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targetoffset = vidpage0offset + (screenheight - dispheight)/2*screenwidth*screendepth + (screenwidth-dispwidth)/2*screendepth;
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else
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targetoffset = vidpage0offset + (dispy*screenwidth + dispx)*screendepth;
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}
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static uint32_t
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init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format)
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{
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int fd;
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char *name = ":0.0";
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pioData data;
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uint32_t retval;
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if(getenv("DISPLAY"))
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name = getenv("DISPLAY");
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display = XOpenDisplay(name);
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screenwidth = XDisplayWidth(display,0);
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screenheight = XDisplayHeight(display,0);
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page_space = screenwidth*screenheight*screendepth;
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vidpage0offset = 0;
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vidpage1offset = page_space; // Use third and fourth pages
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vidpage2offset = page_space*2;
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signal(SIGALRM,sighup);
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//alarm(120);
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// Open driver device
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if ( (fd = open("/dev/3dfx",O_RDWR) ) == -1)
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{
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fprintf(stderr,"Couldn't open /dev/3dfx\n");
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exit(1);
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}
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// Store sizes for later
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vidwidth = width;
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vidheight = height;
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is_fullscreen = fullscreen = 0;
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if (!is_fullscreen)
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create_window(display);
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// Ask 3dfx driver for base memory address 0
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data.port = 0x10; // PCI_BASE_ADDRESS_0_LINUX;
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data.size = 4;
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data.value = &baseAddr0;
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data.device = 0;
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if ((retval = ioctl(fd,_IOC(_IOC_READ,'3',3,0),&data)) < 0)
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{
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printf("Error: %d\n",retval);
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//return -1;
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}
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// Ask 3dfx driver for base memory address 1
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data.port = 0x14; // PCI_BASE_ADDRESS_1_LINUX;
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data.size = 4;
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data.value = &baseAddr1;
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data.device = 0;
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if ((retval = ioctl(fd,_IOC(_IOC_READ,'3',3,0),&data)) < 0)
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{
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printf("Error: %d\n",retval);
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//return -1;
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}
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// Map all 3dfx memory areas
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memBase0 = mmap(0,0x1000000,PROT_READ | PROT_WRITE,MAP_SHARED,fd,baseAddr0);
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memBase1 = mmap(0,3*page_space,PROT_READ | PROT_WRITE,MAP_SHARED,fd,baseAddr1);
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if (memBase0 == (uint32_t *) 0xFFFFFFFF || memBase1 == (uint32_t *) 0xFFFFFFFF)
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{
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printf("Couldn't map 3dfx memory areas: %p,%p,%d\n",
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memBase0,memBase1,errno);
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}
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// Set up global pointers
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reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET;
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reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET;
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reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET;
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fb_YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET;
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vidpage0 = (void *)memBase1 + (unsigned long int)vidpage0offset;
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vidpage1 = (void *)memBase1 + (unsigned long int)vidpage1offset;
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vidpage2 = (void *)memBase1 + (unsigned long int)vidpage2offset;
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// Clear pages 1,2,3
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// leave page 0, that belongs to X.
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// So does part of 1. Oops.
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memset(vidpage1,0x00,page_space);
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memset(vidpage2,0x00,page_space);
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if (is_fullscreen)
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memset(vidpage0,0x00,page_space);
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#ifndef VOODOO_DEBUG
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// Show page 0 (unblanked)
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reg_IO->vidDesktopStartAddr = vidpage0offset;
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/* Stop X from messing with my video registers!
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Find a better way to do this?
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Currently I use DGA to tell XF86 to not screw with registers, but I can't really use it
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to do FB stuff because I need to know the absolute FB position and offset FB position
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to feed to BLT command
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*/
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//XF86DGADirectVideo(display,0,XF86DGADirectGraphics); //| XF86DGADirectMouse | XF86DGADirectKeyb);
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#endif
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/* fd is deliberately not closed - if it were, mmaps might be released??? */
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atexit(restore);
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printf("(display) 3dfx initialized %p\n",memBase1);
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return 0;
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}
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static const vo_info_t*
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get_info(void)
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{
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return &vo_info;
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}
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static uint32_t
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draw_frame(uint8_t *src[])
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{
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LOG("video_out_3dfx: starting display_frame\n");
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// Put packed data onto page 2
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dump_yuv_planar((uint32_t *)src[0],(uint32_t *)src[1],(uint32_t *)src[2],
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vidpage2offset,vidwidth,vidheight);
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LOG("video_out_3dfx: done display_frame\n");
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return 0;
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}
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static uint32_t
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draw_slice(uint8_t *src[], uint32_t slice_num)
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{
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uint32_t target;
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target = vidpage2offset + (screenwidth*2 * 16*slice_num);
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dump_yuv_planar((uint32_t *)src[0],(uint32_t *)src[1],(uint32_t *)src[2],target,vidwidth,16);
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return 0;
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}
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static void
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flip_page(void)
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{
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//FIXME - update_target() should be called by event handler when window
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// is resized or moved
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update_target();
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LOG("video_out_3dfx: calling blt function\n");
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screen_to_screen_stretch_blt(targetoffset, vidpage2offset, dispwidth, dispheight);
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}
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static uint32_t
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query_format(uint32_t format)
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{
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switch(format){
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case IMGFMT_YV12:
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// case IMGFMT_YUY2:
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// case IMGFMT_RGB|24:
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// case IMGFMT_BGR|24:
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return 1;
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}
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return 0;
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}
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static void
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uninit(void)
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{
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}
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static void check_events(void)
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{
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}
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