/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include "common/common.h" #include "options/m_config.h" #include "osdep/windows_utils.h" #include "video/hwdec.h" #include "video/d3d.h" #include "video/out/d3d11/ra_d3d11.h" #include "video/out/gpu/hwdec.h" struct d3d11va_opts { bool zero_copy; }; #define OPT_BASE_STRUCT struct d3d11va_opts const struct m_sub_options d3d11va_conf = { .opts = (const struct m_option[]) { {"d3d11va-zero-copy", OPT_BOOL(zero_copy)}, {0} }, .defaults = &(const struct d3d11va_opts) {0}, .size = sizeof(struct d3d11va_opts) }; struct priv_owner { struct d3d11va_opts *opts; struct mp_hwdec_ctx hwctx; ID3D11Device *device; ID3D11Device1 *device1; }; struct priv { // 1-copy path ID3D11DeviceContext1 *ctx; ID3D11Texture2D *copy_tex; // zero-copy path int num_planes; const struct ra_format *fmt[4]; }; static void uninit(struct ra_hwdec *hw) { struct priv_owner *p = hw->priv; hwdec_devices_remove(hw->devs, &p->hwctx); av_buffer_unref(&p->hwctx.av_device_ref); SAFE_RELEASE(p->device); SAFE_RELEASE(p->device1); } static int init(struct ra_hwdec *hw) { struct priv_owner *p = hw->priv; HRESULT hr; if (!ra_is_d3d11(hw->ra_ctx->ra)) return -1; p->device = ra_d3d11_get_device(hw->ra_ctx->ra); if (!p->device) return -1; p->opts = mp_get_config_group(hw->priv, hw->global, &d3d11va_conf); // D3D11VA requires Direct3D 11.1, so this should always succeed hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D11Device1, (void**)&p->device1); if (FAILED(hr)) { MP_ERR(hw, "Failed to get D3D11.1 interface: %s\n", mp_HRESULT_to_str(hr)); return -1; } ID3D10Multithread *multithread; hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread, (void **)&multithread); if (FAILED(hr)) { MP_ERR(hw, "Failed to get Multithread interface: %s\n", mp_HRESULT_to_str(hr)); return -1; } ID3D10Multithread_SetMultithreadProtected(multithread, TRUE); ID3D10Multithread_Release(multithread); static const int subfmts[] = {IMGFMT_NV12, IMGFMT_P010, 0}; p->hwctx = (struct mp_hwdec_ctx){ .driver_name = hw->driver->name, .av_device_ref = d3d11_wrap_device_ref(p->device), .supported_formats = subfmts, .hw_imgfmt = IMGFMT_D3D11, }; if (!p->hwctx.av_device_ref) { MP_VERBOSE(hw, "Failed to create hwdevice_ctx\n"); return -1; } hwdec_devices_add(hw->devs, &p->hwctx); return 0; } static void mapper_uninit(struct ra_hwdec_mapper *mapper) { struct priv *p = mapper->priv; for (int i = 0; i < 4; i++) ra_tex_free(mapper->ra, &mapper->tex[i]); SAFE_RELEASE(p->copy_tex); SAFE_RELEASE(p->ctx); } static int mapper_init(struct ra_hwdec_mapper *mapper) { struct priv_owner *o = mapper->owner->priv; struct priv *p = mapper->priv; HRESULT hr; mapper->dst_params = mapper->src_params; mapper->dst_params.imgfmt = mapper->src_params.hw_subfmt; mapper->dst_params.hw_subfmt = 0; struct ra_imgfmt_desc desc = {0}; if (!ra_get_imgfmt_desc(mapper->ra, mapper->dst_params.imgfmt, &desc)) return -1; if (o->opts->zero_copy) { // In the zero-copy path, we create the ra_tex objects in the map // operation, so we just need to store the format of each plane p->num_planes = desc.num_planes; for (int i = 0; i < desc.num_planes; i++) p->fmt[i] = desc.planes[i]; } else { struct mp_image layout = {0}; mp_image_set_params(&layout, &mapper->dst_params); DXGI_FORMAT copy_fmt; switch (mapper->dst_params.imgfmt) { case IMGFMT_NV12: copy_fmt = DXGI_FORMAT_NV12; break; case IMGFMT_P010: copy_fmt = DXGI_FORMAT_P010; break; default: return -1; } D3D11_TEXTURE2D_DESC copy_desc = { .Width = mapper->dst_params.w, .Height = mapper->dst_params.h, .MipLevels = 1, .ArraySize = 1, .SampleDesc.Count = 1, .Format = copy_fmt, .BindFlags = D3D11_BIND_SHADER_RESOURCE, }; hr = ID3D11Device_CreateTexture2D(o->device, ©_desc, NULL, &p->copy_tex); if (FAILED(hr)) { MP_FATAL(mapper, "Could not create shader resource texture\n"); return -1; } for (int i = 0; i < desc.num_planes; i++) { mapper->tex[i] = ra_d3d11_wrap_tex_video(mapper->ra, p->copy_tex, mp_image_plane_w(&layout, i), mp_image_plane_h(&layout, i), 0, desc.planes[i]); if (!mapper->tex[i]) { MP_FATAL(mapper, "Could not create RA texture view\n"); return -1; } } // A ref to the immediate context is needed for CopySubresourceRegion ID3D11Device1_GetImmediateContext1(o->device1, &p->ctx); } return 0; } static int mapper_map(struct ra_hwdec_mapper *mapper) { struct priv *p = mapper->priv; ID3D11Texture2D *tex = (void *)mapper->src->planes[0]; int subresource = (intptr_t)mapper->src->planes[1]; if (p->copy_tex) { ID3D11DeviceContext1_CopySubresourceRegion1(p->ctx, (ID3D11Resource *)p->copy_tex, 0, 0, 0, 0, (ID3D11Resource *)tex, subresource, (&(D3D11_BOX) { .left = 0, .top = 0, .front = 0, .right = mapper->dst_params.w, .bottom = mapper->dst_params.h, .back = 1, }), D3D11_COPY_DISCARD); // We no longer need the original texture after copying it. mp_image_unrefp(&mapper->src); } else { D3D11_TEXTURE2D_DESC desc2d; ID3D11Texture2D_GetDesc(tex, &desc2d); for (int i = 0; i < p->num_planes; i++) { // The video decode texture may include padding, so the size of the // ra_tex needs to be determined by the actual size of the Tex2D bool chroma = i >= 1; int w = desc2d.Width / (chroma ? 2 : 1); int h = desc2d.Height / (chroma ? 2 : 1); mapper->tex[i] = ra_d3d11_wrap_tex_video(mapper->ra, tex, w, h, subresource, p->fmt[i]); if (!mapper->tex[i]) return -1; } } return 0; } static void mapper_unmap(struct ra_hwdec_mapper *mapper) { struct priv *p = mapper->priv; if (p->copy_tex) return; for (int i = 0; i < 4; i++) ra_tex_free(mapper->ra, &mapper->tex[i]); } const struct ra_hwdec_driver ra_hwdec_d3d11va = { .name = "d3d11va", .priv_size = sizeof(struct priv_owner), .imgfmts = {IMGFMT_D3D11, 0}, .device_type = AV_HWDEVICE_TYPE_D3D11VA, .init = init, .uninit = uninit, .mapper = &(const struct ra_hwdec_mapper_driver){ .priv_size = sizeof(struct priv), .init = mapper_init, .uninit = mapper_uninit, .map = mapper_map, .unmap = mapper_unmap, }, };