Playing a video and then an audio file with cover art kept displaying
the last frame of the video. This was because the hasframe flag was set,
perhaps due to redrawing the last video frame before the cover art image
is decoded.
It seems we can't really get rid of this. There are no other hints to
remove decorations that work across all reasonable WMs, so we're stuck
with the ugly motif stuff.
But at least we can make the code for it less ugly.
The previous commit assumed the filter would be 1x1 (then constant
weight is correct) - but our code in fact uses at least a 2x2 filter. A
1x1 filter would generally be useless, except for nearest scaling - so
it didn't exist.
Insteasd of adding such a 1x1 filter, just turn the nearest weight
function into a scare function, which should take care of the issue.
This would imply eglGetProcAddress() doesn't work correctly, but using
dlsym() does. For now get rid of it - it won't work in libmpv, and we'll
probably need a better workaround if it's still broken.
This code was in the initial wayland commit.
The functions glXGetProcAddressARB() and glXQueryExtensionsString() were
loaded using dlsym(). This could fail when compiling to libmpv, because
then dlopen(NULL, ...) will look in the main program's list of
libraries, and the libGL linked to libmpv is never considered. (Don't
know if this somehow could be worked around.) The result is that using
vo_opengl with libmpv can fail.
Avoid this by not using dlsym(). glXGetProcAddressARB() was already used
directly in the same file, and that never caused any problems. (Still
add it to the configure test.) glXQueryExtensionsString() is documented
as added in GLX 1.1 - that's ancient.
The i_bps members of the sh_audio and dev_video structs are mostly used
for displaying the average audio and video bitrates. Keeping them in
bits-per-second avoids truncating them to bytes-per-second and changing
them back lateron.
This is incomplete; the video chain will still hold some vaapi objects
after destroying the decoder and thus the vaapi context. This is very
bad. Fixing it would require something like refcounting the vaapi
context, but I don't really want to.
mpv supports two hardware decoding APIs on Linux: vdpau and vaapi. Each
of these has emulation wrappers. The wrappers are usually slower and
have fewer features than their native opposites. In particular the libva
vdpau driver is practically unmaintained.
Check the vendor string and print a warning if emulation is detected.
Checking vendor strings is a very stupid thing to do, but I find the
thought of people using an emulated API for no reason worse.
Also, make --hwdec=auto never use an API that is detected as emulated.
This doesn't work quite right yet, because once one API is loaded,
vo_opengl doesn't unload it, so no hardware decoding will be used if the
first probed API (usually vdpau) is rejected. But good enough.
Sometimes, Matroska files store monotonic PTS for h264 tracks with
b-frames, which means the decoder actually returns non-monotonic PTS.
Handle this with an evil trick: if DTS is missing, set it to the PTS.
Then the existing logic, which deals with falling back to DTS if PTS is
broken. Actually, this trick is not so evil at all, because usually, PTS
has no errors, and DTS is either always set, or always unset. So this
_should_ provoke no regressions (famous last words).
libavformat actually does something similar: it derives DTS from PTS in
ways unknown to me. The result is very broken, but it causes the DTS
fallback to become active, and thus happens to work.
Also, prevent the heuristic from being active if PTS is merely monotonic
instead of strictly-monotonic. Non-unique PTS is broken, but we can't
fallback to DTS anyway in these cases.
The specific mkv file that is fixed with this commit had the following
fields set:
Muxing application: libebml v1.3.0 + libmatroska v1.4.1
Writing application: mkvmerge v6.7.0 ('Back to the Ground') [...]
But I know that this should also fix playback of mencoder produced mkv
files.
We pass a pointer to a GLint to sscanf, using the %d format. That format
_always_ takes int, and not GLint (whatever the heck that is). If GLint
is always int, then it doesn't make a difference, but is still better
because it doesn't play russian roulette with pointers.
Don't emit "hard" references to OpenGL functions. Always use the
platform specific function to lookup OpenGL functions, such as
glXGetProcAddress() with GLX (x11).
This actually fixes the build if only Wayland is enabled (e.g. using
--disable-gl-x11 on Linux).
