mirror of https://github.com/mpv-player/mpv
565 lines
17 KiB
C
565 lines
17 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "common/msg.h"
|
|
#include "options/m_config.h"
|
|
#include "osdep/timer.h"
|
|
#include "osdep/windows_utils.h"
|
|
|
|
#include "video/out/gpu/context.h"
|
|
#include "video/out/gpu/d3d11_helpers.h"
|
|
#include "video/out/gpu/spirv.h"
|
|
#include "video/out/w32_common.h"
|
|
#include "context.h"
|
|
#include "ra_d3d11.h"
|
|
|
|
struct d3d11_opts {
|
|
int feature_level;
|
|
int warp;
|
|
bool flip;
|
|
int sync_interval;
|
|
char *adapter_name;
|
|
int output_format;
|
|
int color_space;
|
|
bool exclusive_fs;
|
|
};
|
|
|
|
#define OPT_BASE_STRUCT struct d3d11_opts
|
|
const struct m_sub_options d3d11_conf = {
|
|
.opts = (const struct m_option[]) {
|
|
{"d3d11-warp", OPT_CHOICE(warp,
|
|
{"auto", -1},
|
|
{"no", 0},
|
|
{"yes", 1}),
|
|
.flags = UPDATE_VO,
|
|
},
|
|
{"d3d11-feature-level", OPT_CHOICE(feature_level,
|
|
{"12_1", D3D_FEATURE_LEVEL_12_1},
|
|
{"12_0", D3D_FEATURE_LEVEL_12_0},
|
|
{"11_1", D3D_FEATURE_LEVEL_11_1},
|
|
{"11_0", D3D_FEATURE_LEVEL_11_0},
|
|
{"10_1", D3D_FEATURE_LEVEL_10_1},
|
|
{"10_0", D3D_FEATURE_LEVEL_10_0},
|
|
{"9_3", D3D_FEATURE_LEVEL_9_3},
|
|
{"9_2", D3D_FEATURE_LEVEL_9_2},
|
|
{"9_1", D3D_FEATURE_LEVEL_9_1}),
|
|
.flags = UPDATE_VO,
|
|
},
|
|
{"d3d11-flip", OPT_BOOL(flip), .flags = UPDATE_VO},
|
|
{"d3d11-sync-interval", OPT_INT(sync_interval), M_RANGE(0, 4)},
|
|
{"d3d11-adapter",
|
|
OPT_STRING_VALIDATE(adapter_name, mp_dxgi_validate_adapter),
|
|
.flags = UPDATE_VO,
|
|
},
|
|
{"d3d11-output-format", OPT_CHOICE(output_format,
|
|
{"auto", DXGI_FORMAT_UNKNOWN},
|
|
{"rgba8", DXGI_FORMAT_R8G8B8A8_UNORM},
|
|
{"bgra8", DXGI_FORMAT_B8G8R8A8_UNORM},
|
|
{"rgb10_a2", DXGI_FORMAT_R10G10B10A2_UNORM},
|
|
{"rgba16f", DXGI_FORMAT_R16G16B16A16_FLOAT}),
|
|
.flags = UPDATE_VO,
|
|
},
|
|
{"d3d11-output-csp", OPT_CHOICE(color_space,
|
|
{"auto", -1},
|
|
{"srgb", DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709},
|
|
{"linear", DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709},
|
|
{"pq", DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020},
|
|
{"bt.2020", DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020}),
|
|
.flags = UPDATE_VO,
|
|
},
|
|
{"d3d11-exclusive-fs", OPT_BOOL(exclusive_fs)},
|
|
{0}
|
|
},
|
|
.defaults = &(const struct d3d11_opts) {
|
|
.feature_level = D3D_FEATURE_LEVEL_12_1,
|
|
.warp = -1,
|
|
.flip = true,
|
|
.sync_interval = 1,
|
|
.adapter_name = NULL,
|
|
.output_format = DXGI_FORMAT_UNKNOWN,
|
|
.color_space = -1,
|
|
},
|
|
.size = sizeof(struct d3d11_opts)
|
|
};
|
|
|
|
struct priv {
|
|
struct d3d11_opts *opts;
|
|
struct m_config_cache *opts_cache;
|
|
|
|
struct mp_vo_opts *vo_opts;
|
|
struct m_config_cache *vo_opts_cache;
|
|
|
|
struct ra_tex *backbuffer;
|
|
ID3D11Device *device;
|
|
IDXGISwapChain *swapchain;
|
|
struct pl_color_space swapchain_csp;
|
|
|
|
int64_t perf_freq;
|
|
unsigned last_sync_refresh_count;
|
|
