/* Valid values for ANTIALIASING_ALGORITHM:
-1: bilinear (similiar to vobsub, fast and good quality)
0: none (fastest, most ugly)
1: approximate
2: full (slowest, best looking)
*/
#define ANTIALIASING_ALGORITHM -1
/* Valid values for SUBPOS:
0: leave the sub on it's original place
1: put the sub at the bottom of the picture
*/
#define SUBPOS 0
/* SPUdec.c
Skeleton of function spudec_process_controll() is from xine sources.
Further works:
LGB,... (yeah, try to improve it and insert your name here! ;-)
Kim Minh Kaplan
implement fragments reassembly, RLE decoding.
read brightness from the IFO.
For information on SPU format see
and
*/
#include "config.h"
#include "mp_msg.h"
#include
#include
#include
#include
#include
#include
#if ANTIALIASING_ALGORITHM == 2
#include
#endif
#include "libvo/video_out.h"
#include "spudec.h"
#define MIN(a, b) ((a)<(b)?(a):(b))
typedef struct packet_t packet_t;
struct packet_t {
unsigned char *data;
unsigned int process_pts; /* When to process the packet */
size_t reserve; /* size of the memory pointed to by packet */
unsigned int offset; /* end of the currently assembled fragment */
unsigned int size; /* size of the packet once all fragments are assembled */
unsigned int fragment_pts; /* PTS of the last fragment for this packet */
unsigned int control_start; /* index of start of control data */
packet_t *next;
};
typedef struct {
packet_t *packets; /* Linked list of packets sorted by process_pts */
packet_t *last_packet; /* Last packet in linked list */
unsigned int global_palette[16];
unsigned int orig_frame_width, orig_frame_height;
unsigned int palette[4];
unsigned int alpha[4];
unsigned int cuspal[4];
unsigned int custom;
unsigned int now_pts;
unsigned int start_pts, end_pts;
unsigned int start_col, end_col;
unsigned int start_row, end_row;
unsigned int width, height, stride;
unsigned int current_nibble[2]; /* next data nibble (4 bits) to be
processed (for RLE decoding) for
even and odd lines */
int deinterlace_oddness; /* 0 or 1, index into current_nibble */
size_t image_size; /* Size of the image buffer */
unsigned char *image; /* Grayscale value */
unsigned char *aimage; /* Alpha value */
unsigned int scaled_frame_width, scaled_frame_height;
unsigned int scaled_start_col, scaled_start_row;
unsigned int scaled_width, scaled_height, scaled_stride;
size_t scaled_image_size;
unsigned char *scaled_image;
unsigned char *scaled_aimage;
int auto_palette; /* 1 if we lack a palette and must use an heuristic. */
int font_start_level; /* Darkest value used for the computed font */
vo_functions_t *hw_spu;
int spu_changed;
} spudec_handle_t;
/* Add packet to end of list */
static void spudec_append_packet (spudec_handle_t *this, packet_t *packet)
{
packet->next = NULL;
if (this->last_packet == NULL)
this->packets = packet;
else
this->last_packet->next = packet;
this->last_packet = packet;
}
/* Add a new packet to end of the list */
static void spudec_append_new_packet (spudec_handle_t *this)
{
packet_t *new_packet = calloc (1, sizeof (packet_t));
/* Do not process packet yet, so set process time way into the future */
new_packet->process_pts = -1L;
spudec_append_packet (this, new_packet);
}
/* Remove top-most packet and free the memory it used */
static void spudec_pop_packet (spudec_handle_t *this)
{
packet_t *temp;
if (this->packets != NULL)
{
temp = this->packets;
this->packets = temp->next;
if (temp->data != NULL)
free (temp->data);
free (temp);
/* Null last packet pointer if there are no packets in the queue */
if (this->packets == NULL)
this->last_packet = NULL;
}
}
static inline unsigned int get_be16(const unsigned char *p)
{
return (p[0] << 8) + p[1];
}
static inline unsigned int get_be24(const unsigned char *p)
{
return (get_be16(p) << 8) + p[2];
}
static void next_line(spudec_handle_t *this)
{
if (this->current_nibble[this->deinterlace_oddness] % 2)
this->current_nibble[this->deinterlace_oddness]++;
this->deinterlace_oddness = (this->deinterlace_oddness + 1) % 2;
}
static inline unsigned char get_nibble(spudec_handle_t *this, packet_t *packet)
{
unsigned char nib;
unsigned int *nibblep = this->current_nibble + this->deinterlace_oddness;
