mpv/video/out/opengl/context.h

58 lines
2.3 KiB
C

#pragma once
#include "video/out/gpu/context.h"
#include "common.h"
extern const int mpgl_min_required_gl_versions[];
enum gles_mode {
GLES_AUTO = 0,
GLES_YES,
GLES_NO,
};
// Returns the gles mode based on the --opengl opts.
enum gles_mode ra_gl_ctx_get_glesmode(struct ra_ctx *ctx);
// These are a set of helpers for ra_ctx providers based on ra_gl.
// The init function also initializes ctx->ra and ctx->swapchain, so the user
// doesn't have to do this manually. (Similarly, the uninit function will
// clean them up)
struct ra_gl_ctx_params {
// For special contexts (i.e. wayland) that want to check visibility
// before drawing a frame.
bool (*check_visible)(struct ra_ctx *ctx);
// Set to the platform-specific function to swap buffers, like
// glXSwapBuffers, eglSwapBuffers etc. This will be called by
// ra_gl_ctx_swap_buffers. Required unless you either never call that
// function or if you override it yourself.
void (*swap_buffers)(struct ra_ctx *ctx);
// See ra_swapchain_fns.get_vsync.
void (*get_vsync)(struct ra_ctx *ctx, struct vo_vsync_info *info);
// If this is set to non-NULL, then the ra_gl_ctx will consider the GL
// implementation to be using an external swapchain, which disables the
// software simulation of --swapchain-depth. Any functions defined by this
// ra_swapchain_fns structs will entirely replace the equivalent ra_gl_ctx
// functions in the resulting ra_swapchain.
const struct ra_swapchain_fns *external_swapchain;
};
void ra_gl_ctx_uninit(struct ra_ctx *ctx);
bool ra_gl_ctx_init(struct ra_ctx *ctx, GL *gl, struct ra_gl_ctx_params params);
// Call this any time the window size or main framebuffer changes
void ra_gl_ctx_resize(struct ra_swapchain *sw, int w, int h, int fbo);
// These functions are normally set in the ra_swapchain->fns, but if an
// implementation has a need to override this fns struct with custom functions
// for whatever reason, these can be used to inherit the original behavior.
int ra_gl_ctx_color_depth(struct ra_swapchain *sw);
struct mp_image *ra_gl_ctx_screenshot(struct ra_swapchain *sw);
bool ra_gl_ctx_start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo);
bool ra_gl_ctx_submit_frame(struct ra_swapchain *sw, const struct vo_frame *frame);
void ra_gl_ctx_swap_buffers(struct ra_swapchain *sw);