/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include "demux/codec_tags.h"
#include "common/codecs.h"
#include "common/msg.h"
#include "common/recorder.h"
#include "misc/bstr.h"
#include "options/options.h"
#include "stream/stream.h"
#include "demux/demux.h"
#include "demux/stheader.h"
#include "dec_audio.h"
#include "ad.h"
#include "audio/format.h"
extern const struct ad_functions ad_lavc;
// Not a real codec - specially treated.
extern const struct ad_functions ad_spdif;
static const struct ad_functions * const ad_drivers[] = {
&ad_lavc,
NULL
};
static void uninit_decoder(struct dec_audio *d_audio)
{
audio_reset_decoding(d_audio);
if (d_audio->ad_driver) {
MP_VERBOSE(d_audio, "Uninit audio decoder.\n");
d_audio->ad_driver->uninit(d_audio);
}
d_audio->ad_driver = NULL;
talloc_free(d_audio->priv);
d_audio->priv = NULL;
}
static int init_audio_codec(struct dec_audio *d_audio, const char *decoder)
{
if (!d_audio->ad_driver->init(d_audio, decoder)) {
MP_VERBOSE(d_audio, "Audio decoder init failed.\n");
d_audio->ad_driver = NULL;
uninit_decoder(d_audio);
return 0;
}
return 1;
}
struct mp_decoder_list *audio_decoder_list(void)
{
struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
for (int i = 0; ad_drivers[i] != NULL; i++)
ad_drivers[i]->add_decoders(list);
return list;
}
static struct mp_decoder_list *audio_select_decoders(struct dec_audio *d_audio)
{
struct MPOpts *opts = d_audio->opts;
const char *codec = d_audio->codec->codec;
struct mp_decoder_list *list = audio_decoder_list();
struct mp_decoder_list *new =
mp_select_decoders(d_audio->log, list, codec, opts->audio_decoders);
if (d_audio->try_spdif && codec) {
struct mp_decoder_list *spdif =
select_spdif_codec(codec, opts->audio_spdif);
mp_append_decoders(spdif, new);
talloc_free(new);
new = spdif;
}
talloc_free(list);
return new;
}
static const struct ad_functions *find_driver(const char *name)
{
for (int i = 0; ad_drivers[i] != NULL; i++) {
if (strcmp(ad_drivers[i]->name, name) == 0)
return ad_drivers[i];
}
if (strcmp(name, "spdif") == 0)
return &ad_spdif;
return NULL;
}
int audio_init_best_codec(struct dec_audio *d_audio)
{
uninit_decoder(d_audio);
assert(!d_audio->ad_driver);
struct mp_decoder_entry *decoder = NULL;
struct mp_decoder_list *list = audio_select_decoders(d_audio);
mp_print_decoders(d_audio->log, MSGL_V, "Codec list:", list);
for (int n = 0; n < list->num_entries; n++) {
struct mp_decoder_entry *sel = &list->entries[n];
const struct ad_functions *driver = find_driver(sel->family);
if (!driver)
continue;
MP_VERBOSE(d_audio, "Opening audio decoder %s\n", sel->decoder);
d_audio->ad_driver = driver;
if (init_audio_codec(d_audio, sel->decoder)) {
decoder = sel;
break;
}
MP_WARN(d_audio, "Audio decoder init failed for %s\n", sel->decoder);
}
if (d_audio->ad_driver) {
d_audio->decoder_desc =
talloc_asprintf(d_audio, "%s (%s)", decoder->decoder, decoder->desc);
MP_VERBOSE(d_audio, "Selected audio codec: %s\n", d_audio->decoder_desc);
} else {
MP_ERR(d_audio, "Failed to initialize an audio decoder for codec '%s'.\n",
d_audio->codec->codec);
}
talloc_free(list);
return !!d_audio->ad_driver;
}
void audio_uninit(struct dec_audio *d_audio)
{
if (!d_audio)
return;
uninit_decoder(d_audio);
talloc_free(d_audio);
}
void audio_reset_decoding(struct dec_audio *d_audio)
{
if (d_audio->ad_driver)
d_audio->ad_driver->control(d_audio, ADCTRL_RESET, NULL);
d_audio->pts = MP_NOPTS_VALUE;
talloc_free(d_audio->current_frame);
d_audio->current_frame = NULL;
talloc_free(d_audio->packet);
d_audio->packet = NULL;
talloc_free(d_audio->new_segment);
d_audio->new_segment = NULL;
d_audio->start = d_audio->end = MP_NOPTS_VALUE;
}
static void fix_audio_pts(struct dec_audio *da)
{
if (!da->current_frame)
return;
double frame_pts = mp_aframe_get_pts(da->current_frame);
if (frame_pts != MP_NOPTS_VALUE) {
if (da->pts != MP_NOPTS_VALUE)
MP_STATS(da, "value %f audio-pts-err", da->pts - frame_pts);
// Keep the interpolated timestamp if it doesn't deviate more
// than 1 ms from the real one. (MKV rounded timestamps.)