if (*nibblep / 2 >= packet->control_start) {
mp_msg(MSGT_SPUDEC,MSGL_WARN, "SPUdec: ERROR: get_nibble past end of packet\n");
return 0;
}
nib = packet->data[*nibblep / 2];
if (*nibblep % 2)
nib &= 0xf;
else
nib >>= 4;
++*nibblep;
return nib;
}
static inline int mkalpha(int i)
{
/* In mplayer's alpha planes, 0 is transparent, then 1 is nearly
opaque upto 255 which is transparent */
switch (i) {
case 0xf:
return 1;
case 0:
return 0;
default:
return (0xf - i) << 4;
}
}
/* Cut the sub to visible part */
static inline void spudec_cut_image(spudec_handle_t *this)
{
unsigned int fy, ly;
unsigned int first_y, last_y;
unsigned char *image;
unsigned char *aimage;
if (this->stride == 0 || this->height == 0) {
return;
}
for (fy = 0; fy < this->image_size && !this->aimage[fy]; fy++);
for (ly = this->stride * this->height-1; ly && !this->aimage[ly]; ly--);
first_y = fy / this->stride;
last_y = ly / this->stride;
//printf("first_y: %d, last_y: %d\n", first_y, last_y);
this->start_row += first_y;
// Some subtitles trigger this condition
if (last_y + 1 > first_y ) {
this->height = last_y - first_y +1;
} else {
this->height = 0;
}
//printf("new h %d new start %d (sz %d st %d)---\n\n", this->height, this->start_row, this->image_size, this->stride);
image = malloc(2 * this->stride * this->height);
if(image){
this->image_size = this->stride * this->height;
aimage = image + this->image_size;
memcpy(image, this->image + this->stride * first_y, this->image_size);
memcpy(aimage, this->aimage + this->stride * first_y, this->image_size);
free(this->image);
this->image = image;
this->aimage = aimage;
} else {
mp_msg(MSGT_SPUDEC, MSGL_FATAL, "Fatal: update_spu: malloc requested %d bytes\n", 2 * this->stride * this->height);
}
}
static void spudec_process_data(spudec_handle_t *this, packet_t *packet)
{
unsigned int cmap[4], alpha[4];
unsigned int i, x, y;
this->deinterlace_oddness = 0;
this->scaled_frame_width = 0;
this->scaled_frame_height = 0;
for (i = 0; i < 4; ++i) {
alpha[i] = mkalpha(this->alpha[i]);
if (alpha[i] == 0)
cmap[i] = 0;
else if (this->custom){
cmap[i] = ((this->cuspal[i] >> 16) & 0xff);
if (cmap[i] + alpha[i] > 255)
cmap[i] = 256 - alpha[i];
}
else {
cmap[i] = ((this->global_palette[this->palette[i]] >> 16) & 0xff);
if (cmap[i] + alpha[i] > 255)
cmap[i] = 256 - alpha[i];
}
}
if (this->image_size < this->stride * this->height) {
if (this->image != NULL) {
free(this->image);
this->image_size = 0;
}
this->image = malloc(2 * this->stride * this->height);
if (this->image) {
this->image_size = this->stride * this->height;
this->aimage = this->image + this->image_size;
}
}
if (this->image == NULL)
return;
/* Kludge: draw_alpha needs width multiple of 8. */
if (this->width < this->stride)
for (y = 0; y < this->height; ++y) {
memset(this->aimage + y * this->stride + this->width, 0, this->stride - this->width);
/* FIXME: Why is this one needed? */
memset(this->image + y * this->stride + this->width, 0, this->stride - this->width);
}
i = this->current_nibble[1];
x = 0;
y = 0;
while (this->current_nibble[0] < i
&& this->current_nibble[1] / 2 < packet->control_start
&& y < this->height) {
unsigned int len, color;
unsigned int rle = 0;
rle = get_nibble(this, packet);
if (rle < 0x04) {
rle = (rle << 4) | get_nibble(this, packet);
if (rle < 0x10) {
rle = (rle << 4) | get_nibble(this, packet);
if (rle < 0x040) {
rle = (rle << 4) | get_nibble(this, packet);
if (rle < 0x0004)
rle |= ((this->width - x) << 2);
}
}
}
color = 3 - (rle & 0x3);
len = rle >> 2;
if (len > this->width - x || len == 0)
len = this->width - x;
/* FIXME have to use palette and alpha map*/
memset(this->image + y * this->stride + x, cmap[color], len);
memset(this->aimage + y * this->stride + x, alpha[color], len);
x += len;
if (x >= this->width) {
next_line(this);
x = 0;
++y;
}
}
spudec_cut_image(this);
}
/*
This function tries to create a usable palette.
Is searchs how many non-transparent colors are used and assigns different
gray scale values to each color.
I tested it with four streams and even got something readable. Half of the
times I got black characters with white around and half the reverse.
