XRRGetOutputInfo contains a "name" element which corresponds to to the
display names given to the user by the "xrandr" command line
utility. Copy it into the xrandr_display struct for each display.
On VOCTRL_GET_DISPLAY_NAMES, send a copy of the names
of the displays spanned by the mpv window on.
In interlaced modes, we output fields, not complete frames, so the
framerate doubles.
The method to calculate this was borrowed from xrandr code.
Hopefully fixes#1224.
Instead of letting the window-scale property return the old value until
X11 actually executed the resize, just set the new assumed internal
window size immediately. This avoids a "lag" between setting and reading
the window-scale property, like OSD controls typically do.
Remove the additional calls from vo_x11_highlevel_resize() - they're
pointless and slightly wrong, and resize events will take care of
updating these things correctly anyway.
Fixes#1176.
("window-scale" works via VOCTRL_[S|G]ET_UNFS_WINDOW_SIZE.)
This can hang if the window was destroyed externally (or that's what I
suspect happens), and we somehow didn't receive the DestroyNotify event.
I'm not sure why we wouldn't receive this event (since it should just be
in the xlib event queue), but on the other hand there's no real need to
wait for window destruction.
This essentially reverts 97fc74e2.
Worryingly wrong. Fixes#1162.
Also fix another issue (window title was set anyway), which was why I
didn't notice this and testing it seemed to be fine.
--x11-netwm=yes now forces NetWM fullscreen, while --x11-netwm=auto
(detect whether NetWM fullsctreen support is available) is the old
behavior and still the default.
See #888.
Another fallout resulting from the changes whether or not to wait for
mapping the window. In this case, it obviously makes no sense to wait
for mapping, because the root window is always mapped. Mapping will
never happen, and it would wait forever.
Fixes#1139.
CC: @mpv-player/stable
At least on kwin, we decide to proceed without waiting for the window
being mapped (due to the frame exts hack, see commit 8c002b79). But that
leaves us with a window size of 0x0, which causes VdpOutputSurfaceCreate
to fail. This prints some warnings, although vo_vdpau recovers later and
this has no other bad consequences.
Do the following things to deal with this:
- set the "known" window size to the suggested window size before the
window is even created
- allow calling XGetGeometry on the window even if the window is not
mapped yet (this should work just fine)
- make the output surface minimum size 1x1
Strictly speaking, only one of these would be required to make the
warning disappear, but they're all valid changes and increase robustness
and correctness. At no point we use a window size of 0x0 as magic value
for "unset" or unknown size, so keeping it unset has no purpose anyway.
CC: @mpv-player/stable
Commit 64b7811c tried to do the "right thing" with respect to whether
keyboard input should be enabled or not. It turns out that X11 does
something stupid by design. All modern toolkits work around this native
X11 behavior, but embedding breaks these workarounds.
The only way to handle this correctly is the XEmbed protocol. It needs
to be supported by the toolkit, and probably also some mpv support. But
Qt has inconsistent support for it. In Qt 4, a X11 specific embedding
widget was needed. Qt 5.0 doesn't support it at all. Qt 5.1 apparently
supports it via QWindow, but if it really does, I couldn't get it to
work.
So add a hack instead. The new --input-x11-keyboard option controls
whether mpv should enable keyboard input on the X11 window or not. In
the command line player, it's enabled by default, but in libmpv it's
disabled.
This hack has the same problem as all previous embedding had: move the
mouse outside of the window, and you don't get keyboard input anymore.
Likewise, mpv will steal all keyboard input from the parent application
as long as the mouse is inside of the mpv window.
Also see issue #1090.
Some window managers can prevent mapping of a window as a feature. i3
can put new windows on a certain workspace (with "assign"), so if mpv is
started on a different workspace, the window will never be mapped.
mpv currently waits until the window is mapped (blocking almost all of
the player), in order to avoid race conditions regarding the window
size. We don't want to remove this, but on the other hand we also don't
want to block the player forever in these situations.
So what we need is a way to know when the window manager is "done" with
processing the map request. Unfortunately, there doesn't seem to be a
standard way for this. So, instead we could do some arbitrary
communication with the WM, that may act as "barrier" after map request
and the "immediate" mapping of the window. If the window is not mapped
after this barrier, it means the window manager decided to delay the
mapping indefinitely. Use the _NET_REQUEST_FRAME_EXTENTS message as such
a barrier. WMs supporting this message must set the _NET_FRAME_EXTENTS
property on the mpv window, and we receive a PropertyNotify event. If
that happens, we always continue and cancel waiting for the MapNotify
event.
I don't know if this is sane or if there's a better mechanism. Also,
this works only for WMs which support this message, which are not many.
But at least it appears to work on i3. It may reintroduce flickering on
fullscreen with other WMs, though.
