1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-28 10:02:17 +00:00
mpv/osdep/terminal-win.c
James Ross-Gowan 30bbcd6452 win32: fix console output with raw stdio functions
reopen_console_handle() was never properly tested because mpv overrides
printf in most source files. Turns out that when there's no console on
startup, the CRT sets the fds of stdout and stderr to -2, so the old
method of using dup2 to manipulate these fds didn't work. As far as I
can tell, the only way to give stdout and stderr valid fds is to use
freopen, so this uses freopen to set them both to the console output.
This also uses dup2 to change STDOUT_FILENO and STDERR_FILENO, so low-
level functions like isatty still work.

Note that this means fileno(stdout) != STDOUT_FILENO. I don't think this
will cause any problems.

This should fix MPV_LEAK_REPORT on the Windows console.
2015-12-06 02:37:38 +11:00

303 lines
8.9 KiB
C

/* Windows TermIO
*
* copyright (C) 2003 Sascha Sommer
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
// See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/WinUI/WindowsUserInterface/UserInput/VirtualKeyCodes.asp
// for additional virtual keycodes
#include "config.h"
#include <fcntl.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <windows.h>
#include <io.h>
#include <pthread.h>
#include <assert.h>
#include "common/common.h"
#include "input/keycodes.h"
#include "input/input.h"
#include "terminal.h"
#include "osdep/io.h"
#include "osdep/threads.h"
#include "osdep/w32_keyboard.h"
#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
static short stdoutAttrs = 0;
static const unsigned char ansi2win32[8] = {
0,
FOREGROUND_RED,
FOREGROUND_GREEN,
FOREGROUND_GREEN | FOREGROUND_RED,
FOREGROUND_BLUE,
FOREGROUND_BLUE | FOREGROUND_RED,
FOREGROUND_BLUE | FOREGROUND_GREEN,
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
};
static bool running;
static HANDLE death;
static pthread_t input_thread;
static struct input_ctx *input_ctx;
void terminal_get_size(int *w, int *h)
{
CONSOLE_SCREEN_BUFFER_INFO cinfo;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cinfo)) {
*w = cinfo.dwMaximumWindowSize.X - 1;
*h = cinfo.dwMaximumWindowSize.Y;
}
}
static void read_input(void)
{
DWORD retval;
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
/*check if there are input events*/
if (!GetNumberOfConsoleInputEvents(in, &retval))
return;
if (!retval)
return;
/*read all events*/
INPUT_RECORD eventbuffer[128];
if (!ReadConsoleInput(in, eventbuffer, MP_ARRAY_SIZE(eventbuffer), &retval))
return;
/*filter out keyevents*/
for (int i = 0; i < retval; i++) {
switch (eventbuffer[i].EventType) {
case KEY_EVENT: {
KEY_EVENT_RECORD *record = &eventbuffer[i].Event.KeyEvent;
/*only a pressed key is interesting for us*/
if (record->bKeyDown) {
UINT vkey = record->wVirtualKeyCode;
bool ext = record->dwControlKeyState & ENHANCED_KEY;
int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
if (mpkey) {
mp_input_put_key(input_ctx, mpkey);
} else {
/*only characters should be remaining*/
int c = record->uChar.UnicodeChar;
if (c > 0)
mp_input_put_key(input_ctx, c);
}
}
break;
}
case MOUSE_EVENT:
case WINDOW_BUFFER_SIZE_EVENT:
case FOCUS_EVENT:
case MENU_EVENT:
default:
break;
}
}
return;
}
static void *input_thread_fn(void *ptr)
{
mpthread_set_name("terminal");
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
HANDLE stuff[2] = {in, death};
while (1) {
DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
if (r != WAIT_OBJECT_0)
break;
read_input();
}
return NULL;
}
void terminal_setup_getch(struct input_ctx *ictx)
{
assert(!running);
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
input_ctx = ictx;
death = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!death)
return;
