mpv/audio/out
wm4 c78b8b2c0c audio/out: fix previous commit
This didn't quite work. The main issue was that get_space tries to be
clever to reduce overall buffering, so it will cause the playloop to
decode and queue only as much audio as is needed to refill the AO in
reasonable time. Also, even if ignoring the problem, the logic of the
previous commit was slightly broken. (This required a few retries,
because I couldn't reproduce the issue on my own machine.)
2014-05-11 20:51:49 +02:00
..
ao.c player: unrangle one aspect of audio EOF handling 2014-04-17 23:48:09 +02:00
ao.h player: unrangle one aspect of audio EOF handling 2014-04-17 23:48:09 +02:00
ao_alsa.c af_lavrresample: remove avresample_set_channel_mapping() fallbacks 2014-03-16 13:19:28 +01:00
ao_coreaudio.c ao_coreaudio: remove useless code 2014-05-10 14:07:45 +02:00
ao_coreaudio_properties.c ao_coreaudio: move to new log API 2013-08-01 20:32:49 +02:00
ao_coreaudio_properties.h audio/out: make ao struct opaque 2014-03-09 00:19:31 +01:00
ao_coreaudio_utils.c ao_coreaudio: skip unknown channel labels 2014-05-10 14:07:45 +02:00
ao_coreaudio_utils.h ao_coreaudio: use description-based channel layouts 2014-05-10 14:07:45 +02:00
ao_dsound.c ao_dsound: remove duplicated code 2014-03-16 13:19:28 +01:00
ao_jack.c audio/out: make draining a separate operation 2014-03-09 01:27:41 +01:00
ao_lavc.c encode: fix PTS unit mismatch 2014-05-10 10:44:16 +02:00
ao_null.c ao_null: fix unit mismatch with latency option 2014-05-04 16:57:32 +02:00
ao_openal.c audio/out: make draining a separate operation 2014-03-09 01:27:41 +01:00
ao_oss.c audio/out: make draining a separate operation 2014-03-09 01:27:41 +01:00
ao_pcm.c af_lavrresample: remove avresample_set_channel_mapping() fallbacks 2014-03-16 13:19:28 +01:00
ao_portaudio.c audio/out: make draining a separate operation 2014-03-09 01:27:41 +01:00
ao_pulse.c ao_pulse: use ao_need_data() 2014-04-15 22:42:15 +02:00
ao_rsound.c ao_rsound: pass correct data type to rsd_set_param() 2014-03-09 19:11:49 +01:00
ao_sdl.c ao_sdl: make sure our buffer is always larger than what SDL requests 2014-03-10 22:56:23 +01:00
ao_sndio.c audio/out: make draining a separate operation 2014-03-09 01:27:41 +01:00
ao_wasapi.c ao_wasapi: Use the character set conversion functions from io.h 2014-03-11 16:37:22 -03:00
ao_wasapi.h ao_wasapi: Implement AOCONTROL_UPDATE_STREAM_TITLE 2014-03-11 16:37:22 -03:00
ao_wasapi_utils.c ao_wasapi: make code shorter 2014-03-30 09:13:52 +02:00
ao_wasapi_utils.h ao_wasapi: Move non-critical code outside of the event thread 2014-03-11 16:37:02 -03:00
internal.h player: unrangle one aspect of audio EOF handling 2014-04-17 23:48:09 +02:00
pull.c audio: wake up the core when audio buffer is running low (2) 2014-04-15 22:50:16 +02:00
push.c audio/out: fix previous commit 2014-05-11 20:51:49 +02:00