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mpv/video/out/vo_gpu_next.c
Kacper Michajłow 5220725ca5 vo: add params mutex
This mostly is added to resolve player command synchronization with VO
thread discussed in 477a0f83.

The current uses does not necessarily need this as they are all managed
by playloop. But for future use with other params that will be handy.

Those params are mostly to observe current state of VO and does not
necessarly need to be locked along with frame drawing, that changes the
params once at the end.
2023-11-22 11:51:46 +01:00

2107 lines
69 KiB
C

/*
* Copyright (C) 2021 Niklas Haas
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <unistd.h>
#include <libplacebo/colorspace.h>
#include <libplacebo/options.h>
#include <libplacebo/renderer.h>
#include <libplacebo/shaders/lut.h>
#include <libplacebo/shaders/icc.h>
#include <libplacebo/utils/libav.h>
#include <libplacebo/utils/frame_queue.h>
#include "config.h"
#include "common/common.h"
#include "options/m_config.h"
#include "options/path.h"
#include "osdep/io.h"
#include "osdep/threads.h"
#include "stream/stream.h"
#include "video/fmt-conversion.h"
#include "video/mp_image.h"
#include "video/out/placebo/ra_pl.h"
#include "placebo/utils.h"
#include "gpu/context.h"
#include "gpu/hwdec.h"
#include "gpu/video.h"
#include "gpu/video_shaders.h"
#include "sub/osd.h"
#include "gpu_next/context.h"
#if HAVE_GL && defined(PL_HAVE_OPENGL)
#include <libplacebo/opengl.h>
#include "video/out/opengl/ra_gl.h"
#endif
#if HAVE_D3D11 && defined(PL_HAVE_D3D11)
#include <libplacebo/d3d11.h>
#include "video/out/d3d11/ra_d3d11.h"
#include "osdep/windows_utils.h"
#endif
struct osd_entry {
pl_tex tex;
struct pl_overlay_part *parts;
int num_parts;
};
struct osd_state {
struct osd_entry entries[MAX_OSD_PARTS];
struct pl_overlay overlays[MAX_OSD_PARTS];
};
struct scaler_params {
struct pl_filter_config config;
};
struct user_hook {
char *path;
const struct pl_hook *hook;
};
struct user_lut {
char *opt;
char *path;
int type;
struct pl_custom_lut *lut;
};
struct frame_info {
int count;
struct pl_dispatch_info info[VO_PASS_PERF_MAX];
};
struct cache {
char *path;
pl_cache cache;
uint64_t sig;
};
struct priv {
struct mp_log *log;
struct mpv_global *global;
struct ra_ctx *ra_ctx;
struct gpu_ctx *context;
struct ra_hwdec_ctx hwdec_ctx;
struct ra_hwdec_mapper *hwdec_mapper;
// Allocated DR buffers
mp_mutex dr_lock;
pl_buf *dr_buffers;
int num_dr_buffers;
pl_log pllog;
pl_gpu gpu;
pl_renderer rr;
pl_queue queue;
pl_swapchain sw;
pl_fmt osd_fmt[SUBBITMAP_COUNT];
pl_tex *sub_tex;
int num_sub_tex;
struct mp_rect src, dst;
struct mp_osd_res osd_res;
struct osd_state osd_state;
uint64_t last_id;
uint64_t osd_sync;
double last_pts;
bool is_interpolated;
bool want_reset;
bool frame_pending;
bool redraw;
pl_options pars;
struct m_config_cache *opts_cache;
struct cache shader_cache, icc_cache;
struct mp_csp_equalizer_state *video_eq;
struct scaler_params scalers[SCALER_COUNT];
const struct pl_hook **hooks; // storage for `params.hooks`
enum mp_csp_levels output_levels;
char **raw_opts;
struct pl_icc_params icc_params;
char *icc_path;
pl_icc_object icc_profile;
struct user_lut image_lut;
struct user_lut target_lut;
struct user_lut lut;
// Cached shaders, preserved across options updates
struct user_hook *user_hooks;
int num_user_hooks;
// Performance data of last frame
struct frame_info perf_fresh;
struct frame_info perf_redraw;
bool delayed_peak;
bool inter_preserve;
bool target_hint;
float corner_rounding;
};
static void update_render_options(struct vo *vo);
static void update_lut(struct priv *p, struct user_lut *lut);
static pl_buf get_dr_buf(struct priv *p, const uint8_t *ptr)
{
mp_mutex_lock(&p->dr_lock);
for (int i = 0; i < p->num_dr_buffers; i++) {
pl_buf buf = p->dr_buffers[i];
if (ptr >= buf->data && ptr < buf->data + buf->params.size) {
mp_mutex_unlock(&p->dr_lock);
return buf;
}
}
mp_mutex_unlock(&p->dr_lock);
return NULL;
}
static void free_dr_buf(void *opaque, uint8_t *data)
{
struct priv *p = opaque;
mp_mutex_lock(&p->dr_lock);
for (int i = 0; i < p->num_dr_buffers; i++) {
if (p->dr_buffers[i]->data == data) {
pl_buf_destroy(p->gpu, &p->dr_buffers[i]);
MP_TARRAY_REMOVE_AT(p->dr_buffers, p->num_dr_buffers, i);
mp_mutex_unlock(&p->dr_lock);
return;
}
}
MP_ASSERT_UNREACHABLE();
}
static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h,
int stride_align, int flags)
{
struct priv *p = vo->priv;
pl_gpu gpu = p->gpu;
if (!gpu->limits.thread_safe || !gpu->limits.max_mapped_size)
return NULL;
if ((flags & VO_DR_FLAG_HOST_CACHED) && !gpu->limits.host_cached)
return NULL;
stride_align = mp_lcm(stride_align, gpu->limits.align_tex_xfer_pitch);
stride_align = mp_lcm(stride_align, gpu->limits.align_tex_xfer_offset);
int size = mp_image_get_alloc_size(imgfmt, w, h, stride_align);
if (size < 0)
return NULL;
pl_buf buf = pl_buf_create(gpu, &(struct pl_buf_params) {
.memory_type = PL_BUF_MEM_HOST,
.host_mapped = true,
.size = size + stride_align,
});
if (!buf)
return NULL;
struct mp_image *mpi = mp_image_from_buffer(imgfmt, w, h, stride_align,
buf->data, buf->params.size,
p, free_dr_buf);
if (!mpi) {
pl_buf_destroy(gpu, &buf);
return NULL;
}
mp_mutex_lock(&p->dr_lock);
MP_TARRAY_APPEND(p, p->dr_buffers, p->num_dr_buffers, buf);
mp_mutex_unlock(&p->dr_lock);
return mpi;
}
static struct pl_color_space get_mpi_csp(struct vo *vo, struct mp_image *mpi);
static void update_overlays(struct vo *vo, struct mp_osd_res res,
int flags, enum pl_overlay_coords coords,
struct osd_state *state, struct pl_frame *frame,
struct mp_image *src)
{
struct priv *p = vo->priv;
static const bool subfmt_all[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = true,
[SUBBITMAP_BGRA] = true,
};
double pts = src ? src->pts : 0;
struct sub_bitmap_list *subs = osd_render(vo->osd, res, pts, flags, subfmt_all);
frame->overlays = state->overlays;
frame->num_overlays = 0;
for (int n = 0; n < subs->num_items; n++) {
const struct sub_bitmaps *item = subs->items[n];
if (!item->num_parts || !item->packed)
continue;
struct osd_entry *entry = &state->entries[item->render_index];
pl_fmt tex_fmt = p->osd_fmt[item->format];
if (!entry->tex)
MP_TARRAY_POP(p->sub_tex, p->num_sub_tex, &entry->tex);
bool ok = pl_tex_recreate(p->gpu, &entry->tex, &(struct pl_tex_params) {
.format = tex_fmt,
.w = MPMAX(item->packed_w, entry->tex ? entry->tex->params.w : 0),
.h = MPMAX(item->packed_h, entry->tex ? entry->tex->params.h : 0),
.host_writable = true,
.sampleable = true,
});
if (!ok) {
MP_ERR(vo, "Failed recreating OSD texture!\n");
break;
}
ok = pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params) {
.tex = entry->tex,
.rc = { .x1 = item->packed_w, .y1 = item->packed_h, },
.row_pitch = item->packed->stride[0],
.ptr = item->packed->planes[0],
});
if (!ok) {
MP_ERR(vo, "Failed uploading OSD texture!\n");
break;
}
entry->num_parts = 0;
for (int i = 0; i < item->num_parts; i++) {
const struct sub_bitmap *b = &item->parts[i];
uint32_t c = b->libass.color;
struct pl_overlay_part part = {
.src = { b->src_x, b->src_y, b->src_x + b->w, b->src_y + b->h },
.dst = { b->x, b->y, b->x + b->dw, b->y + b->dh },
.color = {
(c >> 24) / 255.0,
((c >> 16) & 0xFF) / 255.0,
((c >> 8) & 0xFF) / 255.0,
1.0 - (c & 0xFF) / 255.0,
}
};
MP_TARRAY_APPEND(p, entry->parts, entry->num_parts, part);
}
struct pl_overlay *ol = &state->overlays[frame->num_overlays++];