if (pthread_create(&input_thread, NULL, input_thread_fn, NULL)) {
CloseHandle(death);
return;
}
running = true;
}
}
void terminal_uninit(void)
{
if (running) {
SetEvent(death);
pthread_join(input_thread, NULL);
input_ctx = NULL;
running = false;
}
}
bool terminal_in_background(void)
{
return false;
}
static void write_console_text(HANDLE wstream, char *buf)
{
wchar_t *out = mp_from_utf8(NULL, buf);
size_t out_len = wcslen(out);
WriteConsoleW(wstream, out, out_len, NULL, NULL);
talloc_free(out);
}
// Mutates the input argument (buf), because we're evil.
void mp_write_console_ansi(HANDLE wstream, char *buf)
{
while (*buf) {
char *next = strchr(buf, '\033');
if (!next) {
write_console_text(wstream, buf);
break;
}
next[0] = '\0'; // mutate input for fun and profit
write_console_text(wstream, buf);
if (next[1] != '[') {
write_console_text(wstream, "\033");
buf = next;
continue;
}
next += 2;
// ANSI codes generally follow this syntax:
// "\033[" [ <i> (';' <i> )* ] <c>
// where <i> are integers, and <c> a single char command code.
// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
int params[2] = {-1, -1}; // 'm' might be unlimited; ignore that
int num_params = 0;
while (num_params < 2) {
char *end = next;
long p = strtol(next, &end, 10);
if (end == next)
break;
next = end;
params[num_params++] = p;
if (next[0] != ';' || !next[0])
break;
next += 1;
}
char code = next[0];
if (code)
next += 1;
CONSOLE_SCREEN_BUFFER_INFO info;
GetConsoleScreenBufferInfo(wstream, &info);
switch (code) {
case 'K': { // erase to end of line
COORD at = info.dwCursorPosition;
int len = info.dwSize.X - at.X;
FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
SetConsoleCursorPosition(wstream, at);
break;
}
case 'A': { // cursor up
info.dwCursorPosition.Y -= 1;
SetConsoleCursorPosition(wstream, info.dwCursorPosition);
break;
}
case 'm': { // "SGR"
for (int n = 0; n < num_params; n++) {
int p = params[n];
if (p == 0) {
info.wAttributes = stdoutAttrs;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p == 1) {
info.wAttributes |= FOREGROUND_INTENSITY;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p >= 30 && p < 38) {
info.wAttributes &= ~FOREGROUND_ALL;
info.wAttributes |= ansi2win32[p - 30];
SetConsoleTextAttribute(wstream, info.wAttributes);
}
}
break;
}
}
buf = next;
}
}
static bool is_a_console(HANDLE h)
{
return GetConsoleMode(h, &(DWORD){0});
}
static void reopen_console_handle(DWORD std, int fd, FILE *stream)
{
if (is_a_console(GetStdHandle(std))) {
freopen("CONOUT$", "wt", stream);
dup2(fileno(stream), fd);
setvbuf(stream, NULL, _IONBF, 0);
}
}
bool terminal_try_attach(void)
{
// mpv.exe is a flagged as a GUI application, but it acts as a console
// application when started from the console wrapper (see
// osdep/win32-console-wrapper.c). The console wrapper sets
// _started_from_console=yes, so check that variable before trying to
// attach to the console.
wchar_t console_env[4] = { 0 };
if (!GetEnvironmentVariableW(L"_started_from_console", console_env, 4))
return false;
if (wcsncmp(console_env, L"yes", 4))
return false;
SetEnvironmentVariableW(L"_started_from_console", NULL);
if (!AttachConsole(ATTACH_PARENT_PROCESS))
return false;
// We have a console window. Redirect output streams to that console's
// low-level handles, so things that use printf directly work later on.
reopen_console_handle(STD_OUTPUT_HANDLE, STDOUT_FILENO, stdout);
reopen_console_handle(STD_ERROR_HANDLE, STDERR_FILENO, stderr);
return true;
}
int terminal_init(void)
{
CONSOLE_SCREEN_BUFFER_INFO cinfo;
DWORD cmode = 0;
GetConsoleMode(hSTDOUT, &cmode);
cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
SetConsoleMode(hSTDOUT, cmode);
SetConsoleMode(hSTDERR, cmode);
GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
stdoutAttrs = cinfo.wAttributes;
return 0;
}