/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see .
*/
#include
#include
#include
#include "options/path.h"
#include "osdep/io.h"
#include "osdep/path.h"
#include "osdep/threads.h"
static mp_once path_init_once = MP_STATIC_ONCE_INITIALIZER;
static char *portable_path;
static char *mp_get_win_exe_dir(void *talloc_ctx)
{
wchar_t *w_exedir = talloc_array(NULL, wchar_t, MP_PATH_MAX);
int len = (int)GetModuleFileNameW(NULL, w_exedir, MP_PATH_MAX);
int imax = 0;
for (int i = 0; i < len; i++) {
if (w_exedir[i] == '\\') {
w_exedir[i] = '/';
imax = i;
}
}
w_exedir[imax] = '\0';
char *ret = mp_to_utf8(talloc_ctx, w_exedir);
talloc_free(w_exedir);
return ret;
}
static char *mp_get_win_exe_subdir(void *ta_ctx, const char *name)
{
return talloc_asprintf(ta_ctx, "%s/%s", mp_get_win_exe_dir(ta_ctx), name);
}
static char *mp_get_win_shell_dir(void *talloc_ctx, REFKNOWNFOLDERID folder)
{
wchar_t *w_appdir = NULL;
if (FAILED(SHGetKnownFolderPath(folder, KF_FLAG_CREATE, NULL, &w_appdir)))
return NULL;
char *appdir = mp_to_utf8(talloc_ctx, w_appdir);
CoTaskMemFree(w_appdir);
return appdir;
}
static char *mp_get_win_app_dir(void *talloc_ctx)
{
char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_RoamingAppData);
return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL;
}
static char *mp_get_win_local_app_dir(void *talloc_ctx)
{
char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_LocalAppData);
return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL;
}
static void path_uninit(void)
{
TA_FREEP(&portable_path);
}
static void path_init(void)
{
void *tmp = talloc_new(NULL);
char *path = mp_get_win_exe_subdir(tmp, "portable_config");
if (path && mp_path_exists(path)) {
portable_path = talloc_strdup(NULL, path);
atexit(path_uninit);
}
talloc_free(tmp);
}
const char *mp_get_platform_path_win(void *talloc_ctx, const char *type)
{
mp_exec_once(&path_init_once, path_init);
if (portable_path) {
if (strcmp(type, "home") == 0)
return portable_path;
if (strcmp(type, "cache") == 0)
return mp_path_join(talloc_ctx, portable_path, "cache");
} else {
if (strcmp(type, "home") == 0)
return mp_get_win_app_dir(talloc_ctx);
if (strcmp(type, "cache") == 0)
return mp_path_join(talloc_ctx, mp_get_win_local_app_dir(talloc_ctx), "cache");
if (strcmp(type, "state") == 0)
return mp_get_win_local_app_dir(talloc_ctx);
if (strcmp(type, "exe_dir") == 0)
return mp_get_win_exe_dir(talloc_ctx);
// Not really true, but serves as a way to return a lowest-priority dir.
if (strcmp(type, "global") == 0)
return mp_get_win_exe_subdir(talloc_ctx, "mpv");
}
if (strcmp(type, "desktop") == 0)
return mp_get_win_shell_dir(talloc_ctx, &FOLDERID_Desktop);
return NULL;
}