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Commit Graph

43790 Commits

Author SHA1 Message Date
wm4
93104142f4 player: log if video is considered an image
It's a heristic that can fail, so better log it.
2016-08-21 12:27:48 +02:00
wm4
9a5e062a04 manpage: fix typo 2016-08-20 18:15:24 +02:00
wm4
6b676d82fd vo: be more trusting to estimated display FPS
This should actually be rather safe - we already check whether the
estimated value jitters less than the (possibly untrustworthy) nominal
one. Remove a "safety" check that disabled this code for small
deviations, and make it trigger sooner into playback. Also lower the log
level of messages about using the estimated display FPS down to verbose.

Normally there's another mechanism for smoothing out minor estimation
differences, but that is not good enough here.

This possibly improves behavior as reported in #3433, which can be
reproduced with --vo=null:fps=48.426 --display-fps=48 (though it doesn't
consider the jitter introduced by a real VO).
2016-08-20 18:15:17 +02:00
wm4
af103aebd7 player: update Windows playback state asynchronously
Doing this required synchronizing with the VO thread, which could lead
to audio dropouts if the VO was frozen (which can happen in practice if
e.g. an opengl_cb user is not doing what the API demands).

Add a way to send asynchronous VOCTRLs, and use that for the playback
state. In theory, it would be better to make this status update a
several function and to "merge" several queued update, but that would be
slightly more effort/code, and the update is so infrequent that the
merging would never happen anyway.

The change to vo_destroy() is to make sure all queued asynchronous
reuqests are finished before making the vo_thread exit.

Even though it's only used on MS Windows, it's run on any platform with
any VO, which makes this worse.
2016-08-20 14:46:38 +02:00
wm4
969c011522 ta: add a helper macro 2016-08-20 14:41:12 +02:00
wm4
1a8af89b7d vo: fix mismatching types in pointer operation
run_control() dereferences an uint32_t as int. Whether this is allowed
depends on what uint32_t is typedefed to (dereferencing an unsigned int
as int should be fine). Fix it by always using int. The uint32_t type
never really made sense.
2016-08-20 14:11:35 +02:00
Paul B Mahol
e057629493 af_lavrresample: better swr reinitialization 2016-08-20 11:37:06 +02:00
rr-
cb31e72589 manpage: info about --panscan vs. --video-unscaled 2016-08-19 22:53:17 +02:00
rr-
ed644b0d33 aspect: add --video-unscaled=downscale-big 2016-08-19 22:51:46 +02:00
wm4
23993e91f3 af_lavrresample: fix error if resampler could not be recreated
There are situations where the resampler is destroyed and recreated
during playback. If recreating the resampler unexpectedly fails, the
filter function is supposed to return an error. This wasn't done
correctly, because get_out_samples() accessed the resampler before the
check. Move the check up to fix this.
2016-08-19 22:27:15 +02:00
James Ross-Gowan
68dc869d6a command: prevent O(n^2) behaviour for playlist property
When fetching the playlist property, playlist_entry_from_index would be
called for each playlist entry, which traversed a linked list to get the
entry corresponding to the specified index. This was very slow for large
playlists. Since get_playlist_entry is called for each index in order,
it can avoid a full traversal of the linked list by using the next
pointer on the previously requested entry.
2016-08-20 00:07:32 +10:00
wm4
e5f61c2bd5 vd_lavc: remove unnecessary initialization
This is already the default value.
2016-08-19 15:00:58 +02:00
wm4
2fbd1d3610 demux: change fps field to double
Because why not.
2016-08-19 15:00:58 +02:00
wm4
05e4df3f0c video/audio: always provide "proper" timestamps to libavcodec
Instead of passing through double float timestamps opaquely, pass real
timestamps. Do so by always setting a valid timebase on the
AVCodecContext for audio and video decoding.

Specifically try not to round timestamps to a too coarse timebase, which
could round off small adjustments to timestamps (such as for start time
rebasing or demux_timeline). If the timebase is considered too coarse,
make it finer.

This gets rid of the need to do this specifically for some hardware
decoding wrapper. The old method of passing through double timestamps
was also a bit questionable. While libavcodec is not supposed to
interpret timestamps at all if no timebase is provided, it was
needlessly tricky. Also, it actually does compare them with
AV_NOPTS_VALUE. This change will probably also reduce confusion in the
future.
2016-08-19 14:59:30 +02:00
wm4
4aaa83339c av_common: improve rounding for float->int timestamp conversions 2016-08-19 14:11:32 +02:00
wm4
5d2dfbdfca player: refresh very low framerate video on filter changes
Limit the max. time the refresh is delayed. Make it refresh at all if
image mode is enabled.

Fixes #3435.
2016-08-19 09:38:45 +02:00
wm4
4e3663a2da vf_rotate: allow arbitrary rotation
vf_rotate selects the correct filter for 90° rotation, but it can be
extended to use lavfi's vf_rotate as fallback.