When embedding a X window, it's hard to control whether it receives
mouse/keyboard input or not. It seems the X protocol itself makes this
hard (basically due to the outdated design mismatching with modern
toolkits), and we have to take care of these things explicitly.
Simply do this by manually querying and using the parent window event
flags.
This restores some MPlayer behavior (it doesn't add back exactly the
same code, but it's very similar).
This probably has some potential to interfere with libmpv embedding, so
bump the client API minor.
CC: @mpv-player/stable (if applied, client-api-changes.rst has to be
adjusted to include the 0.5.2 release)
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
If the Xrandr configuration changes, re-read it. So if you change
display modes or screen configuration, it will update the framedrop
refresh rate accordingly.
This passes the rootwin to XRRSelectInput(), which may or may not be
allowed. But it works, and the documentation (which is worse than used
toilet paper, great job Xorg) doesn't forbid it, or in fact say anything
about what the window parameter is even used for.
This is always included in the Xorg development headers. Strictly
speaking it's not necessarily available with other X implementations,
but these are hopefully all dead.
Drop use of the ancient XF86VM, and use the slightly less ancient Xrandr
extension to retrieve the refresh rate. Xrandr has the advantage that it
supports multiple monitors (at least the modern version of it).
For now, we don't attempt any dynamic reconfiguration. We don't request
and listen to Xrandr events, and we don't notify the VO code of changes
in the refresh rate. (The later works by assuming that X coordinates map
directly to Xrandr coordinates, which probably is wrong with compositing
window manager, at least if these use complicated transformations. But I
know of no API to handle this.)
It would be nice to drop use of the Xinerama extension too, but
unfortunately, at least one EWMH feature uses Xinerama screen numbers,
and I don't know how that maps to Xrandr outputs.
This mostly uses the same idea as with vo_vdpau.c, but much simplified.
On X11, it tries to get the display framerate with XF86VM, and limits
the frequency of new video frames against it. Note that this is an old
extension, and is confirmed not to work correctly with multi-monitor
setups. But we're using it because it was already around (it is also
used by vo_vdpau).
This attempts to predict the next vsync event by using the time of the
last frame and the display FPS. Even if that goes completely wrong,
the results are still relatively good.
On other systems, or if the X11 code doesn't return a display FPS, a
framerate of 1000 is assumed. This is infinite for all practical
purposes, and means that only frames which are definitely too late are
dropped. This probably has worse results, but is still useful.
"--framedrop=yes" is basically replaced with "--framedrop=decoder". The
old framedropping mode is kept around, and should perhaps be improved.
Dropping on the decoder level is still useful if decoding itself is too
slow.
Xlib is not thread-safe. Or actually it is, but it's an incomprehensible
hack that was added later, and which needs to be acitvated manually
(this makes no sense). And it appears that the vdpau accesses X from the
decoder thread if GLX interop is used (and not in any other situations -
this doesn't make too much sense either).
So, just call the magic function that enables Xlib thread-safety.
Cast away the "extra" bits (since apparently Window/XID is always
32 bit unsigned). This is not striclty needed, because you're not
supposed to pass garbage to --wid, just because the upper bits are
possibly not interpreted. But if you do so, this change increases
consistency in behavior and removes a strange behavior that was
thought to be a bug.
Also see github issue #906.
Apparently clearing on every map can cause problems with vdpau when
switching virtual desktops and such. This was observed with at least
XMonad and nvidia-340.17. It's not observed on some other setups without
XMonad.
It's not clear why this happens. Normally, the window background is not
saved, so clearing should have no additional affect. It's a complete
mystery. Possible, the use of legacy X drawing commands (used to clear
the window) interferes with vdpau operation in non-trivial ways.
Work this around by clearing on initial map only. This probably only
hides the underlying issue, but good enough.
Closes#897.
CC: @mpv-player/stable
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
It seems we can't really get rid of this. There are no other hints to
remove decorations that work across all reasonable WMs, so we're stuck
with the ugly motif stuff.
But at least we can make the code for it less ugly.
Setting this property was added 12 years ago, and the code was always
incorrect. The underlying data type is "long", not "pid_t". It's well
possible that the data types are different, and the pointer to the pid
variable is directly passed to XChangeProperty, possibly invoking
undefined behavior.
It's funny, because in theory using pid_t for PIDs sounds more correct.
_WIN_LAYER is apparently an old GNOME thing (also explains why there is
a function vo_x11_get_gnome_layer() involved in this code). Prefer the
NetWM hints over this. This just moves the NetWM case if-body over the
_WIN_LAYER one.
You can't use identifiers starting with "_" and an uppercase letter in
application programs. They are reserved by the C standard.
Unrelated change: drop unused/misleading vo_wm_NETWM define.
