/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include #include #include #include "config.h" #include "common/common.h" #include "common/msg.h" #include "options/options.h" #include "options/m_option.h" #include "video/out/vo.h" #include "context.h" #include "spirv.h" /* OpenGL */ extern const struct ra_ctx_fns ra_ctx_glx; extern const struct ra_ctx_fns ra_ctx_x11_egl; extern const struct ra_ctx_fns ra_ctx_drm_egl; extern const struct ra_ctx_fns ra_ctx_cocoa; extern const struct ra_ctx_fns ra_ctx_wayland_egl; extern const struct ra_ctx_fns ra_ctx_wgl; extern const struct ra_ctx_fns ra_ctx_angle; extern const struct ra_ctx_fns ra_ctx_dxgl; extern const struct ra_ctx_fns ra_ctx_rpi; extern const struct ra_ctx_fns ra_ctx_android; /* Vulkan */ extern const struct ra_ctx_fns ra_ctx_vulkan_wayland; extern const struct ra_ctx_fns ra_ctx_vulkan_win; extern const struct ra_ctx_fns ra_ctx_vulkan_xlib; extern const struct ra_ctx_fns ra_ctx_vulkan_android; extern const struct ra_ctx_fns ra_ctx_vulkan_display; /* Direct3D 11 */ extern const struct ra_ctx_fns ra_ctx_d3d11; /* No API */ extern const struct ra_ctx_fns ra_ctx_wldmabuf; static const struct ra_ctx_fns *contexts[] = { #if HAVE_D3D11 &ra_ctx_d3d11, #endif // OpenGL contexts: #if HAVE_EGL_ANDROID &ra_ctx_android, #endif #if HAVE_RPI &ra_ctx_rpi, #endif #if HAVE_GL_COCOA &ra_ctx_cocoa, #endif #if HAVE_EGL_ANGLE_WIN32 &ra_ctx_angle, #endif #if HAVE_GL_WIN32 &ra_ctx_wgl, #endif #if HAVE_GL_DXINTEROP &ra_ctx_dxgl, #endif #if HAVE_EGL_WAYLAND &ra_ctx_wayland_egl, #endif #if HAVE_EGL_X11 &ra_ctx_x11_egl, #endif #if HAVE_GL_X11 &ra_ctx_glx, #endif #if HAVE_EGL_DRM &ra_ctx_drm_egl, #endif // Vulkan contexts: #if HAVE_VULKAN #if HAVE_ANDROID &ra_ctx_vulkan_android, #endif #if HAVE_WIN32_DESKTOP &ra_ctx_vulkan_win, #endif #if HAVE_WAYLAND &ra_ctx_vulkan_wayland, #endif #if HAVE_X11 &ra_ctx_vulkan_xlib, #endif #if HAVE_VK_KHR_DISPLAY &ra_ctx_vulkan_display, #endif #endif /* No API contexts: */ #if HAVE_DMABUF_WAYLAND &ra_ctx_wldmabuf, #endif }; static int ra_ctx_api_help(struct mp_log *log, const struct m_option *opt, struct bstr name) { mp_info(log, "GPU APIs (contexts):\n"); mp_info(log, " auto (autodetect)\n"); for (int n = 0; n < MP_ARRAY_SIZE(contexts); n++) { if (!contexts[n]->hidden) mp_info(log, " %s (%s)\n", contexts[n]->type, contexts[n]->name); } return M_OPT_EXIT; } static int ra_ctx_validate_api(struct mp_log *log, const struct m_option *opt, struct bstr name, const char **value) { struct bstr param = bstr0(*value); if (bstr_equals0(param, "auto")) return 1; for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (bstr_equals0(param, contexts[i]->type) && !contexts[i]->hidden) return 1; } return M_OPT_INVALID; } static int ra_ctx_context_help(struct mp_log *log, const struct m_option *opt, struct bstr name) { mp_info(log, "GPU contexts (APIs):\n"); mp_info(log, " auto (autodetect)\n"); for (int n = 0; n < MP_ARRAY_SIZE(contexts); n++) { if (!contexts[n]->hidden) mp_info(log, " %s (%s)\n", contexts[n]->name, contexts[n]->type); } return M_OPT_EXIT; } static int ra_ctx_validate_context(struct mp_log *log, const struct m_option *opt, struct bstr name, const char **value) { struct bstr param = bstr0(*value); if (bstr_equals0(param, "auto")) return 1; for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (bstr_equals0(param, contexts[i]->name) && !contexts[i]->hidden) return 1; } return M_OPT_INVALID; } // Create a VO window and create a RA context on it. // vo_flags: passed to the backend's create window function struct ra_ctx *ra_ctx_create(struct vo *vo, struct ra_ctx_opts opts) { bool api_auto = !opts.context_type || strcmp(opts.context_type, "auto") == 0; bool ctx_auto = !opts.context_name || strcmp(opts.context_name, "auto") == 0; if (ctx_auto) { MP_VERBOSE(vo, "Probing for best GPU context.\n"); opts.probing = true; } // Hack to silence backend (X11/Wayland/etc.) errors. Kill it once backends // are separate from `struct vo` bool old_probing = vo->probing; vo->probing = opts.probing; for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (contexts[i]->hidden) continue; if (!opts.probing && strcmp(contexts[i]->name, opts.context_name) != 0) continue; if (!api_auto && strcmp(contexts[i]->type, opts.context_type) != 0) continue; struct ra_ctx *ctx = talloc_ptrtype(NULL, ctx); *ctx = (struct ra_ctx) { .vo = vo, .global = vo->global, .log = mp_log_new(ctx, vo->log, contexts[i]->type), .opts = opts, .fns = contexts[i], }; MP_VERBOSE(ctx, "Initializing GPU context '%s'\n", ctx->fns->name); if (contexts[i]->init(ctx)) { vo->probing = old_probing; return ctx; } talloc_free(ctx); } vo->probing = old_probing; // If we've reached this point, then none of the contexts matched the name // requested, or the backend creation failed for all of them. if (!vo->probing) MP_ERR(vo, "Failed initializing any suitable GPU context!\n"); return NULL; } struct ra_ctx *ra_ctx_create_by_name(struct vo *vo, const char *name) { for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (strcmp(name, contexts[i]->name) != 0) continue; struct ra_ctx *ctx = talloc_ptrtype(NULL, ctx); *ctx = (struct ra_ctx) { .vo = vo, .global = vo->global, .log = mp_log_new(ctx, vo->log, contexts[i]->type), .fns = contexts[i], }; MP_VERBOSE(ctx, "Initializing GPU context '%s'\n", ctx->fns->name); if (contexts[i]->init(ctx)) return ctx; talloc_free(ctx); } return NULL; } void ra_ctx_destroy(struct ra_ctx **ctx_ptr) { struct ra_ctx *ctx = *ctx_ptr; if (!ctx) return; if (ctx->spirv && ctx->spirv->fns->uninit) ctx->spirv->fns->uninit(ctx); ctx->fns->uninit(ctx); talloc_free(ctx); *ctx_ptr = NULL; } #define OPT_BASE_STRUCT struct ra_ctx_opts const struct m_sub_options ra_ctx_conf = { .opts = (const m_option_t[]) { {"gpu-context", OPT_STRING_VALIDATE(context_name, ra_ctx_validate_context), .help = ra_ctx_context_help}, {"gpu-api", OPT_STRING_VALIDATE(context_type, ra_ctx_validate_api), .help = ra_ctx_api_help}, {"gpu-debug", OPT_BOOL(debug)}, {"gpu-sw", OPT_BOOL(allow_sw)}, {0} }, .size = sizeof(struct ra_ctx_opts), };