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mpv/video/dxva2.c
Kevin Mitchell 06f1e934db dxva2: use mp_image pool for d3d surfaces
This is required so that the individual surfaces can pass beyond the dxva2
decoder and be passed to the vo.

This also adds additional data to mp_image->planes[0] for IMGFMT_DXVA2, which is
required for maintaining and releasing the surface even if the decoder code is
uninited.

The IDirectXVideoDecoder itself is encapsulated together with its surface pool
and configuration in a dxva2_decoder structure whose creation and destruction is
managed by talloc.
2016-02-14 11:01:12 -08:00

123 lines
3.8 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include "common/av_common.h"
#include "dxva2.h"
#include "mp_image.h"
#include "img_format.h"
#include "mp_image_pool.h"
struct dxva2_surface {
HMODULE d3dlib;
HMODULE dxva2lib;
IDirectXVideoDecoder *decoder;
LPDIRECT3DSURFACE9 surface;
};
LPDIRECT3DSURFACE9 d3d9_surface_in_mp_image(struct mp_image *mpi)
{
return mpi && mpi->imgfmt == IMGFMT_DXVA2 ?
(LPDIRECT3DSURFACE9)mpi->planes[3] : NULL;
}
void dxva2_img_ref_decoder(struct mp_image *mpi, IDirectXVideoDecoder *decoder)
{
assert(mpi->imgfmt == IMGFMT_DXVA2);
struct dxva2_surface *surface = (struct dxva2_surface *)mpi->planes[0];
if (surface->decoder)
IDirectXVideoDecoder_Release(surface->decoder);
surface->decoder = decoder;
IDirectXVideoDecoder_AddRef(surface->decoder);
}
static void dxva2_pool_release_img(void *arg)
{
struct dxva2_surface *surface = arg;
if (surface->surface)
IDirect3DSurface9_Release(surface->surface);
if (surface->decoder)
IDirectXVideoDecoder_Release(surface->decoder);
if (surface->dxva2lib)
FreeLibrary(surface->dxva2lib);
if (surface->d3dlib)
FreeLibrary(surface->d3dlib);
talloc_free(surface);
}
struct pool_alloc_ctx {
IDirectXVideoDecoderService *decoder_service;
D3DFORMAT target_format;
int surface_alignment;
};
static struct mp_image *dxva2_pool_alloc_img(void *arg, int fmt, int w, int h)
{
if (fmt != IMGFMT_DXVA2)
return NULL;
struct dxva2_surface *surface = talloc_zero(NULL, struct dxva2_surface);
// Add additional references to the libraries which might otherwise be freed
// before the surface, which is observed to lead to bad behaviour
surface->d3dlib = LoadLibrary(L"d3d9.dll");
surface->dxva2lib = LoadLibrary(L"dxva2.dll");
if (!surface->d3dlib || !surface->dxva2lib)
goto fail;
struct pool_alloc_ctx *alloc_ctx = arg;
HRESULT hr = IDirectXVideoDecoderService_CreateSurface(
alloc_ctx->decoder_service,
FFALIGN(w, alloc_ctx->surface_alignment),
FFALIGN(h, alloc_ctx->surface_alignment),
0, alloc_ctx->target_format, D3DPOOL_DEFAULT, 0,
DXVA2_VideoDecoderRenderTarget,
&surface->surface, NULL);
if (FAILED(hr))
goto fail;
struct mp_image mpi = {0};
mp_image_setfmt(&mpi, IMGFMT_DXVA2);
mp_image_set_size(&mpi, w, h);
mpi.planes[0] = (void *)surface;
mpi.planes[3] = (void *)surface->surface;
return mp_image_new_custom_ref(&mpi, surface, dxva2_pool_release_img);
fail:
dxva2_pool_release_img(surface);
return NULL;
}
void dxva2_pool_set_allocator(struct mp_image_pool *pool,
IDirectXVideoDecoderService *decoder_service,
D3DFORMAT target_format, int surface_alignment)
{
struct pool_alloc_ctx *alloc_ctx = talloc_ptrtype(pool, alloc_ctx);
*alloc_ctx = (struct pool_alloc_ctx){
decoder_service = decoder_service,
target_format = target_format,
surface_alignment = surface_alignment
};
mp_image_pool_set_allocator(pool, dxva2_pool_alloc_img, alloc_ctx);
mp_image_pool_set_lru(pool);
}