/* * VIDIX driver for nVidia chipsets. * Copyright (C) 2003-2004 Sascha Sommer * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * This file is based on sources from RIVATV (rivatv.sf.net) * Multi buffer support and TNT2 fixes by Dmitry Baryshkov. */ #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <inttypes.h> #include <unistd.h> #include "vidix.h" #include "vidixlib.h" #include "fourcc.h" #include "dha.h" #include "pci_ids.h" #include "pci_names.h" #include "config.h" #include "libavutil/common.h" #include "mpbswap.h" static pciinfo_t pci_info; #define MAX_FRAMES 3 #define NV04_BES_SIZE 1024*2000*4 static vidix_capability_t nvidia_cap = { "NVIDIA RIVA OVERLAY DRIVER", "Sascha Sommer <saschasommer@freenet.de>", TYPE_OUTPUT, { 0, 0, 0, 0 }, 2046, 2046, 4, 4, -1, FLAG_UPSCALER|FLAG_DOWNSCALER, VENDOR_NVIDIA2, -1, { 0, 0, 0, 0 } }; #define NV_ARCH_03 0x03 #define NV_ARCH_04 0x04 #define NV_ARCH_10 0x10 #define NV_ARCH_20 0x20 #define NV_ARCH_30 0x30 #define NV_ARCH_40 0x40 // since no useful information whatsoever is passed // to the equalizer functions we need this static struct { uint32_t lum; // luminance (brightness + contrast) uint32_t chrom; // chrominance (saturation + hue) uint8_t red_off; // for NV03/NV04 uint8_t green_off; uint8_t blue_off; vidix_video_eq_t vals; } eq; struct nvidia_cards { unsigned short chip_id; unsigned short arch; }; static struct nvidia_cards nvidia_card_ids[] = { /*NV03*/ {DEVICE_NVIDIA2_RIVA128, NV_ARCH_03}, {DEVICE_NVIDIA2_RIVA128ZX,NV_ARCH_03}, /*NV04*/ {DEVICE_NVIDIA_NV4_RIVA_TNT,NV_ARCH_04}, {DEVICE_NVIDIA_NV5_RIVA_TNT2_TNT2,NV_ARCH_04}, {DEVICE_NVIDIA_NV5_RIVA_TNT2,NV_ARCH_04}, {DEVICE_NVIDIA_NV5_RIVA_TNT22,NV_ARCH_04}, {DEVICE_NVIDIA_NV5_RIVA_TNT23,NV_ARCH_04}, {DEVICE_NVIDIA_NV6_VANTA_VANTA_LT,NV_ARCH_04}, {DEVICE_NVIDIA_NV5M64_RIVA_TNT2,NV_ARCH_04}, {DEVICE_NVIDIA_NV6_VANTA,NV_ARCH_04}, {DEVICE_NVIDIA_NV6_VANTA2,NV_ARCH_04}, {DEVICE_NVIDIA2_TNT,NV_ARCH_04}, {DEVICE_NVIDIA2_TNT2,NV_ARCH_04}, {DEVICE_NVIDIA2_VTNT2,NV_ARCH_04}, {DEVICE_NVIDIA2_UTNT2 ,NV_ARCH_04}, {DEVICE_NVIDIA2_ITNT2,NV_ARCH_04}, {DEVICE_NVIDIA_NV5_ALADDIN_TNT2,NV_ARCH_04}, /*NV10*/ {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10}, {DEVICE_NVIDIA_NV10_GEFORCE_256,NV_ARCH_10}, {DEVICE_NVIDIA_NV10DDR_GEFORCE_256,NV_ARCH_10}, {DEVICE_NVIDIA_NV10GL_QUADRO,NV_ARCH_10}, {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV11_GEFORCE2_GO,NV_ARCH_10}, {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX_GO,NV_ARCH_10}, {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO,NV_ARCH_10}, {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI,NV_ARCH_10}, {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA,NV_ARCH_10}, {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_MX2,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_MX3,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_MX4,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_440,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_420,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_4202,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_460,NV_ARCH_10}, {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_4203,NV_ARCH_10}, {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400,NV_ARCH_10}, {DEVICE_NVIDIA_NV17GL_QUADRO4_5502,NV_ARCH_10}, {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10}, {DEVICE_NVIDIA_NV17_GEFORCE4_410,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX2,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX3,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX4,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10}, {DEVICE_NVIDIA_NV18M_GEFORCE4_448,NV_ARCH_10}, {DEVICE_NVIDIA_NV18M_GEFORCE4_488,NV_ARCH_10}, {DEVICE_NVIDIA_NV18GL_QUADRO_FX,NV_ARCH_10}, {DEVICE_NVIDIA_NV18GL_QUADRO4_580,NV_ARCH_10}, {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS,NV_ARCH_10}, {DEVICE_NVIDIA_NV18GL_QUADRO4_380,NV_ARCH_10}, {DEVICE_NVIDIA_NV18M_GEFORCE4_4482,NV_ARCH_10}, {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10}, {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10}, /*NV20*/ {DEVICE_NVIDIA_NV20_GEFORCE3,NV_ARCH_20}, {DEVICE_NVIDIA_NV20_GEFORCE3_TI,NV_ARCH_20}, {DEVICE_NVIDIA_NV20_GEFORCE3_TI2,NV_ARCH_20}, {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC,NV_ARCH_20}, {DEVICE_NVIDIA_NV25_GEFORCE4_TI,NV_ARCH_20}, {DEVICE_NVIDIA_NV25_GEFORCE4_TI2,NV_ARCH_20}, {DEVICE_NVIDIA_NV25_GEFORCE4_TI3,NV_ARCH_20}, {DEVICE_NVIDIA_NV25_GEFORCE4_TI4,NV_ARCH_20}, {DEVICE_NVIDIA_NV25GL_QUADRO4_900,NV_ARCH_20}, {DEVICE_NVIDIA_NV25GL_QUADRO4_750,NV_ARCH_20}, {DEVICE_NVIDIA_NV25GL_QUADRO4_700,NV_ARCH_20}, {DEVICE_NVIDIA_NV28_GEFORCE4_TI,NV_ARCH_20}, {DEVICE_NVIDIA_NV28_GEFORCE4_TI2,NV_ARCH_20}, {DEVICE_NVIDIA_NV28_GEFORCE4_TI3,NV_ARCH_20}, {DEVICE_NVIDIA_NV28_GEFORCE4_TI4,NV_ARCH_20}, {DEVICE_NVIDIA_NV28GL_QUADRO4_980,NV_ARCH_20}, {DEVICE_NVIDIA_NV28GL_QUADRO4_780,NV_ARCH_20}, {DEVICE_NVIDIA_NV28GLM_QUADRO4_700,NV_ARCH_20}, /*NV30*/ {DEVICE_NVIDIA_NV30_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV30_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV30_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV30GL_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV30GL_QUADRO_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV31_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV31_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV31,NV_ARCH_30}, {DEVICE_NVIDIA_NV31_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV31M,NV_ARCH_30}, {DEVICE_NVIDIA_NV31M_PRO,NV_ARCH_30}, {DEVICE_NVIDIA_NV31M_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV31M_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NVIDIA_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV31GLM,NV_ARCH_30}, {DEVICE_NVIDIA_NV31GLM_PRO,NV_ARCH_30}, {DEVICE_NVIDIA_NV31GLM_PRO2,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX4,NV_ARCH_30}, {DEVICE_NVIDIA_NV34M_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV34M_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX5,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX6,NV_ARCH_30}, {DEVICE_NVIDIA_NV34M_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV34M_GEFORCE_FX4,NV_ARCH_30}, {DEVICE_NVIDIA_NV34GL_QUADRO_NVS,NV_ARCH_30}, {DEVICE_NVIDIA_NV34GL_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV34_GEFORCE_FX7,NV_ARCH_30}, {DEVICE_NVIDIA_NV34GL,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV38_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_FX4,NV_ARCH_30}, {DEVICE_NVIDIA_NV35GL_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV35GL_QUADRO_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_1_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_2_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_4_GEFORCE_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_5,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_GEFORCE_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_GEFORCE_FX3,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36M_PRO,NV_ARCH_30}, {DEVICE_NVIDIA_NV36MAP,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36GL_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV36GL,NV_ARCH_30}, {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30}, {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30}, {DEVICE_NVIDIA_NV37GL_QUADRO_FX,NV_ARCH_30}, {DEVICE_NVIDIA_NV37GL_QUADRO_FX2,NV_ARCH_30}, {DEVICE_NVIDIA_NV38GL_QUADRO_FX,NV_ARCH_30}, /* NV40: GeForce 6x00 to 7x00 */ {DEVICE_NVIDIA_NV40_GEFORCE_6800,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68002,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_2_GEFORCE_6800,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_3,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68003,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68004,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68005,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68006,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68007,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68009,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_680010,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_680011,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_680012,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40}, {DEVICE_NVIDIA_NV40GL,NV_ARCH_40}, {DEVICE_NVIDIA_NV40GL_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_NV40GL_QUADRO_FX2,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_GEFORCE_6800,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_1_GEFORCE_6800,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_2_GEFORCE_6800,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_8_GEFORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_9_GEFORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_NV41_QUADRO_FX2,NV_ARCH_40}, {DEVICE_NVIDIA_NV41GL_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_NV41GL_