mirror of
https://github.com/mpv-player/mpv
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This actually treats destination alpha correctly, and gives much better results than before. I don't know if this is perfectly correct yet, though. Slight difference with vo_opengl behavior suggests it might not be. Note that this does not affect VOs with true alpha support. vo_opengl does not use this code at all, and does the alpha calculations in OpenGL instead. |
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.. | ||
ass_mp.c | ||
ass_mp.h | ||
dec_sub.c | ||
dec_sub.h | ||
draw_bmp.c | ||
draw_bmp.h | ||
img_convert.c | ||
img_convert.h | ||
lavc_conv.c | ||
osd_dummy.c | ||
osd_font.otf | ||
osd_libass.c | ||
osd_state.h | ||
osd.c | ||
osd.h | ||
sd_ass.c | ||
sd_lavc.c | ||
sd.h |