See #3434.
2016-08-19 09:37:52 +02:00
wm4
e6952c7053 github: fix typo 2016-08-18 21:17:25 +02:00
wm4
0f83caf96a github: encourage bug reports
Word this sentence slightly more positively because we are a positive
project.
2016-08-18 21:05:20 +02:00
wm4
1e53fc3a15 demux_lavf: don't report start time for ogg
Better with ogg shoutcast streams. These have PTS resets on each
playlist item, so the PTS would usually reset to some negative value.
2016-08-18 21:03:01 +02:00
wm4
a1dec6f54a player: make looping slightly more seamless
This affects A-B loops and --loop-file, and audio. Instead of dropping
audio by resetting the AO, try to make it seamless by not sending data
after the loop point, and after the seek send new data without a reset.
2016-08-18 20:40:23 +02:00
wm4
bbcd0b6a03 audio: improve aspects of EOF handling
The code actually kept going out of EOF mode into resync mode back into
EOF mode when the playloop had to wait after an audio EOF caused by the
endpts. This would break seamless looping (as added by the next commit).

Apply endpts earlier, to ensure the filter_audio() function always
returns AD_EOF in this case.

The idiotic ao_buffer makes this an amazing pain in the ass.
2016-08-18 20:38:09 +02:00
wm4
7bba97b301 video: don't discard video frames after endpts
Instead of letting it keep decoding by trying to find a new frame,
"plug" the frame queue by not removing it. (Or actually, by putting
it back instead of discarding it.)

Matters for seamless looping (following commits), and possibly some
other corner cases.

The added function vf_unread_output_frame() is a bit of a sin, but still
reasonable, since its implementation is trivial.
2016-08-18 20:37:25 +02:00
wm4
0a0967f48b build: make avutil-mastering-metadata check slightly more robust
Fixes the specific scenario of compiling against a local Libav build,
while the system has FFmpeg installed.
2016-08-18 14:55:43 +02:00
jaseg
e02cb674ce manpage: input: fix define-section syntax
Source says "force", manpage said "forced". Now both say "force".
2016-08-17 23:33:20 +02:00
wm4
f5bbb5aed2 player: add option to control duration of image display
The --image-display-duration option controls how long an image is
displayed. It's also possible to display the image forever (until manual
user interaction stops playback).

With this, the core drops the old method to "drain" video (i.e. waiting
for the last frame duration on end of playback). Instead, we reuse
MPContext.time_frame. The old mechanism was disabled for non-images
anyway.

Fixes #3425.
2016-08-17 22:46:48 +02:00
wm4
07f8b64754 m_option: add mechanism to allow inf/-inf float options
Used by the next commit.
2016-08-17 21:48:56 +02:00
wm4
3a7e86ff6e m_option: simplify float value range handling
Use clamp_double() to handle all value restriction/verification. The
error messages become a bit less nice, but they were kind of incomplete
before.
2016-08-17 21:44:05 +02:00
wm4
12e251c29e demux: fix undefined behavior with ogg metadata update
When an ogg track upodates metadata, we have to perform a complicated
runtime update due to the demux.c architecture. A detail was broken and
an array was allocated with the previous number of streams, which
usually led to invalid memory write accesses at least on the first
update.

See github commit comment on commit b9ba9a89.
2016-08-16 10:48:54 +02:00
wm4
814dacdd7d af_lavrresample: work around libswresample misbehavior
The touched code is for seek resets and such - we simply want to reset
the entire resample state. But I noticed after a seek a tiny bit of
audio is missing (mpv's audio sync code inserted silence to compensate).

It turns out swr_drop_output() either does not reset some internal state
as we expect, or it's designed to drop not only buffered samples, but
also future samples.

On the other hand, libavresample's avresample_read(), does not have this
problem. (It is also pretty explicit in what it does - return/skip
buffered data, nothing else.)

Is the libswresample behavior a bug? Or a feature? Does nobody even
know? Who cares - use the hammer to unfuck the situation. Destroy and
deallocate the libswresample context and recreate it. On every seek.
2016-08-16 00:05:34 +02:00
wm4
86fa1e6129 player: allow passing flags to queue_seek()
Change the last parameter from a bool to an int, which is supposed to
take bit-flags. The at this point only flag is MPSEEK_FLAG_DELAY, which
replaces the previous bool parameter. The old false parameter becomes 0,
the old true parameter becomes MPSEEK_FLAG_DELAY.

Since the old "immediate" parameter is now essentially inverted, two
coalesced immediate and delayed seeks end up as delayed instead of
immediate. This change doesn't matter, since there are no relative
immediate seeks anyway.
2016-08-15 21:07:32 +02:00
Martin Herkt
795b65b2ff
DOCS: Update version 2016-08-15 16:16:17 +02:00
Paul B Mahol
d7a7e9a8c8 vo_direct3d: add missing header
Fixes build under cygwin.

Signed-off-by: wm4 <wm4@nowhere>
2016-08-14 21:51:59 +02:00
wm4
4a8647b6b8 sub: don't potentially discard too many subtitles on seek
The accepts_packet packet callback is supposed to deal with subtitle
decoders which have only a small queue of current subtitle events (i.e.
sd_lavc.c), in case feeding it too many packets would discard events
that are still needed.