Note that some sources claim that wglGetProcAddress() (win32) does not
return function pointers for OpenGL 1.1 functions (even if they are
valid and necessary in OpenGL 3.0). But if that happens, the fallback
employed in gl_w32.c/w32gpa() should catch this.
Setting this property was added 12 years ago, and the code was always
incorrect. The underlying data type is "long", not "pid_t". It's well
possible that the data types are different, and the pointer to the pid
variable is directly passed to XChangeProperty, possibly invoking
undefined behavior.
It's funny, because in theory using pid_t for PIDs sounds more correct.
_WIN_LAYER is apparently an old GNOME thing (also explains why there is
a function vo_x11_get_gnome_layer() involved in this code). Prefer the
NetWM hints over this. This just moves the NetWM case if-body over the
_WIN_LAYER one.
You can't use identifiers starting with "_" and an uppercase letter in
application programs. They are reserved by the C standard.
Unrelated change: drop unused/misleading vo_wm_NETWM define.
I can only assume the old code was wrong. EWMH does not document
anything with _WIN_LAYER. Instead, you have to toggle the state using a
client message. We also remove these weird non-sense fallbacks, like
using _NET_WM_STATE_BELOW - what the hell?
Integrate it with the existing surface allocator in vdpau.c. The changes
are a bit violent, because the vdpau API is so non-orthogonal: compared
to video surfaces, output surfaces use a different ID type, different
format types, and different API functions.
Also, introduce IMGFMT_VDPAU_OUTPUT for VdpOutputSurfaces wrapped in
mp_image, rather than hacking it. This is a bit cleaner.
black_pixel is an (apparently necessary) 1x1 black surface used for
clearing the screen. It was allocated in RGB mode only, but is sometimes
used in YUV mode too.
This works around an issue in OpenBox: OpenBox apparently sizes the
normal window incorrectly if aspect ratio hints are set, and the window
size is off by 1 pixel. Then, when going fullscreen and leaving
fullscreen again, mpv sets the hints based on OpenBox' broken window
size, and as result, OpenBox sizes the window incorrectly and is off by
1 pixel again - so it's 2 pixels off in total. The error gets more
visible, the more often you toggle fullscreen mode.
Work this around by not setting the window hints if we don't need to.
Actually we only need to do this when the video is resized during
fullscreen, which happens rarely. Under normal circumstances, leaving
fullscreen mode requires that the WM restores the old state.
As such, this commit is not only a workaround, but actually a cleanup.
Note that we do need to set the hints when leaving fullscreen if the
window has resized: even though we set the hints in
vo_x11_highlevel_resize (called by vo_x11_config_vo_window), this
doesn't seem to have an effect (at least on IceWM), so we have to do it
after that.
Side note: ot seems commit 625ad57a strangely triggered the OpenBox
issue according to user reports; I'm not sure why.
Before this commit, this was somehow polled (i.e. not the right way).
Also, selects the correct window when doing --wid=0 (which is another
weird special-case).
Enabling DPMS even though you disabled it globally is pretty unfriendly,
so don't do it. Instead, we only disable DPMS if it was enabled, and
only enable it if we disabled it ourselves.
The other way should never happen (disabling DPMS permanently), unless
mpv crashes during playback.
Reduces some code-duplication.
Just call DPMSEnable/DPMSDisable, instead of DPMSForceLevel when
reenabling DPMS. "Force" sounds evil, and messing with DPMS is already
pretty evil. I'm not even sure that we should.
XGetWindowProperty is a really bad API, almost as if the NSA designed
it. The wrapper takes care of verifying the return values and handle
corner cases.
The window "gravity" influences how placement interacts with WM added
borders (i.e. from decorations). This is probably what the code removed
in commit c14721c8 was about.
In theory, we'd probably want to set the gravity depending on the
relative placement requested by the user (so that it's possible to line
up the top/left video pixel with the monitor corner, as well as the
bottom/right pixel - but that would be too complicated, and who cares
after all?).
I'm also not sure whether CenterGravity really uses the top/left corner
as reference point (instead of making coordinates relative to the window
center), but empirically it's correct.