I can only assume the old code was wrong. EWMH does not document
anything with _WIN_LAYER. Instead, you have to toggle the state using a
client message. We also remove these weird non-sense fallbacks, like
using _NET_WM_STATE_BELOW - what the hell?
This works around an issue in OpenBox: OpenBox apparently sizes the
normal window incorrectly if aspect ratio hints are set, and the window
size is off by 1 pixel. Then, when going fullscreen and leaving
fullscreen again, mpv sets the hints based on OpenBox' broken window
size, and as result, OpenBox sizes the window incorrectly and is off by
1 pixel again - so it's 2 pixels off in total. The error gets more
visible, the more often you toggle fullscreen mode.
Work this around by not setting the window hints if we don't need to.
Actually we only need to do this when the video is resized during
fullscreen, which happens rarely. Under normal circumstances, leaving
fullscreen mode requires that the WM restores the old state.
As such, this commit is not only a workaround, but actually a cleanup.
Note that we do need to set the hints when leaving fullscreen if the
window has resized: even though we set the hints in
vo_x11_highlevel_resize (called by vo_x11_config_vo_window), this
doesn't seem to have an effect (at least on IceWM), so we have to do it
after that.
Side note: ot seems commit 625ad57a strangely triggered the OpenBox
issue according to user reports; I'm not sure why.
Before this commit, this was somehow polled (i.e. not the right way).
Also, selects the correct window when doing --wid=0 (which is another
weird special-case).
Enabling DPMS even though you disabled it globally is pretty unfriendly,
so don't do it. Instead, we only disable DPMS if it was enabled, and
only enable it if we disabled it ourselves.
The other way should never happen (disabling DPMS permanently), unless
mpv crashes during playback.
Reduces some code-duplication.
Just call DPMSEnable/DPMSDisable, instead of DPMSForceLevel when
reenabling DPMS. "Force" sounds evil, and messing with DPMS is already
pretty evil. I'm not even sure that we should.
XGetWindowProperty is a really bad API, almost as if the NSA designed
it. The wrapper takes care of verifying the return values and handle
corner cases.
The window "gravity" influences how placement interacts with WM added
borders (i.e. from decorations). This is probably what the code removed
in commit c14721c8 was about.
In theory, we'd probably want to set the gravity depending on the
relative placement requested by the user (so that it's possible to line
up the top/left video pixel with the monitor corner, as well as the
bottom/right pixel - but that would be too complicated, and who cares
after all?).
I'm also not sure whether CenterGravity really uses the top/left corner
as reference point (instead of making coordinates relative to the window
center), but empirically it's correct.
Try to get the "new" code path (using NetWM/EWMH) free of hacks done for
the sake of old WMs or the no-WM case.
Implement --fs-screen using _NET_WM_FULLSCREEN_MONITORS.
Keeps the window centered on resize. Seems nicer. (Although it's worse
if 1. the default placement of the WM puts it into a monitor corner,
and 2. you switch to a larger video.)
It was added with 3813c685 in 2004. I'm not really sure why this gravity
stuff would be needed; apparently it has to do with misplacements with
broken WMs and had to be changed on fullscreen. Just get rid of it; it
works perfectly fine without on modern WMs.
The thread discussing this is here:
http://mplayerhq.hu/pipermail/mplayer-dev-eng/2004-July/027674.html
This should get rid of some flickering. Since this actually skips all
the wacky fullscreening code on startup, this might lead to certain
wacky features to stop working. In this case, you'll have to use the
--x11-fstype option, and disable _NETWM_STATE_FULLSCREEN usage.
vo_x11_map_window() was attempting to clear the window on map. However,
it did so immediately after the map request. It probably assumed that
the drawing calls for clearing the window would be queued along with the
map request, and then executed in the right order. However, this
assumption was wrong - the map request first has to go to the window
manager (I guess?), so a lot of things happen before the window is even
mapped.
Fix this by moving the call to the MapNotify message handler, when the
window (apparently) becomes really visible.
I also tried to set CWBackPixel to black instead, but this seemed to
result in flickering on manual resizing.
This blocks everything, until the window is actually reported as mapped.
This fixes the race condition between VO initialization and mapping the
window, which resulted in possibly different window sizes, leading to an
immediate redraw, visible as flashing.
Note that if the map event never comes for some reason, we're out of
luck and will block forever.
Fix all include statements of the form:
#include "libav.../..."
These come from MPlayer times, when FFmpeg was somehow part of the
MPlayer build tree, and this form was needed to prefer the local files
over system FFmpeg.
In some cases, the include statement wasn't needed or could be replaced
with mpv defined symbols.
There were some bad interactions with the OSC.
For one, dragging the OSC bar, and then moving the mouse outside of the
OSC (while mouse button still held) would suddenly initiate window
dragging. This was because win_drag_button1_down was not reset when
sending a normal mouse event, which means the window dragging code can
become active even after we've basically decided that the preceding
click didn't initiate window dragging.
