Commit Graph

923 Commits

Author SHA1 Message Date
Kacper Michajłow 0a6c179026 osdep/timer-linux: check clock availability on init 2023-11-08 04:32:10 +00:00
Kacper Michajłow a7186777de threads: unbreak mpv on builds without asserts
Also remove duplicated macro.

Fixes: #12818 #12820
2023-11-06 04:14:49 +00:00
Kacper Michajłow e268dead30 win32/pthread: remove unused code 2023-11-05 17:36:17 +00:00
Kacper Michajłow 71e888c2a0 timer: remove unused code 2023-11-05 17:36:17 +00:00
Kacper Michajłow 751790c2b3 threads: remove unused code 2023-11-05 17:36:17 +00:00
Kacper Michajłow f75fe33da7 threads: rename threads.c to threads-posix.c 2023-11-05 17:36:17 +00:00
Kacper Michajłow 1e0aaab78c threads: move pthread debug to threads-posix.h
And remove redundant define while at it.
2023-11-05 17:36:17 +00:00
Kacper Michajłow 56d35da180 mp_thread: add win32 implementation 2023-11-05 17:36:17 +00:00
Kacper Michajłow 55ed50ba90 mp_thread: prefer tracking threads with id
This change essentially removes mp_thread_self() and instead add
mp_thread_id to track threads and have ability to query current thread
id during runtime.

This will be useful for upcoming win32 implementation, where accessing
thread handle is different than on pthreads. Greatly reduces complexity.
Otherweis locked map of tid <-> handle is required which is completely
unnecessary for all mpv use-cases.

Note that this is the mp_thread_id, not to confuse with system tid. For
example on threads-posix implementation it is simply pthread_t.
2023-11-05 17:36:17 +00:00
Kacper Michajłow 174df99ffa ALL: use new mp_thread abstraction 2023-11-05 17:36:17 +00:00
Kacper Michajłow 3a8b107f62 threads: add new mp_thread abstraction
This will allow to avoid hacky pthreads symbols/header override.

Inspired by pl_thread from libplacebo.
2023-11-05 17:36:17 +00:00
Guido Cella 040622f6b7 various: remove trailing whitespace 2023-10-30 16:45:47 +00:00
Dudemanguy 891efca9d7 timer-linux: fallback to CLOCK_MONOTONIC instead of timespec_get
CLOCK_MONOTONIC_RAW is linux-specific (macOS later supported it but it
has its own timer code) and not neccessarily available everywhere like
on BSDs. It makes sense to prefer it because mpv does a lot of
measurements at small intervals (e.g. every frame) so theoretically it
should be more accurate. However if the OS doesn't have it, fallback to
CLOCK_MONOTONIC instead which is almost exactly the same and very widely
supported across unix-like systems. This clock is technically optional
according to POSIX, but any half-decent OS supports it anyway (sorry
Solaris users). As a benefit, we now know that the clock from mp_time is
always monotonic.
2023-10-27 23:19:07 +00:00
Kacper Michajłow cb829879af mp_threads: rename threads for consistent naming across all of them
I'd like some names to be more descriptive, but to work with 15 chars
limit we have to make some sacrifice.