*/
static void compute_palette(spudec_handle_t *this)
{
int used[16],i,cused,start,step,color;
memset(used, 0, sizeof(used));
for (i=0; i<4; i++)
if (this->alpha[i]) /* !Transparent? */
used[this->palette[i]] = 1;
for (cused=0, i=0; i<16; i++)
if (used[i]) cused++;
if (!cused) return;
if (cused == 1) {
start = 0x80;
step = 0;
} else {
start = this->font_start_level;
step = (0xF0-this->font_start_level)/(cused-1);
}
memset(used, 0, sizeof(used));
for (i=0; i<4; i++) {
color = this->palette[i];
if (this->alpha[i] && !used[color]) { /* not assigned? */
used[color] = 1;
this->global_palette[color] = start<<16;
start += step;
}
}
}
static void spudec_process_control(spudec_handle_t *this, packet_t *packet)
{
int a,b; /* Temporary vars */
unsigned int date, type;
unsigned int off;
unsigned int start_off = 0;
unsigned int next_off;
unsigned int pts100 = packet->process_pts;
packet->control_start = get_be16(packet->data + 2);
next_off = packet->control_start;
while (start_off != next_off) {
start_off = next_off;
date = get_be16(packet->data + start_off) * 1024;
next_off = get_be16(packet->data + start_off + 2);
mp_msg(MSGT_SPUDEC,MSGL_DBG2, "date=%d\n", date);
off = start_off + 4;
for (type = packet->data[off++]; type != 0xff; type = packet->data[off++]) {
mp_msg(MSGT_SPUDEC,MSGL_DBG2, "cmd=%d ",type);
switch(type) {
case 0x00:
/* Menu ID, 1 byte */
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Menu ID\n");
/* shouldn't a Menu ID type force display start? */
//this->start_pts = pts100 + date;
//this->end_pts = UINT_MAX;
break;
case 0x01:
/* Start display */
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Start display!\n");
this->start_pts = pts100 + date;
this->end_pts = UINT_MAX;
break;
case 0x02:
/* Stop display */
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Stop display!\n");
this->end_pts = pts100 + date;
break;
case 0x03:
/* Palette */
this->palette[0] = packet->data[off] >> 4;
this->palette[1] = packet->data[off] & 0xf;
this->palette[2] = packet->data[off + 1] >> 4;
this->palette[3] = packet->data[off + 1] & 0xf;
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Palette %d, %d, %d, %d\n",
this->palette[0], this->palette[1], this->palette[2], this->palette[3]);
off+=2;
break;
case 0x04:
/* Alpha */
this->alpha[0] = packet->data[off] >> 4;
this->alpha[1] = packet->data[off] & 0xf;
this->alpha[2] = packet->data[off + 1] >> 4;
this->alpha[3] = packet->data[off + 1] & 0xf;
if (this->auto_palette) {
compute_palette(this);
this->auto_palette = 0;
}
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Alpha %d, %d, %d, %d\n",
this->alpha[0], this->alpha[1], this->alpha[2], this->alpha[3]);
off+=2;
break;
case 0x05:
/* Co-ords */
a = get_be24(packet->data + off);
b = get_be24(packet->data + off + 3);
this->start_col = a >> 12;
this->end_col = a & 0xfff;
this->width = (this->end_col < this->start_col) ? 0 : this->end_col - this->start_col + 1;
this->stride = (this->width + 7) & ~7; /* Kludge: draw_alpha needs width multiple of 8 */
this->start_row = b >> 12;
this->end_row = b & 0xfff;
this->height = (this->end_row < this->start_row) ? 0 : this->end_row - this->start_row /* + 1 */;
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Coords col: %d - %d row: %d - %d (%dx%d)\n",
this->start_col, this->end_col, this->start_row, this->end_row,
this->width, this->height);
off+=6;
break;
case 0x06:
/* Graphic lines */
this->current_nibble[0] = 2 * get_be16(packet->data + off);
this->current_nibble[1] = 2 * get_be16(packet->data + off + 2);
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Graphic offset 1: %d offset 2: %d\n",
this->current_nibble[0] / 2, this->current_nibble[1] / 2);
off+=4;
break;
case 0xff:
/* All done, bye-bye */
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"Done!\n");
return;
// break;
default:
mp_msg(MSGT_SPUDEC,MSGL_WARN,"spudec: Error determining control type 0x%02x. Skipping %d bytes.\n",
type, next_off - off);
goto next_control;
}
}
next_control:
;
}
}
static void spudec_decode(spudec_handle_t *this, packet_t *queued_packet)
{
if(this->hw_spu) {
static vo_mpegpes_t packet = { NULL, 0, 0x20, 0 };
static vo_mpegpes_t *pkg=&packet;
packet.data = queued_packet->data;
packet.size = queued_packet->size;
packet.timestamp = queued_packet->process_pts;