Second, dragging the window and clicking on the OSC bar after that did
nothing. This was because no mouse button up event was sent to the core,
even though a mouse down event was sent. So make sure the key state is
erased with MP_INPUT_RELEASE_ALL.
We don't check whether the WM supports _NET_WM_MOVERESIZE_MOVE, but
if it doesn't, nothing bad happens. There might be a race condition
when pressing a button, and then moving the mouse and releasing the
button at the same time; then the WM might get the message to initiate
moving the window after the mouse button has been released, in which
case the result will probably be annoying. This could possibly be fixed
by sending _NET_WM_MOVERESIZE_CANCEL on button release, but on the
other hand, we probably won't receive a button release event in this
situation, so ignore this problem.
The dragging is initiated only when moving the mouse pointer after a
click in order to reduce annoying behavior when the user is e.g.
doubleclicking.
Closes#608.
This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!
Also remove a commented debug printf.
vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.
There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.
It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.
One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.
vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
Doesn't make any sense anymore. X11 (which was mentioned in the manpage)
autodetects it, and everything else ignored the option values.
Since for incomprehensible reasons the backends and vo.c still need to
exchange information about the screensize using the option fields,
they're not removed yet.
For some reason, this made all VO backends both set the screen
resolution in opts->screenwidth/height, and call
aspect_save_screenres(). Remove the latter. Move the code to calculate
the PAR-corrected window size from aspect.c to vo.c, and make it so that
the monitor PAR is recalculated when it makes sense.
Both X11 and Wayland support the same format for drag & drop operations
(text/uri-list), and the code for that was copied from x11_common.c to
wayland_common.c. Factor it out.
Drag and drop is pretty complicated (just note how the number of Atoms
in use almost doubles), so I'm not sure whether this works everywhere.
This has been written by looking at the specification [1] or what looks
like the specification, and some external example code [2]. (The latter
one has no code license, but we didn't copy any code.)
We completely ignore the "requirement" of the spec. that the filename
"must" include username and hostname, e.g. "file://user@host/path/file".
In theory, this is required because X is network transparent, but at
this point the so called network transparency is a complete joke, and
Konqueror for one didn't include hostnames in "file://" URIs.
Tested with konqueror as drop source.
[1] http://www.newplanetsoftware.com/xdnd/
[2] http://www.edwardrosten.com/code/dist/x_clipboard-1.1/paste.cc
This reverts commit 877303aaa9.
The OpenGL 2.1 fallback for vo_opengl didn't work. Two things come
together: 1. trying to create an OpenGL 3.0 context will fail with
a GLXBadFBConfig error, and 2. X errors are fatal by default. Since
the reverted commit removed the X error handler, the mpv process was
killed, instead of continuing for the fallback.
(Note that this commit is not an exact inverse commit, since mp_msg
changed, but it does about the same thing.)
This has similar problems as the ALSA message callback, though in theory
we could use the Display handle to find the right mpv instance from the
global callback. It still wouldn't work if another library happens to
set the error handler at the same time. There doesn't seem much of an
advantage overriding the error handler (though it used to be required),
so remove it.
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.
mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).
You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).
For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.
CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:
- @wm4 contributed some Windows fixes, renamed configure to old-configure
and contributed to the bootstrap script. Also, GNU/Linux testing.
- @lachs0r contributed some Windows fixes and the bootstrap script.
- @Nikoli contributed a lot of testing and discovered many bugs.
- @CrimsonVoid contributed changes to the bootstrap script.
The configure followed 5 different convetions of defines because the next guy
always wanted to introduce a new better way to uniform it[1]. For an
hypothetic feature 'hurr' you could have had:
* #define HAVE_HURR 1 / #undef HAVE_DURR
* #define HAVE_HURR / #undef HAVE_DURR
* #define CONFIG_HURR 1 / #undef CONFIG_DURR
* #define HAVE_HURR 1 / #define HAVE_DURR 0
* #define CONFIG_HURR 1 / #define CONFIG_DURR 0
All is now uniform and uses:
* #define HAVE_HURR 1
* #define HAVE_DURR 0
We like definining to 0 as opposed to `undef` bcause it can help spot typos
and is very helpful when doing big reorganizations in the code.
[1]: http://xkcd.com/927/ related
As preparation for resizing the window with input commands in the
following commit.
Since there are already so many functions which somehow resize the
window, add the word "highlevel" to the name of this new function.
This stopped working when the code was changed to create a window even
if --wid is used.
It appears we can't create our own window in this case, because in X11
there is no difference between a window with the root window as parent,
and a window that is managed by the WM. So make this (kind of worthless)
special case use the root window itself.