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mirror of https://github.com/mpv-player/mpv synced 2024-12-27 01:22:30 +00:00
mpv/audio/audio.c
wm4 5616229dde audio: preallocate audio buffers on resize
This avoids too many realloc() calls if the caller is appending to an
audo buffer. This case is actually quite noticeable when using something
that buffers a large amount of audio.
2014-04-18 16:19:46 +02:00

243 lines
7.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <limits.h>
#include <stdlib.h>
#include <assert.h>
#include <libavutil/mem.h>
#include "talloc.h"
#include "common/common.h"
#include "audio.h"
static void update_redundant_info(struct mp_audio *mpa)
{
assert(mp_chmap_is_empty(&mpa->channels) ||
mp_chmap_is_valid(&mpa->channels));
mpa->nch = mpa->channels.num;
mpa->bps = af_fmt2bits(mpa->format) / 8;
if (af_fmt_is_planar(mpa->format)) {
mpa->spf = 1;
mpa->num_planes = mpa->nch;
mpa->sstride = mpa->bps;
} else {
mpa->spf = mpa->nch;
mpa->num_planes = 1;
mpa->sstride = mpa->bps * mpa->nch;
}
}
void mp_audio_set_format(struct mp_audio *mpa, int format)
{
mpa->format = format;
update_redundant_info(mpa);
}
void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
{
mp_chmap_from_channels(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
// Use old MPlayer/ALSA channel layout.
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels)
{
mp_chmap_from_channels_alsa(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
{
mpa->channels = *chmap;
update_redundant_info(mpa);
}
void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src)
{
dst->format = src->format;
dst->channels = src->channels;
dst->rate = src->rate;
update_redundant_info(dst);
}
bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b)
{
return a->format == b->format && a->rate == b->rate &&
mp_chmap_equals(&a->channels, &b->channels);
}
bool mp_audio_config_valid(const struct mp_audio *mpa)
{
return mp_chmap_is_valid(&mpa->channels) && af_fmt_is_valid(mpa->format)
&& mpa->rate >= 1 && mpa->rate < 10000000;
}
char *mp_audio_fmt_to_str(int srate, const struct mp_chmap *chmap, int format)
{
char *chstr = mp_chmap_to_str(chmap);
char *res = talloc_asprintf(NULL, "%dHz %s %dch %s", srate, chstr,
chmap->num, af_fmt_to_str(format));
talloc_free(chstr);
return res;
}
char *mp_audio_config_to_str(struct mp_audio *mpa)
{
return mp_audio_fmt_to_str(mpa->rate, &mpa->channels, mpa->format);
}
void mp_audio_force_interleaved_format(struct mp_audio *mpa)
{
if (af_fmt_is_planar(mpa->format))
mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
}
// Return used size of a plane. (The size is the same for all planes.)
int mp_audio_psize(struct mp_audio *mpa)
{
return mpa->samples * mpa->sstride;
}
void mp_audio_set_null_data(struct mp_audio *mpa)
{
for (int n = 0; n < MP_NUM_CHANNELS; n++)
mpa->planes[n] = NULL;
mpa->samples = 0;
}
static void mp_audio_destructor(void *ptr)
{
struct mp_audio *mpa = ptr;
for (int n = 0; n < MP_NUM_CHANNELS; n++) {
// Note: don't free if not allocated by mp_audio_realloc
if (mpa->allocated[n])
av_free(mpa->planes[n]);
}
}
/* Reallocate the data stored in mpa->planes[n] so that enough samples are
* available on every plane. The previous data is kept (for the smallest
* common number of samples before/after resize).
*
* mpa->samples is not set or used.
*
* This function is flexible enough to handle format and channel layout
* changes. In these cases, all planes are reallocated as needed. Unused
* planes are freed.
*
* mp_audio_realloc(mpa, 0) will still yield non-NULL for mpa->data[n].
*
* Allocated data is implicitly freed on talloc_free(mpa).
*/
void mp_audio_realloc(struct mp_audio *mpa, int samples)
{
assert(samples >= 0);
if (samples >= INT_MAX / mpa->sstride)
abort(); // oom
int size = MPMAX(samples * mpa->sstride, 1);
for (int n = 0; n < mpa->num_planes; n++) {
if (size != mpa->allocated[n]) {
// Note: av_realloc() can't be used (see libavutil doxygen)
void *new = av_malloc(size);
if (!new)
abort();
if (mpa->allocated[n])
memcpy(new, mpa->planes[n], MPMIN(mpa->allocated[n], size));
av_free(mpa->planes[n]);
mpa->planes[n] = new;
mpa->allocated[n] = size;
}
}
for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
av_free(mpa->planes[n]);
mpa->planes[n] = NULL;
mpa->allocated[n] = 0;
}
talloc_set_destructor(mpa, mp_audio_destructor);
}
// Like mp_audio_realloc(), but only reallocate if the audio grows in size.
// If the buffer is reallocated, also preallocate.
void mp_audio_realloc_min(struct mp_audio *mpa, int samples)
{
if (samples > mp_audio_get_allocated_size(mpa)) {
size_t alloc = ta_calc_prealloc_elems(samples);
if (alloc > INT_MAX)
abort(); // oom
mp_audio_realloc(mpa, alloc);
}
}
/* Get the size allocated for the data, in number of samples. If the allocated
* size isn't on sample boundaries (e.g. after format changes), the returned
* sample number is a rounded down value.
*
* Note that this only works in situations where mp_audio_realloc() also works!
*/
int mp_audio_get_allocated_size(struct mp_audio *mpa)
{
int size = 0;
for (int n = 0; n < mpa->num_planes; n++) {
int s = mpa->allocated[n] / mpa->sstride;
size = n == 0 ? s : MPMIN(size, s);
}
return size;
}
// Clear the samples [start, start + length) with silence.
void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length)
{
assert(start >= 0 && length >= 0 && start + length <= mpa->samples);
int offset = start * mpa->sstride;
int size = length * mpa->sstride;
for (int n = 0; n < mpa->num_planes; n++) {
if (n > 0 && mpa->planes[n] == mpa->planes[0])
continue; // silly optimization for special cases
af_fill_silence((char *)mpa->planes[n] + offset, size, mpa->format);
}
}
// All integer parameters are in samples.
// dst and src can overlap.
void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length)
{
assert(mp_audio_config_equals(dst, src));
assert(length >= 0);
assert(dst_offset >= 0 && dst_offset + length <= dst->samples);
assert(src_offset >= 0 && src_offset + length <= src->samples);
for (int n = 0; n < dst->num_planes; n++) {
memmove((char *)dst->planes[n] + dst_offset * dst->sstride,
(char *)src->planes[n] + src_offset * src->sstride,
length * dst->sstride);
}
}
// Set data to the audio after the given number of samples (i.e. slice it).
void mp_audio_skip_samples(struct mp_audio *data, int samples)
{
assert(samples >= 0 && samples <= data->samples);
for (int n = 0; n < data->num_planes; n++)
data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
data->samples -= samples;
}