Also because of the limit, remove the `mpv/` prefix and prioritize
actuall thread name.
2023-10-27 23:18:56 +00:00
NRK 8bbcc87fee timer: remove MP_START_TIME
instead require mp_raw_time_ns() to not return 0, which all current
implementation already should follow.
2023-10-27 18:07:19 +00:00
Kacper Michajłow 729f2fed2c semaphore_osx: change mp_sem_timedwait to mp_time 2023-10-26 20:06:14 +00:00
Kacper Michajłow f659a60dfa semaphore_osx: don't overwrite global symbols 2023-10-26 20:06:14 +00:00
Kacper Michajłow 34d99840a5 timer: use MP_TIME macros 2023-10-26 16:49:38 +00:00
Kacper Michajłow 032b7de97f osdep/timer-win2: rename to timer-win32 2023-10-25 19:30:39 +00:00
llyyr 06c26e37ed osdep: fix clang warnings with `_FORTIFY_SOURCE`
This fixes warnings generated for `-Wunused-result` when mpv is built
with `-O1 -D_FORTIFY_SOURCE=1` or higher on clang since read/write
functions are declared with the `warn_unused_result` attribute.
Cast to void to avoid these warnings.
2023-10-24 22:49:22 +02:00
Kacper Michajłow 4de76ce87a osdep/meson: add libplacebo include dir to swift compile 2023-10-24 01:30:22 +00:00
NRK 8dc12f1d5b osdep: remove alignof emulation
it's unused. and since C11 is pretty freely used now, new code can just
use _Alignof or include <stdalign.h> directly.
2023-10-23 00:10:42 +00:00
Dudemanguy 94b67355c2 timer: drop ancient macOS fallback
macOS didn't support clock_gettime until 10.12 which was released
roughly 7 years ago. Since we're breaking support for ancient OSes
anyway, we might as well break some old macOS versions for fun. This
makes 10.12 the minimum supported macOS version.
2023-10-21 14:05:22 +00:00
sfan5 97afea441b win32/pthread: fix calculation error in pthread_cond_timedwait
closes #12699
2023-10-21 15:56:01 +02:00
Thomas Weißschuh dd13412986 win32/pthread: add support for pthread_mutex_trylock 2023-10-20 21:33:46 +02:00
Thomas Weißschuh 2181159158 threads: add support for pthread_mutex_trylock 2023-10-20 21:33:46 +02:00
NRK d05ef7fdc4 various: sort some standard headers
since i was going to fix the include order of stdatomic, might as well
sort the surrouding includes in accordance with the project's coding
style.

some headers can sometime require specific include order. standard
library headers usually don't. but mpv might "hack into" the standard
headers (e.g pthreads) so that complicates things a bit more.

hopefully nothing breaks. if it does, the style guide is to blame.
2023-10-20 21:31:09 +02:00
NRK 450a69b1d6 various: remove ATOMIC_VAR_INIT
the fallback needed it due to the struct wrapper. but the fallback is
now removed so it's no longer needed.

as for standard atomics, it was never really needed either, was useless
and then made obsolete in C17 and removed in C23.

ref: https://gustedt.wordpress.com/2018/08/06/c17-obsoletes-atomic_var_init/
ref: https://en.cppreference.com/w/c/atomic/ATOMIC_VAR_INIT
2023-10-20 21:31:09 +02:00
NRK 2070331f64 osdep: remove atomic.h
replace it with <stdatomic.h> and replace the mp_atomic_* typedefs with
explicit _Atomic qualified types.

also add missing config.h includes on some files.
2023-10-20 21:31:09 +02:00
NRK 2fa695c3f9 osdep: drop atomic fallback
even msvc (which mpv apparently doesn't support) supports C11 atomics
now. no need to carry around fallback with subtle semantic differences.
2023-10-20 21:31:09 +02:00
sfan5 3fb4eb2ba4 win32/pthread: try to fix system headers leaking through 2023-10-20 21:30:51 +02:00
sfan5 66c3110a85 win32/pthread: implement clock_gettime for high-res timer purposes
Also apply some fixes to pthread_cond_timedwait while we're at it.

Note that by using GetSystemTimePreciseAsFileTime here we lose support
for Windows 7. This is considered acceptable.
2023-10-20 21:30:51 +02:00
sfan5 9f147496b5 Revert "win32/pthread: don't convert time through unrelated timer"
This reverts commit 318b5471a1.

While it may work, changing these two functions in violation of their documented
behaviour for the sake of a shortcut is a hack that will spell disaster sooner or later.