this->hw_spu->draw_frame((uint8_t**)&pkg);
} else {
spudec_process_control(this, queued_packet);
spudec_process_data(this, queued_packet);
}
this->spu_changed = 1;
}
int spudec_changed(void * this)
{
spudec_handle_t * spu = (spudec_handle_t*)this;
return (spu->spu_changed || spu->now_pts > spu->end_pts);
}
void spudec_assemble(void *this, unsigned char *packet_bytes, unsigned int len, unsigned int pts100)
{
spudec_handle_t *spu = (spudec_handle_t*)this;
packet_t *last_packet;
/* Create a new packet if one doesn't exist in the queue */
if (spu->last_packet == NULL)
spudec_append_new_packet (spu);
last_packet = spu->last_packet;
// spudec_heartbeat(this, pts100);
if (len < 2) {
mp_msg(MSGT_SPUDEC,MSGL_WARN,"SPUasm: packet too short\n");
return;
}
if ((last_packet->fragment_pts + 10000) < pts100) {
// [cb] too long since last fragment: force new packet
last_packet->offset = 0;
}
last_packet->fragment_pts = pts100;
if (last_packet->offset == 0) {
unsigned int len2 = get_be16(packet_bytes);
// Start new fragment
if (last_packet->reserve < len2) {
if (last_packet->data != NULL)
free(last_packet->data);
last_packet->data = malloc(len2);
last_packet->reserve = last_packet->data != NULL ? len2 : 0;
}
if (last_packet->data != NULL) {
last_packet->size = len2;
if (len > len2) {
mp_msg(MSGT_SPUDEC,MSGL_WARN,"SPUasm: invalid frag len / len2: %d / %d \n", len, len2);
return;
}
memcpy(last_packet->data, packet_bytes, len);
last_packet->offset = len;
}
} else {
// Continue current fragment
if (last_packet->size < last_packet->offset + len){
mp_msg(MSGT_SPUDEC,MSGL_WARN,"SPUasm: invalid fragment\n");
last_packet->size = last_packet->offset = 0;
} else {
memcpy(last_packet->data + last_packet->offset, packet_bytes, len);
last_packet->offset += len;
}
}
#if 1
// check if we have a complete packet (unfortunatelly packet_size is bad
// for some disks)
// [cb] packet_size is padded to be even -> may be one byte too long
if ((last_packet->offset == last_packet->size) ||
((last_packet->offset + 1) == last_packet->size)){
unsigned int x=0,y;
while(x+4<=last_packet->offset) {
y=get_be16(last_packet->data+x+2); // next control pointer
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"SPUtest: x=%d y=%d off=%d size=%d\n",x,y,last_packet->offset,last_packet->size);
if(x>=4 && x==y){ // if it points to self - we're done!
// we got it!
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"SPUgot: off=%d size=%d \n",last_packet->offset,last_packet->size);
break;
}
if(y<=x || y>=last_packet->size){ // invalid?
mp_msg(MSGT_SPUDEC,MSGL_WARN,"SPUtest: broken packet!!!!! y=%d < x=%d\n",y,x);
last_packet->size = last_packet->offset = 0;
return;
}
x=y;
}
/* Packet is done. Schedule time to process it and start a new one. */
last_packet->process_pts = last_packet->fragment_pts;
spudec_append_new_packet (spu);
}
#else
if (spu->packet_offset == spu->packet_size) {
/* Packet is done. Schedule time to process it and start a new one. */
last_packet->process_pts = last_packet->fragment_pts;
spudec_append_new_packet (spu);
}
#endif
}
void spudec_reset(void *this) // called after seek
{
spudec_handle_t *spu = (spudec_handle_t*)this;
spu->now_pts = 0;
while (spu->packets != NULL)
spudec_pop_packet (spu);
}
void spudec_heartbeat(void *this, unsigned int pts100)
{
spudec_handle_t *spu = (spudec_handle_t*) this;
spu->now_pts = pts100;
/* Process queued instructions for the current beat */
while (spu->packets != NULL && pts100 >= spu->packets->process_pts)
{
spudec_decode (spu, spu->packets);
spudec_pop_packet (spu);
}
}
int spudec_visible(void *this){
spudec_handle_t *spu = (spudec_handle_t *)this;
int ret=(spu->start_pts <= spu->now_pts && spu->now_pts < spu->end_pts);
// printf("spu visible: %d \n",ret);
return ret;
}
void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride))
{
spudec_handle_t *spu = (spudec_handle_t *)this;
if (spu->start_pts <= spu->now_pts && spu->now_pts < spu->end_pts && spu->image)
{
draw_alpha(spu->start_col, spu->start_row, spu->width, spu->height,
spu->image, spu->aimage, spu->stride);
spu->spu_changed = 0;
}
}
/* calc the bbox for spudec subs */
void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox)
{
spudec_handle_t *spu;
spu = (spudec_handle_t *)me;