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE2,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_6200,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_62002,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_6600,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_66002,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_66003,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_66004,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_66005,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO2,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO3,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO4,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO5,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_GO6,NV_ARCH_40}, {DEVICE_NVIDIA_NV43_GEFORCE_6610,NV_ARCH_40}, {DEVICE_NVIDIA_NV43GL_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_6100_NFORCE,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_6100_NFORCE2,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_6100_NFORCE3,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_6100_NFORCE4,NV_ARCH_40}, {DEVICE_NVIDIA_C51G_GEFORCE_6100,NV_ARCH_40}, {DEVICE_NVIDIA_C51PV_GEFORCE_6150,NV_ARCH_40}, {DEVICE_NVIDIA_NV44_GEFORCE_6200,NV_ARCH_40}, {DEVICE_NVIDIA_NV44_GEFORCE_62002,NV_ARCH_40}, {DEVICE_NVIDIA_NV44_GEFORCE_62003,NV_ARCH_40}, {DEVICE_NVIDIA_NV44_GEFORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_NV44_QUADRO_NVS,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_6200,NV_ARCH_40}, {DEVICE_NVIDIA_NV44A_GEFORCE_6200,NV_ARCH_40}, {DEVICE_NVIDIA_NV45GL_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_7200,NV_ARCH_40}, {DEVICE_NVIDIA_QUADRO_NVS_110M,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_7400,NV_ARCH_40}, {DEVICE_NVIDIA_QUADRO_NVS_110M2,NV_ARCH_40}, {DEVICE_NVIDIA_QUADRO_FX_350,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_7300,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_7300_GS,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_7600,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_76002,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_7600_GS,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_QUADRO_FX_560,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_7800,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_78002,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_78003,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_78004,NV_ARCH_40}, {DEVICE_NVIDIA_G70_GEFORCE_78005,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_7800,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_7900_GTX,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_7900_GT,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_7900_GS,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_7900,NV_ARCH_40}, {DEVICE_NVIDIA_GEFORCE_GO_79002,NV_ARCH_40}, {DEVICE_NVIDIA_GE_FORCE_GO,NV_ARCH_40}, {DEVICE_NVIDIA_G70GL_QUADRO_FX4500,NV_ARCH_40}, {DEVICE_NVIDIA_G71_QUADRO_FX,NV_ARCH_40}, {DEVICE_NVIDIA_G71_QUADRO_FX2,NV_ARCH_40} }; static int find_chip(unsigned chip_id){ unsigned i; for(i = 0;i < sizeof(nvidia_card_ids)/sizeof(struct nvidia_cards);i++) { if(chip_id == nvidia_card_ids[i].chip_id)return i; } return -1; } static int nv_probe(int verbose, int force){ pciinfo_t lst[MAX_PCI_DEVICES]; unsigned i,num_pci; int err; if (force) printf("[nvidia_vid]: warning: forcing not supported yet!\n"); err = pci_scan(lst,&num_pci); if(err){ printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err)); return err; } else { err = ENXIO; for(i=0; i < num_pci; i++){ if(lst[i].vendor == VENDOR_NVIDIA2 || lst[i].vendor == VENDOR_NVIDIA){ int idx; const char *dname; idx = find_chip(lst[i].device); if(idx == -1) continue; dname = pci_device_name(lst[i].vendor, lst[i].device); dname = dname ? dname : "Unknown chip"; printf("[nvidia_vid] Found chip: %s\n", dname); if ((lst[i].command & PCI_COMMAND_IO) == 0){ printf("[nvidia_vid] Device is disabled, ignoring\n"); continue; } nvidia_cap.device_id = lst[i].device; err = 0; memcpy(&pci_info, &lst[i], sizeof(pciinfo_t)); break; } } } if(err && verbose) printf("[nvidia_vid] Can't find chip\n"); return err; } /* * PCI-Memory IO access macros. */ #define MEM_BARRIER() __asm__ __volatile__ ("" : : : "memory") #undef VID_WR08 #define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); }) #undef VID_RD08 #define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; }) #undef VID_WR32 #define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=val; }) #undef VID_RD32 #define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; }) #define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val)) #define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val)) #define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val)) struct rivatv_chip { volatile uint32_t *PMC; /* general control */ volatile uint32_t *PME; /* multimedia port */ volatile uint32_t *PFB; /* framebuffer control */ volatile uint32_t *PVIDEO; /* overlay control */ volatile uint8_t *PCIO; /* SVGA (CRTC, ATTR) registers */ volatile uint8_t *PVIO; /* SVGA (MISC, GRAPH, SEQ) registers */ volatile uint32_t *PRAMIN; /* instance memory */ volatile uint32_t *PRAMHT; /* hash table */ volatile uint32_t *PRAMFC; /* fifo context table */ volatile uint32_t *PRAMRO; /* fifo runout table */ volatile uint32_t *PFIFO; /* fifo control region */ volatile uint32_t *FIFO; /* fifo channels (USER) */ volatile uint32_t *PGRAPH; /* graphics engine */ unsigned long fbsize; /* framebuffer size */ int arch; /* compatible NV_ARCH_XX define */ int realarch; /* real architecture */ void (* lock) (struct rivatv_chip *, int); }; typedef struct rivatv_chip rivatv_chip; struct rivatv_info { unsigned int use_colorkey; unsigned int colorkey; /* saved xv colorkey*/ unsigned int vidixcolorkey; /*currently used colorkey*/ unsigned int depth; unsigned int format; unsigned int pitch; unsigned int width,height; unsigned int d_width,d_height; /*scaled width && height*/ unsigned int wx,wy; /*window x && y*/ unsigned int screen_x; /*screen width*/ unsigned int screen_y; /*screen height*/ unsigned long buffer_size; /* size of the image buffer */ struct rivatv_chip chip; /* NV architecture structure */ void* video_base; /* virtual address of control region */ void* control_base; /* virtual address of fb region */ void* picture_base; /* direct pointer to video picture */ unsigned long picture_offset; /* offset of video picture in frame buffer */ // struct rivatv_dma dma; /* DMA structure */ unsigned int cur_frame; unsigned int num_frames; /* number of buffers */ int bps; /* bytes per line */ }; typedef struct rivatv_info rivatv_info; //framebuffer size funcs static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip *chip){ if (VID_RD32 (chip->PFB, 0) & 0x00000020) { if (((VID_RD32 (chip->PMC, 0) & 0xF0) == 0x20) && ((VID_RD32 (chip->PMC, 0) & 0x0F) >= 0x02)) { /* SDRAM 128 ZX. */ return ((1 << (VID_RD32 (chip->PFB, 0) & 0x03)) * 1024 * 1024); } else { return 1024 * 1024 * 8; } } else { /* SGRAM 128. */ switch (VID_RD32(chip->PFB, 0) & 0x00000003) { case 0: return 1024 * 1024 * 8; break; case 2: return 1024 * 1024 * 4; break; default: return 1024 * 1024 * 2; break; } } } static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip *chip){ if (VID_RD32 (chip->PFB, 0) & 0x00000100) { return ((VID_RD32 (chip->PFB, 0) >> 12) & 0x0F) * 1024 * 1024 * 2 + 1024 * 1024 * 2; } else { switch (VID_RD32 (chip->PFB, 0) & 0x00000003) { case 0: return 1024 * 1024 * 32; break; case 1: return 1024 * 1024 * 4; break; case 2: return 1024 * 1024 * 8; break; case 3: default: return 1024 * 1024 * 16; break; } } } static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip *chip){ return VID_RD32 (chip->PFB, 0x20C) & 0xFFF00000; } //lock funcs static void rivatv_lock_nv03 (struct rivatv_chip *chip, int LockUnlock){ VID_WR08 (chip->PVIO, 0x3C4, 0x06); VID_WR08 (chip->PVIO, 0x3C5, LockUnlock ? 0x99 : 0x57); } static void rivatv_lock_nv04 (struct rivatv_chip *chip, int LockUnlock){ VID_WR08 (chip->PCIO, 0x3C4, 0x06); VID_WR08 (chip->PCIO, 0x3C5, LockUnlock ? 0x99 : 0x57); VID_WR08 (chip->PCIO, 0x3D4, 0x1F); VID_WR08 (chip->PCIO, 0x3D5, LockUnlock ? 0x99 : 0x57); } /* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */ static void rivatv_enable_PMEDIA (struct rivatv_info *info){ uint32_t reg; /* switch off interrupts once for a while */ // VID_WR32 (info->chip.PME, 0x200140, 0x00); // VID_WR32 (info->chip.PMC, 0x000140, 0x00); reg = VID_RD32 (info->chip.PMC, 0x000200); /* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */ if ((reg & 0x10100010) != 0x10100010) { printf("PVIDEO and PFB disabled, enabling...