This is a partial revert since the commit in question also contained a hidden
bugfix where it swapped the calculation order for time_rel.
2023-10-20 21:30:51 +02:00
Dudemanguy b8950f8d95 poll_wrapper: use the actual correct timeout for ppoll
It's not absolute time. Fixes #12660.
2023-10-17 15:05:33 +00:00
Dudemanguy 8f432b2e37 timer: remove microsecond timer functions
With the previous series of commits, all internal usage has been
replaced by the nanosecond functions. There's not really any point in
keeping these around anymore plus there are macros for unit conversions
now so we can just axe them. It's worth noting that mpv_get_time_us()
obviously still needs to work for API reasons, but we can just divide
mp_time_ns() by 1000 to get the same thing.
2023-10-16 15:38:59 +00:00
Dudemanguy 5cda1a5deb demux: convert cache updates to nanoseconds
As a bonus, we can remove the awkward and horribly named MP_SECOND_US.
2023-10-16 15:38:59 +00:00
Dudemanguy de9b800879 timer: add convenience time unit conversion macros
There's a lot of wild 1e6, 1000, etc. lying around in the code. A macro
is much easier to read and understand at a glance. Add some helpers for
this. We don't need to convert everything now but there's some simple
things that can be done so they are included in this commit.
2023-10-16 15:38:59 +00:00
der richter 78d43740f5 vo_gpu/vo_gpu_next: add vulkan support for macOS
add support for vulkan through metal and a translation layer like
MoltenVK. also add the possibility to use different render timing modes
for testing.

i still consider this experimental atm.
2023-10-14 18:39:56 +02:00
NRK fa9e1f06ff terminal-unix: make stop/cont sighandlers pipe based
there are currently some silly data-races in the stop/cont sighandler
due to the fact that the signal handler might get invoked in a different
thread.

this changes those sighandlers to a pipe-based approach similar to the
existing "quit" sighandler.
2023-10-13 11:36:01 +02:00
NRK c2d0a4a80f terminal-unix: avoid data race + simplify
tio_orig and tio_orig_set are being touched inside of signal handler
which might be invoked from another thread - which makes this a data
race.

there's no real reason to set tio_orig inside of do_activate_getch2()
which is registered as a signal handler. just set it once, in
terminal_init(), before any signal handlers come in play.

this also allows removing the tio_orig_set variable completely.
2023-10-13 11:36:01 +02:00
NRK 1abe908e31 terminal-unix: avoid data-race on do_deactivate_getch2
do_deactivate_getch2() touches some global variables which *might have*
been fine if the terminal thread was the one that received the signal
but AFAIK which thread will handle the signal is not well defined.

in my case, when quitting mpv with CTRL+C the main thread receives the
signal rather than the terminal thread and touches those globals without
synchronization. caught by ThreadSanitizer.

the solution is to move the do_deactivate_getch2() call outside of the
signal handler.
2023-10-13 11:36:01 +02:00
NRK 0b3d60afde terminal-unix: don't spoil errno in signal handler
otherwise the resuming code might end up seeing a spoiled errno and end
up taking unintended branches based on it.

