Now the actual decoder doesn't need to care about this anymore, and it's
handled in generic code instead. This simplifies vd_lavc.c, and in
particular we don't need to detect format changes in the old way
anymore.
The only reason why these structs were dynamically allocated was to
avoid recursive includes in stheader.h, which is (or was) a very central
file included by almost all other files. (If a struct is referenced via
a pointer type only, it can be forward referenced, and the definition of
the struct is not needed.) Now that they're out of stheader.h, this
difference doesn't matter anymore, and the code can be simplified.
Also sneak in some sanity checks.
This is similar to the sh_audio commit.
This is mostly cosmetic in nature, except that it also adds automatical
freeing of the decoder driver's state struct (which was in
sh_video->context, now in dec_video->priv).
Also remove all the stheader.h fields that are not needed anymore.
This drops the --pp option, which was probably broken for a while. The
option automatically inserted the "pp" filter. The value passed to it
was ignored (which is probably broken, it always selected maximal
quality).
Inserting this filter can be done simply with --vf=pp, so this is not
needed anymore.
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD). For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
Instead of handling colorspaces with VFCTRLs/VOCTRLs, make them part of
the normal video format negotiation. The colorspace is passed down like
other video params with config/reconfig calls.
Forcing colorspaces (via the --colormatrix options and properties) is
handled differently too: if it's changed, completely reinit the video
chain. This is slower and requires a precise seek to the same position
to perform an update, but it's simpler and less bug-prone. Considering
switching the colorspace at runtime by user-interaction is a rather
obscure feature, this is a good change.
The colorspace VFCTRLs and VOCTRLs are still kept. The VOs rely on it,
and would have to be changed to get rid of them. We'll do that later,
and convert them incrementally instead of in one go.
Note that controlling the output range now always works on VO level.
Basically, this means you can't get vf_scale to output full-range YUV
for whatever reason. If that is really wanted, it should be a vf_scale
option. the previous behavior didn't make too much sense anyway.
This commit fixes a few bugs (such as playing RGB video and converting
that to YUV with vf_scale - a recent commit broke this and forced the
VO to display YUV as RGB if possible), and might introduce some new
ones.
Guess the colorspace directly in mpcodecs_reconfig_vo(), instead of in
set_video_colorspace(). The difference is that the latter function just
makes the video filter chain (and VOs) force the detected colorspace,
and then throws it away, while the former is a bit more general and
central. Not really a big difference and it doesn't matter much in
practice, but it guarantees that there is no internal disagreement about
the colorspace.
libavcodec generally shouldn't have this problem anymore (if libavcodec
ever had it). All other video decoders are gone. In any case, if this
commit actually causes regressions, these are libavcodec bugs and should
be fixed there instead.
Add the "vf" command, which allows changing the video filter chain at
runtime. For example, the 'y' key could be bound to toggle deinterlacing
by adding 'y vf toggle yadif' to the input.conf.
Reconfiguring the video filter chain normally resets the VO, so that it
will be "stuck" until a new video frame is rendered. To mitigate this, a
seek to the current position is issued when the filter chain is changed.
This is done only if playback is paused, because normal playback will
show an actual new frame quickly enough.
If vdpau hardware decoding is used, filter insertion (whether it fails
or not) will break the video for a while. This is because vo_vdpau
resets decoding related things on vo_config().
Makes the code a bit simpler to follow, at least in the "modern"
decoding path (update_video_nocorrect_pts() is used with old demuxers,
which don't return proper packets and need further parsing, so this code
looks less simple now).
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)
The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)
demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.
Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.
Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
Change the entire filter API to use reference counted images instead
of vf_get_image().
Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).
Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.
Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
Simplify the decoder pixel format handling by making it handle only
the case vd_lavc needs: a video stream always decodes to a single
pixel format.
Remove the handling for multiple pixel formats, and remove the
codecs.conf pixel format declarations that are left.
Remove the handling of "ambiguous" pixel formats like YV12 vs. I420 (via
VDCTRL_QUERY_FORMAT etc.). This is only a problem if the video chain
supports I420, but not YV12, which doesn't seem to be the case anywhere,
and in fact would not have any advantage.
Make the "flip" flag a global per-codec flag, rather than a pixel format
specific flag. (Some ffmpeg decoders still return a flipped image, so
this has to be done manually.) Also fix handling of the flip operation:
do not overwrite the global flip option, and make the --flip option
invert the codec flip option rather than overriding it.
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.
Renames the following directories:
libaf -> audio/filter
libao2 -> audio/out
libvo -> video/out
libmpdemux -> demux
Split libmpcodecs:
vf* -> video/filter
vd*, dec_video.* -> video/decode
mp_image*, img_format*, ... -> video/
ad*, dec_audio.* -> audio/decode
libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.
Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.
sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).
Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.