The option list contains an empty string member with this option value,
so ignore that. I'm not sure whether the option list should maybe be
empty in this case, but it could be the wrong thing in case of other
options.
This happens by default with pausing: if a file was paused when doing
quit_watch_later, then resume and unpause, then the file played after
that would start in paused mode. This is because the pause option is
backed up at thr wrong place, so it backs up the state from resuming,
instead of whatever it was set to before that.
This allows other threads to use mp_input_put_key without blocking if the
playloop is doing the 500ms select call (i.e.: during pause).
Makes Cocoa GUI responsive again (regression since 2d363c3).
If the input section is enabled with MP_INPUT_ALLOW_VO_DRAGGING, then
the VO will be allowed to drag the window with mouse button down +
mouse move even if the mouse is inside the section's mouse area.
If the mpv window is unfocus, clicking on the OSC should focus the
window (done by the window manager) and allow interaction with the OSC.
But somehow X sends a spurious LeaveNotify event, immediately followed
by an EnterNotify event. This happens at least with IceWM. The result is
that the OSC will disappear (due to receiving MOUSE_LEAVE). The OSC will
stay invisible, because EnterNotify isn't handled, and there's nothing
that could make the OSC appear again.
Solve this by handling EnterNotify. We cause a redundant MOUSE_MOVE
event to be sent, which triggers the code to make the OSC visible. We
have to remove the code from input.c, which ignores redundant mouse move
events.
Since the code ignoring redundant mouse move events is still needed on
Windows, move that code to w32_common.c. The need for this is documented
in the code, also see commit 03fd2fe. (The original idea was to save
some code by having this code in the core, but now it turns out that
this didn't quite work out.)
Normally, moving the mouse outside of the mouse area of an input section
will send mouse events somewhere else (because input section mouse areas
are similar to windows/widgets in real GUI toolkits). This was done even
if a mouse button was held down. This is quite different from how GUI
toolkits behave.
Change the code so that if a mouse button is down, the mouse area of the
current input section can't be left. Releasing the mouse button (while
the mouse pointer is outside of the mouse area) will actually leave the
mouse area.
As a side-effect, this commit also tests more often whether the current
mouse input section is valid. This is needed to make releasing a mouse
button trigger the mouse input section change.
These keys can be found on various "multimedia" and "internet" keyboard.
X defines many keycodes, so I'm not adding all, just what I found on my
own keyboard.
Other key codes can be added on request.
I suspect most users will just copy etc/input.conf when they want to
remap some default bindings. But usually this means the user even copies
bindings he doesn't care about, and it's better if the user maps only
the bindings in his input.conf the user intends to remap.
Comment all bindings in etc/input.conf. Since this file also defines the
builtin defaults and is baked into the mpv binary, we have to do
something to get them anyway, even though they are commented. Do this by
having input.c "uncomment" the bindings in the baked in input.conf. (Of
course this is done only for the builtin config, not configs loaded from
disk.)
The previous code was locking only the input queue. That was too weak since it
didn't protect the input_ctx data structure. So remove the locking on the queue
and lock all the public functions that interact with the input_ctx.
The private functions and public functions that do not act on the input_ctx
(there are quite some functions doing mp_cmd manipulations for instance) are
not locked.
Some changes by wm4. Use a recursive mutex, and restructure some code to be
less annoying with locks, such as converting code to single return, or
making use of the recursive mutex.
Port it from playlist_parser.c to demux_playlist.c. Also, change the m3u
parser to drop whitespace from the trailing part of the line (will make
it work properly with windows line endings).
(I hoped that this would make MMS URIs with http instead of mmsh
prefixes work, but it doesn't. Instead, it leads to a playlist loop. So
solving this issue would require a change in ffmpeg, probably.)
Modeled after the old playlist_parser.c, but actually new code, and it
works a bit differently.
Demuxers (and sometimes streams) are the component that should be used
to open files and to determine the file format. This was already done
for subtitles, but playlists still use a separate code path.
Having to use -1 for that is generally quite annoying.
Audio formats are created from bitmasks, and it can't be excluded that
0 is not a valid format. Fix this by adjusting AF_FORMAT_I so that it
is never 0. Along with AF_FORMAT_F and the special formats, all valid
formats are covered and guaranteed to be non-0.
It's possible that this commit will cause some regressions, as the
check for invalid audio formats changes a bit.
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD). For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
This affects VOs which just reuse the mp_image from draw_image() to
return screenshots. The aspect of these images is never different
from the aspect the screenshots should be, so there's no reason to
adjust the aspect in these cases.
Other VOs still need it in order to restore the original image
attributes.
This requires some changes to the video filter code to make sure that
the aspect in the passed mp_images is consistent.
The changes in mplayer.c and vd_lavc.c are (probably) not strictly
needed for this commit, but contribute to consistency.
Too many people thought "D:" really meant number of dropped frames. But
it's actually the number of frames where the playloop thought it'd be
a good idea to drop them. Of course this does nothing if frame dropping
is disabled, but even with normal frame dropping, this doesn't indicate
whether a frame was _really_ dropped. (Looks like libavcodec doesn't
even give us this information reliably? The decode function can return
no frame in case of codec delay due to threading and such.)
Originally, the objective of this commit was changing --edition to be
1-based, but this was cancelled. I'm still leaving the change to
demux_mkv.c though, which is now only of cosmetic nature.
We don't need to store the offsets of the options corresponding to the
properties, because the option-property bridge knows about this already.
The check against 1000 was for the case if e.g. the --brightness option
is not used. Always overwrite the option value instead, both when
querying and setting the property. (This is needed to make the settings
persistent even if vf_eq is used and the video chain is reinitialized.)