caught via ThreadSanitizer
2023-10-13 11:36:01 +02:00
Kacper Michajłow a27d402f37 osdep/timer-win2: use Waitable Timer for sleeping
Allows higher resolution sleeps than Sleep which has milliseconds
resolution. In practice Windows kernel does not really go below 0.5ms,
but we don't have to limit ourselves on API side of things and do the
best we can.
2023-10-10 19:10:55 +00:00
Dudemanguy 59dd7d94af timer: change mp_sleep_us to mp_sleep_ns
Linux and macOS already use nanosecond resolution for their sleep
functions. It was just being converted from microseconds before. Since
we have mp_time_ns now, go ahead and bump the precision here. The timer
for windows uses some timeBeginPeriod thing which I'm not sure what it
does really but whatever just convert the units to ms like they were
doing before. There's really no reason to keep the mp_sleep_us helper
around. A multiplication by 1000 is trivial and underlying OS clocks
have nanosecond precision.
2023-10-10 19:10:55 +00:00
Dudemanguy 5d44cf93df vo: use mp_poll wrapper in wait_events when applicable
On linux, several platforms poll for events over a fd. This has ms
accuracy, but mpv's timer is in ns now so lots of precision is lost. We
can use an mp_poll wrapper to use ppoll instead which takes a timespec
directly with nanosecond precision. On systems without ppoll this falls
back to old poll behavior. On wayland, we don't actually use this
because ppoll completely messes up the event loop for some unknown
reason.
2023-10-10 19:10:55 +00:00
Dudemanguy ba4b408b8b osdep: rename polldev to poll_wrapper
Originally, this was added as purely a shim for macOS. However since we
want to do high resolution polling which is not neccesarily available on
all platforms, making this a generic wrapper for poll functions is
useful so rename it.
2023-10-10 19:10:55 +00:00
Dudemanguy 84fa7ea411 msg: use nanosecond precision
The timestamps when making a log file is actually dependent on
MP_START_TIME. This is a 10 microsecond offset that was added to the
timer as an offset. With the nanosecond change, this unit needs to be
converted as well so the offset is the same as before. After doing that,
we need to change the various mp_time_us calls in msg to mp_time_ns and
do the right conversion. This fixes the logs timestamps (i.e. so they
aren't negative anymore).
2023-09-29 18:20:30 -05:00
Kacper Michajłow cdfd5c280a win32/pthread: define _POSIX_TIMERS to notify they are not supported 2023-09-29 20:48:58 +00:00
Kacper Michajłow 318b5471a1 win32/pthread: don't convert time through unrelated timer
Just keep it directly as mp_time for internal implementation.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 9606c3fca9 timer: teach it about nanoseconds
Those changes will alow to change vsync base to more precise time base.
In general there is no reason to truncate values returned by system.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 40e0fea6eb timer: rename mp_add_timeout to reflect what it actually does 2023-09-29 20:48:58 +00:00
Kacper Michajłow f338420fd2 timer: remove dead code
This is not a proper way to do unit tests or whatever that was.
2023-09-29 20:48:58 +00:00
Kacper Michajłow 1a529ee1d5 timer: simplify mp_time_us_to_realtime 2023-09-29 20:48:58 +00:00
Kacper Michajłow da4c4d2ebd timer: rename mp_time_us_to_timespec to reflect what it actually does 2023-09-29 20:48:58 +00:00
Dudemanguy 969c19c9cb options: remove ancient option fallbacks/deprecation
We've got an ungodly amount of OPT_REPLACED and OPT_REMOVED sitting
around in the code. This is harmless, but the vast majority of these are
ancient. 26f4f18c06 is the last commit
that touched the majority of these and of course that only changed how
options were declared so all of this stuff was deprecated even before
that. No use in keeping these, so just delete them all. As an aside,
there was actually a cocoa_opts but it had only a single option which
was replaced by something else and empty otherwise. So that entire thing
was just simply removed. OPT_REPLACED/OPT_REMOVED declarations that were
added in 0.35 or later were kept as is.
2023-09-21 16:06:29 +00:00
chuck- adb118290b osdep/io: provide dlopen, etc. abstraction wrappers for windows 2023-09-20 02:16:45 +00:00
Dudemanguy 499dce5ba1 path-{darwin,unix}: save cache to subdir when using non-XDG path
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and
saves a bunch of files per shader. If someone is using the non-XDG
config directory, this all gets dumped directly into ~/.mpv which isn't
so nice. Save it to a sub directory called "cache" instead (or
alternatively submit to your XDG overlords). For unfortunate reasons,
macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism,
so this applies to it too.
2023-09-07 13:59:49 +00:00
Kacper Michajłow 7f7513132f win32: allow heap cache optimization and memory decommit 2023-09-01 16:58:56 +02:00
Kacper Michajłow 4f2a12110f win32: add BASE_SEARCH_PATH_PERMANENT to SetSearchPathMode 2023-09-01 16:58:56 +02:00
Kacper Michajłow 957118864c win32: don't load dynamically always available functions
They are all available on Windows 7 and newer.
2023-09-01 16:58:56 +02:00
Kacper Michajłow 3ab5401b38 player/command: remove video-aspect property
4 years is enough of deprecation period.
2023-08-31 17:37:42 +00:00
Christoph Heinrich 8301906218 input: add missing windows multimedia keys
x11 and wayland had a lot of multimedia keys mapped that were missing
on windows.
Now the only ones they map that windows doesn't are `MP_KEY_WWW`,
`MP_KEY_ZOOMIN` and `MP_KEY_ZOOMOUT`, which apparently don't have any
equivalent ones on windows.
2023-08-27 16:14:27 +00:00
Christoph Heinrich 0c9d8619e8 input: add missing keypad key defines
So far all the keypad keys except for `0` and `,` mapped to the same
MP_KEY_* independent of numlock state, even though different key codes
are received.
Now all the alternative functions map to appropriate MP_KEY_* defines,
with missing ones added.
2023-08-25 15:55:31 +00:00
NRK 9ff2caff98 path-unix: abort on path truncation
instead of silently proceeding with a truncated path.
2023-08-12 00:20:27 +03:00
Dudemanguy 0bed2a2263 build: remove outdated generated directory
This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.