if (spu->orig_frame_width == 0 || spu->orig_frame_height == 0
|| (spu->orig_frame_width == dxs && spu->orig_frame_height == dys)) {
bbox[0] = spu->start_col;
bbox[1] = spu->start_col + spu->width;
bbox[2] = spu->start_row;
bbox[3] = spu->start_row + spu->height;
}
else if (spu->scaled_frame_width != dxs || spu->scaled_frame_height != dys) {
unsigned int scalex = 0x100 * dxs / spu->orig_frame_width;
unsigned int scaley = 0x100 * dys / spu->orig_frame_height;
bbox[0] = spu->start_col * scalex / 0x100;
bbox[1] = spu->start_col * scalex / 0x100 + spu->width * scalex / 0x100;
#if SUBPOS == 0
bbox[2] = spu->start_row * scaley / 0x100;
bbox[3] = spu->start_row * scaley / 0x100 + spu->height * scaley / 0x100;
#elif SUBPOS == 1
bbox[3] = dys -1;
bbox[2] = bbox[3] -spu->height * scaley / 0x100;
#endif
}
}
/* transform mplayer's alpha value into an opacity value that is linear */
static inline int canon_alpha(int alpha)
{
return alpha ? 256 - alpha : 0;
}
typedef struct {
unsigned position;
unsigned left_up;
unsigned right_down;
}scale_pixel;
#if ANTIALIASING_ALGORITHM == -1
static void scale_table(unsigned int start_src, unsigned int start_tar, unsigned int end_src, unsigned int end_tar, scale_pixel * table)
{
unsigned int t;
unsigned int delta_src = end_src - start_src;
unsigned int delta_tar = end_tar - start_tar;
int src = 0;
int src_step;
if (delta_src == 0 || delta_tar == 0) {
return;
}
src_step = (delta_src << 16) / delta_tar >>1;
for (t = 0; t<=delta_tar; src += (src_step << 1), t++){
table[t].position= MIN(src >> 16, end_src - 1);
table[t].right_down = src & 0xffff;
table[t].left_up = 0x10000 - table[t].right_down;
}
}
/* bilinear scale, similar to vobsub's code */
static void scale_image(int x, int y, scale_pixel* table_x, scale_pixel* table_y, spudec_handle_t * spu)
{
int alpha[4];
int color[4];
unsigned int scale[4];
int base = table_y[y].position * spu->stride + table_x[x].position;
int scaled = y * spu->scaled_stride + x;
alpha[0] = canon_alpha(spu->aimage[base]);
alpha[1] = canon_alpha(spu->aimage[base + 1]);
alpha[2] = canon_alpha(spu->aimage[base + spu->stride]);
alpha[3] = canon_alpha(spu->aimage[base + spu->stride + 1]);
color[0] = spu->image[base];
color[1] = spu->image[base + 1];
color[2] = spu->image[base + spu->stride];
color[3] = spu->image[base + spu->stride + 1];
scale[0] = (table_x[x].left_up * table_y[y].left_up >> 16) * alpha[0];
scale[1] = (table_x[x].right_down * table_y[y].left_up >>16) * alpha[1];
scale[2] = (table_x[x].left_up * table_y[y].right_down >> 16) * alpha[2];
scale[3] = (table_x[x].right_down * table_y[y].right_down >> 16) * alpha[3];
spu->scaled_image[scaled] = (color[0] * scale[0] + color[1] * scale[1] + color[2] * scale[2] + color[3] * scale[3])>>24;
spu->scaled_aimage[scaled] = (scale[0] + scale[1] + scale[2] + scale[3]) >> 16;
if (spu->scaled_aimage[scaled]){
spu->scaled_aimage[scaled] = 256 - spu->scaled_aimage[scaled];
if(spu->scaled_aimage[scaled] + spu->scaled_image[scaled] > 255)
spu->scaled_image[scaled] = 256 - spu->scaled_aimage[scaled];
}
}
#endif
void spudec_draw_scaled(void *me, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride))
{
spudec_handle_t *spu = (spudec_handle_t *)me;
scale_pixel *table_x;
scale_pixel *table_y;
if (spu->start_pts <= spu->now_pts && spu->now_pts < spu->end_pts) {
if (spu->orig_frame_width == 0 || spu->orig_frame_height == 0
|| (spu->orig_frame_width == dxs && spu->orig_frame_height == dys)) {
if (spu->image)
{
draw_alpha(spu->start_col, spu->start_row, spu->width, spu->height,
spu->image, spu->aimage, spu->stride);
spu->spu_changed = 0;
}
}
else {
if (spu->scaled_frame_width != dxs || spu->scaled_frame_height != dys) { /* Resizing is needed */
/* scaled_x = scalex * x / 0x100
scaled_y = scaley * y / 0x100
order of operations is important because of rounding. */
unsigned int scalex = 0x100 * dxs / spu->orig_frame_width;
unsigned int scaley = 0x100 * dys / spu->orig_frame_height;
spu->scaled_start_col = spu->start_col * scalex / 0x100;
spu->scaled_start_row = spu->start_row * scaley / 0x100;
spu->scaled_width = spu->width * scalex / 0x100;
spu->scaled_height = spu->height * scaley / 0x100;
/* Kludge: draw_alpha needs width multiple of 8 */
spu->scaled_stride = (spu->scaled_width + 7) & ~7;