*ol = (struct pl_overlay) {
.tex = entry->tex,
.parts = entry->parts,
.num_parts = entry->num_parts,
.color = {
.primaries = PL_COLOR_PRIM_BT_709,
.transfer = PL_COLOR_TRC_SRGB,
},
.coords = coords,
};
switch (item->format) {
case SUBBITMAP_BGRA:
ol->mode = PL_OVERLAY_NORMAL;
ol->repr.alpha = PL_ALPHA_PREMULTIPLIED;
// Infer bitmap colorspace from source
if (src) {
ol->color = get_mpi_csp(vo, src);
// Seems like HDR subtitles are targeting SDR white
if (pl_color_transfer_is_hdr(ol->color.transfer)) {
ol->color.hdr = (struct pl_hdr_metadata) {
.max_luma = PL_COLOR_SDR_WHITE,
};
}
}
break;
case SUBBITMAP_LIBASS:
ol->mode = PL_OVERLAY_MONOCHROME;
ol->repr.alpha = PL_ALPHA_INDEPENDENT;
break;
}
}
talloc_free(subs);
}
struct frame_priv {
struct vo *vo;
struct osd_state subs;
uint64_t osd_sync;
struct ra_hwdec *hwdec;
};
static int plane_data_from_imgfmt(struct pl_plane_data out_data[4],
struct pl_bit_encoding *out_bits,
enum mp_imgfmt imgfmt)
{
struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(imgfmt);
if (!desc.num_planes || !(desc.flags & MP_IMGFLAG_HAS_COMPS))
return 0;
if (desc.flags & MP_IMGFLAG_HWACCEL)
return 0; // HW-accelerated frames need to be mapped differently
if (!(desc.flags & MP_IMGFLAG_NE))
return 0; // GPU endianness follows the host's
if (desc.flags & MP_IMGFLAG_PAL)
return 0; // Palette formats (currently) not supported in libplacebo
if ((desc.flags & MP_IMGFLAG_TYPE_FLOAT) && (desc.flags & MP_IMGFLAG_YUV))
return 0; // Floating-point YUV (currently) unsupported
bool has_bits = false;
bool any_padded = false;
for (int p = 0; p < desc.num_planes; p++) {
struct pl_plane_data *data = &out_data[p];
struct mp_imgfmt_comp_desc sorted[MP_NUM_COMPONENTS];
int num_comps = 0;
if (desc.bpp[p] % 8)
return 0; // Pixel size is not byte-aligned
for (int c = 0; c < mp_imgfmt_desc_get_num_comps(&desc); c++) {
if (desc.comps[c].plane != p)
continue;
data->component_map[num_comps] = c;
sorted[num_comps] = desc.comps[c];
num_comps++;
// Sort components by offset order, while keeping track of the
// semantic mapping in `data->component_map`
for (int i = num_comps - 1; i > 0; i--) {
if (sorted[i].offset >= sorted[i - 1].offset)
break;
MPSWAP(struct mp_imgfmt_comp_desc, sorted[i], sorted[i - 1]);
MPSWAP(int, data->component_map[i], data->component_map[i - 1]);
}
}
uint64_t total_bits = 0;
// Fill in the pl_plane_data fields for each component
memset(data->component_size, 0, sizeof(data->component_size));
for (int c = 0; c < num_comps; c++) {
data->component_size[c] = sorted[c].size;
data->component_pad[c] = sorted[c].offset - total_bits;
total_bits += data->component_pad[c] + data->component_size[c];
any_padded |= sorted[c].pad;
// Ignore bit encoding of alpha channel
if (!out_bits || data->component_map[c] == PL_CHANNEL_A)
continue;
struct pl_bit_encoding bits = {
.sample_depth = data->component_size[c],
.color_depth = sorted[c].size - abs(sorted[c].pad),
.bit_shift = MPMAX(sorted[c].pad, 0),
};
if (!has_bits) {
*out_bits = bits;
has_bits = true;
} else {
if (!pl_bit_encoding_equal(out_bits, &bits)) {
// Bit encoding differs between components/planes,
// cannot handle this
*out_bits = (struct pl_bit_encoding) {0};
out_bits = NULL;
}
}
}
data->pixel_stride = desc.bpp[p] / 8;
data->type = (desc.flags & MP_IMGFLAG_TYPE_FLOAT)
? PL_FMT_FLOAT
: PL_FMT_UNORM;
}
if (any_padded && !out_bits)
return 0; // can't handle padded components without `pl_bit_encoding`
return desc.num_planes;
}
static struct pl_color_space get_mpi_csp(struct vo *vo, struct mp_image *mpi)
{
struct pl_color_space csp = {
.primaries = mp_prim_to_pl(mpi->params.color.primaries),
.transfer = mp_trc_to_pl(mpi->params.color.gamma),
.hdr = mpi->params.color.hdr,
};
return csp;
}
static bool hwdec_reconfig(struct priv *p, struct ra_hwdec *hwdec,
const struct mp_image_params *par)
{
if (p->hwdec_mapper) {
if (mp_image_params_equal(par, &p->hwdec_mapper->src_params)) {
return p->hwdec_mapper;
} else {
ra_hwdec_mapper_free(&p->hwdec_mapper);
}
}
p->hwdec_mapper = ra_hwdec_mapper_create(hwdec, par);
if (!p->hwdec_mapper) {
MP_ERR(p, "Initializing texture for hardware decoding failed.\n");
return NULL;
}
return p->hwdec_mapper;
}
// For RAs not based on ra_pl, this creates a new pl_tex wrapper
static pl_tex hwdec_get_tex(struct priv *p, int n)
{
struct ra_tex *ratex = p->hwdec_mapper->tex[n];
struct ra *ra = p->hwdec_mapper->ra;
if (ra_pl_get(ra))
return (pl_tex) ratex->priv;
#if HAVE_GL && defined(PL_HAVE_OPENGL)
if (ra_is_gl(ra) && pl_opengl_get(p->gpu)) {
struct pl_opengl_wrap_params par = {
.width = ratex->params.w,
.height = ratex->params.h,
};
ra_gl_get_format(ratex->params.format, &par.iformat,
&(GLenum){0}, &(GLenum){0});
ra_gl_get_raw_tex(ra, ratex, &par.texture, &par.target);
return pl_opengl_wrap(p->gpu, &par);
}
#endif
#if HAVE_D3D11 && defined(PL_HAVE_D3D11)
if (ra_is_d3d11(ra)) {
int array_slice = 0;
ID3D11Resource *res = ra_d3d11_get_raw_tex(ra, ratex, &array_slice);
pl_tex tex = pl_d3d11_wrap(p->gpu, pl_d3d11_wrap_params(
.tex = res,
.array_slice = array_slice,
.fmt = ra_d3d11_get_format(ratex->params.format),
.w = ratex->params.w,
.h = ratex->params.h,
));
SAFE_RELEASE(res);
return tex;
}
#endif
MP_ERR(p, "Failed mapping hwdec frame? Open a bug!\n");
return false;
}
static bool hwdec_acquire(pl_gpu gpu, struct pl_frame *frame)
{
struct mp_image *mpi = frame->user_data;
struct frame_priv *fp = mpi->priv;
struct priv *p = fp->vo->priv;
if (!hwdec_reconfig(p, fp->hwdec, &mpi->params))
return false;
if (ra_hwdec_mapper_map(p->hwdec_mapper, mpi) < 0) {
MP_ERR(p, "Mapping hardware decoded surface failed.\n");
return false;
}
for (int n = 0; n < frame->num_planes; n++) {
if (!(frame->planes[n].texture = hwdec_get_tex(p, n)))
return false;
}
return true;
}
static void hwdec_release(pl_gpu gpu, struct pl_frame *frame)
{
struct mp_image *mpi = frame->user_data;
struct frame_priv *fp = mpi->priv;
struct priv *p = fp->vo->priv;
if (!ra_pl_get(p->hwdec_mapper->ra)) {
for (int n = 0; n < frame->num_planes; n++)
pl_tex_destroy(p->gpu, &frame->planes[n].texture);
}
ra_hwdec_mapper_unmap(p->hwdec_mapper);
}
static bool map_frame(pl_gpu gpu, pl_tex *tex, const struct pl_source_frame *src,
struct pl_frame *frame)
{
struct mp_image *mpi = src->frame_data;
const struct mp_image_params *par = &mpi->params;
struct frame_priv *fp = mpi->priv;
struct vo *vo = fp->vo;
struct priv *p = vo->priv;
fp->hwdec = ra_hwdec_get(&p->hwdec_ctx, mpi->imgfmt);
if (fp->hwdec) {
// Note: We don't actually need the mapper to map the frame yet, we
// only reconfig the mapper here (potentially creating it) to access
// `dst_params`. In practice, though, this should not matter unless the
// image format changes mid-stream.
if (!hwdec_reconfig(p, fp->hwdec, &mpi->params)) {
talloc_free(mpi);
return false;
}
par = &p->hwdec_mapper->dst_params;
}
*frame = (struct pl_frame) {
.color = get_mpi_csp(vo, mpi),
.repr = {
.sys = mp_csp_to_pl(par->color.space),
.levels = mp_levels_to_pl(par->color.levels),
.alpha = mp_alpha_to_pl(par->alpha),
},
.profile = {
.data = mpi->icc_profile ? mpi->icc_profile->data : NULL,
.len = mpi->icc_profile ? mpi->icc_profile->size : 0,
},
.rotation = par->rotate / 90,
.user_data = mpi,
};
// mp_image, like AVFrame, likes communicating RGB/XYZ/YCbCr status
// implicitly via the image format, rather than the actual tagging.