\n"); VID_OR32 (info->chip.PMC, 0x000200, 0x10100010); } /* save the current colorkey */ switch (info->chip.arch ) { case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: /* NV_PVIDEO_COLOR_KEY */ info->colorkey = VID_RD32 (info->chip.PVIDEO, 0xB00); break; case NV_ARCH_03: case NV_ARCH_04: /* NV_PVIDEO_KEY */ info->colorkey = VID_RD32 (info->chip.PVIDEO, 0x240); break; } /* re-enable interrupts again */ // VID_WR32 (info->chip.PMC, 0x000140, 0x01); // VID_WR32 (info->chip.PME, 0x200140, 0x01); } /* Stop overlay video. */ static void rivatv_overlay_stop (struct rivatv_info *info) { switch (info->chip.arch ) { case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: /* NV_PVIDEO_COLOR_KEY */ /* Xv-Extension-Hack: Restore previously saved value. */ VID_WR32 (info->chip.PVIDEO, 0xB00, info->colorkey); /* NV_PVIDEO_STOP */ VID_OR32 (info->chip.PVIDEO, 0x704, 0x11); /* NV_PVIDEO_BUFFER */ VID_AND32 (info->chip.PVIDEO, 0x700, ~0x11); /* NV_PVIDEO_INTR_EN_BUFFER */ // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11); break; case NV_ARCH_03: case NV_ARCH_04: /* NV_PVIDEO_KEY */ VID_WR32 (info->chip.PVIDEO, 0x240, info->colorkey); /* NV_PVIDEO_OVERLAY_VIDEO_OFF */ VID_AND32 (info->chip.PVIDEO, 0x244, ~0x01); /* NV_PVIDEO_INTR_EN_0_NOTIFY */ // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01); /* NV_PVIDEO_OE_STATE */ VID_WR32 (info->chip.PVIDEO, 0x224, 0); /* NV_PVIDEO_SU_STATE */ VID_WR32 (info->chip.PVIDEO, 0x228, 0); /* NV_PVIDEO_RM_STATE */ VID_WR32 (info->chip.PVIDEO, 0x22C, 0); break; } } /* Get pan offset of the physical screen. */ static uint32_t rivatv_overlay_pan (struct rivatv_info *info){ uint32_t pan; info->chip.lock (&info->chip, 0); VID_WR08 (info->chip.PCIO, 0x3D4, 0x0D); pan = VID_RD08 (info->chip.PCIO, 0x3D5); VID_WR08 (info->chip.PCIO, 0x3D4, 0x0C); pan |= VID_RD08 (info->chip.PCIO, 0x3D5) << 8; VID_WR08 (info->chip.PCIO, 0x3D4, 0x19); pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x1F) << 16; VID_WR08 (info->chip.PCIO, 0x3D4, 0x2D); pan |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x60) << 16; return pan << 2; } /* Compute and set colorkey depending on the colour depth. */ static void rivatv_overlay_colorkey (rivatv_info* info, unsigned int chromakey){ uint32_t r, g, b, key = 0; r = (chromakey & 0x00FF0000) >> 16; g = (chromakey & 0x0000FF00) >> 8; b = chromakey & 0x000000FF; switch (info->depth) { case 15: key = ((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3)); #ifndef WIN32 key = key | 0x00008000; #endif break; case 16: // XXX unchecked key = ((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3)); #ifndef WIN32 key = key | 0x00008000; #endif break; case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway? key = (chromakey & 0x00FFFFFF) | 0x00800000; break; case 32: key = chromakey; #ifndef WIN32 key = key | 0x80000000; #endif break; } //printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey); switch (info->chip.arch) { case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: VID_WR32 (info->chip.PVIDEO, 0xB00, key); break; case NV_ARCH_03: case NV_ARCH_04: VID_WR32 (info->chip.PVIDEO, 0x240, key); break; } } static void nv_getscreenproperties(struct rivatv_info *info){ uint32_t bpp=0,x; info->chip.lock(&info->chip, 0); /*get screen depth*/ VID_WR08(info->chip.PCIO, 0x03D4,0x28); bpp = VID_RD08(info->chip.PCIO,0x03D5)&0x3; if((bpp == 2) && (VID_RD32(info->chip.PVIDEO,0x600) & 0x00001000) == 0x0)info->depth=15; else info->depth = 0x04 << bpp; /*get screen width*/ VID_WR08(info->chip.PCIO, 0x03D4, 0x1); info->screen_x = (1 + VID_RD08(info->chip.PCIO, 0x3D5)) * 8; /*get screen height*/ /* get first 8 bits in VT_DISPLAY_END*/ VID_WR08(info->chip.PCIO, 0x03D4, 0x12); info->screen_y = VID_RD08(info->chip.PCIO,0x03D5); VID_WR08(info->chip.PCIO,0x03D4,0x07); /* get 9th bit in CRTC_OVERFLOW*/ info->screen_y |= (VID_RD08(info->chip.PCIO,0x03D5) &0x02)<<7; /* and the 10th in CRTC_OVERFLOW*/ info->screen_y |=(VID_RD08(info->chip.PCIO,0x03D5) &0x40)<<3; ++info->screen_y; /* NV_PCRTC_OFFSET */ VID_WR08 (info->chip.PCIO, 0x3D4, 0x13); x = VID_RD08 (info->chip.PCIO, 0x3D5); /* NV_PCRTC_REPAINT0_OFFSET_10_8 */ VID_WR08 (info->chip.PCIO, 0x3D4, 0x19); x |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0xE0) << 3; /* NV_PCRTC_EXTRA_OFFSET_11 */ VID_WR08 (info->chip.PCIO, 0x3D4, 0x25); x |= (VID_RD08 (info->chip.PCIO, 0x3D5) & 0x20) << 6; x <<= 3; info->bps = x * bpp; } /* Start overlay video. */ static void rivatv_overlay_start (struct rivatv_info *info,int bufno){ uint32_t base, size, offset, xscale, yscale, pan; uint32_t value; int x=info->wx, y=info->wy; int lwidth=info->d_width, lheight=info->d_height; size = info->buffer_size; base = info->picture_offset; offset = bufno*size; /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/ nv_getscreenproperties(info); if(info->depth){ /* get pan offset of the physical screen */ pan = rivatv_overlay_pan (info); /* adjust window position depending on the pan offset */ if (info->bps != 0) { x = info->wx - (pan % info->bps) * 8 / info->depth; y = info->wy - (pan / info->bps); } } else { // we can't adjust the window position correctly in textmode // setting y to 8 seems to work ok, though if(info->chip.arch < NV_ARCH_10 && y < 8) y = 8; } /* adjust negative output window variables */ if (x < 0) { lwidth = info->d_width + x; offset += (-x * info->width / info->d_width) << 1; // offset += (-window->x * port->vld_width / window->width) << 1; x = 0; } if (y < 0) { lheight = info->d_height + y; offset += (-y * info->height / info->d_height * info->width) << 1; // offset += (-window->y * port->vld_height / window->height * port->org_width) << 1; y = 0; } switch (info->chip.arch) { case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: /* NV_PVIDEO_BASE */ VID_WR32 (info->chip.PVIDEO, 0x900 + 0, base + offset); //VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base); /* NV_PVIDEO_LIMIT */ VID_WR32 (info->chip.PVIDEO, 0x908 + 0, base + offset + size - 1); //VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1); /* extra code for NV20 && NV30 architectures */ if (info->chip.arch == NV_ARCH_20 || info->chip.arch == NV_ARCH_30 || info->chip.arch == NV_ARCH_40) { VID_WR32 (info->chip.PVIDEO, 0x800 + 0, base + offset); //VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base); VID_WR32 (info->chip.PVIDEO, 0x808 + 0, base + offset + size - 1); //VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1); } /* NV_PVIDEO_LUMINANCE */ VID_WR32 (info->chip.PVIDEO, 0x910 + 0, eq.lum); //VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000); /* NV_PVIDEO_CHROMINANCE */ VID_WR32 (info->chip.PVIDEO, 0x918 + 0, eq.chrom); //VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000); /* NV_PVIDEO_OFFSET */ VID_WR32 (info->chip.PVIDEO, 0x920 + 0, 0x0); //VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch); /* NV_PVIDEO_SIZE_IN */ VID_WR32 (info->chip.PVIDEO, 0x928 + 0, ((info->height) << 16) | info->width); //VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width); /* NV_PVIDEO_POINT_IN */ VID_WR32 (info->chip.PVIDEO, 0x930 + 0, 0x00000000); //VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000); /* NV_PVIDEO_DS_DX_RATIO */ VID_WR32 (info->chip.PVIDEO, 0x938 + 0, (info->width << 20) / info->d_width); //VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width); /* NV_PVIDEO_DT_DY_RATIO */ VID_WR32 (info->chip.PVIDEO, 0x940 + 0, ((info->height) << 20) / info->d_height); //VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height); /* NV_PVIDEO_POINT_OUT */ VID_WR32 (info->chip.PVIDEO, 0x948 + 0, ((y + 0) << 16) | x); //VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x); /* NV_PVIDEO_SIZE_OUT */ VID_WR32 (info->chip.PVIDEO, 0x950 + 0, (lheight << 16) | lwidth); //VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width); /* NV_PVIDEO_FORMAT */ value = info->pitch; if(info->use_colorkey)value |= 1 << 20; if(info->format == IMGFMT_YUY2)value |= 1 << 16; VID_WR32 (info->chip.PVIDEO, 0x958 + 0, value); //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000); /* NV_PVIDEO_INTR_EN_BUFFER */ // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/); /* NV_PVIDEO_STOP */ VID_WR32 (info->chip.PVIDEO, 0x704,0x0); /* NV_PVIDEO_BUFFER */ VID_WR32 (info->chip.PVIDEO, 0x700, 0x01/*0x11*/); break; case NV_ARCH_03: case NV_ARCH_04: /* NV_PVIDEO_OE_STATE */ VID_WR32 (info->chip.PVIDEO, 0x224, 0); /* NV_PVIDEO_SU_STATE */ VID_WR32 (info->chip.PVIDEO, 0x228, 0); /* NV_PVIDEO_RM_STATE */ VID_WR32 (info->chip.PVIDEO, 0x22C, 0); /* NV_PVIDEO_BUFF0_START_ADDRESS */ VID_WR32 (info->chip.PVIDEO, 0x20C + 0, base + offset + 0); VID_WR32 (info->chip.PVIDEO, 0x20C + 4, base + offset + 0); /* NV_PVIDEO_BUFF0_PITCH_LENGTH */ VID_WR32 (info->chip.PVIDEO, 0x214 + 0, info->pitch); VID_WR32 (info->chip.PVIDEO, 0x214 + 4, info->pitch); /* NV_PVIDEO_WINDOW_START */ VID_WR32 (info->chip.PVIDEO, 0x230, (y << 16) | x); /* NV_PVIDEO_WINDOW_SIZE */ VID_WR32 (info->chip.PVIDEO, 0x234, (lheight << 16) | lwidth); /* NV_PVIDEO_STEP_SIZE */ yscale = ((info->height - 1) << 11) / (info->d_height - 1); xscale = ((info->width - 1) << 11) / (info->d_width - 1); VID_WR32 (info->chip.PVIDEO, 