Normally, the number of subtitles that need to be preserved is estimated
by the rendering pts (get_bitmaps() argument). Rendering lags behind
decoding, so normally the rendering pts is smaller than the next video
frame pts, and we simply discard all subtitle events until the rendering
pts.

This breaks down in some annoying corner cases. One of them is seeking
backwards: the VO will still try to render the old PTS during seeks,
which passes a high PTS to the subtitle renderer, which in turn would
discard more subtitles than it should. There is a similar issue with
forward seeks. Add hacks to deal with those issues.

There should be a better way to deal with the essentially unknown
"rendering position", which is made worse by screenshots or rendering
with vf_sub. At the very least, we could handle seeks better, and e.g.
either force the VO not to re-render subs after seeks (ugly), or
introduce seek sequence numbers to distinguish attempts to render
earlier subtitles when a seek is done.
2016-08-14 20:27:37 +02:00
wm4
4b5de33e89 command: add replaygain information properties to track-list 2016-08-13 15:21:09 +02:00
wm4
9d2bcd2ef9 demux: minor cleanup to replaygain error handling
If the PEAK tag is invalid, return an error.

Make the error signalling conventions more uniform by strictly returning
a negative value on error, and treating >=0 as success.
2016-08-13 15:09:03 +02:00
wm4
e392d6610d demux: make ALBUM replaygain tags optional
IF they're missing, use the TRACK ones instead. See #3405.
2016-08-13 15:06:45 +02:00
wm4
78d808c5bd audio: log replaygain values in af_volume instead demuxer
The demuxer layer usually doesn't log per-stream information, and even
the replaygain information was logged only if it came from tags.

So log it in af_volume instead.
2016-08-13 15:06:07 +02:00
wm4
b9ba9a898a demux: add per-track metadata
...and ignore it. The main purpose is for retrieving per-track
replaygain tags. Other than that per-track tags are not used or accessed
by the playback core yet.

The demuxer infrastructure is still not really good with that whole
synchronization thing (at least in part due to being inherited from
mplayer's single-threaded architecture). A convoluted mechanism is
needed to transport the tags from demuxer thread to user thread. Two
factors contribute to the complexity: tags can change during playback,
and tracks (i.e. struct sh_stream) are not duplicated per thread.

In particular, we update the way replaygain tags are retrieved. We first
try to use per-track tags (common in Matroska) and global tags
(effectively formats like mp3). This part fixes #3405.
2016-08-12 21:39:32 +02:00
Paul B Mahol
e2a54bb1ca audio/filter: remove delay audio filter
Similar filter is available in libavfilter.
2016-08-12 19:45:39 +02:00
wm4
ec4a8bdb3d github: encourage providing sample files
Also, try to save users from trying to use the github file upload
function. While we're at it, also make the sprunge.us hint a link.
2016-08-11 22:55:36 +02:00
wm4
dc6f8d4a0a command: add a property that returns filename without extension
Requested. Fixes #3404.
2016-08-11 22:40:00 +02:00
wm4
9024cb1685 manpage: remove the word "slave"
It's discriminatory or something.
2016-08-11 22:29:18 +02:00
Ricardo Constantino
5d74ba98ce stream/stream_bluray: display list of available titles on verbose
Based on similar code on FFmpeg and libbluray's list_titles example.
2016-08-11 10:02:46 +02:00
wm4
87190969a7 player: add --no-autoload-files option
Allt his auto-loading is getting annoying especially for testing.
2016-08-10 22:22:50 +02:00
wm4
367e9fb7f1 ao_alsa: make pause state more robust, reduce minor code duplication
With the previous commit, ao_alsa.c now has 3 possible ways to pause
playback. Actually all 3 of them need get_delay() to fake its return
value, so don't duplicate that code.

Also much of the code looks a bit questionable when considering
inconsistent pause/resume calls from outside, so ignore redundant calls.
2016-08-09 17:09:29 +02:00
wm4
2ded41d2be ao_alsa: handle --audio-stream-silence
push.c does not handle this automatically, and AOs using push.c have to
handle it themselves. Also, ALSA is low-level enough that it needs
explicit support in user code. At least I haven't found any option that
does this.

We still can get away relatively cheaply by abusing underflow-handling
for this. ao_alsa.c already configures ALSA to handle underflows by
playing silence. So we purposely induce an underflow when opening the
device, as well as when pausing or resetting the device.

This introduces minor misbehavior: it doesn't account for the additional
delay the initial silence adds, unless the device has fully played the
fragment of silence when the player starts sending data to it. But
nobody cares.
2016-08-09 17:09:29 +02:00
wm4
062349ff5b player: add --audio-wait-open options
Complements the option added in the previous commit.
2016-08-09 17:09:29 +02:00
wm4
eab92cec60 player: add --audio-stream-silence
Completely insane that this has to be done. Crap for compensating HDMI
crap.
2016-08-09 17:09:29 +02:00
wm4
3759a3f40b ao_coreaudio: actually use stop callback
The .pause callback is never used for pull.c-based AOs.

This means this always streamed silence instead of deactivating audio.
2016-08-09 17:09:29 +02:00