/*
* This file is part of mplayer.
*
* mplayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer. If not, see .
*/
#include
#include
#include
#include
#include "talloc.h"
#include "img_convert.h"
#include "sub.h"
#include "video/img_format.h"
#include "video/mp_image.h"
#include "video/sws_utils.h"
struct osd_conv_cache {
struct sub_bitmap part;
struct sub_bitmap *parts;
};
struct osd_conv_cache *osd_conv_cache_new(void)
{
return talloc_zero(NULL, struct osd_conv_cache);
}
static void rgba_to_premultiplied_rgba(uint32_t *colors, size_t count)
{
for (int n = 0; n < count; n++) {
uint32_t c = colors[n];
int b = c & 0xFF;
int g = (c >> 8) & 0xFF;
int r = (c >> 16) & 0xFF;
int a = (c >> 24) & 0xFF;
b = b * a / 255;
g = g * a / 255;
r = r * a / 255;
colors[n] = b | (g << 8) | (r << 16) | (a << 24);
}
}
bool osd_conv_idx_to_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs)
{
struct sub_bitmaps src = *imgs;
if (src.format != SUBBITMAP_INDEXED)
return false;
imgs->format = SUBBITMAP_RGBA;
talloc_free(c->parts);
imgs->parts = c->parts = talloc_array(c, struct sub_bitmap, src.num_parts);
for (int n = 0; n < src.num_parts; n++) {
struct sub_bitmap *d = &imgs->parts[n];
struct sub_bitmap *s = &src.parts[n];
struct osd_bmp_indexed sb = *(struct osd_bmp_indexed *)s->bitmap;
rgba_to_premultiplied_rgba(sb.palette, 256);
*d = *s;
struct mp_image *image = alloc_mpi(s->w, s->h, IMGFMT_BGRA);
talloc_steal(c->parts, image);
d->stride = image->stride[0];
d->bitmap = image->planes[0];
for (int y = 0; y < s->h; y++) {
uint8_t *inbmp = sb.bitmap + y * s->stride;
uint32_t *outbmp = (uint32_t*)((uint8_t*)d->bitmap + y * d->stride);
for (int x = 0; x < s->w; x++)
*outbmp++ = sb.palette[*inbmp++];
}
}
return true;
}