if (spu->scaled_image_size < spu->scaled_stride * spu->scaled_height) {
if (spu->scaled_image) {
free(spu->scaled_image);
spu->scaled_image_size = 0;
}
spu->scaled_image = malloc(2 * spu->scaled_stride * spu->scaled_height);
if (spu->scaled_image) {
spu->scaled_image_size = spu->scaled_stride * spu->scaled_height;
spu->scaled_aimage = spu->scaled_image + spu->scaled_image_size;
}
}
if (spu->scaled_image) {
unsigned int x, y;
/* Kludge: draw_alpha needs width multiple of 8. */
if (spu->scaled_width < spu->scaled_stride)
for (y = 0; y < spu->scaled_height; ++y) {
memset(spu->scaled_aimage + y * spu->scaled_stride + spu->scaled_width, 0,
spu->scaled_stride - spu->scaled_width);
/* FIXME: Why is this one needed? */
memset(spu->scaled_image + y * spu->scaled_stride + spu->scaled_width, 0,
spu->scaled_stride - spu->scaled_width);
}
if (spu->scaled_width <= 1 || spu->scaled_height <= 1) {
goto nothing_to_do;
}
#if ANTIALIASING_ALGORITHM == -1
table_x = calloc(spu->scaled_width, sizeof(scale_pixel));
table_y = calloc(spu->scaled_height, sizeof(scale_pixel));
if (!table_x || !table_y) {
mp_msg(MSGT_SPUDEC, MSGL_FATAL, "Fatal: spudec_draw_scaled: calloc failed\n");
}
scale_table(0, 0, spu->width - 1, spu->scaled_width - 1, table_x);
scale_table(0, 0, spu->height - 1, spu->scaled_height - 1, table_y);
for (y = 0; y < spu->scaled_height; y++)
for (x = 0; x < spu->scaled_width; x++)
scale_image(x, y, table_x, table_y, spu);
free(table_x);
free(table_y);
#elif ANTIALIASING_ALGORITHM == 0
/* no antialiasing */
for (y = 0; y < spu->scaled_height; ++y) {
int unscaled_y = y * 0x100 / scaley;
int strides = spu->stride * unscaled_y;
int scaled_strides = spu->scaled_stride * y;
for (x = 0; x < spu->scaled_width; ++x) {
int unscaled_x = x * 0x100 / scalex;
spu->scaled_image[scaled_strides + x] = spu->image[strides + unscaled_x];
spu->scaled_aimage[scaled_strides + x] = spu->aimage[strides + unscaled_x];
}
}
#elif ANTIALIASING_ALGORITHM == 1
{
/* Intermediate antialiasing. */
for (y = 0; y < spu->scaled_height; ++y) {
const unsigned int unscaled_top = y * spu->orig_frame_height / dys;
unsigned int unscaled_bottom = (y + 1) * spu->orig_frame_height / dys;
if (unscaled_bottom >= spu->height)
unscaled_bottom = spu->height - 1;
for (x = 0; x < spu->scaled_width; ++x) {
const unsigned int unscaled_left = x * spu->orig_frame_width / dxs;
unsigned int unscaled_right = (x + 1) * spu->orig_frame_width / dxs;
unsigned int color = 0;
unsigned int alpha = 0;
unsigned int walkx, walky;
unsigned int base, tmp;
if (unscaled_right >= spu->width)
unscaled_right = spu->width - 1;
for (walky = unscaled_top; walky <= unscaled_bottom; ++walky)
for (walkx = unscaled_left; walkx <= unscaled_right; ++walkx) {
base = walky * spu->stride + walkx;
tmp = canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
base = y * spu->scaled_stride + x;
spu->scaled_image[base] = alpha ? color / alpha : 0;
spu->scaled_aimage[base] =
alpha * (1 + unscaled_bottom - unscaled_top) * (1 + unscaled_right - unscaled_left);
/* spu->scaled_aimage[base] =
alpha * dxs * dys / spu->orig_frame_width / spu->orig_frame_height; */
if (spu->scaled_aimage[base]) {
spu->scaled_aimage[base] = 256 - spu->scaled_aimage[base];
if (spu->scaled_aimage[base] + spu->scaled_image[base] > 255)
spu->scaled_image[base] = 256 - spu->scaled_aimage[base];
}
}
}
}
#else
{
/* Best antialiasing. Very slow. */
/* Any pixel (x, y) represents pixels from the original
rectangular region comprised between the columns
unscaled_y and unscaled_y + 0x100 / scaley and the rows
unscaled_x and unscaled_x + 0x100 / scalex
The original rectangular region that the scaled pixel
represents is cut in 9 rectangular areas like this:
+---+-----------------+---+
| 1 | 2 | 3 |
+---+-----------------+---+
| | | |
| 4 | 5 | 6 |
| | | |
+---+-----------------+---+
| 7 | 8 | 9 |
+---+-----------------+---+
The width of the left column is at most one pixel and
it is never null and its right column is at a pixel
boundary. The height of the top row is at most one
pixel it is never null and its bottom row is at a
pixel boundary. The width and height of region 5 are
integral values. The width of the right column is
what remains and is less than one pixel. The height
of the bottom row is what remains and is less than
one pixel.