if (da->pts == MP_NOPTS_VALUE || fabs(da->pts - frame_pts) > 0.001)
da->pts = frame_pts;
}
if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
da->pts = 0;
mp_aframe_set_pts(da->current_frame, da->pts);
if (da->pts != MP_NOPTS_VALUE)
da->pts += mp_aframe_duration(da->current_frame);
}
void audio_work(struct dec_audio *da)
{
if (da->current_frame || !da->ad_driver)
return;
if (!da->packet && !da->new_segment &&
demux_read_packet_async(da->header, &da->packet) == 0)
{
da->current_state = DATA_WAIT;
return;
}
if (da->packet && da->packet->new_segment) {
assert(!da->new_segment);
da->new_segment = da->packet;
da->packet = NULL;
}
if (da->ad_driver->send_packet(da, da->packet)) {
if (da->recorder_sink)
mp_recorder_feed_packet(da->recorder_sink, da->packet);
talloc_free(da->packet);
da->packet = NULL;
}
bool progress = da->ad_driver->receive_frame(da, &da->current_frame);
da->current_state = da->current_frame ? DATA_OK : DATA_AGAIN;
if (!progress)
da->current_state = DATA_EOF;
fix_audio_pts(da);
bool segment_end = da->current_state == DATA_EOF;
if (da->current_frame) {
mp_aframe_clip_timestamps(da->current_frame, da->start, da->end);
double frame_pts = mp_aframe_get_pts(da->current_frame);
if (frame_pts != MP_NOPTS_VALUE && da->start != MP_NOPTS_VALUE)
segment_end = frame_pts >= da->end;
if (mp_aframe_get_size(da->current_frame) == 0) {
talloc_free(da->current_frame);
da->current_frame = NULL;
}
}
// If there's a new segment, start it as soon as we're drained/finished.
if (segment_end && da->new_segment) {
struct demux_packet *new_segment = da->new_segment;
da->new_segment = NULL;
if (da->codec == new_segment->codec) {
audio_reset_decoding(da);
} else {
da->codec = new_segment->codec;
da->ad_driver->uninit(da);
da->ad_driver = NULL;
audio_init_best_codec(da);
}
da->start = new_segment->start;
da->end = new_segment->end;
new_segment->new_segment = false;
da->packet = new_segment;
da->current_state = DATA_AGAIN;
}
}
// Fetch an audio frame decoded with audio_work(). Returns one of:
// DATA_OK: *out_frame is set to a new image
// DATA_WAIT: waiting for demuxer; will receive a wakeup signal
// DATA_EOF: end of file, no more frames to be expected
// DATA_AGAIN: dropped frame or something similar
int audio_get_frame(struct dec_audio *da, struct mp_aframe **out_frame)
{
*out_frame = NULL;
if (da->current_frame) {
*out_frame = da->current_frame;
da->current_frame = NULL;
return DATA_OK;
}
if (da->current_state == DATA_OK)
return DATA_AGAIN;
return da->current_state;
}