1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-22 14:52:43 +00:00
mpv/osdep/windows_utils.c
James Ross-Gowan e0250b9604 vo_opengl: angle: rewrite with custom swap chain
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)

Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
2017-02-07 22:45:07 +11:00

161 lines
4.9 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <inttypes.h>
#include <windows.h>
#include <errors.h>
#include <audioclient.h>
#include <d3d9.h>
#include <dxgi1_2.h>
#include "windows_utils.h"
char *mp_GUID_to_str_buf(char *buf, size_t buf_size, const GUID *guid)
{
snprintf(buf, buf_size,
"{%8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x}",
(unsigned) guid->Data1, guid->Data2, guid->Data3,
guid->Data4[0], guid->Data4[1],
guid->Data4[2], guid->Data4[3],
guid->Data4[4], guid->Data4[5],
guid->Data4[6], guid->Data4[7]);
return buf;
}
static char *hresult_to_str(const HRESULT hr)
{
#define E(x) case x : return # x ;
switch (hr) {
E(S_OK)
E(S_FALSE)
E(E_FAIL)
E(E_OUTOFMEMORY)
E(E_POINTER)
E(E_HANDLE)
E(E_NOTIMPL)
E(E_INVALIDARG)
E(E_PROP_ID_UNSUPPORTED)
E(E_NOINTERFACE)
E(REGDB_E_IIDNOTREG)
E(CO_E_NOTINITIALIZED)
E(AUDCLNT_E_NOT_INITIALIZED)
E(AUDCLNT_E_ALREADY_INITIALIZED)
E(AUDCLNT_E_WRONG_ENDPOINT_TYPE)
E(AUDCLNT_E_DEVICE_INVALIDATED)
E(AUDCLNT_E_NOT_STOPPED)
E(AUDCLNT_E_BUFFER_TOO_LARGE)
E(AUDCLNT_E_OUT_OF_ORDER)
E(AUDCLNT_E_UNSUPPORTED_FORMAT)
E(AUDCLNT_E_INVALID_SIZE)
E(AUDCLNT_E_DEVICE_IN_USE)
E(AUDCLNT_E_BUFFER_OPERATION_PENDING)
E(AUDCLNT_E_THREAD_NOT_REGISTERED)
E(AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED)
E(AUDCLNT_E_ENDPOINT_CREATE_FAILED)
E(AUDCLNT_E_SERVICE_NOT_RUNNING)
E(AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED)
E(AUDCLNT_E_EXCLUSIVE_MODE_ONLY)
E(AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL)
E(AUDCLNT_E_EVENTHANDLE_NOT_SET)
E(AUDCLNT_E_INCORRECT_BUFFER_SIZE)
E(AUDCLNT_E_BUFFER_SIZE_ERROR)
E(AUDCLNT_E_CPUUSAGE_EXCEEDED)
E(AUDCLNT_E_BUFFER_ERROR)
E(AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
E(AUDCLNT_E_INVALID_DEVICE_PERIOD)
E(AUDCLNT_E_INVALID_STREAM_FLAG)
E(AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE)
E(AUDCLNT_E_RESOURCES_INVALIDATED)
E(AUDCLNT_S_BUFFER_EMPTY)
E(AUDCLNT_S_THREAD_ALREADY_REGISTERED)
E(AUDCLNT_S_POSITION_STALLED)
E(D3DERR_WRONGTEXTUREFORMAT)
E(D3DERR_UNSUPPORTEDCOLOROPERATION)
E(D3DERR_UNSUPPORTEDCOLORARG)
E(D3DERR_UNSUPPORTEDALPHAOPERATION)
E(D3DERR_UNSUPPORTEDALPHAARG)
E(D3DERR_TOOMANYOPERATIONS)
E(D3DERR_CONFLICTINGTEXTUREFILTER)
E(D3DERR_UNSUPPORTEDFACTORVALUE)
E(D3DERR_CONFLICTINGRENDERSTATE)
E(D3DERR_UNSUPPORTEDTEXTUREFILTER)
E(D3DERR_CONFLICTINGTEXTUREPALETTE)
E(D3DERR_DRIVERINTERNALERROR)
E(D3DERR_NOTFOUND)
E(D3DERR_MOREDATA)
E(D3DERR_DEVICELOST)
E(D3DERR_DEVICENOTRESET)
E(D3DERR_NOTAVAILABLE)
E(D3DERR_OUTOFVIDEOMEMORY)
E(D3DERR_INVALIDDEVICE)
E(D3DERR_INVALIDCALL)
E(D3DERR_DRIVERINVALIDCALL)
E(D3DERR_WASSTILLDRAWING)
E(D3DOK_NOAUTOGEN)
E(D3DERR_DEVICEREMOVED)
E(D3DERR_DEVICEHUNG)
E(S_NOT_RESIDENT)
E(S_RESIDENT_IN_SHARED_MEMORY)
E(S_PRESENT_MODE_CHANGED)
E(S_PRESENT_OCCLUDED)
E(D3DERR_UNSUPPORTEDOVERLAY)
E(D3DERR_UNSUPPORTEDOVERLAYFORMAT)
E(D3DERR_CANNOTPROTECTCONTENT)
E(D3DERR_UNSUPPORTEDCRYPTO)
E(D3DERR_PRESENT_STATISTICS_DISJOINT)
E(DXGI_ERROR_DEVICE_HUNG)
E(DXGI_ERROR_DEVICE_REMOVED)
E(DXGI_ERROR_DEVICE_RESET)
E(DXGI_ERROR_DRIVER_INTERNAL_ERROR)
E(DXGI_ERROR_INVALID_CALL)
E(DXGI_ERROR_WAS_STILL_DRAWING)
E(DXGI_STATUS_OCCLUDED)
default:
return "<Unknown>";
}
#undef E
}
static char *fmtmsg_buf(char *buf, size_t buf_size, DWORD errorID)
{
DWORD n = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, errorID, 0, buf, buf_size, NULL);
if (!n && GetLastError() == ERROR_MORE_DATA) {
snprintf(buf, buf_size,
"<Insufficient buffer size (%zd) for error message>",
buf_size);
} else {
if (n > 0 && buf[n-1] == '\n')
buf[n-1] = '\0';
if (n > 1 && buf[n-2] == '\r')
buf[n-2] = '\0';
}
return buf;
}
#define fmtmsg(hr) fmtmsg_buf((char[243]){0}, 243, (hr))
char *mp_HRESULT_to_str_buf(char *buf, size_t buf_size, HRESULT hr)
{
char* msg = fmtmsg(hr);
msg = msg[0] ? msg : hresult_to_str(hr);
snprintf(buf, buf_size, "%s (0x%"PRIx32")", msg, (uint32_t)hr);
return buf;
}