mirror of
https://github.com/mpv-player/mpv
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3d88e6f4c2
Although this was never observed to be happening, it seems definitely possible: we first tell the main thread to exit, and then we ask the main thread to do some work for us (with mp_dispatch_run()). Obviously this is racy, and the main thread could exit without doing this, which would block mp_dispatch_run() forever. Fix this by changing the order of operation, so that it makes sense. We could also just store the pthread_t of the main thread in some variable, but the fact that pthread_create() might set the pthread_t argument _after_ starting the thread makes this a bit messy (at least it doesn't seem to be guaranteed on a superficial look at the manpage). |
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.. | ||
javascript | ||
lua | ||
audio.c | ||
client.c | ||
client.h | ||
command.c | ||
command.h | ||
configfiles.c | ||
core.h | ||
external_files.c | ||
external_files.h | ||
javascript.c | ||
loadfile.c | ||
lua.c | ||
main.c | ||
misc.c | ||
osd.c | ||
playloop.c | ||
screenshot.c | ||
screenshot.h | ||
scripting.c | ||
sub.c | ||
video.c |