switch (mp_imgfmt_get_forced_csp(par->imgfmt)) {
case MP_CSP_RGB:
frame->repr.sys = PL_COLOR_SYSTEM_RGB;
frame->repr.levels = PL_COLOR_LEVELS_FULL;
break;
case MP_CSP_XYZ:
frame->repr.sys = PL_COLOR_SYSTEM_XYZ;
break;
case MP_CSP_AUTO:
if (!frame->repr.sys)
frame->repr.sys = pl_color_system_guess_ycbcr(par->w, par->h);
break;
default: break;
}
if (fp->hwdec) {
struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(par->imgfmt);
frame->acquire = hwdec_acquire;
frame->release = hwdec_release;
frame->num_planes = desc.num_planes;
for (int n = 0; n < frame->num_planes; n++) {
struct pl_plane *plane = &frame->planes[n];
int *map = plane->component_mapping;
for (int c = 0; c < mp_imgfmt_desc_get_num_comps(&desc); c++) {
if (desc.comps[c].plane != n)
continue;
// Sort by component offset
uint8_t offset = desc.comps[c].offset;
int index = plane->components++;
while (index > 0 && desc.comps[map[index - 1]].offset > offset) {
map[index] = map[index - 1];
index--;
}
map[index] = c;
}
}
} else { // swdec
struct pl_plane_data data[4] = {0};
frame->num_planes = plane_data_from_imgfmt(data, &frame->repr.bits, mpi->imgfmt);
for (int n = 0; n < frame->num_planes; n++) {
struct pl_plane *plane = &frame->planes[n];
data[n].width = mp_image_plane_w(mpi, n);
data[n].height = mp_image_plane_h(mpi, n);
if (mpi->stride[n] < 0) {
data[n].pixels = mpi->planes[n] + (data[n].height - 1) * mpi->stride[n];
data[n].row_stride = -mpi->stride[n];
plane->flipped = true;
} else {
data[n].pixels = mpi->planes[n];
data[n].row_stride = mpi->stride[n];
}
pl_buf buf = get_dr_buf(p, data[n].pixels);
if (buf) {
data[n].buf = buf;
data[n].buf_offset = (uint8_t *) data[n].pixels - buf->data;
data[n].pixels = NULL;
} else if (gpu->limits.callbacks) {
data[n].callback = talloc_free;
data[n].priv = mp_image_new_ref(mpi);
}
if (!pl_upload_plane(gpu, plane, &tex[n], &data[n])) {
MP_ERR(vo, "Failed uploading frame!\n");
talloc_free(data[n].priv);
talloc_free(mpi);
return false;
}
}
}
// Update chroma location, must be done after initializing planes
pl_frame_set_chroma_location(frame, mp_chroma_to_pl(par->chroma_location));
// Set the frame DOVI metadata
mp_map_dovi_metadata_to_pl(mpi, frame);
if (mpi->film_grain)
pl_film_grain_from_av(&frame->film_grain, (AVFilmGrainParams *) mpi->film_grain->data);
// Compute a unique signature for any attached ICC profile. Wasteful in
// theory if the ICC profile is the same for multiple frames, but in
// practice ICC profiles are overwhelmingly going to be attached to
// still images so it shouldn't matter.
pl_icc_profile_compute_signature(&frame->profile);
// Update LUT attached to this frame
update_lut(p, &p->image_lut);
frame->lut = p->image_lut.lut;
frame->lut_type = p->image_lut.type;
return true;
}
static void unmap_frame(pl_gpu gpu, struct pl_frame *frame,
const struct pl_source_frame *src)
{
struct mp_image *mpi = src->frame_data;
struct frame_priv *fp = mpi->priv;
struct priv *p = fp->vo->priv;
for (int i = 0; i < MP_ARRAY_SIZE(fp->subs.entries); i++) {
pl_tex tex = fp->subs.entries[i].tex;
if (tex)
MP_TARRAY_APPEND(p, p->sub_tex, p->num_sub_tex, tex);
}
talloc_free(mpi);
}
static void discard_frame(const struct pl_source_frame *src)
{
struct mp_image *mpi = src->frame_data;
talloc_free(mpi);
}
static void info_callback(void *priv, const struct pl_render_info *info)
{
struct vo *vo = priv;
struct priv *p = vo->priv;
if (info->index >= VO_PASS_PERF_MAX)
return; // silently ignore clipped passes, whatever
struct frame_info *frame;
switch (info->stage) {
case PL_RENDER_STAGE_FRAME: frame = &p->perf_fresh; break;
case PL_RENDER_STAGE_BLEND: frame = &p->perf_redraw; break;
default: abort();
}
frame->count = info->index + 1;
pl_dispatch_info_move(&frame->info[info->index], info->pass);
}
static void update_options(struct vo *vo)
{
struct priv *p = vo->priv;
pl_options pars = p->pars;
if (m_config_cache_update(p->opts_cache))
update_render_options(vo);
update_lut(p, &p->lut);
pars->params.lut = p->lut.lut;
pars->params.lut_type = p->lut.type;
// Update equalizer state
struct mp_csp_params cparams = MP_CSP_PARAMS_DEFAULTS;
mp_csp_equalizer_state_get(p->video_eq, &cparams);
pars->color_adjustment.brightness = cparams.brightness;
pars->color_adjustment.contrast = cparams.contrast;
pars->color_adjustment.hue = cparams.hue;
pars->color_adjustment.saturation = cparams.saturation;
pars->color_adjustment.gamma = cparams.gamma;
p->output_levels = cparams.levels_out;
for (char **kv = p->raw_opts; kv && kv[0]; kv += 2)
pl_options_set_str(pars, kv[0], kv[1]);
}
static void apply_target_contrast(struct priv *p, struct pl_color_space *color)
{
const struct gl_video_opts *opts = p->opts_cache->opts;
// Auto mode, leave as is
if (!opts->target_contrast)
return;
// Infinite contrast
if (opts->target_contrast == -1) {
color->hdr.min_luma = 1e-7;
return;
}
// Infer max_luma for current pl_color_space
pl_color_space_nominal_luma_ex(pl_nominal_luma_params(
.color = color,
// with HDR10 meta to respect value if already set
.metadata = PL_HDR_METADATA_HDR10,
.scaling = PL_HDR_NITS,
.out_max = &color->hdr.max_luma
));
color->hdr.min_luma = color->hdr.max_luma / opts->target_contrast;
}
static void apply_target_options(struct priv *p, struct pl_frame *target)
{
update_lut(p, &p->target_lut);
target->lut = p->target_lut.lut;
target->lut_type = p->target_lut.type;
// Colorspace overrides
const struct gl_video_opts *opts = p->opts_cache->opts;
if (p->output_levels)
target->repr.levels = mp_levels_to_pl(p->output_levels);
if (opts->target_prim)
target->color.primaries = mp_prim_to_pl(opts->target_prim);
if (opts->target_trc)
target->color.transfer = mp_trc_to_pl(opts->target_trc);
// If swapchain returned a value use this, override is used in hint
if (opts->target_peak && !target->color.hdr.max_luma)
target->color.hdr.max_luma = opts->target_peak;
if (!target->color.hdr.min_luma)
apply_target_contrast(p, &target->color);
if (opts->target_gamut) {
// Ensure resulting gamut still fits inside container
const struct pl_raw_primaries *gamut, *container;
gamut = pl_raw_primaries_get(mp_prim_to_pl(opts->target_gamut));
container = pl_raw_primaries_get(target->color.primaries);
target->color.hdr.prim = pl_primaries_clip(gamut, container);
}
if (opts->dither_depth > 0) {
struct pl_bit_encoding *tbits = &target->repr.bits;
tbits->color_depth += opts->dither_depth - tbits->sample_depth;
tbits->sample_depth = opts->dither_depth;
}
if (opts->icc_opts->icc_use_luma) {
p->icc_params.max_luma = 0.0f;
} else {
pl_color_space_nominal_luma_ex(pl_nominal_luma_params(
.color = &target->color,
.metadata = PL_HDR_METADATA_HDR10, // use only static HDR nits
.scaling = PL_HDR_NITS,
.out_max = &p->icc_params.max_luma,
));
}
pl_icc_update(p->pllog, &p->icc_profile, NULL, &p->icc_params);
target->icc = p->icc_profile;
}
static void apply_crop(struct pl_frame *frame, struct mp_rect crop,
int width, int height)
{
frame->crop = (struct pl_rect2df) {
.x0 = crop.x0,
.y0 = crop.y0,
.x1 = crop.x1,
.y1 = crop.y1,
};
// mpv gives us rotated/flipped rects, libplacebo expects unrotated
pl_rect2df_rotate(&frame->crop, -frame->rotation);
if (frame->crop.x1 < frame->crop.x0) {
frame->crop.x0 = width - frame->crop.x0;
frame->crop.x1 = width - frame->crop.x1;
}
if (frame->crop.y1 < frame->crop.y0) {
frame->crop.y0 = height - frame->crop.y0;
frame->crop.y1 = height - frame->crop.y1;
}
}
static void update_tm_viz(struct pl_color_map_params *params,
const struct pl_frame *target)
{
if (!params->visualize_lut)
return;
// Use right half of sceen for TM visualization, constrain to 1:1 AR
const float out_w = fabsf(pl_rect_w(target->crop));
const float out_h = fabsf(pl_rect_h(target->crop));
const float size = MPMIN(out_w / 2.0f, out_h);
params->visualize_rect = (pl_rect2df) {
.x0 = 1.0f - size / out_w,
.x1 = 1.0f,
.y0 = 0.0f,
.y1 = size / out_h,
};
// Visualize red-blue plane
params->visualize_hue = M_PI / 4.0;
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct priv *p = vo->priv;
pl_options pars = p->pars;
pl_gpu gpu = p->gpu;
update_options(vo);
struct pl_render_params params = pars->params;
const struct gl_video_opts *opts = p->opts_cache->opts;
bool will_redraw = frame->display_synced && frame->num_vsyncs > 1;
bool cache_frame = will_redraw || frame->still;
bool can_interpolate = opts->interpolation && frame->display_synced &&
!frame->still && frame->num_frames > 1;
double pts_offset = can_interpolate ? frame->ideal_frame_vsync : 0;
params.info_callback = info_callback;
params.info_priv = vo;
params.skip_caching_single_frame = !cache_frame;
params.preserve_mixing_cache = p->inter_preserve && !frame->still;
if (frame->still)
params.frame_mixer = NULL;
// pl_queue advances its internal virtual PTS and culls available frames
// based on this value and the VPS/FPS ratio. Requesting a non-monotonic PTS
// is an invalid use of pl_queue. Reset it if this happens in an attempt to
// recover as much as possible. Ideally, this should never occur, and if it
// does, it should be corrected. The ideal_frame_vsync may be negative if
// the last draw did not align perfectly with the vsync. In this case, we
// should have the previous frame available in pl_queue, or a reset is
// already requested. Clamp the check to 0, as we don't have the previous
// frame in vo_frame anyway.