0x200, (yscale << 16) | xscale); /* NV_PVIDEO_RED_CSC_OFFSET */ VID_WR32 (info->chip.PVIDEO, 0x280, eq.red_off); /* NV_PVIDEO_GREEN_CSC_OFFSET */ VID_WR32 (info->chip.PVIDEO, 0x284, eq.green_off); /* NV_PVIDEO_BLUE_CSC_OFFSET */ VID_WR32 (info->chip.PVIDEO, 0x288, eq.blue_off); /* NV_PVIDEO_CSC_ADJUST */ VID_WR32 (info->chip.PVIDEO, 0x28C, 0x00000); /* No colour correction! */ /* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */ VID_WR32 (info->chip.PVIDEO, 0x204, 0x001); /* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */ VID_WR32 (info->chip.PVIDEO, 0x208, 0x111); /*directx overlay 0x110 */ /* NV_PVIDEO_FIFO_BURST_LENGTH */ VID_WR32 (info->chip.PVIDEO, 0x23C, 0x03); /* NV_PVIDEO_FIFO_THRES_SIZE */ VID_WR32 (info->chip.PVIDEO, 0x238, 0x38); /*windows uses 0x40*/ /* NV_PVIDEO_BUFF0_OFFSET */ VID_WR32 (info->chip.PVIDEO, 0x21C + 0, 0); VID_WR32 (info->chip.PVIDEO, 0x21C + 4, 0); /* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */ // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01); /* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */ value = 0x1; /*video on*/ if(info->format==IMGFMT_YUY2)value |= 0x100; if(info->use_colorkey)value |=0x10; VID_WR32 (info->chip.PVIDEO, 0x244, value); /* NV_PVIDEO_SU_STATE */ VID_XOR32 (info->chip.PVIDEO, 0x228, 1 << 16); break; } /*set colorkey*/ rivatv_overlay_colorkey(info,info->vidixcolorkey); } static rivatv_info* info; static int nv_init(void){ int mtrr; info = calloc(1,sizeof(rivatv_info)); info->control_base = map_phys_mem(pci_info.base0, 0x00C00000 + 0x00008000); info->chip.arch = nvidia_card_ids[find_chip(pci_info.device)].arch; printf("[nvidia_vid] arch %x register base %p\n",info->chip.arch,info->control_base); info->chip.PFIFO = (uint32_t *) (info->control_base + 0x00002000); info->chip.FIFO = (uint32_t *) (info->control_base + 0x00800000); info->chip.PMC = (uint32_t *) (info->control_base + 0x00000000); info->chip.PFB = (uint32_t *) (info->control_base + 0x00100000); info->chip.PME = (uint32_t *) (info->control_base + 0x00000000); info->chip.PCIO = (uint8_t *) (info->control_base + 0x00601000); info->chip.PVIO = (uint8_t *) (info->control_base + 0x000C0000); info->chip.PGRAPH = (uint32_t *) (info->control_base + 0x00400000); /* setup chip specific functions */ switch (info->chip.arch) { case NV_ARCH_03: info->chip.lock = rivatv_lock_nv03; info->chip.fbsize = rivatv_fbsize_nv03 (&info->chip); info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000); break; case NV_ARCH_04: info->chip.lock = rivatv_lock_nv04; info->chip.fbsize = rivatv_fbsize_nv04 (&info->chip); info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000); info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000); break; case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: info->chip.lock = rivatv_lock_nv04; info->chip.fbsize = rivatv_fbsize_nv10 (&info->chip); info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000); info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00008000); break; } switch (info->chip.arch) { case NV_ARCH_03: { /* This maps framebuffer @6MB, thus 2MB are left for video. */ info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize); /* This may trash your screen for resolutions greater than 1024x768, sorry. */ info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1); info->picture_base = info->video_base + info->picture_offset; info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000); break; } case NV_ARCH_04: case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: { info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize); info->picture_offset = info->chip.fbsize - NV04_BES_SIZE; if(info->chip.fbsize > 16*1024*1024) info->picture_offset -= NV04_BES_SIZE; // info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE); info->picture_base = info->video_base + info->picture_offset; break; } } printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info->chip.fbsize /1024/1024)); if ((mtrr = mtrr_set_type(pci_info.base1, info->chip.fbsize, MTRR_TYPE_WRCOMB))!