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mirror of https://github.com/mpv-player/mpv synced 2024-12-21 06:14:32 +00:00
mpv/audio/audio_buffer.h
wm4 caaa1189ba audio_buffer: remove dependency on mp_audio
Just reimplement it in some way, as mp_audio is GPL-only.

Actually I wanted to get rid of audio_buffer.c completely (and instead
have a list of mp_aframes), but to do so would require rewriting some
more player core audio code. So to get this LGPL relicensing over
quickly, just do some extra work.
2017-09-21 04:10:19 +02:00

40 lines
1.7 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_AUDIO_BUFFER_H
#define MP_AUDIO_BUFFER_H
struct mp_audio_buffer;
struct mp_chmap;
struct mp_audio_buffer *mp_audio_buffer_create(void *talloc_ctx);
void mp_audio_buffer_reinit_fmt(struct mp_audio_buffer *ab, int format,
const struct mp_chmap *channels, int srate);
void mp_audio_buffer_preallocate_min(struct mp_audio_buffer *ab, int samples);
int mp_audio_buffer_get_write_available(struct mp_audio_buffer *ab);
void mp_audio_buffer_append(struct mp_audio_buffer *ab, void **ptr, int samples);
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_duplicate(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, uint8_t ***ptr,
int *samples);
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples);
void mp_audio_buffer_clear(struct mp_audio_buffer *ab);
int mp_audio_buffer_samples(struct mp_audio_buffer *ab);
double mp_audio_buffer_seconds(struct mp_audio_buffer *ab);
#endif