struct pl_source_frame vpts;
if (frame->current && !p->want_reset) {
if (pl_queue_peek(p->queue, 0, &vpts) &&
frame->current->pts + MPMAX(0, pts_offset) < vpts.pts)
{
MP_VERBOSE(vo, "Forcing queue refill, PTS(%f + %f | %f) < VPTS(%f)\n",
frame->current->pts, pts_offset,
frame->ideal_frame_vsync_duration, vpts.pts);
p->want_reset = true;
}
}
// Push all incoming frames into the frame queue
for (int n = 0; n < frame->num_frames; n++) {
int id = frame->frame_id + n;
if (p->want_reset) {
pl_renderer_flush_cache(p->rr);
pl_queue_reset(p->queue);
p->last_pts = 0.0;
p->last_id = 0;
p->want_reset = false;
}
if (id <= p->last_id)
continue; // ignore already seen frames
struct mp_image *mpi = mp_image_new_ref(frame->frames[n]);
struct frame_priv *fp = talloc_zero(mpi, struct frame_priv);
mpi->priv = fp;
fp->vo = vo;
pl_queue_push(p->queue, &(struct pl_source_frame) {
.pts = mpi->pts,
.duration = can_interpolate ? frame->approx_duration : 0,
.frame_data = mpi,
.map = map_frame,
.unmap = unmap_frame,
.discard = discard_frame,
});
p->last_id = id;
}
if (p->target_hint && frame->current) {
struct pl_color_space hint = get_mpi_csp(vo, frame->current);
if (opts->target_prim)
hint.primaries = mp_prim_to_pl(opts->target_prim);
if (opts->target_trc)
hint.transfer = mp_trc_to_pl(opts->target_trc);
if (opts->target_peak)
hint.hdr.max_luma = opts->target_peak;
apply_target_contrast(p, &hint);
pl_swapchain_colorspace_hint(p->sw, &hint);
} else if (!p->target_hint) {
pl_swapchain_colorspace_hint(p->sw, NULL);
}
struct pl_swapchain_frame swframe;
struct ra_swapchain *sw = p->ra_ctx->swapchain;
bool should_draw = sw->fns->start_frame(sw, NULL); // for wayland logic
if (!should_draw || !pl_swapchain_start_frame(p->sw, &swframe)) {
if (frame->current) {
// Advance the queue state to the current PTS to discard unused frames
pl_queue_update(p->queue, NULL, pl_queue_params(
.pts = frame->current->pts + pts_offset,
.radius = pl_frame_mix_radius(&params),
.vsync_duration = can_interpolate ? frame->ideal_frame_vsync_duration : 0,
#if PL_API_VER >= 340
.drift_compensation = 0,
#endif
));
}
return;
}
bool valid = false;
p->is_interpolated = false;
// Calculate target
struct pl_frame target;
pl_frame_from_swapchain(&target, &swframe);
apply_target_options(p, &target);
update_overlays(vo, p->osd_res,
(frame->current && opts->blend_subs) ? OSD_DRAW_OSD_ONLY : 0,
PL_OVERLAY_COORDS_DST_FRAME, &p->osd_state, &target, frame->current);
apply_crop(&target, p->dst, swframe.fbo->params.w, swframe.fbo->params.h);
update_tm_viz(&pars->color_map_params, &target);
struct pl_frame_mix mix = {0};
if (frame->current) {
// Update queue state
struct pl_queue_params qparams = *pl_queue_params(
.pts = frame->current->pts + pts_offset,
.radius = pl_frame_mix_radius(&params),
.vsync_duration = can_interpolate ? frame->ideal_frame_vsync_duration : 0,
.interpolation_threshold = opts->interpolation_threshold,
#if PL_API_VER >= 340
.drift_compensation = 0,
#endif
);
// Depending on the vsync ratio, we may be up to half of the vsync
// duration before the current frame time. This works fine because
// pl_queue will have this frame, unless it's after a reset event. In
// this case, start from the first available frame.
struct pl_source_frame first;
if (pl_queue_peek(p->queue, 0, &first) && qparams.pts < first.pts) {
if (first.pts != frame->current->pts)
MP_VERBOSE(vo, "Current PTS(%f) != VPTS(%f)\n", frame->current->pts, first.pts);
MP_VERBOSE(vo, "Clamping first frame PTS from %f to %f\n", qparams.pts, first.pts);
qparams.pts = first.pts;
}
p->last_pts = qparams.pts;
switch (pl_queue_update(p->queue, &mix, &qparams)) {
case PL_QUEUE_ERR:
MP_ERR(vo, "Failed updating frames!\n");
goto done;
case PL_QUEUE_EOF:
abort(); // we never signal EOF
case PL_QUEUE_MORE:
// This is expected to happen semi-frequently near the start and
// end of a file, so only log it at high verbosity and move on.
MP_DBG(vo, "Render queue underrun.\n");
break;
case PL_QUEUE_OK:
break;
}
// Update source crop and overlays on all existing frames. We
// technically own the `pl_frame` struct so this is kosher. This could
// be partially avoided by instead flushing the queue on resizes, but
// doing it this way avoids unnecessarily re-uploading frames.
for (int i = 0; i < mix.num_frames; i++) {
struct pl_frame *image = (struct pl_frame *) mix.frames[i];
struct mp_image *mpi = image->user_data;
struct frame_priv *fp = mpi->priv;
apply_crop(image, p->src, vo->params->w, vo->params->h);
if (opts->blend_subs) {
if (frame->redraw || fp->osd_sync < p->osd_sync) {
float rx = pl_rect_w(p->dst) / pl_rect_w(image->crop);
float ry = pl_rect_h(p->dst) / pl_rect_h(image->crop);
struct mp_osd_res res = {
.w = pl_rect_w(p->dst),
.h = pl_rect_h(p->dst),
.ml = -image->crop.x0 * rx,
.mr = (image->crop.x1 - vo->params->w) * rx,
.mt = -image->crop.y0 * ry,
.mb = (image->crop.y1 - vo->params->h) * ry,
.display_par = 1.0,
};
// TODO: fix this doing pointless updates
if (frame->redraw)
p->osd_sync++;
update_overlays(vo, res, OSD_DRAW_SUB_ONLY,
PL_OVERLAY_COORDS_DST_CROP,
&fp->subs, image, mpi);
fp->osd_sync = p->osd_sync;
}
} else {
// Disable overlays when blend_subs is disabled
image->num_overlays = 0;
fp->osd_sync = 0;
}
// Update the frame signature to include the current OSD sync
// value, in order to disambiguate between identical frames with
// modified OSD. Shift the OSD sync value by a lot to avoid
// collisions with low signature values.
//
// This is safe to do because `pl_frame_mix.signature` lives in
// temporary memory that is only valid for this `pl_queue_update`.