int64_t last_sync_qpc_time;
|
|
int64_t vsync_duration_qpc;
|
|
int64_t last_submit_qpc;
|
|
};
|
|
|
|
static struct ra_tex *get_backbuffer(struct ra_ctx *ctx)
|
|
{
|
|
struct priv *p = ctx->priv;
|
|
ID3D11Texture2D *backbuffer = NULL;
|
|
struct ra_tex *tex = NULL;
|
|
HRESULT hr;
|
|
|
|
hr = IDXGISwapChain_GetBuffer(p->swapchain, 0, &IID_ID3D11Texture2D,
|
|
(void**)&backbuffer);
|
|
if (FAILED(hr)) {
|
|
MP_ERR(ctx, "Couldn't get swapchain image\n");
|
|
goto done;
|
|
}
|
|
|
|
tex = ra_d3d11_wrap_tex(ctx->ra, (ID3D11Resource *)backbuffer);
|
|
done:
|
|
SAFE_RELEASE(backbuffer);
|
|
return tex;
|
|
}
|
|
|
|
static bool resize(struct ra_ctx *ctx)
|
|
{
|
|
struct priv *p = ctx->priv;
|
|
HRESULT hr;
|
|
|
|
if (p->backbuffer) {
|
|
MP_ERR(ctx, "Attempt at resizing while a frame was in progress!\n");
|
|
return false;
|
|
}
|
|
|
|
hr = IDXGISwapChain_ResizeBuffers(p->swapchain, 0, ctx->vo->dwidth,
|
|
ctx->vo->dheight, DXGI_FORMAT_UNKNOWN, 0);
|
|
if (FAILED(hr)) {
|
|
MP_FATAL(ctx, "Couldn't resize swapchain: %s\n", mp_HRESULT_to_str(hr));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool d3d11_reconfig(struct ra_ctx *ctx)
|
|
{
|
|
vo_w32_config(ctx->vo);
|
|
return resize(ctx);
|
|
}
|
|
|
|
static int d3d11_color_depth(struct ra_swapchain *sw)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
DXGI_OUTPUT_DESC1 desc1;
|
|
if (!mp_get_dxgi_output_desc(p->swapchain, &desc1))
|
|
desc1.BitsPerColor = 0;
|
|
|
|
DXGI_SWAP_CHAIN_DESC desc;
|
|
|
|
HRESULT hr = IDXGISwapChain_GetDesc(p->swapchain, &desc);
|
|
if (FAILED(hr)) {
|
|
MP_ERR(sw->ctx, "Failed to query swap chain description: %s!\n",
|
|
mp_HRESULT_to_str(hr));
|
|
return desc1.BitsPerColor;
|
|
}
|
|
|
|
const struct ra_format *ra_fmt =
|
|
ra_d3d11_get_ra_format(sw->ctx->ra, desc.BufferDesc.Format);
|
|
if (!ra_fmt || !ra_fmt->component_depth[0])
|
|
return desc1.BitsPerColor;
|
|
|
|
if (!desc1.BitsPerColor)
|
|
return ra_fmt->component_depth[0];
|
|
|
|
return MPMIN(ra_fmt->component_depth[0], desc1.BitsPerColor);
|
|
}
|
|
|
|
static bool d3d11_start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
if (!out_fbo)
|
|
return true;
|
|
|
|
assert(!p->backbuffer);
|
|
|
|
p->backbuffer = get_backbuffer(sw->ctx);
|
|
if (!p->backbuffer)
|
|
return false;
|
|
|
|
*out_fbo = (struct ra_fbo) {
|
|
.tex = p->backbuffer,
|
|
.flip = false,
|
|
.color_space = p->swapchain_csp
|
|
};
|
|
return true;
|
|
}
|
|
|
|
static bool d3d11_submit_frame(struct ra_swapchain *sw,
|
|
const struct vo_frame *frame)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
ra_d3d11_flush(sw->ctx->ra);
|
|
ra_tex_free(sw->ctx->ra, &p->backbuffer);
|
|
return true;
|
|
}
|
|
|
|
static int64_t qpc_to_ns(struct ra_swapchain *sw, int64_t qpc)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
// Convert QPC units (1/perf_freq seconds) to nanoseconds. This will work
|
|
// without overflow because the QPC value is guaranteed not to roll-over
|
|
// within 100 years, so perf_freq must be less than 2.9*10^9.