The row above 1, 2, 3 is unscaled_y. The row between
1, 2, 3 and 4, 5, 6 is top_low_row. The row between 4,
5, 6 and 7, 8, 9 is (unsigned int)unscaled_y_bottom.
The row beneath 7, 8, 9 is unscaled_y_bottom.
The column left of 1, 4, 7 is unscaled_x. The column
between 1, 4, 7 and 2, 5, 8 is left_right_column. The
column between 2, 5, 8 and 3, 6, 9 is (unsigned
int)unscaled_x_right. The column right of 3, 6, 9 is
unscaled_x_right. */
const double inv_scalex = (double) 0x100 / scalex;
const double inv_scaley = (double) 0x100 / scaley;
for (y = 0; y < spu->scaled_height; ++y) {
const double unscaled_y = y * inv_scaley;
const double unscaled_y_bottom = unscaled_y + inv_scaley;
const unsigned int top_low_row = MIN(unscaled_y_bottom, unscaled_y + 1.0);
const double top = top_low_row - unscaled_y;
const unsigned int height = unscaled_y_bottom > top_low_row
? (unsigned int) unscaled_y_bottom - top_low_row
: 0;
const double bottom = unscaled_y_bottom > top_low_row
? unscaled_y_bottom - floor(unscaled_y_bottom)
: 0.0;
for (x = 0; x < spu->scaled_width; ++x) {
const double unscaled_x = x * inv_scalex;
const double unscaled_x_right = unscaled_x + inv_scalex;
const unsigned int left_right_column = MIN(unscaled_x_right, unscaled_x + 1.0);
const double left = left_right_column - unscaled_x;
const unsigned int width = unscaled_x_right > left_right_column
? (unsigned int) unscaled_x_right - left_right_column
: 0;
const double right = unscaled_x_right > left_right_column
? unscaled_x_right - floor(unscaled_x_right)
: 0.0;
double color = 0.0;
double alpha = 0.0;
double tmp;
unsigned int base;
/* Now use these informations to compute a good alpha,
and lightness. The sum is on each of the 9
region's surface and alpha and lightness.
transformed alpha = sum(surface * alpha) / sum(surface)
transformed color = sum(surface * alpha * color) / sum(surface * alpha)
*/
/* 1: top left part */
base = spu->stride * (unsigned int) unscaled_y;
tmp = left * top * canon_alpha(spu->aimage[base + (unsigned int) unscaled_x]);
alpha += tmp;
color += tmp * spu->image[base + (unsigned int) unscaled_x];
/* 2: top center part */
if (width > 0) {
unsigned int walkx;
for (walkx = left_right_column; walkx < (unsigned int) unscaled_x_right; ++walkx) {
base = spu->stride * (unsigned int) unscaled_y + walkx;
tmp = /* 1.0 * */ top * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
}
/* 3: top right part */
if (right > 0.0) {
base = spu->stride * (unsigned int) unscaled_y + (unsigned int) unscaled_x_right;
tmp = right * top * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
/* 4: center left part */
if (height > 0) {
unsigned int walky;
for (walky = top_low_row; walky < (unsigned int) unscaled_y_bottom; ++walky) {
base = spu->stride * walky + (unsigned int) unscaled_x;
tmp = left /* * 1.0 */ * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
}
/* 5: center part */
if (width > 0 && height > 0) {
unsigned int walky;
for (walky = top_low_row; walky < (unsigned int) unscaled_y_bottom; ++walky) {
unsigned int walkx;
base = spu->stride * walky;
for (walkx = left_right_column; walkx < (unsigned int) unscaled_x_right; ++walkx) {
tmp = /* 1.0 * 1.0 * */ canon_alpha(spu->aimage[base + walkx]);
alpha += tmp;
color += tmp * spu->image[base + walkx];
}
}
}
/* 6: center right part */
if (right > 0.0 && height > 0) {
unsigned int walky;
for (walky = top_low_row; walky < (unsigned int) unscaled_y_bottom; ++walky) {
base = spu->stride * walky + (unsigned int) unscaled_x_right;
tmp = right /* * 1.0 */ * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
}
/* 7: bottom left part */
if (bottom > 0.0) {
base = spu->stride * (unsigned int) unscaled_y_bottom + (unsigned int) unscaled_x;
tmp = left * bottom * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