((uint64_t *) mix.signatures)[i] ^= fp->osd_sync << 48;
}
}
// Render frame
if (!pl_render_image_mix(p->rr, &mix, &target, &params)) {
MP_ERR(vo, "Failed rendering frame!\n");
goto done;
}
const struct pl_frame *cur_frame = pl_frame_mix_nearest(&mix);
mp_mutex_lock(&vo->params_mutex);
if (cur_frame && vo->params) {
vo->params->color.hdr = cur_frame->color.hdr;
// Augment metadata with peak detection max_pq_y / avg_pq_y
pl_renderer_get_hdr_metadata(p->rr, &vo->params->color.hdr);
}
mp_mutex_unlock(&vo->params_mutex);
p->is_interpolated = pts_offset != 0 && mix.num_frames > 1;
valid = true;
// fall through
done:
if (!valid) // clear with purple to indicate error
pl_tex_clear(gpu, swframe.fbo, (float[4]){ 0.5, 0.0, 1.0, 1.0 });
pl_gpu_flush(gpu);
p->frame_pending = true;
}
static void flip_page(struct vo *vo)
{
struct priv *p = vo->priv;
struct ra_swapchain *sw = p->ra_ctx->swapchain;
if (p->frame_pending) {
if (!pl_swapchain_submit_frame(p->sw))
MP_ERR(vo, "Failed presenting frame!\n");
p->frame_pending = false;
}
sw->fns->swap_buffers(sw);
}
static void get_vsync(struct vo *vo, struct vo_vsync_info *info)
{
struct priv *p = vo->priv;
struct ra_swapchain *sw = p->ra_ctx->swapchain;
if (sw->fns->get_vsync)
sw->fns->get_vsync(sw, info);
}
static int query_format(struct vo *vo, int format)
{
struct priv *p = vo->priv;
if (ra_hwdec_get(&p->hwdec_ctx, format))
return true;
struct pl_bit_encoding bits;
struct pl_plane_data data[4] = {0};
int planes = plane_data_from_imgfmt(data, &bits, format);
if (!planes)
return false;
for (int i = 0; i < planes; i++) {
if (!pl_plane_find_fmt(p->gpu, NULL, &data[i]))
return false;
}
return true;
}
static void resize(struct vo *vo)
{
struct priv *p = vo->priv;
struct mp_rect src, dst;
struct mp_osd_res osd;
vo_get_src_dst_rects(vo, &src, &dst, &osd);
if (vo->dwidth && vo->dheight) {
gpu_ctx_resize(p->context, vo->dwidth, vo->dheight);
vo->want_redraw = true;
}
if (mp_rect_equals(&p->src, &src) &&
mp_rect_equals(&p->dst, &dst) &&
osd_res_equals(p->osd_res, osd))
return;
p->osd_sync++;
p->osd_res = osd;
p->src = src;
p->dst = dst;
}
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct priv *p = vo->priv;
if (!p->ra_ctx->fns->reconfig(p->ra_ctx))
return -1;
resize(vo);
return 0;
}
// Takes over ownership of `icc`. Can be used to unload profile (icc.len == 0)
static bool update_icc(struct priv *p, struct bstr icc)
{
struct pl_icc_profile profile = {
.data = icc.start,
.len = icc.len,
};
pl_icc_profile_compute_signature(&profile);
bool ok = pl_icc_update(p->pllog, &p->icc_profile, &profile, &p->icc_params);
talloc_free(icc.start);
return ok;
}
// Returns whether the ICC profile was updated (even on failure)
static bool update_auto_profile(struct priv *p, int *events)
{
const struct gl_video_opts *opts = p->opts_cache->opts;
if (!opts->icc_opts || !opts->icc_opts->profile_auto || p->icc_path)
return false;
MP_VERBOSE(p, "Querying ICC profile...\n");
bstr icc = {0};
int r = p->ra_ctx->fns->control(p->ra_ctx, events, VOCTRL_GET_ICC_PROFILE, &icc);
if (r != VO_NOTAVAIL) {
if (r == VO_FALSE) {
MP_WARN(p, "Could not retrieve an ICC profile.\n");
} else if (r == VO_NOTIMPL) {
MP_ERR(p, "icc-profile-auto not implemented on this platform.\n");
}
update_icc(p, icc);
return true;
}
return false;
}
static void video_screenshot(struct vo *vo, struct voctrl_screenshot *args)
{
struct priv *p = vo->priv;
pl_options pars = p->pars;
pl_gpu gpu = p->gpu;
pl_tex fbo = NULL;
args->res = NULL;
update_options(vo);
struct pl_render_params params = pars->params;
params.info_callback = NULL;
params.skip_caching_single_frame = true;
params.preserve_mixing_cache = false;
params.frame_mixer = NULL;
struct pl_peak_detect_params peak_params;
if (params.peak_detect_params) {
peak_params = *params.peak_detect_params;
params.peak_detect_params = &peak_params;
peak_params.allow_delayed = false;
}
// Retrieve the current frame from the frame queue
struct pl_frame_mix mix;
enum pl_queue_status status;
status = pl_queue_update(p->queue, &mix, pl_queue_params(
.pts = p->last_pts,
#if PL_API_VER >= 340
.drift_compensation = 0,
#endif
));
assert(status != PL_QUEUE_EOF);
if (status == PL_QUEUE_ERR) {
MP_ERR(vo, "Unknown error occurred while trying to take screenshot!\n");
return;
}
if (!mix.num_frames) {
MP_ERR(vo, "No frames available to take screenshot of, is a file loaded?\n");
return;
}
// Passing an interpolation radius of 0 guarantees that the first frame in
// the resulting mix is the correct frame for this PTS
struct pl_frame image = *(struct pl_frame *) mix.frames[0];
struct mp_image *mpi = image.user_data;
struct mp_rect src = p->src, dst = p->dst;
struct mp_osd_res osd = p->osd_res;
if (!args->scaled) {
int w, h;
mp_image_params_get_dsize(&mpi->params, &w, &h);
if (w < 1 || h < 1)
return;
int src_w = mpi->params.w;
int src_h = mpi->params.h;
src = (struct mp_rect) {0, 0, src_w, src_h};
dst = (struct mp_rect) {0, 0, w, h};
if (mp_image_crop_valid(&mpi->params))
src = mpi->params.crop;
if (mpi->params.rotate % 180 == 90) {
MPSWAP(int, w, h);
MPSWAP(int, src_w, src_h);
}
mp_rect_rotate(&src, src_w, src_h, mpi->params.rotate);
mp_rect_rotate(&dst, w, h, mpi->params.rotate);
osd = (struct mp_osd_res) {
.display_par = 1.0,
.w = mp_rect_w(dst),
.h = mp_rect_h(dst),
};
}
// Create target FBO, try high bit depth first
int mpfmt;
for (int depth = args->high_bit_depth ? 16 : 8; depth; depth -= 8) {
if (depth == 16) {
mpfmt = IMGFMT_RGBA64;
} else {
mpfmt = p->ra_ctx->opts.want_alpha ? IMGFMT_RGBA : IMGFMT_RGB0;
}
pl_fmt fmt = pl_find_fmt(gpu, PL_FMT_UNORM, 4, depth, depth,
PL_FMT_CAP_RENDERABLE | PL_FMT_CAP_HOST_READABLE);
if (!fmt)
continue;
fbo = pl_tex_create(gpu, pl_tex_params(
.w = osd.w,
.h = osd.h,
.format = fmt,
.blit_dst = true,
.renderable = true,
.host_readable = true,
.storable = fmt->caps & PL_FMT_CAP_STORABLE,
));
if (fbo)
break;
}
if (!fbo) {
MP_ERR(vo, "Failed creating target FBO for screenshot!\n");
return;
}
struct pl_frame target = {
.repr = pl_color_repr_rgb,
.num_planes = 1,
.planes[0] = {
.texture = fbo,
.components = 4,
.component_mapping = {0, 1, 2, 3},
},
};
if (args->scaled) {
// Apply target LUT, ICC profile and CSP override only in window mode
apply_target_options(p, &target);
} else if (args->native_csp) {
target.color = image.color;
} else {
target.color = pl_color_space_srgb;
}
apply_crop(&image, src, mpi->params.w, mpi->params.h);
apply_crop(&target, dst, fbo->params.w, fbo->params.h);
update_tm_viz(&pars->color_map_params, &target);
int osd_flags = 0;
if (!args->subs)
osd_flags |= OSD_DRAW_OSD_ONLY;
if (!args->osd)
osd_flags |= OSD_DRAW_SUB_ONLY;
const struct gl_video_opts *opts = p->opts_cache->opts;
struct frame_priv *fp = mpi->priv;
if (opts->blend_subs) {
float rx = pl_rect_w(dst) / pl_rect_w(image.crop);
float ry = pl_rect_h(dst) / pl_rect_h(image.crop);
struct mp_osd_res res = {
.w = pl_rect_w(dst),
.h = pl_rect_h(dst),
.ml = -image.crop.x0 * rx,
.mr = (image.crop.x1 - vo->params->w) * rx,
.mt = -image.crop.y0 * ry,
.mb = (image.crop.y1 - vo->params->h) * ry,
.display_par = 1.0,
};
update_overlays(vo, res, osd_flags,
PL_OVERLAY_COORDS_DST_CROP,
&fp->subs, &image, mpi);
} else {
// Disable overlays when blend_subs is disabled
update_overlays(vo, osd, osd_flags, PL_OVERLAY_COORDS_DST_FRAME,
&p->osd_state, &target, mpi);
image.num_overlays = 0;
}
if (!pl_render_image(p->rr, &image, &target, &params)) {
MP_ERR(vo, "Failed rendering frame!\n");
goto done;
}
args->res = mp_image_alloc(mpfmt, fbo->params.w, fbo->params.h);
if (!args->res)
goto done;
args->res->params.color.primaries = mp_prim_from_pl(target.color.primaries);
args->res->params.color.gamma = mp_trc_from_pl(target.color.transfer);