|
|
return qpc / p->perf_freq * INT64_C(1000000000) +
|
|
qpc % p->perf_freq * INT64_C(1000000000) / p->perf_freq;
|
|
}
|
|
|
|
static int64_t qpc_ns_now(struct ra_swapchain *sw)
|
|
{
|
|
LARGE_INTEGER perf_count;
|
|
QueryPerformanceCounter(&perf_count);
|
|
return qpc_to_ns(sw, perf_count.QuadPart);
|
|
}
|
|
|
|
static void d3d11_swap_buffers(struct ra_swapchain *sw)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
|
|
m_config_cache_update(p->opts_cache);
|
|
|
|
LARGE_INTEGER perf_count;
|
|
QueryPerformanceCounter(&perf_count);
|
|
p->last_submit_qpc = perf_count.QuadPart;
|
|
|
|
IDXGISwapChain_Present(p->swapchain, p->opts->sync_interval, 0);
|
|
}
|
|
|
|
static void d3d11_get_vsync(struct ra_swapchain *sw, struct vo_vsync_info *info)
|
|
{
|
|
struct priv *p = sw->priv;
|
|
HRESULT hr;
|
|
|
|
m_config_cache_update(p->opts_cache);
|
|
|
|
// The calculations below are only valid if mpv presents on every vsync
|
|
if (p->opts->sync_interval != 1)
|
|
return;
|
|
|
|
// They're also only valid for flip model swapchains
|
|
DXGI_SWAP_CHAIN_DESC desc;
|
|
hr = IDXGISwapChain_GetDesc(p->swapchain, &desc);
|
|
if (FAILED(hr) || (desc.SwapEffect != DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL &&
|
|
desc.SwapEffect != DXGI_SWAP_EFFECT_FLIP_DISCARD))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// GetLastPresentCount returns a sequential ID for the frame submitted by
|
|
// the last call to IDXGISwapChain::Present()
|
|
UINT submit_count;
|
|
hr = IDXGISwapChain_GetLastPresentCount(p->swapchain, &submit_count);
|
|
if (FAILED(hr))
|
|
return;
|
|
|
|
// GetFrameStatistics returns two pairs. The first is (PresentCount,
|
|
// PresentRefreshCount) which relates a present ID (on the same timeline as
|
|
// GetLastPresentCount) to the physical vsync it was displayed on. The
|
|
// second is (SyncRefreshCount, SyncQPCTime), which relates a physical vsync
|
|
// to a timestamp on the same clock as QueryPerformanceCounter.
|
|
DXGI_FRAME_STATISTICS stats;
|
|
hr = IDXGISwapChain_GetFrameStatistics(p->swapchain, &stats);
|
|
if (hr == DXGI_ERROR_FRAME_STATISTICS_DISJOINT) {
|
|
p->last_sync_refresh_count = 0;
|
|
p->last_sync_qpc_time = 0;
|
|
}
|
|
if (FAILED(hr))
|
|
return;
|
|
|
|
// Detecting skipped vsyncs is possible but not supported yet
|
|
info->skipped_vsyncs = -1;
|
|
|
|
// Get the number of physical vsyncs that have passed since the last call.