1. mpv.com now gets made in build/player/mpv.com (necessary because of
   a meson limitation)
2. The macos icon generation path is shortened to
   TOOLS/osxbundle/icon.icns.inc.
2023-07-31 19:00:06 +00:00
Kacper Michajłow 5fc305fa17 path-win: move state directory to %LOCALAPPDATA%
%LOCALAPPDATA% is where the local application state belongs.
2023-07-29 14:27:59 +00:00
Kacper Michajłow aa05c06873 path-win: add subdirectory for cache
To not polute %LOCALAPPDATA%/mpv as it may be used for other things too.
2023-07-29 14:27:59 +00:00
rcombs 4ac5e6c810 language-posix: as a fallback, treat "C" as "en"
If we see "C" in one of the language vars we check, don't treat it as a language tag.
Once we've checked everything, if we don't have any languages, but saw "C" anywhere, fall back on "en".
2023-07-25 11:34:06 +02:00
NRK 2dc8e70093 terminal-unix: fix not listening on input after being foregrounded
fixes regression caused by 2e7fcc5a2 where it wouldn't receive terminal
input if the process was foregrounded later on like this:

    $ mpv something.mp4 &
    $ fg

ref: https://github.com/mpv-player/mpv/issues/11795
2023-07-21 20:47:03 +02:00
m154k1 b077cf72df player: set default cache dir on macOS
Use ~/Library/Caches/io.mpv for caches instead of ~~home.
2023-07-15 23:56:57 +00:00
Dudemanguy d482bf6ef0 path-win: implement cache directories
4502522a7a implemented cache directories
but only on linux which meant other OSes continued to save this stuff in
their config directory. Since we turned on cache by default, people are
getting cache files in there which is understandably causing some
confusion. Let's go ahead and implement a separate cache directory for
windows since there seems to be some established conventions for this
already. For people using the portable_path, the cache is saved in a
subdirectory within the portable_path since the idea is for that to be
completely self contained.
2023-07-15 15:10:41 +00:00
NRK 2e7fcc5a2a terminal-unix: better error detection logic
the reason for checking `EBADF|EINVAL` specifically is unknown. but it's
clearly not working as intended since it can cause issues like #11795.

instead of checking for "bad errors" check for known "good errors" where
we might not want to break out. this includes:

* EINTR: which can happen if read() is interrupted by some signal.
* EAGAIN: which happens if a non-blocking fd would block. `tty_in` is
  _not_ non-blocking, so EAGAIN should never occur here. but it's added
  just in case that changes in the future.