args->res->params.color.levels = mp_levels_from_pl(target.repr.levels);
args->res->params.color.hdr = target.color.hdr;
if (args->scaled)
args->res->params.p_w = args->res->params.p_h = 1;
bool ok = pl_tex_download(gpu, pl_tex_transfer_params(
.tex = fbo,
.ptr = args->res->planes[0],
.row_pitch = args->res->stride[0],
));
if (!ok)
TA_FREEP(&args->res);
// fall through
done:
pl_tex_destroy(gpu, &fbo);
}
static inline void copy_frame_info_to_mp(struct frame_info *pl,
struct mp_frame_perf *mp) {
static_assert(MP_ARRAY_SIZE(pl->info) == MP_ARRAY_SIZE(mp->perf), "");
assert(pl->count <= VO_PASS_PERF_MAX);
mp->count = MPMIN(pl->count, VO_PASS_PERF_MAX);
for (int i = 0; i < mp->count; ++i) {
const struct pl_dispatch_info *pass = &pl->info[i];
static_assert(VO_PERF_SAMPLE_COUNT >= MP_ARRAY_SIZE(pass->samples), "");
assert(pass->num_samples <= MP_ARRAY_SIZE(pass->samples));
struct mp_pass_perf *perf = &mp->perf[i];
perf->count = MPMIN(pass->num_samples, VO_PERF_SAMPLE_COUNT);
memcpy(perf->samples, pass->samples, perf->count * sizeof(pass->samples[0]));
perf->last = pass->last;
perf->peak = pass->peak;
perf->avg = pass->average;
strncpy(mp->desc[i], pass->shader->description, sizeof(mp->desc[i]) - 1);
mp->desc[i][sizeof(mp->desc[i]) - 1] = '\0';
}
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct priv *p = vo->priv;
switch (request) {
case VOCTRL_SET_PANSCAN:
resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER:
case VOCTRL_PAUSE:
if (p->is_interpolated)
vo->want_redraw = true;
return VO_TRUE;
case VOCTRL_UPDATE_RENDER_OPTS: {
m_config_cache_update(p->opts_cache);
const struct gl_video_opts *opts = p->opts_cache->opts;
p->ra_ctx->opts.want_alpha = opts->alpha_mode == ALPHA_YES;
if (p->ra_ctx->fns->update_render_opts)
p->ra_ctx->fns->update_render_opts(p->ra_ctx);
update_render_options(vo);
vo->want_redraw = true;
// Also re-query the auto profile, in case `update_render_options`
// unloaded a manually specified icc profile in favor of
// icc-profile-auto
int events = 0;
update_auto_profile(p, &events);
vo_event(vo, events);
return VO_TRUE;
}
case VOCTRL_RESET:
// Defer until the first new frame (unique ID) actually arrives
p->want_reset = true;
return VO_TRUE;
case VOCTRL_PERFORMANCE_DATA: {
struct voctrl_performance_data *perf = data;
copy_frame_info_to_mp(&p->perf_fresh, &perf->fresh);
copy_frame_info_to_mp(&p->perf_redraw, &perf->redraw);
return true;
}
case VOCTRL_SCREENSHOT:
video_screenshot(vo, data);
return true;
case VOCTRL_EXTERNAL_RESIZE:
reconfig(vo, NULL);
return true;
case VOCTRL_LOAD_HWDEC_API:
ra_hwdec_ctx_load_fmt(&p->hwdec_ctx, vo->hwdec_devs, data);
return true;
}
int events = 0;
int r = p->ra_ctx->fns->control(p->ra_ctx, &events, request, data);
if (events & VO_EVENT_ICC_PROFILE_CHANGED) {
if (update_auto_profile(p, &events))
vo->want_redraw = true;
}
if (events & VO_EVENT_RESIZE)
resize(vo);
if (events & VO_EVENT_EXPOSE)
vo->want_redraw = true;
vo_event(vo, events);
return r;
}
static void wakeup(struct vo *vo)
{
struct priv *p = vo->priv;
if (p->ra_ctx && p->ra_ctx->fns->wakeup)
p->ra_ctx->fns->wakeup(p->ra_ctx);
}
static void wait_events(struct vo *vo, int64_t until_time_ns)
{
struct priv *p = vo->priv;
if (p->ra_ctx && p->ra_ctx->fns->wait_events) {
p->ra_ctx->fns->wait_events(p->ra_ctx, until_time_ns);
} else {
vo_wait_default(vo, until_time_ns);
}
}
#if PL_API_VER < 342
static inline void xor_hash(void *hash, pl_cache_obj obj)
{
*((uint64_t *) hash) ^= obj.key;
}
static inline uint64_t pl_cache_signature(pl_cache cache)
{
uint64_t hash = 0;
pl_cache_iterate(cache, xor_hash, &hash);
return hash;
}
#endif
static void cache_init(struct vo *vo, struct cache *cache, size_t max_size,
const char *dir_opt)
{
struct priv *p = vo->priv;
const char *name = cache == &p->shader_cache ? "shader.cache" : "icc.cache";
char *dir;
if (dir_opt && dir_opt[0]) {
dir = mp_get_user_path(NULL, p->global, dir_opt);
} else {
dir = mp_find_user_file(NULL, p->global, "cache", "");
}
if (!dir || !dir[0])
goto done;
mp_mkdirp(dir);
cache->path = mp_path_join(vo, dir, name);
cache->cache = pl_cache_create(pl_cache_params(
.log = p->pllog,
.max_total_size = max_size,
));
FILE *file = fopen(cache->path, "rb");
if (file) {
int ret = pl_cache_load_file(cache->cache, file);
fclose(file);
if (ret < 0)
MP_WARN(p, "Failed loading cache from %s\n", cache->path);
}
cache->sig = pl_cache_signature(cache->cache);
done:
talloc_free(dir);
}
static void cache_uninit(struct priv *p, struct cache *cache)
{
if (!cache->cache)
goto done;
if (pl_cache_signature(cache->cache) == cache->sig)
goto done; // skip re-saving identical cache
assert(cache->path);
char *tmp = talloc_asprintf(cache->path, "%sXXXXXX", cache->path);
int fd = mkstemp(tmp);
if (fd < 0)
goto done;
FILE *file = fdopen(fd, "wb");
if (!file) {
close(fd);
unlink(tmp);
goto done;
}
int ret = pl_cache_save_file(cache->cache, file);
fclose(file);
if (ret >= 0)
ret = rename(tmp, cache->path);
if (ret < 0) {
MP_WARN(p, "Failed saving cache to %s\n", cache->path);
unlink(tmp);
}
// fall through
done:
pl_cache_destroy(&cache->cache);
}
static void uninit(struct vo *vo)
{
struct priv *p = vo->priv;
pl_queue_destroy(&p->queue); // destroy this first
for (int i = 0; i < MP_ARRAY_SIZE(p->osd_state.entries); i++)
pl_tex_destroy(p->gpu, &p->osd_state.entries[i].tex);
for (int i = 0; i < p->num_sub_tex; i++)
pl_tex_destroy(p->gpu, &p->sub_tex[i]);
for (int i = 0; i < p->num_user_hooks; i++)
pl_mpv_user_shader_destroy(&p->user_hooks[i].hook);
if (vo->hwdec_devs) {
ra_hwdec_mapper_free(&p->hwdec_mapper);
ra_hwdec_ctx_uninit(&p->hwdec_ctx);
hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL);
hwdec_devices_destroy(vo->hwdec_devs);
}
assert(p->num_dr_buffers == 0);
mp_mutex_destroy(&p->dr_lock);
cache_uninit(p, &p->shader_cache);
cache_uninit(p, &p->icc_cache);
pl_icc_close(&p->icc_profile);
pl_renderer_destroy(&p->rr);
for (int i = 0; i < VO_PASS_PERF_MAX; ++i) {
pl_shader_info_deref(&p->perf_fresh.info[i].shader);
pl_shader_info_deref(&p->perf_redraw.info[i].shader);
}
pl_options_free(&p->pars);
p->ra_ctx = NULL;
p->pllog = NULL;
p->gpu = NULL;
p->sw = NULL;
gpu_ctx_destroy(&p->context);
}
static void load_hwdec_api(void *ctx, struct hwdec_imgfmt_request *params)
{
vo_control(ctx, VOCTRL_LOAD_HWDEC_API, params);
}
static int preinit(struct vo *vo)
{
struct priv *p = vo->priv;
p->opts_cache = m_config_cache_alloc(p, vo->global, &gl_video_conf);
p->video_eq = mp_csp_equalizer_create(p, vo->global);
p->global = vo->global;
p->log = vo->log;
struct gl_video_opts *gl_opts = p->opts_cache->opts;
p->context = gpu_ctx_create(vo, gl_opts);
if (!p->context)
goto err_out;
// For the time being
p->ra_ctx = p->context->ra_ctx;
p->pllog = p->context->pllog;
p->gpu = p->context->gpu;
p->sw = p->context->swapchain;
p->hwdec_ctx = (struct ra_hwdec_ctx) {
.log = p->log,
.global = p->global,
.ra_ctx = p->ra_ctx,
};
vo->hwdec_devs = hwdec_devices_create();
hwdec_devices_set_loader(vo->hwdec_devs, load_hwdec_api, vo);
ra_hwdec_ctx_init(&p->hwdec_ctx, vo->hwdec_devs, gl_opts->hwdec_interop, false);
mp_mutex_init(&p->dr_lock);
if (gl_opts->shader_cache)
cache_init(vo, &p->shader_cache, 10 << 20, gl_opts->shader_cache_dir);
if (gl_opts->icc_opts->cache)
cache_init(vo, &p->icc_cache, 20 << 20, gl_opts->icc_opts->cache_dir);
pl_gpu_set_cache(p->gpu, p->shader_cache.cache);
p->rr = pl_renderer_create(p->pllog, p->gpu);
p->queue = pl_queue_create(p->gpu);
p->osd_fmt[SUBBITMAP_LIBASS] = pl_find_named_fmt(p->gpu, "r8");
p->osd_fmt[SUBBITMAP_BGRA] = pl_find_named_fmt(p->gpu, "bgra8");
p->osd_sync = 1;
p->pars = pl_options_alloc(p->pllog);
update_render_options(vo);
return 0;
err_out:
uninit(vo);
return -1;