|
|
// Check for 0 here, since sometimes GetFrameStatistics returns S_OK but
|
|
// with 0s in some (all?) members of DXGI_FRAME_STATISTICS.
|
|
unsigned src_passed = 0;
|
|
if (stats.SyncRefreshCount && p->last_sync_refresh_count)
|
|
src_passed = stats.SyncRefreshCount - p->last_sync_refresh_count;
|
|
p->last_sync_refresh_count = stats.SyncRefreshCount;
|
|
|
|
// Get the elapsed time passed between the above vsyncs
|
|
unsigned sqt_passed = 0;
|
|
if (stats.SyncQPCTime.QuadPart && p->last_sync_qpc_time)
|
|
sqt_passed = stats.SyncQPCTime.QuadPart - p->last_sync_qpc_time;
|
|
p->last_sync_qpc_time = stats.SyncQPCTime.QuadPart;
|
|
|
|
// If any vsyncs have passed, estimate the physical frame rate
|
|
if (src_passed && sqt_passed)
|
|
p->vsync_duration_qpc = sqt_passed / src_passed;
|
|
if (p->vsync_duration_qpc)
|
|
info->vsync_duration = qpc_to_ns(sw, p->vsync_duration_qpc);
|
|
|
|
// If the physical frame rate is known and the other members of
|
|
// DXGI_FRAME_STATISTICS are non-0, estimate the timing of the next frame
|
|
if (p->vsync_duration_qpc && stats.PresentCount &&
|
|
stats.PresentRefreshCount && stats.SyncRefreshCount &&
|
|
stats.SyncQPCTime.QuadPart)
|
|
{
|
|
// It's not clear if PresentRefreshCount and SyncRefreshCount can refer
|
|
// to different frames, but in case they can, assuming mpv presents on
|
|
// every frame, guess the present count that relates to SyncRefreshCount.
|
|
unsigned expected_sync_pc = stats.PresentCount +
|
|
(stats.SyncRefreshCount - stats.PresentRefreshCount);
|
|
|
|
// Now guess the timestamp of the last submitted frame based on the
|
|
// timestamp of the frame at SyncRefreshCount and the frame rate
|
|
int queued_frames = submit_count - expected_sync_pc;
|
|
int64_t last_queue_display_time_qpc = stats.SyncQPCTime.QuadPart +
|
|
queued_frames * p->vsync_duration_qpc;
|
|
|
|
// Only set the estimated display time if it's after the last submission
|
|
// time. It could be before if mpv skips a lot of frames.
|
|
if (last_queue_display_time_qpc >= p->last_submit_qpc) {
|
|
info->last_queue_display_time = mp_time_ns() +
|
|
(qpc_to_ns(sw, last_queue_display_time_qpc) - qpc_ns_now(sw));
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool d3d11_set_fullscreen(struct ra_ctx *ctx)
|
|
{
|
|
struct priv *p = ctx->priv;
|
|
HRESULT hr;
|
|
|
|
m_config_cache_update(p->opts_cache);
|
|
|
|
if (!p->swapchain) {
|
|
MP_ERR(ctx, "Full screen configuration was requested before D3D11 "
|
|
"swap chain was ready!");
|
|
return false;
|
|
}
|
|
|
|
// we only want exclusive FS if we are entering FS and
|
|
// exclusive FS is enabled. Otherwise disable exclusive FS.
