#include #include #include #include "config.h" #ifdef USE_REALCODECS #include #include #include "ad_internal.h" static ad_info_t info = { "RealAudio decoder", // name of the driver "real", // driver name. should be the same as filename without ad_ AFM_REAL, // replace with registered AFM number "A'rpi", // writer/maintainer of _this_ file "", // writer/maintainer/site of the _codec_ "" // comments }; LIBAD_EXTERN(real) static void *handle=NULL; void *__builtin_new(unsigned long size) { return malloc(size); } static ulong (*raCloseCodec)(ulong); static ulong (*raDecode)(ulong,ulong,ulong,ulong,ulong,ulong); static ulong (*raFlush)(ulong,ulong,ulong); static ulong (*raFreeDecoder)(ulong); static ulong (*raGetFlavorProperty)(ulong,ulong,ulong,ulong); //static ulong (*raGetNumberOfFlavors2)(void); static ulong (*raInitDecoder)(ulong,ulong); static ulong (*raOpenCodec2)(ulong); static ulong (*raSetFlavor)(ulong,ulong); static void (*raSetDLLAccessPath)(ulong); typedef struct { int samplerate; short bits; short channels; int unk1; int unk2; int packetsize; int unk3; void* unk4; } ra_init_t; static int preinit(sh_audio_t *sh){ // let's check if the driver is available, return 0 if not. // (you should do that if you use external lib(s) which is optional) unsigned int result; handle = dlopen ("/usr/local/RealPlayer8/Codecs/cook.so.6.0", RTLD_LAZY); if(!handle){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Cannot open dll: %s\n",dlerror()); return 0; } raCloseCodec = dlsym(handle, "RACloseCodec"); raDecode = dlsym(handle, "RADecode"); raFlush = dlsym(handle, "RAFlush"); raFreeDecoder = dlsym(handle, "RAFreeDecoder"); raGetFlavorProperty = dlsym(handle, "RAGetFlavorProperty"); raOpenCodec2 = dlsym(handle, "RAOpenCodec2"); raInitDecoder = dlsym(handle, "RAInitDecoder"); raSetFlavor = dlsym(handle, "RASetFlavor"); raSetDLLAccessPath = dlsym(handle, "SetDLLAccessPath"); if(!raCloseCodec || !raDecode || !raFlush || !raFreeDecoder || !raGetFlavorProperty || !raOpenCodec2 || !raSetFlavor || !raSetDLLAccessPath || !raInitDecoder){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Cannot resolve symbols - incompatible dll\n"); return 0; } result=raOpenCodec2(&sh->context); if(result){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Decoder open failed, error code: 0x%X\n",result); return 0; } sh->samplerate=sh->wf->nSamplesPerSec; sh->samplesize=sh->wf->wBitsPerSample/8; sh->channels=sh->wf->nChannels; { unsigned char temp2[16]={1,0,0,3,4,0,0,0x14,0,0,0,0,0,1,0,3}; // note: temp2[] come from audio stream extra header (last 16 of the total 24 bytes) ra_init_t init_data={ sh->wf->nSamplesPerSec,sh->wf->wBitsPerSample,sh->wf->nChannels, 100, 60, // ????? sh->wf->nBlockAlign, 16, // ?? ((char*)(sh->wf+1))+2+8 }; result=raInitDecoder(sh->context,&init_data); if(result){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Decoder init failed, error code: 0x%X\n",result); return 0; } } result=raSetFlavor(sh->context,*((short*)(sh->wf+1))); if(result){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Decoder flavor setup failed, error code: 0x%X\n",result); return 0; } sh->audio_out_minsize=128000; //sh->samplerate*sh->samplesize*sh->channels; sh->audio_in_minsize=2*sh->wf->nBlockAlign; // sh->samplesize=2; // sh->channels=2; // sh->samplerate=44100; // sh->sample_format=AFMT_S16_LE; sh->i_bps=64000/8; return 1; // return values: 1=OK 0=ERROR } static int init(sh_audio_t *sh_audio){ // initialize the decoder, set tables etc... // you can store HANDLE or private struct pointer at sh->context // you can access WAVEFORMATEX header at sh->wf // set sample format/rate parameters if you didn't do it in preinit() yet. return 1; // return values: 1=OK 0=ERROR } static void uninit(sh_audio_t *sh){ // uninit the decoder etc... // again: you don't have to free() a_in_buffer here! it's done by the core. } static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){ int result; int len=-1; demux_read_data(sh->ds, sh->a_in_buffer, 60); result=raDecode(sh->context, sh->a_in_buffer, sh->wf->nBlockAlign, buf, &len, -1); printf("radecode: %d bytes, res=0x%X \n",len,result); // audio decoding. the most important thing :) // parameters you get: // buf = pointer to the output buffer, you have to store uncompressed // samples there // minlen = requested minimum size (in bytes!) of output. it's just a // _recommendation_, you can decode more or less, it just tell you that // the caller process needs 'minlen' bytes. if it gets less, it will // call decode_audio() again. // maxlen = maximum size (bytes) of output. you MUST NOT write more to the // buffer, it's the upper-most limit! // note: maxlen will be always greater or equal to sh->audio_out_minsize // now, let's decode... // you can read the compressed stream using the demux stream functions: // demux_read_data(sh->ds, buffer, length) - read 'length' bytes to 'buffer' // ds_get_packet(sh->ds, &buffer) - set ptr buffer to next data packet // (both func return number of bytes or 0 for error) return len/8; // return value: number of _bytes_ written to output buffer, // or -1 for EOF (or uncorrectable error) } static int control(sh_audio_t *sh,int cmd,void* arg, ...){ // various optional functions you MAY implement: switch(cmd){ case ADCTRL_RESYNC_STREAM: // it is called once after seeking, to resync. // Note: sh_audio->a_in_buffer_len=0; is done _before_ this call! return CONTROL_TRUE; case ADCTRL_SKIP_FRAME: // it is called to skip (jump over) small amount (1/10 sec or 1 frame) // of audio data - used to sync audio to video after seeking // if you don't return CONTROL_TRUE, it will defaults to: // ds_fill_buffer(sh_audio->ds); // skip 1 demux packet return CONTROL_TRUE; } return CONTROL_UNKNOWN; } #endif