= 0) printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr)); else printf("[nvidia_vid] MTRR set up\n"); nv_getscreenproperties(info); if(!info->depth)printf("[nvidia_vid] text mode: %ux%u\n",info->screen_x,info->screen_y); else printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x,info->screen_y, info->depth); rivatv_enable_PMEDIA(info); info->cur_frame = 0; info->use_colorkey = 0; eq.lum = 0x00001000; eq.chrom = 0x00001000; memset(&eq.vals, 0, sizeof(vidix_video_eq_t)); eq.vals.cap = VEQ_CAP_BRIGHTNESS; if (info->chip.arch > NV_ARCH_04) eq.vals.cap |= VEQ_CAP_CONTRAST | VEQ_CAP_SATURATION | VEQ_CAP_HUE; eq.red_off = 0x69; eq.green_off = 0x3e; eq.blue_off = 0x89; return 0; } static void nv_destroy(void){ unmap_phys_mem(info->control_base ,0x00C00000 + 0x00008000); unmap_phys_mem(info->video_base, info->chip.fbsize); free(info); } static int nv_get_caps(vidix_capability_t *to){ memcpy(to, &nvidia_cap, sizeof(vidix_capability_t)); return 0; } inline static int is_supported_fourcc(uint32_t fourcc) { if (fourcc == IMGFMT_UYVY || fourcc == IMGFMT_YUY2) return 1; else return 0; } static int nv_query_fourcc(vidix_fourcc_t *to){ if(is_supported_fourcc(to->fourcc)){ to->depth = VID_DEPTH_ALL; to->flags = VID_CAP_EXPAND | VID_CAP_SHRINK | VID_CAP_COLORKEY; return 0; } else to->depth = to->flags = 0; return ENOSYS; } static int nv_config_playback(vidix_playback_t *vinfo){ uint32_t i; // printf("called %s\n", __FUNCTION__); if (! is_supported_fourcc(vinfo->fourcc)) return ENOSYS; info->width = vinfo->src.w; info->height = vinfo->src.h; info->d_width = vinfo->dest.w; info->d_height = vinfo->dest.h; info->wx = vinfo->dest.x; info->wy = vinfo->dest.y; info->format = vinfo->fourcc; printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n", info->d_width, info->d_height, info->wx, info->wy, info->width, info->height, vinfo->fourcc); vinfo->dga_addr=info->picture_base; switch (vinfo->fourcc) { case IMGFMT_YUY2: case IMGFMT_UYVY: vinfo->dest.pitch.y = 64; vinfo->dest.pitch.u = 0; vinfo->dest.pitch.v = 0; vinfo->offset.y = 0; vinfo->offset.v = 0; vinfo->offset.u = 0; info->pitch = ((info->width << 1) + (vinfo->dest.pitch.y-1)) & ~(vinfo->dest.pitch.y-1); vinfo->frame_size = info->pitch * info->height; break; } info->buffer_size = vinfo->frame_size; info->num_frames = vinfo->num_frames= (info->chip.fbsize - info->picture_offset)/vinfo->frame_size; if(vinfo->num_frames > MAX_FRAMES)vinfo->num_frames = MAX_FRAMES; // vinfo->num_frames = 1; // printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames); for(i=0;i <vinfo->num_frames;i++)vinfo->offsets[i] = vinfo->frame_size*i; return 0; } static int nv_playback_on(void){ rivatv_overlay_start(info,info->cur_frame); return 0; } static int nv_playback_off(void){ rivatv_overlay_stop(info); return 0; } static int nv_set_gkeys( const vidix_grkey_t * grkey){ if (grkey->ckey.op == CKEY_FALSE) { info->use_colorkey = 0; printf("[nvidia_vid] colorkeying disabled\n"); } else { info->use_colorkey = 1; info->vidixcolorkey = ((grkey->ckey.red<<16)|(grkey->ckey.green<<8)|grkey->ckey.blue); printf("[nvidia_vid] set colorkey 0x%x\n",info->vidixcolorkey); } if(info->d_width && info->d_height)rivatv_overlay_start(info,0); return 0; } static int nv_frame_sel(unsigned int frame){ // printf("selecting buffer %d\n", frame); rivatv_overlay_start(info, frame); if (info->num_frames >= 1) info->cur_frame = frame/*(frame+1)%info->num_frames*/; return 0; } static int nv_set_eq(const vidix_video_eq_t *eq_parm) { double angle; int16_t chrom_cos, chrom_sin; if (eq_parm->cap & VEQ_CAP_BRIGHTNESS) eq.vals.brightness = eq_parm->brightness; if (eq_parm->cap & VEQ_CAP_CONTRAST) eq.vals.contrast = eq_parm->contrast; if (eq_parm->cap & VEQ_CAP_SATURATION) eq.vals.saturation = eq_parm->saturation; if (eq_parm->cap & VEQ_CAP_HUE) eq.vals.hue = eq_parm->hue; eq.lum = (((eq.vals.brightness * 512 + 500) / 1000) << 16) | ((((eq.vals.contrast + 1000) * 8191 + 1000) / 2000) & 0xffff); angle = (double)eq.vals.hue / 1000.0 * 3.1415927; chrom_cos = ((eq.vals.saturation + 1000) * 8191 * cos(angle) + 1000) / 2000; chrom_sin = ((eq.vals.saturation + 1000) * 8191 * sin(angle) + 1000) / 2000; eq.chrom = chrom_sin << 16 | chrom_cos; eq.red_off = 0x69 - eq.vals.brightness * 62 / 1000; eq.green_off = 0x3e + eq.vals.brightness * 62 / 1000; eq.blue_off = 0x89 - eq.vals.brightness * 62 / 1000; return 0; } static int nv_get_eq(vidix_video_eq_t *eq_parm) { memcpy(eq_parm, &eq.vals, sizeof(vidix_video_eq_t)); return 0; } VDXDriver nvidia_drv = { "nvidia", NULL, .probe = nv_probe, .get_caps = nv_get_caps, .query_fourcc = nv_query_fourcc, .init = nv_init, .destroy = nv_destroy, .config_playback = nv_config_playback, .playback_on = nv_playback_on, .playback_off = nv_playback_off, .frame_sel = nv_frame_sel, .get_eq = nv_get_eq, .set_eq = nv_set_eq, .set_gkey = nv_set_gkeys, };