/* 8: bottom center part */
if (width > 0 && bottom > 0.0) {
unsigned int walkx;
base = spu->stride * (unsigned int) unscaled_y_bottom;
for (walkx = left_right_column; walkx < (unsigned int) unscaled_x_right; ++walkx) {
tmp = /* 1.0 * */ bottom * canon_alpha(spu->aimage[base + walkx]);
alpha += tmp;
color += tmp * spu->image[base + walkx];
}
}
/* 9: bottom right part */
if (right > 0.0 && bottom > 0.0) {
base = spu->stride * (unsigned int) unscaled_y_bottom + (unsigned int) unscaled_x_right;
tmp = right * bottom * canon_alpha(spu->aimage[base]);
alpha += tmp;
color += tmp * spu->image[base];
}
/* Finally mix these transparency and brightness information suitably */
base = spu->scaled_stride * y + x;
spu->scaled_image[base] = alpha > 0 ? color / alpha : 0;
spu->scaled_aimage[base] = alpha * scalex * scaley / 0x10000;
if (spu->scaled_aimage[base]) {
spu->scaled_aimage[base] = 256 - spu->scaled_aimage[base];
if (spu->scaled_aimage[base] + spu->scaled_image[base] > 255)
spu->scaled_image[base] = 256 - spu->scaled_aimage[base];
}
}
}
}
#endif
nothing_to_do:
spu->scaled_frame_width = dxs;
spu->scaled_frame_height = dys;
}
}
if (spu->scaled_image){
#if SUBPOS == 1
/*set subs at the bottom, i don't like to put it at the very bottom, so -1 :)*/
spu->scaled_start_row = dys - spu->scaled_height - 1;
#endif
draw_alpha(spu->scaled_start_col, spu->scaled_start_row, spu->scaled_width, spu->scaled_height,
spu->scaled_image, spu->scaled_aimage, spu->scaled_stride);
spu->spu_changed = 0;
}
}
}
else
{
mp_msg(MSGT_SPUDEC,MSGL_DBG2,"SPU not displayed: start_pts=%d end_pts=%d now_pts=%d\n",
spu->start_pts, spu->end_pts, spu->now_pts);
}
}
void spudec_update_palette(void * this, unsigned int *palette)
{
spudec_handle_t *spu = (spudec_handle_t *) this;
if (spu && palette) {
memcpy(spu->global_palette, palette, sizeof(spu->global_palette));
if(spu->hw_spu)
spu->hw_spu->control(VOCTRL_SET_SPU_PALETTE,spu->global_palette);
}
}
void spudec_set_font_factor(void * this, double factor)
{
spudec_handle_t *spu = (spudec_handle_t *) this;
spu->font_start_level = (int)(0xF0-(0xE0*factor));
}
void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height)
{
return spudec_new_scaled_vobsub(palette, NULL, 0, frame_width, frame_height);
}
/* get palette custom color, width, height from .idx file */
void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height)
{
spudec_handle_t *this = calloc(1, sizeof(spudec_handle_t));
if (this){
//(fprintf(stderr,"VobSub Custom Palette: %d,%d,%d,%d", this->cuspal[0], this->cuspal[1], this->cuspal[2],this->cuspal[3]);
this->packets = NULL;
this->image = NULL;
this->scaled_image = NULL;
/* XXX Although the video frame is some size, the SPU frame is
always maximum size i.e. 720 wide and 576 or 480 high */
this->orig_frame_width = 720;
this->orig_frame_height = (frame_height == 480 || frame_height == 240) ? 480 : 576;
this->custom = custom;
// set up palette:
this->auto_palette = 1;
if (palette){
memcpy(this->global_palette, palette, sizeof(this->global_palette));
this->auto_palette = 0;
}
this->custom = custom;
if (custom && cuspal) {
memcpy(this->cuspal, cuspal, sizeof(this->cuspal));
this->auto_palette = 0;
}
}
else
mp_msg(MSGT_SPUDEC,MSGL_FATAL, "FATAL: spudec_init: calloc");
return this;
}
void *spudec_new(unsigned int *palette)
{
return spudec_new_scaled(palette, 0, 0);
}
void spudec_free(void *this)
{
spudec_handle_t *spu = (spudec_handle_t*)this;
if (spu) {
while (spu->packets != NULL)
spudec_pop_packet (this);
if (spu->scaled_image)
free(spu->scaled_image);
if (spu->image)
free(spu->image);
free(spu);
}
}
void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu)
{
spudec_handle_t *spu = (spudec_handle_t*)this;
if (!spu)
return;
spu->hw_spu = hw_spu;
hw_spu->control(VOCTRL_SET_SPU_PALETTE,spu->global_palette);
}