|
|
bool enable_exclusive_fs = p->vo_opts->fullscreen &&
|
|
p->opts->exclusive_fs;
|
|
|
|
MP_VERBOSE(ctx, "%s full-screen exclusive mode while %s fullscreen\n",
|
|
enable_exclusive_fs ? "Enabling" : "Disabling",
|
|
ctx->vo->opts->fullscreen ? "entering" : "leaving");
|
|
|
|
hr = IDXGISwapChain_SetFullscreenState(p->swapchain,
|
|
enable_exclusive_fs, NULL);
|
|
if (FAILED(hr))
|
|
return false;
|
|
|
|
if (!resize(ctx))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static int d3d11_control(struct ra_ctx *ctx, int *events, int request, void *arg)
|
|
{
|
|
struct priv *p = ctx->priv;
|
|
int ret = -1;
|
|
bool fullscreen_switch_needed = false;
|
|
|
|
switch (request) {
|
|
case VOCTRL_VO_OPTS_CHANGED: {
|
|
void *changed_option;
|
|
|
|
while (m_config_cache_get_next_changed(p->vo_opts_cache,
|
|
&changed_option))
|
|
{
|
|
struct mp_vo_opts *vo_opts = p->vo_opts_cache->opts;
|
|
|
|
if (changed_option == &vo_opts->fullscreen) {
|
|
fullscreen_switch_needed = true;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// if leaving full screen, handle d3d11 stuff first, then general
|
|
// windowing
|
|
if (fullscreen_switch_needed && !p->vo_opts->fullscreen) {
|
|
if (!d3d11_set_fullscreen(ctx))
|
|
return VO_FALSE;
|
|
|
|
fullscreen_switch_needed = false;
|
|
}
|
|
|
|
ret = vo_w32_control(ctx->vo, events, request, arg);
|
|
|
|
// if entering full screen, handle d3d11 after general windowing stuff
|
|
if (fullscreen_switch_needed && p->vo_opts->fullscreen) {
|
|
if (!d3d11_set_fullscreen(ctx))
|
|
return VO_FALSE;
|
|
|
|
fullscreen_switch_needed = false;
|
|
}
|
|
|
|
if (*events & VO_EVENT_RESIZE) {
|
|
if (!resize(ctx))
|
|
return VO_ERROR;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static void d3d11_uninit(struct ra_ctx *ctx)
|
|
{
|
|
struct priv *p = ctx->priv;
|
|
|
|
if (p->swapchain)
|
|
IDXGISwapChain_SetFullscreenState(p->swapchain, FALSE, NULL);
|
|
|
|
if (ctx->ra)
|
|
ra_tex_free(ctx->ra, &p->backbuffer);
|
|
SAFE_RELEASE(p->swapchain);
|
|
vo_w32_uninit(ctx->vo);
|
|
SAFE_RELEASE(p->device);
|
|
|
|
// Destroy the RA last to prevent objects we hold from showing up in D3D's
|
|
// leak checker
|
|
if (ctx->ra)
|
|
ctx->ra->fns->destroy(ctx->ra);
|
|
}
|
|
|
|
static const struct ra_swapchain_fns d3d11_swapchain = {
|
|
.color_depth = d3d11_color_depth,
|
|
.start_frame = d3d11_start_frame,
|
|
.submit_frame = d3d11_submit_frame,
|
|
.swap_buffers = d3d11_swap_buffers,
|
|
.get_vsync = d3d11_get_vsync,
|
|
};
|
|
|
|
static bool d3d11_init(struct ra_ctx *ctx)
|
|
{
|
|
struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
|
|
p->opts_cache = m_config_cache_alloc(ctx, ctx->global, &d3d11_conf);
|
|
p->opts = p->opts_cache->opts;
|
|
|
|
p->vo_opts_cache = m_config_cache_alloc(ctx, ctx->vo->global, &vo_sub_opts);
|
|
p->vo_opts = p->vo_opts_cache->opts;
|
|
|
|
LARGE_INTEGER perf_freq;