}
static const struct pl_filter_config *map_scaler(struct priv *p,
enum scaler_unit unit)
{
const struct pl_filter_preset fixed_scalers[] = {
{ "bilinear", &pl_filter_bilinear },
{ "bicubic_fast", &pl_filter_bicubic },
{ "nearest", &pl_filter_nearest },
{ "oversample", &pl_filter_oversample },
{0},
};
const struct pl_filter_preset fixed_frame_mixers[] = {
{ "linear", &pl_filter_bilinear },
{ "oversample", &pl_filter_oversample },
{0},
};
const struct pl_filter_preset *fixed_presets =
unit == SCALER_TSCALE ? fixed_frame_mixers : fixed_scalers;
const struct gl_video_opts *opts = p->opts_cache->opts;
const struct scaler_config *cfg = &opts->scaler[unit];
if (unit == SCALER_DSCALE && (!cfg->kernel.name || !cfg->kernel.name[0]))
cfg = &opts->scaler[SCALER_SCALE];
if (unit == SCALER_CSCALE && (!cfg->kernel.name || !cfg->kernel.name[0]))
cfg = &opts->scaler[SCALER_SCALE];
for (int i = 0; fixed_presets[i].name; i++) {
if (strcmp(cfg->kernel.name, fixed_presets[i].name) == 0)
return fixed_presets[i].filter;
}
// Attempt loading filter preset first, fall back to raw filter function
struct scaler_params *par = &p->scalers[unit];
const struct pl_filter_preset *preset;
const struct pl_filter_function_preset *fpreset;
if ((preset = pl_find_filter_preset(cfg->kernel.name))) {
par->config = *preset->filter;
} else if ((fpreset = pl_find_filter_function_preset(cfg->kernel.name))) {
par->config = (struct pl_filter_config) {
.kernel = fpreset->function,
.params[0] = fpreset->function->params[0],
.params[1] = fpreset->function->params[1],
};
} else {
MP_ERR(p, "Failed mapping filter function '%s', no libplacebo analog?\n",
cfg->kernel.name);
return &pl_filter_bilinear;
}
const struct pl_filter_function_preset *wpreset;
if ((wpreset = pl_find_filter_function_preset(cfg->window.name))) {
par->config.window = wpreset->function;
par->config.wparams[0] = wpreset->function->params[0];
par->config.wparams[1] = wpreset->function->params[1];
}
for (int i = 0; i < 2; i++) {
if (!isnan(cfg->kernel.params[i]))
par->config.params[i] = cfg->kernel.params[i];
if (!isnan(cfg->window.params[i]))
par->config.wparams[i] = cfg->window.params[i];
}
par->config.clamp = cfg->clamp;
if (cfg->kernel.blur > 0.0)
par->config.blur = cfg->kernel.blur;
if (cfg->kernel.taper > 0.0)
par->config.taper = cfg->kernel.taper;
if (cfg->radius > 0.0) {
if (par->config.kernel->resizable) {
par->config.radius = cfg->radius;
} else {
MP_WARN(p, "Filter radius specified but filter '%s' is not "
"resizable, ignoring\n", cfg->kernel.name);
}
}
return &par->config;
}
static const struct pl_hook *load_hook(struct priv *p, const char *path)
{
if (!path || !path[0])
return NULL;
for (int i = 0; i < p->num_user_hooks; i++) {
if (strcmp(p->user_hooks[i].path, path) == 0)
return p->user_hooks[i].hook;
}
char *fname = mp_get_user_path(NULL, p->global, path);
bstr shader = stream_read_file(fname, p, p->global, 1000000000); // 1GB
talloc_free(fname);
const struct pl_hook *hook = NULL;
if (shader.len)
hook = pl_mpv_user_shader_parse(p->gpu, shader.start, shader.len);
MP_TARRAY_APPEND(p, p->user_hooks, p->num_user_hooks, (struct user_hook) {
.path = talloc_strdup(p, path),
.hook = hook,
});
return hook;
}
static void update_icc_opts(struct priv *p, const struct mp_icc_opts *opts)
{
if (!opts)
return;
if (!opts->profile_auto && !p->icc_path) {
// Un-set any auto-loaded profiles if icc-profile-auto was disabled
update_icc(p, (bstr) {0});
}
int s_r = 0, s_g = 0, s_b = 0;
gl_parse_3dlut_size(opts->size_str, &s_r, &s_g, &s_b);
p->icc_params = pl_icc_default_params;
p->icc_params.intent = opts->intent;
p->icc_params.size_r = s_r;
p->icc_params.size_g = s_g;
p->icc_params.size_b = s_b;
p->icc_params.cache = p->icc_cache.cache;
if (!opts->profile || !opts->profile[0]) {
// No profile enabled, un-load any existing profiles
update_icc(p, (bstr) {0});
TA_FREEP(&p->icc_path);
return;
}
if (p->icc_path && strcmp(opts->profile, p->icc_path) == 0)
return; // ICC profile hasn't changed
char *fname = mp_get_user_path(NULL, p->global, opts->profile);
MP_VERBOSE(p, "Opening ICC profile '%s'\n", fname);
struct bstr icc = stream_read_file(fname, p, p->global, 100000000); // 100 MB
talloc_free(fname);
update_icc(p, icc);
// Update cached path
talloc_free(p->icc_path);
p->icc_path = talloc_strdup(p, opts->profile);
}
static void update_lut(struct priv *p, struct user_lut *lut)
{
if (!lut->opt) {
pl_lut_free(&lut->lut);
TA_FREEP(&lut->path);
return;
}
if (lut->path && strcmp(lut->path, lut->opt) == 0)
return; // no change
// Update cached path
pl_lut_free(&lut->lut);
talloc_free(lut->path);
lut->path = talloc_strdup(p, lut->opt);
// Load LUT file
char *fname = mp_get_user_path(NULL, p->global, lut->path);
MP_VERBOSE(p, "Loading custom LUT '%s'\n", fname);
struct bstr lutdata = stream_read_file(fname, p, p->global, 100000000); // 100 MB
lut->lut = pl_lut_parse_cube(p->pllog, lutdata.start, lutdata.len);
talloc_free(lutdata.start);
}
static void update_hook_opts(struct priv *p, char **opts, const char *shaderpath,
const struct pl_hook *hook)
{
if (!opts)
return;
const char *basename = mp_basename(shaderpath);
struct bstr shadername;
if (!mp_splitext(basename, &shadername))
shadername = bstr0(basename);
for (int n = 0; opts[n * 2]; n++) {
struct bstr k = bstr0(opts[n * 2 + 0]);
struct bstr v = bstr0(opts[n * 2 + 1]);
int pos;
if ((pos = bstrchr(k, '/')) >= 0) {
if (!bstr_equals(bstr_splice(k, 0, pos), shadername))
continue;
k = bstr_cut(k, pos + 1);
}
for (int i = 0; i < hook->num_parameters; i++) {
const struct pl_hook_par *hp = &hook->parameters[i];
if (!bstr_equals0(k, hp->name) != 0)
continue;
m_option_t opt = {
.name = hp->name,
};
if (hp->names) {
for (int j = hp->minimum.i; j <= hp->maximum.i; j++) {
if (bstr_equals0(v, hp->names[j])) {
hp->data->i = j;
goto next_hook;
}
}
}
switch (hp->type) {
case PL_VAR_FLOAT:
opt.type = &m_option_type_float;
opt.min = hp->minimum.f;
opt.max = hp->maximum.f;
break;
case PL_VAR_SINT:
opt.type = &m_option_type_int;
opt.min = hp->minimum.i;
opt.max = hp->maximum.i;
break;
case PL_VAR_UINT:
opt.type = &m_option_type_int;
opt.min = MPMIN(hp->minimum.u, INT_MAX);
opt.max = MPMIN(hp->maximum.u, INT_MAX);
break;
}
if (!opt.type)
goto next_hook;
opt.type->parse(p->log, &opt, k, v, hp->data);
goto next_hook;
}
next_hook:;
}
}
static void update_render_options(struct vo *vo)
{
struct priv *p = vo->priv;
pl_options pars = p->pars;
const struct gl_video_opts *opts = p->opts_cache->opts;
pars->params.antiringing_strength = opts->scaler[0].antiring;
pars->params.background_color[0] = opts->background.r / 255.0;
pars->params.background_color[1] = opts->background.g / 255.0;
pars->params.background_color[2] = opts->background.b / 255.0;
pars->params.background_transparency = 1.0 - opts->background.a / 255.0;
pars->params.skip_anti_aliasing = !opts->correct_downscaling;
pars->params.disable_linear_scaling = !opts->linear_downscaling && !opts->linear_upscaling;
pars->params.disable_fbos = opts->dumb_mode == 1;
pars->params.blend_against_tiles = opts->alpha_mode == ALPHA_BLEND_TILES;
pars->params.corner_rounding = p->corner_rounding;
pars->params.correct_subpixel_offsets = !opts->scaler_resizes_only;
// Map scaler options as best we can
pars->params.upscaler = map_scaler(p, SCALER_SCALE);
pars->params.downscaler = map_scaler(p, SCALER_DSCALE);
pars->params.plane_upscaler = map_scaler(p, SCALER_CSCALE);
pars->params.frame_mixer = opts->interpolation ? map_scaler(p, SCALER_TSCALE) : NULL;
// Request as many frames as required from the decoder, depending on the
// speed VPS/FPS ratio libplacebo may need more frames. Request frames up to
// ratio of 1/2, but only if anti aliasing is enabled.
