This removes the ringbuffer management from the code, and uses the
generic code added with the previous commit. The result should be
pretty much the same.
The "estimate" sub-option goes away. This estimation is now always
active. The new code for delay estimation is slightly different, and
follows the claim of the jack framework that callbacks are timed
exactly.
1000ms is a bit insane. It makes behavior on playback speed changes
worse (because the player has to catch up the dropped audio due to
audio-chain reset), and perhaps makes seeking slower.
Note that the problem of playback speed changes misbehaving will be
fixed in the future, but even then we don't want to have a buffer that
large.
There are some use cases for this. For example, you can use it to set
defaults of automatically inserted filters (like af_lavrresample). It's
also useful if you have a non-trivial VO configuration, and want to use
--vo to quickly change between the drivers without repeating the whole
configuration in the --vo argument.
This partially reverts commit 7d152965. It turns out that at least some
ALSA drivers (at least snd-hda-intel) report incorrect audio delay with
non-native sample rates, even if the sample rate is only very slightly
different from the native one.
For example, 48000Hz is fine on my hda-intel system, while both 8000Hz
and 47999Hz lead to a delay off by 40ms (according to mpv's A/V
difference display), which suggests that something in ALSA is
calculating the delay using the wrong sample rate.
As an additional problem, with ALSA resampling enabled, using
48001Hz/float/2ch fails, while 49000Hz/float/2ch or 48001Hz/s16/2ch
work. With resampling disabled, all these cases work obviously, because
our own resampler doesn't just refuse any of these formats.
Since some people want to use the ALSA resampler (because it's highly
configurable, supports multiple backends, etc.), we still allow enabling
ALSA resampling with an ao_alsa suboption.
Simulate proper handling of AOPLAY_FINAL_CHUNK. Print when underruns
occur (i.e. running out of data). Add some options that control
simulated buffer and outburst sizes.
All this is useful for debugging and self-documentation. (Note that
ao_null always was supposed to simulate an ideal AO, which is the reason
why it fools people who try to use it for benchmarking video.)
One example in ao.rst used the old syntax with mangled device names.
Fix it. Mention some shell related caveats. Explicitly mention the
change of device name syntax in changes.rst, because it seems to be
a common issue.
These two options were supported by ALSA and OSS only. Further, their
values were specific to the respective audio systems, so it doesn't make
sense to keep them as top-level options.
This changes how device names are handled. Before this commit, device
names were mangled in strange ways to avoid clashing with the option
parser syntax. "." was replaced with ",", and "=" with ":" (the user had
to do the inverse to get the correct device name).
The "new" option parser has multiple ways to escape option strings, so
we don't need this confusing hack anymore.
Add an explicit note to the manpage as well.
This mainly serves as a fallback for platforms where nothing better is
available; also as a debugging help. Both the audio and video driver are
not first class - the audio driver lacks delay detection, and the video
driver only supports a single YUV color space.
Configure options: --disable-sdl2 to disable SDL 2.0+ detection,
--disable-sdl to disable SDL 1.2+ detection. Both options need to be
specified to turn off SDL support entirely.
This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.
The new default config file location is: ~/.mpv/
Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.
We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.
Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
The documentation is mostly taken from the help text embedded in the
code of each output driver.
vo_v4l2 and ao_v4l2 have been removed.
Minor modifications to vo_xv, vo_directx and vo_gl.
About a year ago, ubitux converted most of the old manpage from the
hard to maintain nroff format to reStructuredText. This was not merged
back into the master repository immediately. The argument was that the
new manpage still required work to be done. However, progress was very
slow. Even worse: the old manpage wasn't updated, because it was
scheduled for deletion, and updating it would have meant useless work.
Now the situation is that the new manpage still isn't finished, and the
old manpage is grossly out of sync with the player. This is not helpful
for users. Additionally, keeping the new manpage in a separate branch,
while the normal development repository for code had the old manpage,
was very inconvenient, because you couldn't just update the
documentation in the same commit as the code.
Even though the new manpage isn't finished yet, merging it now seems to
be the best course of action. Squash-merge the manpage development
branch [1], revision e89f5dd3f2, which branches from the mplayer2
master branch after revision 159102e0cb.
Committers:
* Clément Bœsch <ubitux@gmail.com> (Initial conversion to RST.)
* Uoti Urpala <uau@mplayer2.org> (Many updates.)
* Myself (Minor edits.)
Most text of the manpage has been directly taken from the old manpage,
because this is a conversion, not a complete rewrite.
[1] http://git.mplayer2.org/uau/mplayer2.git/log/?h=man