|
|
QueryPerformanceFrequency(&perf_freq);
|
|
p->perf_freq = perf_freq.QuadPart;
|
|
|
|
struct ra_swapchain *sw = ctx->swapchain = talloc_zero(ctx, struct ra_swapchain);
|
|
sw->priv = p;
|
|
sw->ctx = ctx;
|
|
sw->fns = &d3d11_swapchain;
|
|
|
|
struct d3d11_device_opts dopts = {
|
|
.debug = ctx->opts.debug,
|
|
.allow_warp = p->opts->warp != 0,
|
|
.force_warp = p->opts->warp == 1,
|
|
.max_feature_level = p->opts->feature_level,
|
|
.max_frame_latency = ctx->vo->opts->swapchain_depth,
|
|
.adapter_name = p->opts->adapter_name,
|
|
};
|
|
if (!mp_d3d11_create_present_device(ctx->log, &dopts, &p->device))
|
|
goto error;
|
|
|
|
if (!spirv_compiler_init(ctx))
|
|
goto error;
|
|
ctx->ra = ra_d3d11_create(p->device, ctx->log, ctx->spirv);
|
|
if (!ctx->ra)
|
|
goto error;
|
|
|
|
if (!vo_w32_init(ctx->vo))
|
|
goto error;
|
|
|
|
if (ctx->opts.want_alpha)
|
|
vo_w32_set_transparency(ctx->vo, ctx->opts.want_alpha);
|
|
|
|
UINT usage = DXGI_USAGE_RENDER_TARGET_OUTPUT | DXGI_USAGE_SHADER_INPUT;
|
|
if (ID3D11Device_GetFeatureLevel(p->device) >= D3D_FEATURE_LEVEL_11_0 &&
|
|
p->opts->output_format != DXGI_FORMAT_B8G8R8A8_UNORM)
|
|
{
|
|
usage |= DXGI_USAGE_UNORDERED_ACCESS;
|
|
}
|
|
|
|
struct d3d11_swapchain_opts scopts = {
|
|
.window = vo_w32_hwnd(ctx->vo),
|
|
.width = ctx->vo->dwidth,
|
|
.height = ctx->vo->dheight,
|
|
.format = p->opts->output_format,
|
|
.color_space = p->opts->color_space,
|
|
.configured_csp = &p->swapchain_csp,
|
|
.flip = p->opts->flip,
|
|
// Add one frame for the backbuffer and one frame of "slack" to reduce
|
|
// contention with the window manager when acquiring the backbuffer
|
|
.length = ctx->vo->opts->swapchain_depth + 2,
|
|
.usage = usage,
|
|
};
|
|
if (!mp_d3d11_create_swapchain(p->device, ctx->log, &scopts, &p->swapchain))
|
|
goto error;
|
|
|
|
return true;
|
|
|
|
error:
|
|
d3d11_uninit(ctx);
|
|
return false;
|
|
}
|
|
|
|
static void d3d11_update_render_opts(struct ra_ctx *ctx)
|
|
{
|
|
vo_w32_set_transparency(ctx->vo, ctx->opts.want_alpha);
|
|
}
|
|
|
|
IDXGISwapChain *ra_d3d11_ctx_get_swapchain(struct ra_ctx *ra)
|
|
{
|
|
if (ra->swapchain->fns != &d3d11_swapchain)
|
|
return NULL;
|
|
|
|
struct priv *p = ra->priv;
|
|
|
|
IDXGISwapChain_AddRef(p->swapchain);
|
|
|
|
return p->swapchain;
|
|
}
|
|
|
|
bool ra_d3d11_ctx_prefer_8bit_output_format(struct ra_ctx *ra)
|
|
{
|
|
if (ra->swapchain->fns != &d3d11_swapchain)
|
|
return false;
|
|
|
|
struct priv *p = ra->priv;
|
|
|
|
return p->opts->output_format == DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
|
|
const struct ra_ctx_fns ra_ctx_d3d11 = {
|
|
.type = "d3d11",
|
|
.name = "d3d11",
|
|
.description = "Direct3D 11",
|
|
.reconfig = d3d11_reconfig,
|
|
.control = d3d11_control,
|
|
.update_render_opts = d3d11_update_render_opts,
|
|
.init = d3d11_init,
|
|
.uninit = d3d11_uninit,
|
|
};
|