int req_frames = 2;
if (pars->params.frame_mixer) {
req_frames += ceilf(pars->params.frame_mixer->kernel->radius) *
(pars->params.skip_anti_aliasing ? 1 : 2);
}
vo_set_queue_params(vo, 0, MPMIN(VO_MAX_REQ_FRAMES, req_frames));
pars->params.deband_params = opts->deband ? &pars->deband_params : NULL;
pars->deband_params.iterations = opts->deband_opts->iterations;
pars->deband_params.radius = opts->deband_opts->range;
pars->deband_params.threshold = opts->deband_opts->threshold / 16.384;
pars->deband_params.grain = opts->deband_opts->grain / 8.192;
pars->params.sigmoid_params = opts->sigmoid_upscaling ? &pars->sigmoid_params : NULL;
pars->sigmoid_params.center = opts->sigmoid_center;
pars->sigmoid_params.slope = opts->sigmoid_slope;
pars->params.peak_detect_params = opts->tone_map.compute_peak >= 0 ? &pars->peak_detect_params : NULL;
pars->peak_detect_params.smoothing_period = opts->tone_map.decay_rate;
pars->peak_detect_params.scene_threshold_low = opts->tone_map.scene_threshold_low;
pars->peak_detect_params.scene_threshold_high = opts->tone_map.scene_threshold_high;
pars->peak_detect_params.percentile = opts->tone_map.peak_percentile;
pars->peak_detect_params.allow_delayed = p->delayed_peak;
const struct pl_tone_map_function * const tone_map_funs[] = {
[TONE_MAPPING_AUTO] = &pl_tone_map_auto,
[TONE_MAPPING_CLIP] = &pl_tone_map_clip,
[TONE_MAPPING_MOBIUS] = &pl_tone_map_mobius,
[TONE_MAPPING_REINHARD] = &pl_tone_map_reinhard,
[TONE_MAPPING_HABLE] = &pl_tone_map_hable,
[TONE_MAPPING_GAMMA] = &pl_tone_map_gamma,
[TONE_MAPPING_LINEAR] = &pl_tone_map_linear,
[TONE_MAPPING_SPLINE] = &pl_tone_map_spline,
[TONE_MAPPING_BT_2390] = &pl_tone_map_bt2390,
[TONE_MAPPING_BT_2446A] = &pl_tone_map_bt2446a,
[TONE_MAPPING_ST2094_40] = &pl_tone_map_st2094_40,
[TONE_MAPPING_ST2094_10] = &pl_tone_map_st2094_10,
};
const struct pl_gamut_map_function * const gamut_modes[] = {
[GAMUT_AUTO] = pl_color_map_default_params.gamut_mapping,
[GAMUT_CLIP] = &pl_gamut_map_clip,
[GAMUT_PERCEPTUAL] = &pl_gamut_map_perceptual,
[GAMUT_RELATIVE] = &pl_gamut_map_relative,
[GAMUT_SATURATION] = &pl_gamut_map_saturation,
[GAMUT_ABSOLUTE] = &pl_gamut_map_absolute,
[GAMUT_DESATURATE] = &pl_gamut_map_desaturate,
[GAMUT_DARKEN] = &pl_gamut_map_darken,
[GAMUT_WARN] = &pl_gamut_map_highlight,
[GAMUT_LINEAR] = &pl_gamut_map_linear,
};
pars->color_map_params.tone_mapping_function = tone_map_funs[opts->tone_map.curve];
pars->color_map_params.tone_mapping_param = opts->tone_map.curve_param;
if (isnan(pars->color_map_params.tone_mapping_param)) // vo_gpu compatibility
pars->color_map_params.tone_mapping_param = 0.0;
pars->color_map_params.inverse_tone_mapping = opts->tone_map.inverse;
pars->color_map_params.contrast_recovery = opts->tone_map.contrast_recovery;
pars->color_map_params.visualize_lut = opts->tone_map.visualize;
pars->color_map_params.contrast_smoothness = opts->tone_map.contrast_smoothness;
pars->color_map_params.gamut_mapping = gamut_modes[opts->tone_map.gamut_mode];
switch (opts->dither_algo) {
case DITHER_NONE:
pars->params.dither_params = NULL;
break;
case DITHER_ERROR_DIFFUSION:
pars->params.error_diffusion = pl_find_error_diffusion_kernel(opts->error_diffusion);
if (!pars->params.error_diffusion) {
MP_WARN(p, "Could not find error diffusion kernel '%s', falling "
"back to fruit.\n", opts->error_diffusion);
}
MP_FALLTHROUGH;
case DITHER_ORDERED:
case DITHER_FRUIT:
pars->params.dither_params = &pars->dither_params;
pars->dither_params.method = opts->dither_algo == DITHER_ORDERED
? PL_DITHER_ORDERED_FIXED
: PL_DITHER_BLUE_NOISE;
pars->dither_params.lut_size = opts->dither_size;
pars->dither_params.temporal = opts->temporal_dither;
break;
}
if (opts->dither_depth < 0)
pars->params.dither_params = NULL;
update_icc_opts(p, opts->icc_opts);
pars->params.num_hooks = 0;
const struct pl_hook *hook;
for (int i = 0; opts->user_shaders && opts->user_shaders[i]; i++) {
if ((hook = load_hook(p, opts->user_shaders[i]))) {
MP_TARRAY_APPEND(p, p->hooks, pars->params.num_hooks, hook);
update_hook_opts(p, opts->user_shader_opts, opts->user_shaders[i], hook);
}
}
pars->params.hooks = p->hooks;
}
#define OPT_BASE_STRUCT struct priv
const struct m_opt_choice_alternatives lut_types[] = {
{"auto", PL_LUT_UNKNOWN},
{"native", PL_LUT_NATIVE},
{"normalized", PL_LUT_NORMALIZED},
{"conversion", PL_LUT_CONVERSION},
{0}
};
const struct vo_driver video_out_gpu_next = {
.description = "Video output based on libplacebo",
.name = "gpu-next",
.caps = VO_CAP_ROTATE90 |
VO_CAP_FILM_GRAIN |
0x0,
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.get_image_ts = get_image,
.draw_frame = draw_frame,
.flip_page = flip_page,
.get_vsync = get_vsync,
.wait_events = wait_events,
.wakeup = wakeup,
.uninit = uninit,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.inter_preserve = true,
},
.options = (const struct m_option[]) {
{"allow-delayed-peak-detect", OPT_BOOL(delayed_peak)},
{"corner-rounding", OPT_FLOAT(corner_rounding), M_RANGE(0, 1)},
{"interpolation-preserve", OPT_BOOL(inter_preserve)},
{"lut", OPT_STRING(lut.opt), .flags = M_OPT_FILE},
{"lut-type", OPT_CHOICE_C(lut.type, lut_types)},
{"image-lut", OPT_STRING(image_lut.opt), .flags = M_OPT_FILE},
{"image-lut-type", OPT_CHOICE_C(image_lut.type, lut_types)},
{"target-lut", OPT_STRING(target_lut.opt), .flags = M_OPT_FILE},
{"target-colorspace-hint", OPT_BOOL(target_hint)},
// No `target-lut-type` because we don't support non-RGB targets
{"libplacebo-opts", OPT_KEYVALUELIST(raw_opts)},
{0}
},
};