This commit assumes that VFCTRL_SET_EQUALIZER is always paired with
VFCTRL_GET_EQUALIZER (likewise for VOCTRL), which is the case.
Add --video-align-x/y, --video-pan-x/y, --video-scale options and
properties. See the additions to the manpage for description and
semantics.
These transformations are intentionally done on top of panscan. Unlike
the (now removed) --panscanrange option, this doesn't affect the default
panscan behavior. (Although panscan itself becomes kind of useless if
the new options are used.)
This option allowed you to extend the range of the panscan controls, so
that you could essentially use it to scale the video. This will be
replaced by a separate option to set the zoom factor directly.
See github issue #194.
Unfortunately, this breaks the property that going back in the playlist
always works as expected. This changes, because the playlist_prev
command will work on the reshuffled playlist, instead of loading the
previously played files in order. If this ever becomes an issue, I
might revert this commit.
Consider:
mpv file1.mkv file2.mkv
and file1.mkv is restored from an earlier session when quit_watch_later
was used. Then all restored options were reset when file2.mkv is played,
even if the user changed them during playback. This affects for example
the fullscreen setting.
Make it so that after finishing a resumed file, the previously restored
settings are not reset again. (Which means only resuming will forcefully
overwrite the settings.)
If close to chapter start, skipping back goes to previous chapter (no change).
If more than <threshold> seconds in, skipping back will now go to the beginning
of the current chapter instead.
The threshold is set by the new option --chapter-seek-threshold and defaults to
5 seconds. A negative value disables the new functionality.
Normally, --subcp always forces conversion. This really always forces
conversion, even if the UTF-8 check on the input succeeds.
Extend the --subcp to allow codepages as fallback if UTF-8 doesn't
work. So, for example --subcp=utf8:cp1250 will use UTF-8 if the input
looks like UTF-8, and will fall back to use cp1250 if the UTF-8 check
fails.
I think this should actually be the default, but on the other hand,
this changes the semantics of the option, and a user would actually
expect --subcp to force conversion, rather than silently using UTF-8
if that happens to work.
Don't accept overlong sequences. Don't accept codepoints past the
maximum unicode codepoint. Don't accept the UTF-16 surrogate codepoints.
I'm not sure if there are more codepoints that are defined to be
invalid, but we just want to make libavcodec happy, so this is enough.
(libavcodec's subtitle converter checks for valid UTF-8 and throws up
and dies if it's not - now we want to use bstr_sanitize_utf8_latin1() to
force valid UTF-8, so the strictness of our UTF-8 parser has to match at
least that of the libavcodec's check.)
I'm not sure whether the min test is actually 100% correct.
Note that libavcodec also treats BOM codepoints as invalid. This is
definitely a bug: the BOM is really just "zero-width non-breaking space"
redefined by Microsoft, but it is perfectly valid to appear in the
middle of a string. Official Unicode has merely deprecated the old
usage of the BOM codepoint, and didn't make it illegal. Besides, the
string could be from the start of a file, so even this check doesn't
make sense even with libavcodec's insane logic. We don't copy this bug.
Broken UTF-8 in this context means we treat it as UTF-8, but we also
interpret broken UTF-8 sequences as Latin1.
Also, run our own UTF-8 check function before the charset detectors.
This prevents from ENCA's UTF-8 check possibly messing up (like
detecting 7-bit clean UTF-8 as ASCII, or other things). It also takes
care of UTF-8 detection if no charset detector (ENCA, libguess) is
compiled in, and it lets us deal better with cut-off UTF-8 sequences.
If pthreads are enabled the input queue accesses are regulated by acquiring
a mutex. This is useful for platforms like OS X, where the events are created
in the cocoa thread and added to the queue to then be dequeued in the playloop
thread.
This is based on the MPlayer VA API patches. To be exact it's based on
a very stripped down version of commit f1ad459a263f8537f6c from
git://gitorious.org/vaapi/mplayer.git.
This doesn't contain useless things like benchmarking hacks and the
demo code for GLX interop. Also, unlike in the original patch, decoding
and video output are split into separate source files (the separation
between decoding and display also makes pixel format hacks unnecessary).
On the other hand, some features not present in the original patch were
added, like screenshot support.
VA API is rather bad for actual video output. Dealing with older libva
versions or the completely broken vdpau backend doesn't help. OSD is
low quality and should be rather slow. In some cases, only either OSD
or subtitles can be shown at the same time (because OSD is drawn first,
OSD is prefered).
Also, libva can't decide whether it accepts straight or premultiplied
alpha for OSD sub-pictures: the vdpau backend seems to assume
premultiplied, while a native vaapi driver uses straight. So I picked
straight alpha. It doesn't matter much, because the blending code for
straight alpha I added to img_convert.c is probably buggy, and ASS
subtitles might be blended incorrectly.
Really good video output with VA API would probably use OpenGL and the
GL interop features, but at this point you might just use vo_opengl.
(Patches for making HW decoding with vo_opengl have a chance of being
accepted.)
Despite these issues, decoding seems to work ok. I still got tearing
on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also
tested with the vdpau vaapi wrapper on a nvidia system; however this
was rather broken. (Fortunately, there is no reason to use mpv's VAAPI
support over native VDPAU.)
Change how the HW decoding stuff is organized, the way it's initialized
in particular. Instead of duplicating the list of supported codecs for
hwaccel decoders, add a probe function which allows each decoder to
report whether it supports a given codec.
Add an "auto" choice to the --hwdec option, which automatically enables
hardware decoding if libavcodec and/or the VO supports it.
What mpv prints on the terminal changes a bit. Now it will just print
a single line whether hw decoding is used or not (and nothing at all if
no hw decoding at all was requested). The pretty violent fallback from
hw decoding to software decoding is still quite verbose and evil-looking
though.