Fixes: https://github.com/mpv-player/mpv/issues/11795
Closes: https://github.com/mpv-player/mpv/pull/11805
2023-07-08 09:03:06 +02:00
NRK a61b784d90 osdep: remove erroneous POLLERR emulation
first of all, POLLERR is supposed to be ignored in `.events` and only
returned in `.revents`.

secondly select()'s exceptfds does not have a 1:1 correspondence with
POLLERR. thankfully, the only caller of this function (in terminal-unix)
never set the POLLERR flag so the errorfds were unused anyways.

so go ahead and remove it entirely instead of pretending we can emulate
something that's not possible.
2023-06-29 13:17:56 +02:00
rcombs 57dae8f42c osdep: add mp_get_user_langs 2023-06-25 11:01:58 +02:00
rcombs 0463096b3c osdep: move cfstr<->cstr conversions to a new apple_utils.c file 2023-06-25 11:01:58 +02:00
Dudemanguy 4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00
Dudemanguy 7c4c9bc86f player: use XDG_STATE_HOME for watch_later
A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.

Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes #9147.

[0]: 4f2884e16d
2023-05-09 20:37:17 +00:00
Dudemanguy baa9d56481 osdep: separate out macos paths from path-unix.c
macOS really has completely different path conventions that mpv doesn't
take into account and it treats it just like any other old unix-like
system. This means mpv enforces certain conventions on it (like all the
XDG stuff) that doesn't really apply. Since we'd like to use more of
this but at the same time not distrupt mac users even more, let's just
copy and paste the current code to a new file, update the build and call
it a day. This way, the paths of these two platforms can more freely
diverge.
2023-05-09 20:37:17 +00:00
Christoph Heinrich 91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Thomas Weißschuh 9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
Kacper Michajłow 3a28dbb711 osdep/io: add void to mp_penviron 2023-02-02 14:23:02 +00:00
Kacper Michajłow 0a4b139ddf osdep: add MP_FALLTHROUGH 2023-02-02 14:23:02 +00:00
Mia Herkt 08747c4965
osdep/terminal.h: Rename screen buffer controls
SAVE/RESTORE were a bit misleading.
2022-12-20 10:26:53 +01:00
Mia Herkt f1957ce911 osdep/terminal: Move common esc codes to terminal.h 2022-12-19 13:48:49 +01:00
Thomas Weißschuh 7a7042a4d1 w32: fix typo in F23 mapping 2022-09-03 08:46:42 -04:00
Thomas Weißschuh c4db110c8e macos: add support for F13-F20 keys 2022-09-02 14:05:46 +02:00
Thomas Weißschuh c5e5fba632 w32: add support for F13-F24 keys
Fixes #10595
2022-09-02 14:05:46 +02:00
Leo Izen 52e7269ea6 misc/random: add xoshiro random number implementation
Add xoshiro as a PRNG implementation instead of relying
on srand() and rand() from the C standard library. This,
in particular, lets us avoid platform-defined behavior with
respect to threading.
2022-08-17 10:21:55 -04:00
Cœur bb5b4b1ba6 various: fix typos 2022-04-25 09:07:18 -04:00
Aman Karmani 76b9254b8b osdep/atomic: add mp_atomic_double
Signed-off-by: Aman Karmani <aman@tmm1.net>
2022-04-02 21:41:58 +03:00
sfan5 24dcb5d167 subprocess: unblock/reset signals before running child process
During execve() ignored and blocked signals carry over to the child
process, though apparently for SIGCHLD (which the bug report was about)
this is implementation-defined.
fixes #9613
2021-12-19 15:02:18 +01:00
sfan5 632059816a libmpv: remove opengl_cb API and other deprecated symbols
Not all deprecated symbols were removed. Only three events were removed for now
since these are not used internally.
This bumps the library version to 2.0.
2021-12-15 12:29:10 +01:00
Dudemanguy ff322864f2 build: add meson build support
Adds support for the meson build system as well as a bit of
documentation. Compatibility with the existing waf build is
maintained.
2021-11-14 19:13:10 +00:00
Niklas Haas 8bd0dee531 osdep: rename MP_UNREACHABLE
It was pointed out on IRC that the name is misleading, since the actual
semantics of the macro is to assert first.
2021-11-03 15:15:20 +01:00
Niklas Haas c704824b45 osdep: add MP_UNREACHABLE
This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.

Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
2021-11-03 14:09:27 +01:00
Avi Halachmi (:avih) 930b483a68 win32: Windows 10: timeBeginPeriod on demand
Before this commit, timeBeginPeriod(1) was set once when mpv starts,
and the timers remained hi-res till mpv exits.

Now we do the same as before on Windows version < 10.
On Windows 10+ we now use timeBeginPeriod if needed, per timeout.

To force a mode regardless of Windows version, set env MPV_HRT:
- "always":  the old behavior - hires timers as long as mpv runs.
- "perwait": sets 1ms timer resolution if timeout <= 50ms.
- "never":   don't use timeBeginPeriod at all.

It was observed that on Windows 10 we lose about 0.5ms accuracy of
timeouts with "perwait" mode (acceptable), but otherwise it works
well for continuous timeouts (one after the other) and random ones.

On Windows 7 with "perwait": continous timeouts are accurate, but
random timeouts (after some time without timeouts) have bad
accuracy - roughly 16ms resolution instead of the requested 1ms.

Windows 8 was not tested, so to err on the side of caution, we keep
the legacy behavior "always" by default.
2021-09-21 00:45:08 +10:00
Avi Halachmi (:avih) 21d434d2db terminal-unix: identify and ignore unknown CSI sequences
If an unknown ESC sequence is detected where an ASCII char <X> follows
the ESC, mpv interprets it as ALT+<X>, which is the traditional
terminal encoding of ALT+letter.

However, if <X> is '[' then it's a CSI sequence which continues after
the '[', and has its own termination rules (can be many chars).

Previously, mpv interpreted unknown CSI sequences as (incorrect) ALT+[
followed by (incorrect) "keys" from the rest of the sequence.

In this commit, if a unknown CSI sequence is detected, mpv ignores
exactly the complete sequence.
2021-08-19 15:39:42 +03:00
Martin Tournoij 854404a639 terminal-unix: fix ^Z identification
When using "stty susp ''" to disable sending the TSTP signal with ^Z,
mpv didn't recognize ^Z correctly in the terminal:

  [input] No key binding found for key 'Ctrl+2'.

Because ASCII 26 (^Z) and above were incorrectly considered ^<NUMBER>.

This commit moves the cutoff between letters/numbers from 25 to 26 so
that ^Z is now detected correctly as ^<LETTER>.

Additionally, it rephrases the ^<NUMBER> formula for clarity.
2021-07-13 12:12:56 +03:00
Evgeny Zinoviev 56669fb44e mac: add ability to toggle visibility on all workspaces from menubar 2021-02-21 13:38:53 +01:00
der richter 7f8d069087 mac: only update touch bar items when necessary
the slider on the touch bar was always updated when any of the related
properties changed their value. this is partially dependent on the
refresh rate of the video, in the case of time-pos. too many updates to
touch bar impact the render performance.

to prevent this we only update the slider when necessary, when the touch
bar or the touch bar item is visible. the touch bar items only need a
granularity of seconds without any decimals, but the time-pos property
provides a granularity with decimals. we floor those values and only
update the touch bar items when we have at least a 1 second difference.
we also check for the visibility of the touch bar and its items.

Fixes #8477
2021-02-13 15:51:32 +01:00